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Questall
05-23-2011, 11:46 PM
<p>Recently i downloaded the station launcher (used to use the old game launcher before) and to avoid all problems i uninstalled the original game version. I updated it as far as i could, did the same for LoN, and ran a full scan for both, just to be sure. I log in.... open up LoN, go to learn to play and that is where i crash. I tried it in several places (someone told me he always crashed inside guildhall, so i tried it outside city even).</p><p>this is the error i get</p><p><p>roblem signature:</p><p>  Problem Event Name:<span style="white-space: pre;"> </span>APPCRASH</p><p>  Application Name:<span style="white-space: pre;"> </span>EverQuest2.exe</p><p>  Application Version:<span style="white-space: pre;"> </span>1.0.0.1</p><p>  Application Timestamp:<span style="white-space: pre;"> </span>4dcae057</p><p>  Fault Module Name:<span style="white-space: pre;"> </span>KERNELBASE.dll</p><p>  Fault Module Version:<span style="white-space: pre;"> </span>6.1.7601.17514</p><p>  Fault Module Timestamp:<span style="white-space: pre;"> </span>4ce7b8f0</p><p>  Exception Code:<span style="white-space: pre;"> </span>e06d7363</p><p>  Exception Offset:<span style="white-space: pre;"> </span>0000b760</p><p>  OS Version:<span style="white-space: pre;"> </span>6.1.7601.2.1.0.256.1</p><p>  Locale ID:<span style="white-space: pre;"> </span>1033</p><p>  Additional Information 1:<span style="white-space: pre;"> </span>0a9e</p><p>  Additional Information 2:<span style="white-space: pre;"> </span>0a9e372d3b4ad19135b953a78882e789</p><p>  Additional Information 3:<span style="white-space: pre;"> </span>0a9e</p><p>  Additional Information 4:<span style="white-space: pre;"> </span>0a9e372d3b4ad19135b953a78882e789</p><div></div></p>

TSR-JoshuaM
05-25-2011, 04:50 PM
<p>I have a few steps you can run through here.</p><p>First, make sure the following updates are installed.  This is the VC++ update and latest revision of DirectX 9.0c.</p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=fb01abe6-9099-4544-9aec-0ac13f19bc50" target="_blank">[Microsoft VC++]</a></p><p><a href="http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d" target="_blank">[DirectX 9.0c] June 2010</a></p><p>You may want to make backups and then delete the following files and folders:cache foldereq2_recent.inieq2_default.iniEverQuest2.exee q2.ini</p><p>and</p><p>LegendsofnorrathLegendsofnorrath.dll</p><p>Alternatively, we do also have a stand-alone Legends of Norrath game client available directly from <a href="http://www.legendsofnorrath.com" target="_blank" rel="nofollow">www.legendsofnorrath.com</a></p>

tkia
05-25-2011, 04:55 PM
<p>Joshua, this seems to be due to an increase in memory use of one or both games.  Less than a week ago I could load LON from within EQ2 while running on high performance settings, as long as I did so as soon as I logged into EQ2.  I just tried to do that tonight and actually had to drop to extreme performance to get it to work without crashing.</p>

TSR-JoshuaM
05-26-2011, 12:14 PM
<p>Can you post your DXDIAG information?  I want to run some testing on a similar machine and see if I can reproduce the behavior.  Should help us get all the information we need to make a fix if it as you describe.</p>

Velenda
05-26-2011, 08:43 PM
<p>I'm getting the same thing now. LON will only open perhape once out of every 5 tries. I use to be able to open it no problem and everything I have is up to date.</p><p>It's really unstable now. </p><p>In that regard the seperate LON client...can I still claim cards for EQ2 using it? If so how do I do that?</p>

