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Zoltaroth
04-14-2011, 06:07 PM
<p>Hi!  This is a thread I will be watching for any feedback from test players about the new housing system.</p><p>Please limit your replies to <em><strong>Feedback </strong><strong>only</strong></em>.  Bugs should go <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=498992" target="_blank">here</a>.</p><p>Please only leave feedback about feature you have tried yourself on Test / Test Copy and not what you heard from friends.</p><p>Thanks!</p>

Anestacia
04-15-2011, 01:42 AM
<p>Whatever the reasoning behind the decision of making The Airship and Crag Estate not qualify as prestige homes should be rethought.  Both homes share the same exact statistics as the other prestige homes do.  No rent, Deeds required, and are not traditional city homes.</p><p>"Prestige home" should not mean "Cash Shop Homes".  Everytime the airship and Crag Estate have been mentioned they have been refered to as "prestige".  Please go the extra step and give them portals as well.</p>

Anestacia
04-15-2011, 01:48 AM
<p>The Dojo is small.  As in REALLY small.  While that in its self is fine, it has a 400 item limit.  I realize the goal is to give different sized homes different item counts but this is a perfect time to bring back up the Everfrost house. </p><p>Everfrost Summer Home has a large foyer and 3 large, tall rooms.  Its item count is only 400.</p><p>The Dojo is one small room with barely enough room to turn around and it too has an item count of 400.</p><p>The Opera House is slightly larger but still only 2 rooms and it has an item count of 500.</p><p>While the goal may be to sell more expanders, it just is not consitant and should be adjusted.</p>

Bloodragon
04-15-2011, 01:57 AM
<p>Opera house really needs a better way to get on stage, took some fancy jumping to reach it.  Dojo is nice, for a single room.  But how hard would it be to get a small Courtyard?  My monk like a little sunlight when working out.  Mebbe offer 2 sizes?  I always wanted to have a home in the village of Shin...</p>

Gralien
04-15-2011, 02:15 AM
<p>I love, love, LOVE the library. I would like to see this home become available on live. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

Josgar
04-15-2011, 02:23 AM
<p>Where's my felwithe house? Invite a High Elf back and you can't throw him a bone? =p</p><p>JKJK</p><p>The dojo feels a bit small and needs some kind of meditation courtyard.</p><p>The library is about the right size thought it feels weird entering from the top.</p>

Lempo
04-15-2011, 02:26 AM
<p>I'm sure an increase in the # of slots on AA mirrors have been requested time and time again, but if we have 2 homes then we should be able to have a second mirror. I suggest labeling it lore-house now make it happen, ok, pls thanks. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Seriously though, 2 specs just doesn't seem to do it and while kierax pays for all of my respecs it just takes too much time even with the confirmation off.</p>

Darkshadow
04-15-2011, 02:32 AM
<p>According to it's description, the Dojo only has a 200 item limit, I dunno if it changed sicne the last patch I was unable to get into them before the most recent update. It IS very tiny though, even as far as one room houses go, for "prestige" it would be nice to have a little zen garden or a waterfall <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>The Opera House is nice (mainly because I like Neriak housing), but the stage area SHOULD have some stairs.</p><p>The Library is absolutely my favorite, very nicely done, I can picture all of my characters sitting by the fire, sipping brandy and reading Know your Gnolls.</p><p>I haven't been able to get into the Maj Dul Suite, at this particular moment, the zone seems to be offline. But assuming from what I read earlier, as it using the Genie Bottle map, it should be a nice place.</p><p>Where do I get the portals to set up in my other houses to port to the prestige houses?</p>

Kamimura
04-15-2011, 02:56 AM
<p>I loooooove the library. I've admired that zone layout for a long time, so happy to see it being offered.As for the dojo, I agree with a few others -  it's nice, but it could really use just a little bit more. A small outside area would make it wonderful. The opera house is also nice. I also wonder why the skiff and MM estate are not considered presteige homes?</p>

ChrisMarchant
04-15-2011, 03:01 AM
<p>I haven't been on test to test the housing yet, but I do have the Everfrost Summer Home, so will I be able to claim/access it and test how that works as well?</p><p>And do we get to keep the dojo, library, etc, or will we have to buy them after the testing finishes, especially if we have furnished them.</p>

Eileah
04-15-2011, 04:06 AM
<p>The dojo needs the sand garden area that it has in front of it in Elddar Grove.</p><p>It is too tiny and claustrophobic as it is now, give it the outside sand area and it will be perfect.</p><p>The library isn't my style but others like it so I guess I just don't have the taste for it.</p><p>The opera house is pretty, and I will be hopin got put my band in there to perform their greatest hits, as others have mentioned it is diffiult to get ont he stage, some stairs woudl be nice on both sides for access.</p><p>The maj dul one isn't accessible but I have a feeling it wil be like that bottle on the island in SS that you zone into "the shimmering citadel:the empty bottle" or "Azhars Penetance", which are cute but small. </p>

Cloudrat
04-15-2011, 04:16 AM
<p>Awesome!  When the bugs are stomped out this is going to be an update that keeps me occupied for the next 20 years or so just linking houses. </p><p>The opera  house and personal dojo are nice touches.  Looking forward to becoming a land baron.</p><p>Kudos,</p><p>Cloudrat</p>

Jazabelle
04-15-2011, 04:21 AM
<p>Where are people obtaining the information that the Skyblade Skiff and MCE are not prestige houses? Is it because they do not have similar portals to the others? Because according to <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=498945" target="_blank">SmokeJumper's thread here</a> (quoted below) and the screenshot he posted therein, it appears they <em>are </em>prestige houses.</p><p>After all, the only veteran reward house we have is the MCE, and he lists "veteran player rewards" under "prestige homes."</p><p><cite>SmokeJumper wrote:</cite></p><blockquote><p><span ><strong>What kinds of houses can I own?</strong> You can own any combination of up to 10 houses that you want, assuming you have the necessary prerequisites to purchase those houses. “Standard houses” are the original city houses located in the six player cities of Qeynos, Freeport, Kelethin, Neriak, Gorowyn, and New Halas; plus the Maj’dul housing earned through the Courts of Maj’dul.  The houses in the six player cities have until now required citizenship in that city to purchase them; this is being changed so that only alignment is required. Example: if you are a citizen of a “good” aligned city (e.g. Qeynos), you will now be able to purchase houses in other “good” aligned cities (e.g. Kelethin or New Halas). “Prestige Homes” are new, unique styled houses that may be acquired from multiple sources including LoN rewards, <strong>veteran player rewards</strong>, Station marketplace purchases, collector’s edition bonuses, <strong>and more</strong>.<strong> These are not tied to any specific city or alignment.</strong> Currently most of these are accessed via portals in South Qeynos (near Bayle Court) and South Freeport (near Justice Road). In the longer term we plan to change this to a custom interface that can be available in all player cities.</span></p></blockquote><p>The image posted in his thread (the same I've reposted below) clearly shows the Skyblade Skiff's teleportation item being clicked, and it contains the option for obtaining a portal.</p><p><img src="http://i232.photobucket.com/albums/ee241/QixterGaia/getportalobject-1.jpg" width="521" height="363" /></p>

Tyrus Dracofire
04-15-2011, 05:39 AM
<p>well, i finally check them out on tours.</p><p>vacation (unavailable)</p><p>Dojo? wow, that too small for 400 items, way too small for "sparing pad" for 2 or more fighters, this is embarrassing for not able to put those terracotta statues, where could we able to put "Feng-Su" rock garden??? not in this one, Dojo were suppose to hold 20 players on combat training, where are the kitchen, that movie "Kung Fu Panda" had decent size dojo.</p><p>that dojo you guys built were for "spiritual retreat" and suppose to have candles.</p><p>next, the Maj'Dul Library are nice, but i noticed those bookcases, those layers of shelves are too close in the gap, some books are bit taller, and most "tomes" look dont fit in. and look dark without window panels, need more sunshine beam to look brighter, not the textures</p><p>(you need to test with various books and see the size for those racks).</p><p>Opera House, need side steps for stage, or get kerra steps while decorating. this might need "backroom"/dressing room, and small storage for stage props. doesnt look big enough for piano and music bands, and curtains are missing.</p><p>my opinion, dojo need redo, and might need 2 floors and rock garden, Opera house need backstage and side room for serving the drinks, library's bookshelves need those boards scale higher for the books to fit in.</p><p>i cant decide or give feedback on that vacation until i see it.</p><p>man, i wish you guys didnt put that dumb hole in the ceiling in summer home in that roof. it going to be hard trying to figure out with "cover up" and lose those item counts for other stuffs.</p>

Whilhelmina
04-15-2011, 07:03 AM
<p>I hope the skiff and MCE will be considered as "prestige houses". With the change, we don't see our house anymore on the personna tab, only the number of houses we own. Is there a way to find out where our current house is without clicking on a teleport item in a guild hall?</p><p>The "number of vendor slot" on the house buying window should go, now that all houses have 6.</p>

Bhael
04-15-2011, 07:33 AM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>man, i wish you guys didnt put that dumb hole in the ceiling in summer home in that roof. it going to be hard trying to figure out with "cover up" and lose those item counts for other stuffs.</p></blockquote><p>I have to agree I hate that hole in the ceiling. Comploained about it when they first released it but to no avail.</p><p>Also I've had an on going thread regarding the item limits here:</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=497701" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=497701</a></p><p>Please chime in. The item count on the Summer Home is way to low.</p>

ChrisMarchant
04-15-2011, 08:03 AM
<p>Just putting in some ideas on how to obtain these houses.</p><p>Dojo, make this available on Isle of Mara, either as part of Whistling Fists questline, or by purchase with monk pebbles.</p><p>Library/bottle, make one of these available as part of the Of Fate and Destiny quest rewards, or the Peacock Club, and the other SC.</p><p>Opera House, SC</p><p>As Smokejumper said these would be available from a number of sources, I feel the above would work well.</p><p>Going to log to test now and check them out, and give my chars a ball with multiple homes.</p>

Bhael
04-15-2011, 08:04 AM
<p>I agree that the dojo needs an exterior. Perhaps a high wall surrounding it with the entry door being the main gate like you see in the old japanese homes. Then just a normal opening door into the dojo itself. Otherwise this home is just not really enough of a house, really. Its just to small and, well, eh. To me this house wouldn't be worth real. There's just not much there.</p><p>Also the summer home needs the hole in the ceiling fixed and a higher item limit.</p><p>The Opera house is nice but needs steps to the stage.</p><p>And on a final note, I'm not real thrilled with the access portals to the new houses. Can't we just have a nice door somewhere instead of this through the looking glass window thing? We don't need some fancy glowing thing. If thats what the portals we put in our houses to link them are going to look like, yuck! I wouldn't want those things in my house. A nice doorway or simple teleport pad would be better (and not some glowing thing either, not everything needs to glow).</p>

