aislynn00
06-10-2011, 08:22 AM
<p>Could you please undo the pathing "fixes" that went in with the latest Game Update. We still experience erratic pathing, only now, mobs also frequently warp, which is much worse. </p><p>As an example, our guild has been unable to kill Legatus Prime Mikill (Challenge) since GU60 specifically because of the new pathing logic: after a few seconds, the named warps <em>ahead</em> of the tank (i.e., covers way more distance than it should be able to in a split second), thus rendering it either very hard or downright impossible for the tank to get the mob moving again before it uses its raid-wipe AE. </p><p>For the record, we had said named on farm status prior to GU60, and we have ruled out any lag-related issues.</p><p>Do note, the issue isn't just limited to one mob. Another example of a fight that has become a lot more challenging because of the pathing/warping is Statue of Rallos Zek.</p>