GekkodaWhite
06-03-2011, 06:17 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>I lose about 5 FPS switching to Windows while in Extreme Quality.</p><p>Can you post your DXDIAG information? We just need the top 3 sections - system,display,sound devices.</p></blockquote><p>In balanced I go from 41-42 to 20-21 fps in windowed mode. Below is info you asked for thank you for your help.</p><p>------------------System Information------------------Time of this report: 6/3/2011, 17:14:07 Machine name: SLY-PC Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432) Language: English (Regional Setting: English)System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+ (2 CPUs), ~3.0GHz Memory: 8190MB RAM Page File: 2987MB used, 17238MB available Windows Dir: C:Windows DirectX Version: DirectX 11DX Setup Parameters: Not found DxDiag Version: 7.00.6002.18107 32bit Unicode</p><p>------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.</p><p>--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)</p><p>---------------Display Devices--------------- Card name: NVIDIA GeForce GTX 260 Manufacturer: NVIDIA Chip type: GeForce GTX 260 DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_05E2&SUBSYS_12653842&REV_A1 Display Memory: 4069 MB Dedicated Memory: 869 MB Shared Memory: 3199 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um Driver Version: 8.17.0012.7533 (English) DDI Version: 10 BGRA Supported: YesDriver Attributes: Final Retail Driver Date/Size: 5/25/2011 02:09:12, 15223912 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/aDevice Identifier: {D7B71E3E-46A2-11CF-9F46-69321FC2C535} Vendor ID: 0x10DE Device ID: 0x05E2 SubSys ID: 0x12653842 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled</p><p>-------------Sound Devices------------- Description: Speakers (PnP Audio Device ) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USBVID_0D8C&PID_0201&REV_0010&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: USBAUDIO.sys Driver Version: 6.00.6002.18005 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 4/11/2009 01:39:34, 98944 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No</p><p> Description: Speakers (Plantronics .Audio 626 DSP) Default Sound Playback: No Default Voice Playback: No Hardware ID: USBVID_047F&PID_C006&REV_0132&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: USBAUDIO.sys Driver Version: 6.00.6002.18005 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 4/11/2009 01:39:34, 98944 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No</p>
TSR-JoshuaM
06-03-2011, 06:24 PM
<p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p>
GekkodaWhite
06-03-2011, 07:09 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p>
GekkodaWhite
06-03-2011, 07:15 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>Can I use this to update DX insted <a href="http://www.microsoft.com/downloads/en/confirmation.aspx?familyid=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&displaylang=en">http://www.microsoft.com/downloads/...&displaylang=en</a></p>
TSR-JoshuaM
06-03-2011, 07:20 PM
<p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>Can I use this to update DX insted <a href="http://www.microsoft.com/downloads/en/confirmation.aspx?familyid=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&displaylang=en">http://www.microsoft.com/downloads/...&displaylang=en</a></p></blockquote><p>No, as it will see DX10 and 11 as current and not update you to the latest DX9 specific revision in every circumstance. Use the link I provided above.</p>
TSR-JoshuaM
06-03-2011, 07:21 PM
<p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p>
GekkodaWhite
06-03-2011, 07:26 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Ok your still not getting one thing though it installs 157 zip files that are all dated and have either x64 or x86 in titles too. Which one you want me to extract. Example one zip file is nammed Apr2005_d3dx9_25_x86</p>
GekkodaWhite
06-03-2011, 07:28 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Does eq2 not supplor the dx 10 or 11 is that what your saying? Sorry for another post.</p>
Peogia
06-03-2011, 08:56 PM
<p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Does eq2 not supplor the dx 10 or 11 is that what your saying? Sorry for another post.</p></blockquote><p>Everquest II is direct x 8 shader 1.0</p><p>and they have a hybrid 3.0 that is a mix of 1.0 and 3.0</p><p><a href="http://en.wikipedia.org/wiki/Pixel_shader" target="_blank" rel="nofollow">http://en.wikipedia.org/wiki/Pixel_shader</a></p><p>Everquest II doesn't support dx10 or dx11 ect but you can run it on these cards I think nvidia still supports dx9+ but not sure about 8 haven't seen that in in up date notes in a while</p>
Wingrider01
06-04-2011, 09:01 AM
<p><cite>Peogia wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Does eq2 not supplor the dx 10 or 11 is that what your saying? Sorry for another post.</p></blockquote><p>Everquest II is direct x 8 shader 1.0</p><p>and they have a hybrid 3.0 that is a mix of 1.0 and 3.0</p><p><a rel="nofollow" href="http://en.wikipedia.org/wiki/Pixel_shader" target="_blank">http://en.wikipedia.org/wiki/Pixel_shader</a></p><p>Everquest II doesn't support dx10 or dx11 ect but you can run it on these cards I think nvidia still supports dx9+ but not sure about 8 haven't seen that in in up date notes in a while</p></blockquote><p>directx use API coding calls, as long as the Microsoft supports the older versions of Directx Nvidia drivers will automagicly support them, still run old games for the children that where written with the first release of directx - 2.0A that shipped with Microsoft Windows 95 OSR2.</p>
Smirk
06-04-2011, 09:06 AM
<p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Ok your still not getting one thing though it installs 157 zip files that are all dated and have either x64 or x86 in titles too. Which one you want me to extract. Example one zip file is nammed Apr2005_d3dx9_25_x86</p></blockquote><p>go to where you extracted all those however many zipfiles it is and find DXSETUP.exe, run it, done!</p>
TSR-JoshuaM
06-04-2011, 01:49 PM
<p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Ok your still not getting one thing though it installs 157 zip files that are all dated and have either x64 or x86 in titles too. Which one you want me to extract. Example one zip file is nammed Apr2005_d3dx9_25_x86</p></blockquote><p>Those zip files do not need to be touched, only the initial download that asks you where you want to extract it to. Among those 157 zip files is a DXSETUP.exe file. Find it and run it.</p>
GekkodaWhite
06-09-2011, 05:10 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>GekkodaWhite wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>As far as that information is concerned, it looks like everything is in order. There is an update to DirectX 9.0c that I would like you to run just in case and test it again.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DX9] June 2010</a></p></blockquote><p>When I save it that download opens like 60 zip files. Which zip file you want me to use, and where do you want me to extract that too?</p></blockquote><p>Extract it to any folder you know how to get to. Once extracted, browse to that folder and run the DXSETUP file to start the actual update itself.</p></blockquote><p>Ok your still not getting one thing though it installs 157 zip files that are all dated and have either x64 or x86 in titles too. Which one you want me to extract. Example one zip file is nammed Apr2005_d3dx9_25_x86</p></blockquote><p>Those zip files do not need to be touched, only the initial download that asks you where you want to extract it to. Among those 157 zip files is a DXSETUP.exe file. Find it and run it.</p></blockquote><p>Done very little change. Any other ideas? Thank you for your help.</p>
TSR-JoshuaM
06-09-2011, 05:28 PM
<p>Theres another AERO option I want you to test. Typically, this should not make as big of an impact as you describe but is responsible for some FPS loss in windowed mode.</p><p>You can open your control panel with Start > control panel > and type Aero in the search box.</p><p>You want the Enable or disable Transparent glass on windows options. Set that to off and let me know how much of an increase it nets you.</p>
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