ChrisMarchant
04-15-2011, 08:55 AM
<p>A couple of comments and suggestions.</p><p>I logged on a char, went to check where her current home was and found it has been changed to 1/10 homes owned.</p><p>OK, but if you haven't logged on in a while and need to know where your homes are, not much use.</p><p>Suggest a houses tab, which lists the houses you own, and which zone they're in, if applic.</p><p>Also noticed that my New Halas faction has gone down to -50,000, I'm sure it wasn't that before. This is on an evil char.</p><p>Also would be nice to have your citizenship shown, especially as it's no longer needed for housing.</p><p>OK, I hope the above is useful.</p>

Wildphy
04-15-2011, 09:12 AM
<p>EDIT - bug moved to other thread</p>

SgtPmpkn
04-15-2011, 10:13 AM
<p>Would like to feedback a suggestion that the Mistmoore Crag Estate, and the Skiff should be prestige homes for all reasons listed by previous posters.  Please consider this.</p>

grammy1
04-15-2011, 10:23 AM
<p>The dojo is way too small!  No courtyard, no no no!  Would not purchase this on live as it is way toooooo small.</p><p>The maj dul house could not get into so no input on this one.</p><p>The library needs an outside area also or at least some windows!  At least it's bright.</p><p>The opera house is way to dark.  Can't get up to the stage with a small char.</p><p>Overall these homes are too small or have to small a house count. </p><p>Do not like the picture portals along the back wall.  Seems rather cheesy.  Maybe a courtyard of sorts could be placed in sq and sf where you would enter to click on the homes.  Maj Dul bottle, ice cube, books (for library), music note (for opera).  A sense of real being instead of a portal on a back wall.</p><p>glad to be getting more houseing with the ability to use 10 homes as long as they are NOT SC when they go live.</p>

SgtPmpkn
04-15-2011, 10:39 AM
<p><cite>grammy1 wrote:</cite></p><blockquote><p>glad to be getting more houseing with the ability to use 10 homes as long as they are NOT SC when they go live.</p></blockquote><p>We'd be pretty naive to think at least some wouldn't be for SC.  This change is definitely partly due to trying to generate some revenue by SC house sales.  BUT what hopefully we can do, is make it clear, that there needs to be a balance between player obtained housing from in-game accomplishments, and those obtainable by cash.</p><p>By what SJ posted, he stated there will be multiple ways of getting these houses including SC.  Please dont make the best and most sought after ones just from SC, but place a balance.  I dont mind a nice home offered by just SC, but please include a similar sought after home from in-game accomplishments.</p>

RandomWalk
04-15-2011, 10:43 AM
<p>As I have an army of toons, some of whom rarely visit home, I echo the request for a list of addresses of the houses I own.  Please.  Pretty please with cookies.  Please don't make me have to create another spreadsheet <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Aeriel</p>

Indabuff
04-15-2011, 10:58 AM
<p>Ok first off agree with everyone else the Dojo is very small, would be ok with the addition of a little courtyard.</p><p>The Library one is beautiful, though again the bookcases dont easily hold a book. You have to angle around or floatbooks in place.</p><p>The opera house is nice, should have stairs to stage. I could see this being a cool thing for player run events.</p><p>Could not get into the other Madjul one yet.</p><p>As for any of them being for station cash I am ok with that, just not making them a LON card only thing. At leastwith SC I know I can get it.</p>

ChrisMarchant
04-15-2011, 11:16 AM
<p>Only portal object that seems to be available is the one from 8 Indigo road in Neriak. Got a few of those and placed one in my Jade Tiger Inn suite in N Freeport. Clicke on it, and wow, I was in my house in Neriak, and when I clicked on door, it offered me the choice of Neriak, or back to Jade Tiger.</p><p>This is absolutely brilliant!!!!!</p><p>Now can we get more portal objects so that we can fast travel between more of our homes.</p>

Wildphy
04-15-2011, 11:22 AM
<p>while i really didn't like the graveyard of weird mismatched headstones as "entrances" to the prestige homes...</p><p>the whole row of portals thing is just as ugly and (at least to me) very out of place....</p>

Indabuff
04-15-2011, 11:23 AM
<p>I also agree with other about the portals. Really not the best thing for putting in your house. How aboutan item instead. Like a bottle for the Madjul one, a teapot for the Dojo, book for the Library....ectInstead of putting them all there between those two houses as its really becoming an eyesore. How aboutwhen you aquire one of these houses you get the house item when you claim it. If you want additional onesfor other sites you could then get them off of clicking on the door to that house.</p>

Cyliena
04-15-2011, 11:23 AM
<p>1. No house listing on character screen anymore - prehaps add a /houses command that brings up a small window showing the addresses of houses that you own, and maybe even deeds that you've claimed?</p><p>2. Moving items - cool feature, but can we get the option of moving individual items as well please? If I want to move only my paintings, some of which might have been placed by my hubby's chars, from House A to House C I really don't want to have to move the whole house or nag him to come move his individually. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>I'll think of more later on, didn't poke around much last night because it was so late.</p>

Senya
04-15-2011, 11:50 AM
<p><cite>Jazabelle@Antonia Bayle wrote:</cite></p><blockquote><p>Where are people obtaining the information that the Skyblade Skiff and MCE are not prestige houses? Is it because they do not have similar portals to the others? Because according to <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=498945" target="_blank">SmokeJumper's thread here</a> (quoted below) and the screenshot he posted therein, it appears they <em>are </em>prestige houses.</p><p>After all, the only veteran reward house we have is the MCE, and he lists "veteran player rewards" under "prestige homes."</p></blockquote><p><strong>They got the idea from his post <a href="http://forums.station.sony.com/eq2/posts/quote.m?postId=5541714&start=15" target="_blank">here</a>:</strong></p> <p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>My question is will 'Fannie Fae' also be available in the 'live' servers. I assume not as she's prolly there to test the prestige housing,but it would be nice to maybe have her there to offer one home for a price to lvl 90 guilds.</p><p>And will the 7 year Vet house be considered a 'prestige' home?</p></blockquote><p>No, Fannie will not be on the Live servers. She's a Test feature only.</p><p>No, the 7-year Vet house is not a prestige home. It's a "standard" house.</p></blockquote><p>I'm hoping that was an error since there's a screenshot that he used himself that shows a portal object from the Mistmoore Crag Estate, but even though people called him out on this quote he's not replied saying it was in error.  Why the Mistmoore Crag Estate would not be considered a prestige home makes little to no sense to me so I truly hope it was an error (even though I'm several years away from one).</p>

Bratface
04-15-2011, 12:50 PM
<p><cite>Jazabelle@Antonia Bayle wrote:</cite></p><blockquote><p>Where are people obtaining the information that the Skyblade Skiff and MCE are not prestige houses? </p></blockquote><p>Maybe it is because the MCE info was posted in <a href="http://forums.station.sony.com/eq2/posts/list.m?start=15&topic_id=498946#top" target="_blank">another thread</a>? The Skiff was always said to be prestige housing.</p><p>He was wrong though, at least according to Zoltaroth, the MCE <strong>IS</strong> prestige housing.</p><p><div><p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>My question is will 'Fannie Fae' also be available in the 'live' servers. I assume not as she's prolly there to test the prestige housing,but it would be nice to maybe have her there to offer one home for a price to lvl 90 guilds.</p><p>And will the 7 year Vet house be considered a 'prestige' home?</p></blockquote><p>No, Fannie will not be on the Live servers. She's a Test feature only.</p><p><strong>No, the 7-year Vet house is not a prestige home. It's a "standard" house.</strong></p><div></div></blockquote></div></p>

Yavie
04-15-2011, 01:28 PM
<p><span style="font-family: Times New Roman; color: #888888; font-size: x-small;">Okay, the new houses are brilliant!  </span></p><p><span style="font-family: Times New Roman; color: #888888; font-size: small;">Dojo -- it's an almost exact replica of the one in Elddar Grove.  To my way of thinking, it's perfect for martial arts area.  However, having the lttle meditatin area in the sand from Elddar Grove would make it more useable for most people.</span></p><p><span style="font-family: Times New Roman; color: #888888; font-size: small;">Library -- this is just wonderful!  (jumping up and down with joy) I saw two different sizes of bookcases in there.  I like the openness (sp?) of the place.  The brightness of the walls/colors more than makes up for no windows.  </span></p><p><span style="font-family: Times New Roman; color: #888888; font-size: small;">Opera House -- nice replica from Neriak.   Climbing the stairs to get onto the "seats" is tough.  The only way to get to the stage is to jump over from the "seats" as you do in Neriak.  This one could use some real TLC with more useable stairs for the seating area, stairs to get on stage.  As for being too dark, well, it's an opera house, they would dim the lights for the performance anyhow, that part is ok.</span></p><p><span style="font-family: Times New Roman; color: #888888; font-size: small;">Couldn't get into Maj'Dul last night.</span></p><p><span style="font-family: Times New Roman; color: #888888; font-size: small;">I would LOVE to be able to see these houses questable or buyable after doing a certain number of quests in the basic cities they came from.  Maybe have 2 versions, a quested one that isn't quite as ornate as one you buy from SC?   Reason is not everyone likes to use SC but may want to have a way to have some form of these houses.  </span></p>

Cyliena
04-15-2011, 01:30 PM
<p>From the OP - <em>"<span >This is a thread I will be watching for any feedback from test players <strong>about the new housing <span style="text-decoration: underline;">system</span></strong>."</span></em></p><p>I understand wanting to discuss the new prestige homes and their size/item count, but I don't think this is the appropriate thread for that. May I kindly suggest that those people wanting to discuss housing topics about those homes that is not related to the multiple housing system make a new thread for it? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Yavie
04-15-2011, 02:14 PM
<p><span style="font-size: x-small;">We need a way to find our current house.  Some toons are not logged in all that often and suddenly seeing you have 1 out of 10 houses as an address just doesn't cut it.  This is part of the new housing system so posting it here.</span></p>

