Proxopid
06-22-2011, 01:37 PM
<p>I apologize if this has been suggested before, I am not that regular of a reader of the official forums with all its subforums.</p><p>I was just thinking about how assigning AAs works, and that it is one of the less userfriendly things in this game. With several characters at lvl 90 with 300 AAs, I completely depend on beetny.com to plan my aa setups, and then, when applying them to a character, I have to be careful not to make any mistakes. Yes, I know that theres a "security" built in where you have to click "yes" after each assigned AA point. Now, with 300 AA, that makes for 600 clicks. Lots of rooms for mistakes, especially when you move the AA window around so the AA ability is right under the "yes" button (for those abilities you want 5 or 10 points in).</p><p>Anyway, my thinking was this... why not try to make a system like beetny.com has? Before assigning any number of points, you could add a button which would allow a player to start a "respec session" where s/he can freely add and remove AA points as they see fit. And only when they are happy with that setup, they could click another button like "finish respec session", and only at that point ALL changes will be saved. That would allow for moving points around without planning in advance with the help of external websites which might be a little buggy or have outdated numbers or, well, numbers which are influenced by the character's stats and attributes. With a system like that, people would be on the safe side when it comes to a full (or partial) respec of their character and they might not postpone it all the time like I do, even though I really like min-maxing.</p><p>Just throwing this out there. Again, I apologize if this has been suggested before; but if people have been asking for a change to the current way AA point assigning works, maybe another thread on it is another drop in the bucket which may eventually overflow and get us some changes.</p><p>Thank you and have a nice day.</p>