tkia
05-26-2011, 09:45 PM
<p>Here's the dxdiag.  And I just noticed a typo in my previous post - I usually run in high quality not high performance.  High performance is where I usually drop down to temporarily when I have problems.</p><p>If you want to reproduce you can probably get it if you take a 32bit windows, run on one of the high quality settings, zone around a few dozen times and include some running in and out of guild halls and large houses and then try getting into lon.  That seems to work fairly reliably for me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>------------------System Information------------------Time of this report: 5/27/2011, 01:32:10           Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)           Language: English (Regional Setting: English)System Manufacturer: Gigabyte Technology Co., Ltd.       System Model: P31-ES3G               BIOS: Award Modular BIOS v6.00PG          Processor: Intel(R) Core(TM)2 Duo CPU     E7400  @ 2.80GHz (2 CPUs)             Memory: 3326MB RAM          Page File: 1608MB used, 4882MB available        Windows Dir: C:WINDOWS    DirectX Version: DirectX 9.0c (4.09.0000.0904)DX Setup Parameters: Not found     DxDiag Version: 5.03.2600.5512 32bit Unicode------------DxDiag Notes------------  DirectX Files Tab: No problems found.      Display Tab 1: No problems found.        Sound Tab 1: No problems found.          Music Tab: No problems found.          Input Tab: No problems found.        Network Tab: No problems found.--------------------DirectX Debug Levels--------------------Direct3D:    0/4 (n/a)DirectDraw:  0/4 (retail)DirectInput: 0/5 (n/a)DirectMusic: 0/5 (n/a)DirectPlay:  0/9 (retail)DirectSound: 0/5 (retail)DirectShow:  0/6 (retail)---------------Display Devices---------------        Card name: NVIDIA GeForce 9800 GT       Manufacturer: NVIDIA        Chip type: GeForce 9800 GT         DAC type: Integrated RAMDAC       Device Key: EnumPCIVEN_10DE&DEV_0614&SUBSYS_00000000&REV_A2   Display Memory: 1024.0 MB     Current Mode: 1920 x 1080 (32 bit) (60Hz)          Monitor: Plug and Play Monitor  Monitor Max Res: 1600,1200      Driver Name: nv4_disp.dll   Driver Version: 6.14.0012.6099 (English)      DDI Version: 9 (or higher)Driver Attributes: Final Retail Driver Date/Size: 10/22/2010 07:23:22, 6359552 bytes      WHQL Logo'd: n/a  WHQL Date Stamp: n/a              VDD: n/a         Mini VDD: nv4_mini.sys    Mini VDD Date: 10/22/2010 07:23:22, 9623680 bytesDevice Identifier: {D7B71E3E-4554-11CF-6374-0C2003C2CB35}        Vendor ID: 0x10DE        Device ID: 0x0614        SubSys ID: 0x00000000      Revision ID: 0x00A2      Revision ID: 0x00A2      Video Accel: ModeMPEG2_C ModeMPEG2_D  Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch          Registry: OK     DDraw Status: Enabled       D3D Status: Enabled       AGP Status: EnabledDDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run-------------Sound Devices-------------            Description: SB Live! Wave Device Default Sound Playback: Yes Default Voice Playback: Yes            Hardware ID: PCIVEN_1102&DEV_0002&SUBSYS_80641102&REV_07        Manufacturer ID: 1             Product ID: 100                   Type: WDM            Driver Name: emu10k1m.sys         Driver Version: 5.12.0001.3300 (English)      Driver Attributes: Final Retail            WHQL Logo'd: n/a          Date and Size: 8/17/2001 12:19:26, 283904 bytes            Other Files:         Driver Provider: Microsoft         HW Accel Level: Full              Cap Flags: 0x0    Min/Max Sample Rate: 0, 0Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0              HW Memory: 0       Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes   I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No               Registry: OK      Sound Test Result: Not run---------------------Sound Capture Devices---------------------            Description: SB Live! Wave Device  Default Sound Capture: Yes  Default Voice Capture: Yes            Driver Name: emu10k1m.sys         Driver Version: 5.12.0001.3300 (English)      Driver Attributes: Final Retail          Date and Size: 8/17/2001 12:19:26, 283904 bytes              Cap Flags: 0x0           Format Flags: 0x0</p>

TSR-JoshuaM
05-27-2011, 11:33 AM
<p><cite>Velenda wrote:</cite></p><blockquote><p>I'm getting the same thing now. LON will only open perhape once out of every 5 tries. I use to be able to open it no problem and everything I have is up to date.</p><p>It's really unstable now. </p><p>In that regard the seperate LON client...can I still claim cards for EQ2 using it? If so how do I do that?</p></blockquote><p>You can download the stand-alone LoN client from <a href="http://www.legendsofnorrath.com " target="_blank" rel="nofollow">www.legendsofnorrath.com </a></p><p>The client itself acts no differently than the client within EQ2 except that it will ask you to log in first instead of carrying over your already logged in EQII credentials <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Everything in the client itself will be exactly as you expect it such as opening packs and redeeming cards.</p>