Tyrus Dracofire
04-15-2011, 02:18 PM
<p>"as long it is not SC"? whoa wait a minute!</p><p>Vampire Lair is one of SC bought, and they shouldnt be on portal list, shouldnt be on one of "10 houses" it was built for vampire character, these others houses in tests wasnt fit for vampires, except for Opera House.</p><p>have to ask devs, are they 'seperated' or SC is included as part of 10's?</p><p>those Sky Skiff and 7yr Vet gift are both totally different "Prestige" gifts, not considered for those new portal networks.</p>

Cloudrat
04-15-2011, 02:18 PM
<p><span style="font-size: small;"><strong>After playing around with a semi-working model and seeing the confusion and questions  here is my plan :</strong></span></p><p><span style="font-size: small;"><strong>1. Portals will be obtainable only from prestige home doors by the owner of that house.  (a reason to aspire to and obtain a  prestige house)</strong></span></p><p><span style="font-size: small;"><strong>2. Portals will work the same as the guildhall portals allowing person to the same places. (avoiding a ridiculously confusing network)</strong></span></p><p><span style="font-size: small;"><strong>3. Portals can only be placed in the home of the owner of the portal. (like aa mirrors are now)</strong></span></p><p><span style="font-size: small;"><strong></strong></span></p><p><span style="font-size: small;"><strong>I think this plan might simplify and make the whole setup more fun. ( and looking down the road a few years my guess is it will end up this way anyway so why not get it taken care of now and avoid the headaches)</strong></span></p>

Katz
04-15-2011, 05:10 PM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>well, i finally check them out on tours.</p><p>vacation (unavailable)</p><p>Dojo? wow, that too small for 400 items, way too small for "sparing pad" for 2 or more fighters, this is embarrassing for not able to put those terracotta statues, where could we able to put "Feng-Su" rock garden??? not in this one, Dojo were suppose to hold 20 players on combat training, where are the kitchen, that movie "Kung Fu Panda" had decent size dojo.</p><p>that dojo you guys built were for "spiritual retreat" and suppose to have candles.</p><p>next, the Maj'Dul Library are nice, but i noticed those bookcases, those layers of shelves are too close in the gap, some books are bit taller, and most "tomes" look dont fit in. and look dark without window panels, need more sunshine beam to look brighter, not the textures</p><p>(you need to test with various books and see the size for those racks).</p><p>Opera House, need side steps for stage, or get kerra steps while decorating. this might need "backroom"/dressing room, and small storage for stage props. doesnt look big enough for piano and music bands, and curtains are missing.</p><p>my opinion, dojo need redo, and might need 2 floors and rock garden, Opera house need backstage and side room for serving the drinks, library's bookshelves need those boards scale higher for the books to fit in.</p><p>i cant decide or give feedback on that vacation until i see it.</p><p>man, i wish you guys didnt put that dumb hole in the ceiling in summer home in that roof. it going to be hard trying to figure out with "cover up" and lose those item counts for other stuffs.</p></blockquote><p>I agree with the suggestions made by many here..most are listed in this post.  A garden for the dojo and a bit more room, stairs to the stage in the opera house, I love the library! I'm eager to see the maj dhul house.</p>

SmokeJumper
04-15-2011, 05:22 PM
<p><cite>Senya wrote:</cite></p><blockquote><blockquote><p>No, the 7-year Vet house is not a prestige home. It's a "standard" house.</p></blockquote><p>I'm hoping that was an error since there's a screenshot that he used himself that shows a portal object from the Mistmoore Crag Estate, but even though people called him out on this quote he's not replied saying it was in error.  Why the Mistmoore Crag Estate would not be considered a prestige home makes little to no sense to me so I truly hope it was an error (even though I'm several years away from one).</p></blockquote><p>I was wrong. It does count as a Prestige Home.</p>

SgtPmpkn
04-15-2011, 05:27 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><blockquote><p>No, the 7-year Vet house is not a prestige home. It's a "standard" house.</p></blockquote><p>I'm hoping that was an error since there's a screenshot that he used himself that shows a portal object from the Mistmoore Crag Estate, but even though people called him out on this quote he's not replied saying it was in error.  Why the Mistmoore Crag Estate would not be considered a prestige home makes little to no sense to me so I truly hope it was an error (even though I'm several years away from one).</p></blockquote><p>I was wrong. It does count as a Prestige Home.</p></blockquote><p>Fantastic news, thanks.</p>

Ashlie
04-15-2011, 05:27 PM
<p><cite>Cloudrat wrote:</cite></p><blockquote><p><span style="font-size: small;"><strong>1. Portals will be obtainable only from prestige home doors by the owner of that house.  (a reason to aspire to and obtain a  prestige house)</strong></span></p></blockquote><p>The only home I was able to get a portal from was a "standard" home (Neriak Inn Room at 8 Indigo). So it seems as we will be able to get portals for all homes.</p>

Cloudrat
04-15-2011, 06:48 PM
<p><cite>Ashlie@Mistmoore wrote:</cite></p><blockquote><p><cite>Cloudrat wrote:</cite></p><blockquote><p><span style="font-size: small;"><strong>1. Portals will be obtainable only from prestige home doors by the owner of that house.  (a reason to aspire to and obtain a  prestige house)</strong></span></p></blockquote><p>The only home I was able to get a portal from was a "standard" home (Neriak Inn Room at 8 Indigo). So it seems as we will be able to get portals for all homes.</p></blockquote><p>I was making a suggestion  lol not telling it like it is<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Dethdlr
04-15-2011, 06:50 PM
<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>I was wrong. It does count as a Prestige Home.</p></blockquote><p>While you're clearing things up for us, care to comment on your <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=494281#5493611" target="_blank">initial announcement</a> about the housing changes from back in January?</p> <p><cite>SmokeJumper wrote:</cite></p><blockquote><p>1) Multiple House Ownership! You will now be able to own more than one house. In fact, <strong><span style="color: #ff6600;">we won't have a limit to the number of houses you can own at all. Would you like to own 50 houses? Go for it.</span></strong> Access to these multiple houses will still be through their individual doors, but you can own as many as you want in as many cities as you desire.</p></blockquote><p>I'm guessing this may have been a bit too ambitious? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  It still rocks the way it turned out.  I was just surprised when I heard about the limit to how many you can own.</p>

Sambril
04-15-2011, 07:17 PM
<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>I was wrong. It does count as a Prestige Home.</p></blockquote><p>While you're clearing things up for us, care to comment on your <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=494281#5493611" target="_blank">initial announcement</a> about the housing changes from back in January?</p> <p><cite>SmokeJumper wrote:</cite></p><blockquote><p>1) Multiple House Ownership! You will now be able to own more than one house. In fact, <strong><span style="color: #ff6600;">we won't have a limit to the number of houses you can own at all. Would you like to own 50 houses? Go for it.</span></strong> Access to these multiple houses will still be through their individual doors, but you can own as many as you want in as many cities as you desire.</p></blockquote><p>I'm guessing this may have been a bit too ambitious? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  It still rocks the way it turned out.  I was just surprised when I heard about the limit to how many you can own.</p></blockquote><p>From the announcement <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=498945" target="_blank">thread</a>:</p> <p><cite>SmokeJumper wrote:</cite></p><blockquote><p><span ><strong>How many houses can I own?</strong> There is currently a limit of 10 houses per character. We set this limit conservatively for the launch of the feature. If 10 houses per person launches smoothly and everything looks great, then we’ll relax this limit in the near future. Each home you buy has to be unique. So, if there was no limit, you could potentially own one of each house in your Good/Evil-aligned cities, plus one each of each Prestige Home, if you so desired.</span></p></blockquote>

spydi
04-15-2011, 09:00 PM
<p>I dont think the opera house needs stairs. Make your own stairs.</p>

Rothgar
04-15-2011, 09:07 PM
<p><cite>Yavie wrote:</cite></p><blockquote><p><span style="font-size: x-small;">We need a way to find our current house.  Some toons are not logged in all that often and suddenly seeing you have 1 out of 10 houses as an address just doesn't cut it.  This is part of the new housing system so posting it here.</span></p></blockquote><p>I'm working on this as we speak.  It should make it in, in time for GU60.</p><p>The Character Window will receive a slight revamp to account for the additional housing info and more expansion later on for more data.</p>

Rixan
04-15-2011, 09:34 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Yavie wrote:</cite></p><blockquote><p><span style="font-size: x-small;">We need a way to find our current house.  Some toons are not logged in all that often and suddenly seeing you have 1 out of 10 houses as an address just doesn't cut it.  This is part of the new housing system so posting it here.</span></p></blockquote><p>I'm working on this as we speak.  It should make it in, in time for GU60.</p><p>The Character Window will receive a slight revamp to account for the additional housing info and more expansion later on for more data.</p></blockquote><p>I hope you are revamping the Inspect Player window as well. Because it is long over due...I'd like to look at other people's CB, Potency, Crit Chance, Crit Miti, etc.</p>

Eileah
04-16-2011, 02:04 AM
<p>Some feedback as promised <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>The visit option in the right click menu, can you please make it so that the cursor defaults to the text box? Always has been a pita to have to move the mouse to set the cursor there so you could type the name, not to mention all the windows you pop open by typing when the cursor isn't in the box, and make enter activate the buttont o enter please <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Also in the visit menu can we get a tab system for people we are friends/trustees to and another tab for the strangers we don't know and probably will never visit but clog up the listing with useless names?</p><p>We need to be able to see our address, not just how many we own. Preferably this will be in the details window or somewhere similar, make it a list, or even a drop down I don't care but make it clean and orderly. </p><p>The list that shows which houses of friends you can port to needs to be in alpha order, it's hard to find the name you are looking for in that random listiing.</p><p>Can we pretty please get a call to house ability? Not a call to every house, just one of them that you bind to or whatever. This would be very helpful since with the advent of the PorTraits and other travel items we have greater reason to actually go to our houses.</p><p>Portal to friends guild hall, this worked on test for a bit but was removed because it was not intended, please put it back. Some of us like to visit our friends guild halls but we have troubel bringing a toon of different alignment to thier door. Not to mention sometimes we just like to be friendly and visit. maybe a right click option on the gh door that would default to your own gh but give you the option to visit a gh that you are friend/trustee at? As much as the linking of houses I was really happy to be able ot portal to my friends gh easily, I am sad that it has been removed and I truly hope you consider putting it back in one form or another.</p><p>I have heard that the portals to your prestige house that you can place in the gh are unique to your own house, so that every guild member will have to plop down a portal to thier house, and that it consumes an inventory slot too.... I can see much drama over this and hurt feelings because the item limit cannot accomodate all the different portals that members want to put down. How about an ammenity then, one that is usable for everyone without having to put portals down individually? That way no one gets limited on their ability to use a portal since it will be universally used by all who are able to use it. I don't want to have to buy another ammenity but it seems the easiest sollution for all.</p><p>I also agree that these portals are not all that pretty, something else like an object would be better as far as decorating goes. Honestly i love the idea but I am not sure about putting all those portals in my houses and having them work with all the different decor.</p><p>Thanks for listening!</p>

