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View Full Version : Its time to fix the multi attacks in Bgs


Dojac
06-14-2011, 06:11 PM
<p>(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] requires non-player character(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.</p><p>Thats 22,946 points of damage off of one autoattack.  Full set of new mc pvp gear with a few of the new token pieces all addorned, notice no crits.</p><p>I've seen this happen in bgs more than once.  It seems that the check that adjusts your stats to PvP stats only occurs after that person's initial attack.  I just wonder why PvE rules are applied in BGs at all?  Just scale the mobs down to be dealt with wearing PvP gear and have that check initialize when you zone into the BGs.</p>

Stylish
06-15-2011, 12:59 PM
<p>Stop being so logical.</p>

Shuai
06-18-2011, 05:30 AM
<p><cite>Dojac@Vox wrote:</cite></p><blockquote><p>(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] requires non-player character(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.</p><p>Thats 22,946 points of damage off of one autoattack.  Full set of new mc pvp gear with a few of the new token pieces all addorned, notice no crits.</p><p>I've seen this happen in bgs more than once.  It seems that the check that adjusts your stats to PvP stats only occurs after that person's initial attack.  I just wonder why PvE rules are applied in BGs at all?  Just scale the mobs down to be dealt with wearing PvP gear and have that check initialize when you zone into the BGs.</p></blockquote><p>Definitely a Brawler just pwned ya. Yeah, I personally have MA in bg's bugged WHILE I'm IN COMBAT, not just on the initial hit. It's stupid and I don't play them partly because of it.</p>

Dojac
06-18-2011, 04:50 PM
<p>Think it was a dirge actually.</p>

Cloakentuna
06-18-2011, 07:43 PM
<p>They need to just make it so you can't MA after you've already flurried.  Even then, auto attack damage is still rediculusly high.  Putting all the flurry that they did on PvP gear and adornments was extremely dumb.</p>

Sprin
06-18-2011, 09:56 PM
<p><cite>Froggleg@Nagafen wrote:</cite></p><blockquote><p>They need to just make it so you can't MA after you've already flurried.  Even then, auto attack damage is still rediculusly high.  Putting all the flurry that they did on PvP gear and adornments was extremely dumb.</p></blockquote><p>Yeah its a bit out of control... cap MA in PVP at 100 and cap flurry at 10% or something low... and dont let them happen at the same time</p>

Avirodar
06-19-2011, 12:18 PM
<p><cite>Ghettoblaster@Nagafen wrote:</cite></p><blockquote><p><cite>Froggleg@Nagafen wrote:</cite></p><blockquote><p>They need to just make it so you can't MA after you've already flurried.  Even then, auto attack damage is still rediculusly high.  Putting all the flurry that they did on PvP gear and adornments was extremely dumb.</p></blockquote><p>Yeah its a bit out of control... cap MA in PVP at 100 and cap flurry at 10% or something low... and dont let them happen at the same time</p></blockquote><p>They should do that in both PVE and PVP.All the damage given out for free, just by walking up and turning auto attack on, is incredibly pathetic game design by SOE. What ever staff member at SOE thought that uncapping "multiattack" was a good idea, was not thinking too hard.</p>

Corydonn
06-19-2011, 02:26 PM
<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Ghettoblaster@Nagafen wrote:</cite></p><p>They should do that in both PVE and PVP.All the damage given out for free, just by walking up and turning auto attack on, is incredibly pathetic game design by SOE. What ever staff member at SOE thought that uncapping "multiattack" was a good idea, was not thinking too hard.</p></blockquote><p>It wasn't the staff members but the playerbase begging them at Fan Faire to do this. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Lethe5683
06-20-2011, 12:59 AM
<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Ghettoblaster@Nagafen wrote:</cite></p><blockquote><p><cite>Froggleg@Nagafen wrote:</cite></p><blockquote><p>They need to just make it so you can't MA after you've already flurried.  Even then, auto attack damage is still rediculusly high.  Putting all the flurry that they did on PvP gear and adornments was extremely dumb.</p></blockquote><p>Yeah its a bit out of control... cap MA in PVP at 100 and cap flurry at 10% or something low... and dont let them happen at the same time</p></blockquote><p>They should do that in both PVE and PVP.All the damage given out for free, just by walking up and turning auto attack on, is incredibly pathetic game design by SOE. What ever staff member at SOE thought that uncapping "multiattack" was a good idea, was not thinking too hard.</p></blockquote><p>I couldn't agree more; it was definatly one of their worse ideas.</p>

