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View Full Version : Templars need a bit of Love


Zural
06-05-2011, 07:34 PM
<p>I love my templar, but something should happen to bring them back as a desirable raid class once again.  Although I will say that our healing is stellar, all healers are capable of healing these days and give that, they are consuming more and more of the standard raid slots that were once intended for the templar(i.e. MT healer)  To help with the desirability of the Templar, here are some recommendations that would help tremendously:</p><p>1.  Make reverence until canceled and add a power drain to keep it active like dogma.  If it triggers a heal the templar consumes power or the target does.</p><p>2.  Make Glory trigger a group stoneskin.</p><p>3.  A second group cure in place of manacure.  make it a base 20sec reuse just like our primary group cure.</p><p>4.  Increase blessing from 20% to 50%</p><p>5.  Get rid of overconfidence and give us a good debuff such as reduce crit avoidance by 20% or crit bonus by 20% (relative, not flat value so it scales with expacs)</p><p>etc.</p><p>At least these are some ideas to increase the viability of having a templar or two on raids rather than having 4 inqies consume all cleric raid spots which is the current trend.  I know a ton of guilds that dont even use templars anymore because the heals arent needed and the inqies have so much better group utility and cures.</p><p>All I want is a fighting chance.</p><p>Doh didnt see Darkc's post below, pls at this to that post.</p>

drakkenshie
06-05-2011, 08:57 PM
<p><cite>Zural wrote:</cite></p><blockquote><p>I love my templar, but something should happen to bring them back as a desirable raid class once again.  Although I will say that our healing is stellar, all healers are capable of healing these days and give that, they are consuming more and more of the standard raid slots that were once intended for the templar(i.e. MT healer)  To help with the desirability of the Templar, here are some recommendations that would help tremendously:</p><p>1.  Make reverence until canceled and add a power drain to keep it active like dogma.  If it triggers a heal the templar consumes power or the target does.</p><p>2.  Make Glory trigger a group stoneskin.</p><p>3.  A second group cure in place of manacure.  make it a base 20sec reuse just like our primary group cure.</p><p>4.  Increase blessing from 20% to 50%</p><p>5.  Get rid of overconfidence and give us a good debuff such as reduce crit avoidance by 20% or crit bonus by 20% (relative, not flat value so it scales with expacs)</p><p>etc.</p><p>At least these are some ideas to increase the viability of having a templar or two on raids rather than having 4 inqies consume all cleric raid spots which is the current trend.  I know a ton of guilds that dont even use templars anymore because the heals arent needed and the inqies have so much better group utility and cures.</p><p>All I want is a fighting chance.</p><p>Doh didnt see Darkc's post below, pls at this to that post.</p></blockquote><p>One thing I can't figure out...</p><p>Wardens are out healing me every time I run in instances with a group.</p><p>Its fairly common for them to do 3-4 times the healing I do, even if I really push hard.</p><p>I used to out heal a warden trivially.</p><p>Ditto mystics.</p><p>Since all the other healers seem to have gotten templar like healing, why can't templars get warden and mystic like melee?  I mean they have thrown away the distinction anyway so why not? Would make the class have some utility when I'm not handling a lot of spike damage and emergency stuff, which templars are still good at.</p>

Dillin
06-30-2011, 06:43 PM
<p><cite>Zural wrote:</cite></p><blockquote><p>I love my templar, but something should happen to bring them back as a desirable raid class once again.  Although I will say that our healing is stellar, all healers are capable of healing these days and give that, they are consuming more and more of the standard raid slots that were once intended for the templar(i.e. MT healer)  To help with the desirability of the Templar, here are some recommendations that would help tremendously:</p><p>1.  Make reverence until canceled and add a power drain to keep it active like dogma.  If it triggers a heal the templar consumes power or the target does.</p><p><span style="color: #ff0000;">I could see it as a "until cancelled" thing.  I honestly don't think it would make it to over powered.</span></p><p>2.  Make Glory trigger a group stoneskin.</p><p><span style="color: #ff0000;">I think Glory needs some kind of revamp or something.  It just feels like it doesn't do anything (OK, it actually DOESN'T do anything).  I think instead of a group stoneskin, I'd say increase the proc chance to 2.0 and have it proc group power instead of a heal.</span></p><p>3.  A second group cure in place of manacure.  make it a base 20sec reuse just like our primary group cure.</p><p><span style="color: #ff0000;">Templars definitly need some kind of 2nd group cure.  Templars are super lotto based anyway, I think SOE should just flat out change Manacure to a group cure.  Or to make it fun, a group cure buff that is only useable by someone else.  Heck, to keep the theme of it alive, it group cures based on the class it's cast on.  For example if cast on a Warlock, the lock can group cure Nox.  If a Wizard, elemental.  If a scout or tank, trauma... etc.  </span></p><p>4.  Increase blessing from 20% to 50%</p><p><span style="color: #ff0000;">Sorry but IMO that would be OP.</span></p><p>5.  Get rid of overconfidence and give us a good debuff such as reduce crit avoidance by 20% or crit bonus by 20% (relative, not flat value so it scales with expacs)</p><p>etc.</p><p>At least these are some ideas to increase the viability of having a templar or two on raids rather than having 4 inqies consume all cleric raid spots which is the current trend.  I know a ton of guilds that dont even use templars anymore because the heals arent needed and the inqies have so much better group utility and cures.</p><p>All I want is a fighting chance.</p><p>Doh didnt see Darkc's post below, pls at this to that post.</p></blockquote>

Timaarit
07-13-2011, 09:10 AM
<p><cite>drakkenshield wrote:</cite></p><blockquote><p>One thing I can't figure out...</p><p>Wardens are out healing me every time I run in instances with a group.</p><p>Its fairly common for them to do 3-4 times the healing I do, even if I really push hard.</p><p>I used to out heal a warden trivially.</p><p>Ditto mystics.</p><p>Since all the other healers seem to have gotten templar like healing, why can't templars get warden and mystic like melee?  I mean they have thrown away the distinction anyway so why not? Would make the class have some utility when I'm not handling a lot of spike damage and emergency stuff, which templars are still good at.</p></blockquote><p>I have no problems on beating druids (=wardens and furies) on healing parse in instances nor in raids when I share a group with one. This is due to the same thing why the following happens:</p><p>When I am grouped with a shaman, on some arcane AE heavy fights I can match their healing but in every other case it is almost pointless for me even to cast my reactives. On raids I tend to keep my reactives running the whole time and usually they count some 2-4% of my heals while when solohealing a group in an instance they are 1/3 to 1/2. This just because the shaman can keep up the wards and thus prevent any reactives from healing anything. My main heals on a raid come from adornment ward procs, Repent and Shield of Faith, not from my class defining reactives.</p><p>Also while most other classes, including shamans, get feedback by improving DPS/HPS scores, my only feedback is diminishing HPS as people are taking less and less damage while the shaman is healing more and more.</p>