Barq Bandit
04-16-2011, 03:35 AM
<p>I have some thoughts in regards to the location of the entry points for these various homes.  Location matters.  How much cooler would the Mistmoore Crag Estate and Vampire home be if the initial access point was *actually* in Loping Plains in the non-aggro area near the base of the steps up to Mistmoore itself?  Intuitively, you'd think the airship clicky access point would be in Sinking Sands up on the airship dock, or on the airship dock in the DLZ in Moors of Ykesha.</p><p>The attraction of living in a Maj'Dul home isn't just how it looks inside, and outside as well with the largest ones, but *where* it's located.  There's something nifty and interesting about actually living in Maj'Dul.  Step outside, and you're really in the desert city.  Stepping outside with these prestige homes breaks that illusion.  And having the portals there in South Qeynos and South Freeport is a huge immersion breaker.  It screams "this is just a game, these are game features!"</p><p>I've not yet poked into South Freeport to see the portal placement there, but the South Qeynos arrangement is a step in the right direction, tucking most of them out of sight.  Hopefully, with the Freeport and Qeynos revamps, a space can be created especially for entry portals that is both out of sight from the rest of the city and leaves plenty of room for future prestige homes.  Perhaps a round courtyard with multiple levels, around which the portals can be spread, all facing towards the center?  (That's the decorator in me, always pondering layouts!)</p><p>If Qeynos and Freeport city access points are to stay, would it be possible to include alternate access points in the overland zones these prestige homes are associated with?  Would be GREAT for roleplay purposes!  I'm not sure if the code would allow for a single access point to offer a choice between the Qeynos or Freeport version of each prestige home, of if you'd have to place down one for each, and lable them somehow to discern between them.  But either way, some sort of gameworld alternate entry point for each home would be fantastic.</p><p>Thanks for reading!</p>

Eileah
04-16-2011, 04:15 AM
<p><cite>Tock@Antonia Bayle wrote:</cite></p><blockquote><p>I have some thoughts in regards to the location of the entry points for these various homes.  Location matters.  How much cooler would the Mistmoore Crag Estate and Vampire home be if the initial access point was *actually* in Loping Plains in the non-aggro area near the base of the steps up to Mistmoore itself?  Intuitively, you'd think the airship clicky access point would be in Sinking Sands up on the airship dock, or on the airship dock in the DLZ in Moors of Ykesha.</p><p>The attraction of living in a Maj'Dul home isn't just how it looks inside, and outside as well with the largest ones, but *where* it's located.  There's something nifty and interesting about actually living in Maj'Dul.  Step outside, and you're really in the desert city.  Stepping outside with these prestige homes breaks that illusion.  And having the portals there in South Qeynos and South Freeport is a huge immersion breaker.  It screams "this is just a game, these are game features!"</p><p>Thanks for reading!</p></blockquote><p>I don't like the cluster of entry points in one area either but I don't want to be traisping over to LP to get to my front door, although the new portal thing makes that a thing of the past I suppose. Even still, I don't want agro outside my front door, bad enough in MD as it is if you can't grey out the zone.</p><p>The Maj Dul housing has a huge drawback, you can't bind in MD like you can everywhere else, which makes in incovenient for people who like to bind at their front door. If we didn't have the portal to house ammenity I wouldn't even own a MD house because of the hassle.</p>

hobo909
04-16-2011, 11:18 AM
<p>it would be nice to test the new homes but test server and test copy r both down</p>

illaria
04-16-2011, 10:30 PM
<p>I am not sure if this is a bug or working as intented</p><p>I created a toon on test copy (named Rutabega) got her buffed with extra plat. On my way to buy versions of the prestige homes I bought a few other houses along the path but did not zone in. While in my personal library I clicked on the door and only got options to travel to purchased houses that I had actually zoned into. While most people probably will immediately zone into a house after purchasing it I wanted to point out that without doing so the game doesnt recognize it as one of your homes</p>

Barq Bandit
04-17-2011, 01:05 AM
<p><cite>Eileah wrote:</cite></p><blockquote><p><cite>Tock@Antonia Bayle wrote:</cite></p><blockquote><p>I have some thoughts in regards to the location of the entry points for these various homes.  Location matters.  How much cooler would the Mistmoore Crag Estate and Vampire home be if the initial access point was *actually* in Loping Plains in the non-aggro area near the base of the steps up to Mistmoore itself?  Intuitively, you'd think the airship clicky access point would be in Sinking Sands up on the airship dock, or on the airship dock in the DLZ in Moors of Ykesha.</p><p>The attraction of living in a Maj'Dul home isn't just how it looks inside, and outside as well with the largest ones, but *where* it's located.  There's something nifty and interesting about actually living in Maj'Dul.  Step outside, and you're really in the desert city.  Stepping outside with these prestige homes breaks that illusion.  And having the portals there in South Qeynos and South Freeport is a huge immersion breaker.  It screams "this is just a game, these are game features!"</p><p>Thanks for reading!</p></blockquote><p>I don't like the cluster of entry points in one area either but I don't want to be traisping over to LP to get to my front door, although the new portal thing makes that a thing of the past I suppose. Even still, I don't want agro outside my front door, bad enough in MD as it is if you can't grey out the zone.</p><p>The Maj Dul housing has a huge drawback, you can't bind in MD like you can everywhere else, which makes in incovenient for people who like to bind at their front door. If we didn't have the portal to house ammenity I wouldn't even own a MD house because of the hassle.</p></blockquote><p>That's a good point, put it seems that the part of my post in your quote that suggested alternate access points instead of merely relocating them all has been omitted.  That way, the convenience stays in, while option to enter and exit these special homes from their apparent locations in the gameworld would be available.</p><p>I'm hoping this is feasible with the new code changes, since those changes allow for direct access to a specific home from many different locations, and a ready-made pop-up list allowing you to choose your own exit point.</p>

Wulfgeist
04-17-2011, 01:49 AM
<p>Saw this asked earlier but didn't see a reply. I know the main reason these houses were put in was to test the new housing feature but are they going to stick around? Are they for keeps or will they be taken away eventually and what will happen to any items placed in them if they are?</p>

ChrisMarchant
04-17-2011, 05:11 AM
<p>I asked that quite a while ago. It would be nice if the peeps on test and test-copy who actually tested this would be allowed to keep one of these, if they are going to be taken away.</p><p>I also suggested that the dojo becomes a reward for the Whistling Fists questline on Mara, or became purchaseable with the monk pebbles.</p><p>I also suggested that one of the 2 Maj'Dul homes became a reward for either Of Fate and Destiny, or the Peacock Club questlines.</p><p>SJ did say some of the prestige homes could be quest rewards and those would tie in quite nicely.</p>

Enna
04-17-2011, 06:19 AM
<p><cite>Shabaul@Crushbone wrote:</cite></p><blockquote><p>Saw this asked earlier but didn't see a reply. I know the main reason these houses were put in was to test the new housing feature but are they going to stick around? Are they for keeps or will they be taken away eventually and what will happen to any items placed in them if they are?</p></blockquote><p>I'd really like to hear an official response to this question, too. *nods*</p><p>I like Tock's idea of having a "regional" access to the various houses <strong>added</strong> - without taking away the SQ / SFP access. So one can go with convenience, or more immersive role-play, as the inclination or situation warrants.</p><p>We do need Rothgar's UI update to include a list of addresses, so we don't lose track of less-frequently-played alts' homes.</p><p>I don't mind the "portal" look, since that concept is already in several places in Norrath. Example: Kingdom of Sky mini-spires. I'm glad the house-connection portals can resize a bit, though a slightly wider range of re-sizing options would be even better. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>I do prefer the portals to the more ambiguous access imagery for the sky skiff and the 7yr vet house, though. You get a better idea of where  you're going with the portals.</p><p>** Suggestion ** Perhaps add the option to copy that character's original house's access list at the time of purchasing another home? (This would be a huge assist for us alt-aholic types, and for those with a lenghty "friends" list, so we could add our alts / friends without having to type out all the names with every house!) Or allow the player to choose if they want their houses to have individualized access, or all the same. (Wouldn't all houses owned by the same character having the same access list make databases slimmer? *shrugs unknowingly*)</p><p>** Another suggestion ** Since most of us on blue servers want to show off our houses, perhaps reset the default for "Public access" to "visitor" (instead of "none")? I can understand a default to "none" on PvP servers, where homeowners may frequently want to escape from hostile pursuit. However, we don't need that on blue servers and it can get annoying to have the public access level reset to 'none' semi-randomly (which seems inclined to happen if there are no sales displays in a house, currently).</p><p>I hope my few coppers help... tossing them on the pile, take or leave 'em as you see fit. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>PS - since I don't see a different thread... possible solution to Dojo feeling a bit cramped would be to simply increase the whole thing's size a bit. Like perhaps 125% or so, and up the item count appropriately. Though a courtyard would be super, if it's intended to be interior-only, an overall size increase should help! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

ChrisMarchant
04-17-2011, 06:19 AM
<p>Right, try to move my portals around inside my housing. I click on one, resize it, move it, and click to place it, except instead of placing it, I end up going to the prestige home.</p><p>This is getting to be annoying as now I have gone to that prestige home 4 times, and I still haven't managed to place that portal where I want it.</p>

Whilhelmina
04-17-2011, 11:28 AM
<p>I zoned into a guild hall and checked the portal amenity... wow, this needs to change. If you have a lot of houses, it becomes cluttered very very fast.</p><p>I would suggest:- using colours to differentiate owner, trustee and friend (it should give you the possibility to find your alts faster)- sort friendly houses by name of owner- sort friendly houses by city</p><p>eventually bolding the name of the owner of the house too.</p>