Twinbladed
07-07-2011, 06:19 PM
<p>While we are complaining also....</p><p>Cap avoidance, lower bard dodge to 10 seconds, don't let any class be able to hit another one while they have any kind of damage immunity running, cap spell da at 10%, lower taunt recast</p>

Lethe5683
07-07-2011, 06:53 PM
<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Ghettoblaster@Nagafen wrote:</cite></p><blockquote><p><cite>Froggleg@Nagafen wrote:</cite></p><blockquote><p>They need to just make it so you can't MA after you've already flurried.  Even then, auto attack damage is still rediculusly high.  Putting all the flurry that they did on PvP gear and adornments was extremely dumb.</p></blockquote><p>Yeah its a bit out of control... cap MA in PVP at 100 and cap flurry at 10% or something low... and dont let them happen at the same time</p></blockquote><p>They should do that in both PVE and PVP.All the damage given out for free, just by walking up and turning auto attack on, is incredibly pathetic game design by SOE. What ever staff member at SOE thought that uncapping "multiattack" was a good idea, was not thinking too hard.</p></blockquote><p>Yeah, I hate autoattack having such and absurd importance on DPS.  Combat arts should be doing far more damage than autoattack, autoattack should be suplimentary to your DPS not almost half of it.  Not only does it make scouts take almost no skill to play reasonably well but it causes all sorts of balance issues.  Personally I think they should have limited it to 100% MA from equipment/AAs and allow any buffs to stack on top of that.</p>

Jacquotte
07-08-2011, 04:19 AM
<p><cite>Dojac@Vox wrote:</cite></p><blockquote><p>(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy flurries YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] requires non-player character(1308084922)[Tue Jun 14 15:55:22 2011] Must be classified as a giant(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.(1308084922)[Tue Jun 14 15:55:22 2011] Someguy multi attacks YOU for 3278 slashing damage.</p><p>Thats 22,946 points of damage off of one autoattack.  Full set of new mc pvp gear with a few of the new token pieces all addorned, notice no crits.</p><p>I've seen this happen in bgs more than once.  It seems that the check that adjusts your stats to PvP stats only occurs after that person's initial attack.  I just wonder why PvE rules are applied in BGs at all?  Just scale the mobs down to be dealt with wearing PvP gear and have that check initialize when you zone into the BGs.</p></blockquote><p>what about spell multi-attack?</p><p>fight necros/warlocks much? its a similar pattern</p>

Jacquotte
07-08-2011, 04:20 AM
<p>bluestats and pvp was never a good mix</p>

NardacMM
07-08-2011, 12:21 PM
<p>You posted this exact same thread a few weeks ago.. Posting something twice will not make the DEVs fix it any faster.</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=502825">http://forums.station.sony.com/eq2/...topic_id=502825</a></p>

Davngr1
07-12-2011, 06:31 PM
<p>yea multi attack in pvp is out of control.  tbh it seems in line with pve from parses i have seen.  it only seems to have gone up slightly on dps classes but i'm sure tanks are a different story.</p>

Cocytus
07-13-2011, 12:07 AM
<p>No blue stats in pvp. Imo</p>

Talathion
07-13-2011, 06:33 PM
<p>Whats rediculous is flurry, IMO.</p>

Lethe5683
07-14-2011, 05:34 AM
<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p>Whats rediculous is flurry, IMO.</p></blockquote><p>MA is bad, flurry is worse.</p>

Tenka
07-14-2011, 01:50 PM
it's all pretty awful imo. i gave up on pvp and now i've given up on bg's.