Wildphy
04-17-2011, 12:05 PM
<p>i think that this system implemented WELL will be amazing...</p><p>i think that this system implemented the way it is currently is "meh" at best, and confusing and convoluted at worst.</p><p>my suggestions:</p><p>just ONE portal object - make it a mirror, a re-skinned manhole cover,etc - but there should be only ONE portal object, obtainable by right clicking on any home the characters owns</p><p>* each home the character owns can gets that portal object (prestige OR standard) * once the home has the portal object in it - that home is part of the "network" * if the character then places a portal object in a "trustees" home - then that "trustee home" is part of the "network"</p><p>once placed - the "portal object" should have some right click options -makes it easier to identify which "network" the portal object is associated with:</p><p>1. name/label portal object 2. set COLOR of portal object (i.e. - if it's a mirror - the frame can be blue, green, etc) 3. Set access level (trustee+ / friend+ / visitor+)</p><p>move around network: CLICK PORTAL OBJECT. a list of all homes that are part of the "network" is displayed.</p><p>to exit a house, just exit like normal - with no added "list"...</p><p>MAGIC DOOR TO THE GUILD HALL should be changed to NON LORE</p><p>GUILD HALL - port to member housing - should be tied DIRECTLY to a player's "Magic Door"</p><p>so - whatever house that the character places "MAGIC DOOR(S)" in are the player houses that the "port to member housing" amenity will list</p><p>my diagram version - next post:</p>

Wildphy
04-17-2011, 12:13 PM
<p><a href="http://s1098.photobucket.com/albums/g361/wild999999/?action=view&current=playerhousingsuggestions.jpg" target="_blank"><img src="http://i1098.photobucket.com/albums/g361/wild999999/playerhousingsuggestions.jpg" border="0" /></a></p>

Katz
04-17-2011, 02:45 PM
<p>I'm not sure where to put this, but will the Lon housing be enabled on testcopy so that we can test it with the multiple housing?</p>

Lantana
04-17-2011, 03:03 PM
<p>I love the whole idea.  The portals could use some revamping - I'm wondering why one portal that works like the portal to house in the guild hall couldn't be used for each house with just a list of other houses available to go to.  The portals as is do not easliy fit into decor, just look flashy and messy.  If not one portal then the idea of an object (as someone else mentioned )  ie: a genie bottle for Maj Dul etc... would be preferable.  The system as is did work ok for me with no bugs.</p><p>I love the idea of the Dojo house, have always wanted a Mara style house, but I agree it is much too small.  Make it larger please. The addition of the courtyard like the one in Elddar Grove, or one from a Mara house would be wonderful there.</p><p>I'm not liking the center stacks for books in the bottom floor of the library.  How about removing them or at least half of them to open up some floor space.</p><p>And is there an answer to whether or not we'll be able to kep the houses purchased from Fannie on test ?  Would like to know before I spend hours decorating.   Thanks so much for making this a reality. There are a lot of us who care more about decorating and questing and are not raiders/instance players.  This really will keep the players like me in the game <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Barq Bandit
04-17-2011, 03:28 PM
<p>I like the concept of an obvious portal as the linking item.  Sure, it's showy, but if it wasn't, how would visitors know it's there?  I really want visitors to be able to see it right away, realize that I have a whole collection of homes for them to tour, and go nuts.  They can take the portal to a prestige home I've set up as a travel hub, and then use the door there to tour any other homes I've placed portals to that hub in.  Fantastic!</p><p>I'm also pondering chaining several together, instead of hubbing.  Am I mistaken in thinking you could place a portal from one prestige home inside another prestige home?  I want to chain several together in such a way that a tour through them can be made linear.  You'd enter a home, follow the designed path until you reach a portal.  You'd zone into that home, follow the tour path, and then you'd reach *another* portal to a third home.  And so on.  In this way, I hope to create something very special.  I very much hope that the finalized feature will allow me to do this.</p>

Tyrus Dracofire
04-17-2011, 03:36 PM
<p>ouch, ovenproofwitch, i like those floor counter bookshelves those ones do fit most books than those on the wall that gaps are too short, need little higher. empty floor is up on upper floor seem good spot for tables and seats, but too dark and windowless.</p><p>i do have idea, get rid of all those bookcounters and walled bookcases, so we can put our own crafted made bookcases, but that take the item counts, so which so we want to trade it off.</p><p>that Maj'dul Library wasn't built for paineel bookcase set, but long side bookcase look just right for it.</p><p>only problem i see, if we start to decorate with crafted made items and house item rewards, it wont match Maj'dul's wall textures.</p><p>i think there is reason why devs decide to leave them there, to save the item counts and right textures.</p><p>i hope there will be "Library 2.0" version coming later if many players wasn't satisfied or need little bigger.</p><p>however, i like it, but need at least adding side rooms to Maj'dul Library, a big round room tall enough for 2 floors (for round paineel pillar bookcase), and other side of library add outdoor reading patio with small plants decorating, or fountain.</p>

Enna
04-17-2011, 07:17 PM
<p>If I get to keep the libraries that my assorted characters have purchased, some of them will get rugs or tiles over the open rectangles on the entry floor. That will result in a considerable amount of added floorspace that can become any sort of room. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>My more librarian-esque character(s) will probably keep that open, to show where to find the books.</p><p>My provisioner will probably make the upper balcony a cafe, with the landing being the kitchen... with various padded seating below, for people to relax and enjoy the books.... Oh, so many possibilities come to mind!</p><p>But as others have stated, I'm mildly shy of going nuts decorating if the ownership of the prestige homes is temporary.</p>

Daryx
04-17-2011, 08:16 PM
<p><cite>Enna wrote:</cite></p><blockquote><p><cite>Shabaul@Crushbone wrote:</cite></p><p>** Another suggestion ** Since most of us on blue servers want to show off our houses, perhaps reset the default for "Public access" to "visitor" (instead of "none")?</p></blockquote><p>Who says "most of us on blue servers" want to show off our houses?  I have some I do, some I don't.  You wouldn't buy a house and then leave it unlocked.  It's a game, yeah, but for various reasons people want to restrict who has access to their houses.  Access is fine the way it is.  If you want to have an open house then you should have to set that.</p><p>I don't understand why people are placing (or thinking you need to place) portals to individual houses in the guild hall.  According to SJ's post the portal to member's housing gives you access to all houses you are friend or higher on (or it is supposed to when it works).  Is there some reason besides this I'm not getting?</p><p><span ><strong>Where will the guildhall amenity “portal to member housing” take me?</strong>If you own multiple homes, when you click the guildhall amenity “portal to member housing”, you will see a list of all houses to which you have been individually granted friend or higher access (ie, your name has been specifically added to the access list, you will not see houses that have set the default access level to “friend”).</span></p>

Cloudrat
04-17-2011, 08:26 PM
<p><cite>Daryx@Oasis wrote:</cite></p><blockquote><p><cite>Enna wrote:</cite></p><blockquote><p><cite>Shabaul@Crushbone wrote:</cite></p><p>** Another suggestion ** Since most of us on blue servers want to show off our houses, perhaps reset the default for "Public access" to "visitor" (instead of "none")?</p></blockquote><p>Who says "most of us on blue servers" want to show off our houses?  I have some I do, some I don't.  You wouldn't buy a house and then leave it unlocked.  It's a game, yeah, but for various reasons people want to restrict who has access to their houses.  Access is fine the way it is.  If you want to have an open house then you should have to set that.</p><p>I don't understand why people are placing (or thinking you need to place) portals to individual houses in the guild hall.  According to SJ's post the portal to member's housing gives you access to all houses you are friend or higher on (or it is supposed to when it works).  Is there some reason besides this I'm not getting?</p><p><span><strong>Where will the guildhall amenity “portal to member housing” take me?</strong>If you own multiple homes, when you click the guildhall amenity “portal to member housing”, you will see a list of all houses to which you have been individually granted friend or higher access (ie, your name has been specifically added to the access list, you will not see houses that have set the default access level to “friend”).</span></p></blockquote><p>If you want privacy you should have to set if for private. In a hotel they have do not disturb signs. Having default  no access make it tough on newer players . </p>

Enna
04-17-2011, 08:51 PM
<p><cite>Cloudrat wrote:</cite></p><blockquote><p><cite>Daryx@Oasis wrote:</cite></p><blockquote><p><cite>Enna wrote:</cite></p><blockquote><p>** Another suggestion ** Since most of us on blue servers want to show off our houses, perhaps reset the default for "Public access" to "visitor" (instead of "none")?</p></blockquote><p>Who says "most of us on blue servers" want to show off our houses?  I have some I do, some I don't.  You wouldn't buy a house and then leave it unlocked.  It's a game, yeah, but for various reasons people want to restrict who has access to their houses.  Access is fine the way it is.  If you want to have an open house then you should have to set that.</p></blockquote><p>If you want privacy you should have to set if for private. In a hotel they have do not disturb signs. Having default  no access make it tough on newer players . </p></blockquote><p>/agree Cloudrat.</p><p>There is a long-standing bug which (randomly?) causes houses set to "visitor" level of pubilc access to re-set to "none" if they don't have a sales display placed. This bug has been a source of frustration for years.</p><p>To borrow the above analogy, you have to turn a key in the lock to close off a "Real Life" house or hotel room. Otherwise, the "default" is that it is unlocked to welcome visitors... at least, in Norrath, the default prevents anyone from stealing! All a visitor can do is look.</p><p>I'm simply suggesting that the same concept of "unlocked unless chosen otherwise" apply to in-game houses. One major reason for this is that doggoned bug that periodically interferes with my chosen settings. It should *not* require a sales display to - keep - a house unlocked.</p><p>Looking at the Homeshow forum, a lot of people want their houses open for visitors to come and admire their decorating. This is where the "most of us" comes from.</p><p>Are there exceptions to that "most of us"? Yes, there will always be exceptions. That's why I said "most" and not "all."</p><p>Exceptions are what the over-ride is supposed to be for... if changed, it would mean that those who want private houses can *still* set the public house access to "none." Those situations would become the ones require an override, instead of the current situation of wrestling to keep a house open.</p><p>If the change to which is default does happen, and the bug of "default overrides the player's chosen setting" strikes ... there are so many characters that live at any given address, that the probability of a random player wandering through a house the owner had wanted private is low.</p><p>If this bug were fixed, it would not be nearly as much an issue for either side of the debate. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Tyrus Dracofire
04-18-2011, 04:24 AM
<p>ok, here my new update suggestion.</p><p>1. Maj'dul Library, add 3 side rooms, large outdoor reading patio with mini trees and potted gardens, then 2 other side rooms, 1st room is tall round 2-floor, leaving the opening for round paineel book column in the middle, outer wall with spiral steps along the wall, then 2nd room down further than round room as mentioned, pretty stained window on one side of square room, with desk, sort of writer room.</p><p>that 2nd room should be big enough and tall enough for those paineel bookcases.</p><p>2. Neriak Opera House, add backstage room, Prop room, and dressing room, perfect for those manniquins, and add refreshment booth (ideal for LoN's food carts) with drinking service counter.</p><p>3. Dojo need to expand, 200 items? too small for that, need Feng-Su, Medic herbal room, bonsai trimming room, and larger traing room.</p><p>4. Djinni Vacation in the bottle? bad choice and very difficult texture with most decoration items, must be very selective items to match with bright colorful wall textures. i feel this is personal "secret room", not a "bonus housing", i think this one dont even count as one of the houses.</p><p>anyway, all of those are small, and i am not impressed with those choices, and only hope this is feedback, those need few more "extra rooms added" and that would work and more desirable.</p><p>that Maj'dul Library seem to be prime picks from players, but some would wait for "Library 2.0" version if it better designs, with 400 items restricted for library, and i have almost 400 books and i wont be able to put rugs, tapestries, tables, or lamps. it not big enough to hold those, and future expansions will have more books to add, the room/item expanders isnt going to be enough, that item cap seem little low.</p><p>i do look forward to new housing concepts and hoping for new adjustments or able to expand some new rooms.</p><p>this is just new beginning for devs learning and testing and get our feedbacks and suggestions. keep up good work!</p>

Maisland
04-18-2011, 01:57 PM
<p>I find it irritating that I have to manually enter each of my alts to the trustee list for every house I own.  It is bad enough on Live having to do that for a single house for each character, having to do it multiple times for each character is worse.  This is compounded by the fact that on Live, I have 17 characters and expect to add more.</p><p>My suggestions (in order of preference):</p><ol><li>Automatically give every character on my account Trustee level access to all of my houses without cluttering up my access list (similar to the ability to set guild hall access for members).  Alts granted access in this manner would have all of the assesibility options of anyone manually added to the access list.</li><li>Place a button that will allow me to add all of my alts to the list with a single click.</li><li>Place an "Import" button that allows me to import names from the access list of one of my other houses or some other means of setting access levels for all homes from a single interface.</li><li>Share the access list between all houses.</li></ol><p>Edit:</p><p>I would prefer that the prestige access objects not all be in Freeport/Qeynos.  There are 6 cities after all (3 for each alignment), spread them around.  Placing prestige house access in neutral locations (such as the Isle of Mara) would also be nice.</p><p>As for the house public access debate:  Perhaps a check box to choose the default settings for your account?</p>

Cloudrat
04-18-2011, 02:39 PM
<p><cite>Zarandar@Oasis wrote:</cite></p><blockquote><p>I find it irritating that I have to manually enter each of my alts to the trustee list for every house I own.  It is bad enough on Live having to do that for a single house for each character, having to do it multiple times for each character is worse.  This is compounded by the fact that on Live, I have 17 characters and expect to add more.</p><p>My suggestions (in order of preference):</p><ol><li>Automatically give every character on my account Trustee level access to all of my houses without cluttering up my access list (similar to the ability to set guild hall access for members).  Alts granted access in this manner would have all of the assesibility options of anyone manually added to the access list.</li><li>Place a button that will allow me to add all of my alts to the list with a single click.</li><li>Place an "Import" button that allows me to import names from the access list of one of my other houses or some other means of setting access levels for all homes from a single interface.</li><li>Share the access list between all houses.</li></ol></blockquote><p>/agree  I have wanted to see several account commands instead of individual toon ones  This is one long overdue</p><p>(not to derail but /ignore account instead of toon would be nice as well<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Maisland
04-18-2011, 02:55 PM
<p><cite>Cloudrat wrote:</cite></p><blockquote><p>(not to derail but /ignore account instead of toon would be nice as well<img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>I agree.  I used to play Asheron's Call... they had an /ignore account option.  If they could do it there, why can't more advanced games?  Also, I woudl like the /ignore list to be shared between all my alts.</p><p>...but this is suposed to be about the housing features, so I will say no more.</p>

Tyrus Dracofire
04-18-2011, 03:20 PM
<p>Zarander, i too, played asheron's call until they unplugged AC2, one of my favorite MMO even it got too many flaws and polished very late as the "legions" expansion released, then i tried Eq2 as it just came out.</p><p>but sorry for off-topic</p><p>about the housings, they have some good features with character lists, allegiances, but terrible house placements with "hook" system, and LotRO got worst house system using with grid format. i didnt enjoy one house per account over there.</p><p>i love eq2's free form placements, it is far superior. . Eq2 housing system is the best of all so far i have seen. it still going better and better with new multi-house for each character, that why i love it here.</p>

Maisland
04-18-2011, 04:42 PM
<p><cite>Tyrus@Butcherblock wrote:</cite></p><blockquote><p>Zarander, i too, played asheron's call until they unplugged AC2, one of my favorite MMO even it got too many flaws and polished very late as the "legions" expansion released, then i tried Eq2 as it just came out.</p><p>but sorry for off-topic</p><p>about the housings, they have some good features with character lists, allegiances, but terrible house placements with "hook" system, and LotRO got worst house system using with grid format. i didnt enjoy one house per account over there.</p><p>i love eq2's free form placements, it is far superior. . Eq2 housing system is the best of all so far i have seen. it still going better and better with new multi-house for each character, that why i love it here.</p></blockquote><p>I totally agree... housing in Asheron's Call was horribly implemented.  EQ2 housing is vastly superior... even if they don't fix the irritations I have with it, EQ2 housing will still be better than AC housing was.</p>

ojiji
04-19-2011, 03:15 AM
<p>I wish to make the truster receive portal too. Neriak's friend/ALT says for good side prestige house owner."come on my house and put portal in it<img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" />".This is hard work.</p>

Eridu
04-20-2011, 05:05 PM
<p>Would it be doable before this hits to use the new housing functions as an opportunity to consolidate Friends lists across characters into a single Account based display?</p>

Bhael
04-20-2011, 05:16 PM
<p><cite>Eridu@Antonia Bayle wrote:</cite></p><blockquote><p>Would it be doable before this hits to use the new housing functions as an opportunity to consolidate Friends lists across characters into a single Account based display?</p></blockquote><p>I second this! I'd love to see this happen. I am so tired of having to re input all my friends everytime I start a new character. or go back to all my alts every time make a new one.</p>

Imagikka
04-20-2011, 11:54 PM
<p>I think some of the houses are really cute, but I have to agree with several other posters that the dojo needs a little garden to be worth purchasing.  In addition, I find the portals to be too flashy for most of my decorating projects- I would prefer them to be paintings.  I do hope that when the cities get revamped there is a better placing of the portals- SQ is looking cluttered and it does not inspire immersion.</p>

ChrisMarchant
04-22-2011, 07:49 AM
<p>Thanks for the housing on the new char screen.</p><p>However 2 points that need to be looked at.</p><p>1) The new char window is now too big, particularly for laptops, and people using old screens, I'm using a 17 inch flat screen, and with everything I have to fit on screen, I barely have room to see where my char is going. That is with hotbars turned down to 30 in size.</p><p>2) Can we please have our coins showing on the equipment screen again, as they are hidden away in currency, and if all someone needs to to check if they had enough to buy something, it's 2 clicks, whereas before it was just 1.</p>

Tyrus Dracofire
04-22-2011, 09:03 AM
<p>ok, here my concept proposal for the devs.</p><p>new Maj'Dul Library...</p><p><a href="http://s218.photobucket.com/albums/cc319/Taliestar/?action=view&current=newMajdulLibrary.png">http://s218.photobucket.com/albums/...jdulLibrary.png</a></p><p>on the left side when you zone in, there walkway to Patio area.</p><p>on the right side, in lower floor, there 2 rooms, perfect for sage and scholar crafting room, or cooking class kitchen, then next room would be built for tall paineel bookcases.</p><p>then back room is large round 2-floor, on the top as seen on right side would be "Observatory", and on main round room below with Paineel Column book pillar in the center.</p><p>i hope this maybe acceptable if not too time consuming to add new rooms, what do you folks think?</p>

Lantana
04-22-2011, 02:29 PM
<p>I'm wondering why access portals are being placed in zones that are only accessible to either evil or good toons, but not both.  That will make a difference in my decision to add extra housing, as I sell from my in house sales crates and want them in a zone that is easily accessed by all.   I would think that Gorowyn and New Halas or Kelethin would be better locations for the portals if they are to be limited.  Better yet - why not place them in each city. </p>

Delirya
04-22-2011, 04:35 PM
<p>Love the new multiple housing system! My carpenter is very excited at the prospect of filling lots of new houses with stufff.</p><p>One thing I would like to see added to the shiny new character screen would be a way to mark a particular house as a "main/default" house (via a checkbox, bold type, locked to top of the list or something) ... The list seems to build from the bottom to the top in the character screen so it could, potentially, become confusing when buying multiple houses. I'm sure most people know where their favourite house is, but it would be a handy feature. </p><p>Not sure if that makes sense, I'll try to think it into proper english and edit if the brain kicks into gear.</p>

Tigress
04-23-2011, 11:10 PM
<p>i wish that my 6-room house in gorowyn could get a portal object. that is my fury's main house.  i've run out of room so i will be using the prestige homes for new items that i acquire but they certainly wont be convenient bc i wont be able to port to my main house from them.  why cant all houses with 5+ broker slots get portals??</p>

Tigress
04-23-2011, 11:52 PM
<p>i agree with the others:  a default "preferred house" would be nice bc the portal to member housing from guild hall includes every house that you have trustee access.  (that's nice, i like that but would like to have my main house as top choice.)</p>

Tigress
04-24-2011, 12:13 AM
<p>portals are nice.  now my good & evil guys can visit each other's houses.  thanks!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

valavaern
04-24-2011, 03:02 PM
<p>I'm actually a little disapointed about WHERE you can buy houses.  My main toon's A good guy, big house in Qyenos, and when I first read about this, I thought I'd be able to buy a nice little safe-house in Freeport or Neriak... not so, it seems.  To that effect, a few suggestions:</p><p>1) New Halas and Gorowyn are <em>neutral</em> cities; therefore, I'd love to see players of ANY alignment (possibly even outcasts) be able to buy houses here.  Perhaps a quest could be required first, but it's still a good option that won't affect ay sort of balance issues.</p><p>2) Let good players buy in evil cities and evil players buy in good cities, but houses with ONLY a gold cost; if you're just paying cash, you're much less likley to get your passport checked, after all.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  Perhaps it could also be limited to only houses that currently have 1-3 slots (inn rooms and tiny houses), so like in my example, a small safe-house for when you're in unfriendly territory.</p><p>3) On the issue of the Skyblade Skiff becoming an SC house; I say let it stay as exclusive as it is, but let there be ANOTHER skyship that those of us who didn't buy a <em>plane ticket</em> to a con can get... It doesn't have to be a Ship-of-the-Line size, I'd be happy with a Sloop-o-war or a small frigate.  Just something to satisfy my sky-pirating urges.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.  Hey, maybe getting it could even be an epic tinkerer quest... and on that note:</p><p>4) with all this new housing stuff, are the Freebloods the ONLY race that's going to have a species-specific home?  The ammount of shilling that's going into the vampire craze really grates on me.  A small airship with a modertate cabin would be an excelent 'exclusive' home for Gnomes and Ratonga, for example.  Maybe halflings could get an old Rivervale-style house (Baggend, anyone?).</p>

Katz
04-24-2011, 03:27 PM
<p><cite>valavaern wrote:</cite></p><blockquote><p>I'm actually a little disapointed about WHERE you can buy houses.  My main toon's A good guy, big house in Qyenos, and when I first read about this, I thought I'd be able to buy a nice little safe-house in Freeport or Neriak... not so, it seems.  To that effect, a few suggestions:</p><p><strong><span style="color: #ff0000;">1) New Halas and Gorowyn are <em>neutral</em> cities; therefore, I'd love to see players of ANY alignment (possibly even outcasts) be able to buy houses here.  Perhaps a quest could be required first, but it's still a good option that won't affect ay sort of balance issues.</span></strong></p><p>2) Let good players buy in evil cities and evil players buy in good cities, but houses with ONLY a gold cost; if you're just paying cash, you're much less likley to get your passport checked, after all.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />  Perhaps it could also be limited to only houses that currently have 1-3 slots (inn rooms and tiny houses), so like in my example, a small safe-house for when you're in unfriendly territory.</p><p>3) On the issue of the Skyblade Skiff becoming an SC house; I say let it stay as exclusive as it is, but let there be ANOTHER skyship that those of us who didn't buy a <em>plane ticket</em> to a con can get... It doesn't have to be a Ship-of-the-Line size, I'd be happy with a Sloop-o-war or a small frigate.  Just something to satisfy my sky-pirating urges.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />.  Hey, maybe getting it could even be an epic tinkerer quest... and on that note:</p><p><strong><span style="color: #ff0000;">4) with all this new housing stuff, are the Freebloods the ONLY race that's going to have a species-specific home?  The ammount of shilling that's going into the vampire craze really grates on me.  A small airship with a modertate cabin would be an excelent 'exclusive' home for Gnomes and Ratonga, for example.  Maybe halflings could get an old Rivervale-style house (Baggend, anyone?).</span></strong></p></blockquote><p>I especially like 1) and 4).   I wouldn't mind having opposite aligned housing also but if my toons can travel to houses that they  are trustee of *directly*  then it isn't as big of a deal as I have toons on both sides.</p>

Eileah
04-24-2011, 06:34 PM
<p>I hope you are still reading this.</p><p>The option on the interface for entering a house has an option to "move items" which doesn't just move items, it moves the entire contents of your house to a new house you select.</p><p>A much better solution would be to have it only move the moving crate and its contents, that way if we want to move a bunch of stuff to a new house we can load them into the crate and move the crate there, not having to fill up our bags with stuff.</p><p>If we want to move everything it is as simple as packing up all the contents into a crate and using the option to move it to a new house. </p><p>This would make inventory management and decorating so much better <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p>

Cloudrat
04-24-2011, 06:39 PM
<p><cite>Eileah wrote:</cite></p><blockquote><p><span style="font-size: small;"><strong>I hope you are still reading this.</strong></span></p><p><span style="font-size: small;"><strong>The option on the interface for entering a house has an option to "move items" which doesn't move an item, it moves the entire contents of your house to a new house you select.</strong></span></p><p><span style="font-size: small;"><strong>A much better solution woutl be to have it only move the moving crate and its contents</strong></span></p></blockquote><p><span style="font-size: small;"><strong>(Moving all the contents picks up all the portals that are placed to build network as well <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />)</strong></span></p><p><span style="font-size: small;"><strong>This is  a great idea and might even take it one step further and have the moving crate be able to move to any house you are trustee to using the same window as the guildhall portal does.</strong></span></p><p><strong><span style="font-size: small;">Moving vans incoming!</span></strong></p>

Senya
04-24-2011, 08:59 PM
<p>I was really hoping to be able to buy houses anywhere, even in opposite aligned cities.</p>

valavaern
04-24-2011, 11:00 PM
<p><cite>Katz wrote:</cite></p><blockquote><p><cite>valavaern wrote:</cite></p><blockquote><p>I'm actually a little disapointed about WHERE you can buy houses.  My main toon's A good guy, big house in Qyenos, and when I first read about this, I thought I'd be able to buy a nice little safe-house in Freeport or Neriak... not so, it seems.  To that effect, a few suggestions:</p><p><strong><span style="color: #ff0000;">1) New Halas and Gorowyn are <em>neutral</em> cities; therefore, I'd love to see players of ANY alignment (possibly even outcasts) be able to buy houses here.  Perhaps a quest could be required first, but it's still a good option that won't affect ay sort of balance issues.</span></strong></p><p>2) Let good players buy in evil cities and evil players buy in good cities, but houses with ONLY a gold cost; if you're just paying cash, you're much less likley to get your passport checked, after all.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />  Perhaps it could also be limited to only houses that currently have 1-3 slots (inn rooms and tiny houses), so like in my example, a small safe-house for when you're in unfriendly territory.</p><p>3) On the issue of the Skyblade Skiff becoming an SC house; I say let it stay as exclusive as it is, but let there be ANOTHER skyship that those of us who didn't buy a <em>plane ticket</em> to a con can get... It doesn't have to be a Ship-of-the-Line size, I'd be happy with a Sloop-o-war or a small frigate.  Just something to satisfy my sky-pirating urges.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />.  Hey, maybe getting it could even be an epic tinkerer quest... and on that note:</p><p><strong><span style="color: #ff0000;">4) with all this new housing stuff, are the Freebloods the ONLY race that's going to have a species-specific home?  The ammount of shilling that's going into the vampire craze really grates on me.  A small airship with a modertate cabin would be an excelent 'exclusive' home for Gnomes and Ratonga, for example.  Maybe halflings could get an old Rivervale-style house (Baggend, anyone?).</span></strong></p></blockquote><p>I especially like 1) and 4).   I wouldn't mind having opposite aligned housing also but if my toons can travel to houses that they  are trustee of *directly*  then it isn't as big of a deal as I have toons on both sides.</p></blockquote><p>Thanks.  To me, those are the most important ones.  2 and 3 or just ideas o how to deal with some of the other concerns that I saw in this thread, but 1 and 4...those <em>concern</em> me as a player.</p><p>Also, reading a little further, it sems that if you own a house, and then betray, <em>you get to keep that house in the old city.</em>  If it's already possible to <strong>own</strong> one, then  can't see any reason that we should be prevented from <strong>buying</strong> one.</p>

Senya
04-24-2011, 11:18 PM
<p><cite>valavaern wrote:</cite></p><blockquote><p>Also, reading a little further, it sems that if you own a house, and then betray, <em>you get to keep that house in the old city.</em>  If it's already possible to <strong>own</strong> one, then  can't see any reason that we should be prevented from <strong>buying</strong> one.</p></blockquote><p>I did this very thing just so I could live in Qeynos.  My necro was mid-20s or so and I wanted a Qeynos house so bad.  I betrayed to Conjuror, bought my house, then immediately betrayed back to Necro. I am currently a citizen of Neriak, but my house is at 4 Bayle Court and has been for at least a year. </p><p>On PVP servers it's possible to betray to Qeynos and still be a necro and I've done all but beg for that on pve servers just because of the housing, and now that multi-housing is going in the option to just buy opposite aligned homes would thrill me. I'd pay a premium to a shady real estate agent npc so that I could buy homes where my neighbors would hate me.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p>

Finora
04-25-2011, 02:30 PM
<p>One thing I would like to see with the new housing is a method to copy our trustee/access list to another house.</p><p>I know I have given access to all of my alts & all my husbands & sons characters to my houses. Even with the single house per character on live I still occassionally find that I've forgotten to give someone access after I've already tried to do something(like access my depots).</p>

Eileah
04-25-2011, 09:43 PM
<p>Is there any possibility of getting unique icons for the portal objects? They share the same graphic as the festival doors and it makes them impossible to tell part without having to mouse over them.</p><p>Even different colors would be nice.</p><p>Oh and  maybe name them in a uniform manner, like "Portal to: Personal Dojo" that way they are easier to find in the moving crate or house inventory, bags too.</p>

Katz
04-25-2011, 09:55 PM
<p>I have to say I'm loving the multiple housing.  I'll be glad when it goes live. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

TorrynWoodsrunner
04-26-2011, 03:29 AM
<p>This is just a thought, something I'd really like to see...I love the idea of portals from home to home, but I'd really like a way to integrate the portals more seamlessly into the decor of any particular home.</p><p>Precident has been set with the guild hall mailbox amenity, so I know it's possible. Would it be a lot of extra work to make the portals (including the GH Portal to Home amenity) user-selectable, with a variety of doors (perhaps the city festival doors, or similar) as appearance? This would allow decorators to make the portal homes a real part of the 'core' home they're placed in.</p><p>Like I said, just something I'd really appreciate, figured I'd throw it out there, see if anyone else likes the idea, and if it's something that might be possible...</p>

Erithe
04-26-2011, 08:39 PM
<p>In the library, while I do like the book cases, I think it would be best if the book cases were NOT left in the houses as permanent structures.  It would really impede the creative process and the use of space.  We have bookcases in game now that we might prefer to use.  Rather, make the cases that are in the library currently available as crafted furniture that can be added at a later date.</p><p>A house with furniture in it is a lot less fun to decorate.</p>

Erithe
04-26-2011, 08:40 PM
<p><cite>Senya wrote:</cite></p><blockquote><p><cite>valavaern wrote:</cite></p><blockquote><p>Also, reading a little further, it sems that if you own a house, and then betray, <em>you get to keep that house in the old city.</em>  If it's already possible to <strong>own</strong> one, then  can't see any reason that we should be prevented from <strong>buying</strong> one.</p></blockquote><p>I did this very thing just so I could live in Qeynos.  My necro was mid-20s or so and I wanted a Qeynos house so bad.  I betrayed to Conjuror, bought my house, then immediately betrayed back to Necro. I am currently a citizen of Neriak, but my house is at 4 Bayle Court and has been for at least a year. </p><p>On PVP servers it's possible to betray to Qeynos and still be a necro and I've done all but beg for that on pve servers just because of the housing, and now that multi-housing is going in the option to just buy opposite aligned homes would thrill me. I'd pay a premium to a shady real estate agent npc so that I could buy homes where my neighbors would hate me.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>It would make me BEYOND happy to have access to the housing of other cities, without having to betray or sneak into that other city.</p>

CorpseGoddess
04-26-2011, 10:48 PM
<p><cite>Erithe wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p><cite>valavaern wrote:</cite></p><blockquote><p>Also, reading a little further, it sems that if you own a house, and then betray, <em>you get to keep that house in the old city.</em>  If it's already possible to <strong>own</strong> one, then  can't see any reason that we should be prevented from <strong>buying</strong> one.</p></blockquote><p>I did this very thing just so I could live in Qeynos.  My necro was mid-20s or so and I wanted a Qeynos house so bad.  I betrayed to Conjuror, bought my house, then immediately betrayed back to Necro. I am currently a citizen of Neriak, but my house is at 4 Bayle Court and has been for at least a year. </p><p>On PVP servers it's possible to betray to Qeynos and still be a necro and I've done all but beg for that on pve servers just because of the housing, and now that multi-housing is going in the option to just buy opposite aligned homes would thrill me. I'd pay a premium to a shady real estate agent npc so that I could buy homes where my neighbors would hate me.  <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>It would make me BEYOND happy to have access to the housing of other cities, without having to betray or sneak into that other city.</p></blockquote><p>Just a question here, because I haven't had a chance to muck about on test.  If you're a trustee on a house, can you not port to that house from one of the portals?  I'm having a hard time following all the options on these threads.  Because what I'd LOVE to see is this:</p><p>I am Streppoch, my main.  I own a Vampire lair.  My alt Rhose owns a magical manor in Qeynos, which is the unofficial "library" house for my toons.  Getting my evil toon "no trade" books to her house is a PITA right now.  If Streppoch is a trustee, I would love the ability to be able to click on a portal from my lair and choose Rhose's manor and go there.  Is that not one of the options that is being put into the game?</p><p>Thanks for your patience in answering.  Life's been a bit whacky for me lately and trying to swim through all this information has turned my brain to jello.  <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" /></p>

Senya
04-28-2011, 01:30 AM
<p>@ Streppoch:</p><p style="padding-left: 30px;">If you take a portal object from your Vampire Lair to your Magical Manor or a portal from your Magical Manor to your Vampire Lair you'll be able to port between the 2.  Put a portal object from your Magical Manor to all your toons homes and getting there will be a breeze from anywhere.</p><p style="padding-left: 30px;">Also you'll be able to port there from the guild hall amenity portal to member housing as long as you set all your alts to trustee (friend or higher works, but since you want to drop off house items..).</p><p>Another bit of feedback I'd like to offer on housing is to <strong><span style="text-decoration: underline;">please</span></strong> give us a status free version of the large Qeynos and Freeport homes.  In all the newer cities we have a status house and a non-status house.  FP and Qeynos have multiple homes with the same layout so making just 1 a status free version with higher coin cost would be fantastic.</p>

CorpseGoddess
04-28-2011, 02:39 AM
<p><cite>Senya wrote:</cite></p><blockquote><p>@ Streppoch:</p><p style="padding-left: 30px;">If you take a portal object from your Vampire Lair to your Magical Manor or a portal from your Magical Manor to your Vampire Lair you'll be able to port between the 2.  Put a portal object from your Magical Manor to all your toons homes and getting there will be a breeze from anywhere.</p><p style="padding-left: 30px;">Also you'll be able to port there from the guild hall amenity portal to member housing as long as you set all your alts to trustee (friend or higher works, but since you want to drop off house items..).</p><p>Another bit of feedback I'd like to offer on housing is to <strong><span style="text-decoration: underline;">please</span></strong> give us a status free version of the large Qeynos and Freeport homes.  In all the newer cities we have a status house and a non-status house.  FP and Qeynos have multiple homes with the same layout so making just 1 a status free version with higher coin cost would be fantastic.</p></blockquote><p>Thank you, Senya.  That was incredibly clear and concise, which is exactly what I needed.  <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /></p>

tkia
04-28-2011, 08:55 AM
<p><cite>Senya wrote:</cite></p><blockquote><p>FP and Qeynos have multiple homes with the same layout so making just 1 a status free version with higher coin cost would be fantastic.</p></blockquote><p>No, you can't do that or the people who already live in them are going to be upset, and rightly so.  However there are certainly enough unused doors in both towns to give us an access point for a new house instance.</p>

d1anaw
04-28-2011, 12:29 PM
<p><cite>Streppoch@Guk wrote:</cite></p><blockquote><p>ust a question here, because I haven't had a chance to muck about on test.  If you're a trustee on a house, can you not port to that house from one of the portals?  I'm having a hard time following all the options on these threads.  Because what I'd LOVE to see is this:</p><p>I am Streppoch, my main.  I own a Vampire lair.  My alt Rhose owns a magical manor in Qeynos, which is the unofficial "library" house for my toons.  Getting my evil toon "no trade" books to her house is a PITA right now.  If Streppoch is a trustee, I would love the ability to be able to click on a portal from my lair and choose Rhose's manor and go there.  Is that not one of the options that is being put into the game?</p><p>Thanks for your patience in answering.  Life's been a bit whacky for me lately and trying to swim through all this information has turned my brain to jello.  <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" /></p></blockquote><p>According to what we are being told, yes we would be able to port from house to house, but you have to have the ability to purchase the house in the first place. I had to betray one of my characters because I want a Freeport house and I am unable to purchase one without being of that alignment.  What some of us would like to do is to purchase any house in any city regardless of alignment. How we get there to do so, should be our problem. And not having the ability to deal with the merchants is no big deal, we'd just like to be able to purchase the places. Other than that, all things remain the same even the risk getting there to make the purchase.</p>

Eileah
04-28-2011, 01:08 PM
<p><cite>tkia wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>FP and Qeynos have multiple homes with the same layout so making just 1 a status free version with higher coin cost would be fantastic.</p></blockquote><p>No, you can't do that or the people who already live in them are going to be upset, and rightly so.  However there are certainly enough unused doors in both towns to give us an access point for a new house instance.</p></blockquote><p>Why would they be upset? Easy enough to make the 2 Bayle a status house and the 4 Bayle a non-status house, people can stay where they are or move to the one that suits them easily enough (or be moved automatically), and they can use the layout to place all their items exactly as they were.</p><p>I live in SQ and NFP large houses and I would not be upset, you do not speak for everybody.</p>

tkia
04-28-2011, 01:47 PM
<p><cite>Eileah wrote:</cite></p><blockquote><p><cite>tkia wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>FP and Qeynos have multiple homes with the same layout so making just 1 a status free version with higher coin cost would be fantastic.</p></blockquote><p>No, you can't do that or the people who already live in them are going to be upset, and rightly so.  However there are certainly enough unused doors in both towns to give us an access point for a new house instance.</p></blockquote><p>Why would they be upset? Easy enough to make the 2 Bayle a status house and the 4 Bayle a non-status house, people can stay where they are or move to the one that suits them easily enough (or be moved automatically), and they can use the layout to place all their items exactly as they were.</p><p>I live in SQ and NFP large houses and I would not be upset, you do not speak for everybody.</p></blockquote><p>Because you're increasing their coin rent in a house where they are very unlikely to still be paying any status rent anyway.  And having to move from one to the other involves several plat - remember these are the houses that have a large money sink of customisable options you can buy.  Re-applying a layout file is the least of the aggravations.</p><p>I live in SQ and SFP large houses and I would be upset.</p>

Senya
04-28-2011, 04:15 PM
<p>Or they could leave the coin amount the same for the house they removed the status requirement for and then lower the coin upkeep for those that still have residences that require status.  As you said those status homes are likely to be reduced to 0 status upkeep so all it would mean in that case would be a lowered upkeep cost.</p>

Eileah
04-28-2011, 04:26 PM
<p>Or they could leave status housing prices as they are, no increase.</p><p>You could even have two prices at the same door! One status, one non-status /gasp</p>

Haohmaru
04-28-2011, 08:41 PM
<p><cite>Bloodragon@Guk wrote:</cite></p><blockquote><p>Opera house really needs a better way to get on stage, took some fancy jumping to reach it.  Dojo is nice, for a single room.  But how hard would it be to get a small Courtyard?  My monk like a little sunlight when working out.  Mebbe offer 2 sizes?  I always wanted to have a home in the village of Shin...</p></blockquote><p>Apologies for the overdue reply - we added stairs to each end of the stage. Hopefully we can update your homes before GU60, if possible.</p><p><img src="http://img202.imageshack.us/img202/112/operaf.jpg" width="640" height="619" /></p><p>We also fixed an odd issue with the lips on each seating rung. You could get stuck under the small overhang for no apparent reason.</p>

Eshaac
04-28-2011, 08:57 PM
<p>Cool, thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Eshaac</p>

maidenky
04-28-2011, 09:47 PM
<p>The opera house has great music.  Why doesn't it loop?</p>

Kabahl
04-29-2011, 12:23 AM
<p><cite>maidenky wrote:</cite></p><blockquote><p>The opera house has great music.  Why doesn't it loop?</p></blockquote><p>OR, give us something to click on to play it again so we can listen to it when we want and not all the time.  I'd buy the house for the music . . . but I don't want to have to keep zoning in and out to listen to it.</p>

Senya
04-29-2011, 01:30 AM
<p>Vendor and Vault slots used to give us an indication of how many items a house would hold and how many rooms it was.  Now all characters get 6 vault slots.  Can we get a description on the buy window telling us the number of rooms and/or allowed item count? </p>

Senya
04-29-2011, 02:06 PM
<p>Also would it be possible to left click on the guild amenity "Portal to Member Housing" and see only our own 1-10 homes or right click to see the homes of alts and friends that we are friend+ of?</p>

Lantana
04-30-2011, 01:41 AM
<p><span style="color: #cae0e6; font-family: verdana, arial, helvetica, sans-serif; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;">Apologies for the overdue reply - we added stairs to each end of the stage. Hopefully we can update your homes before GU60, if possible.</span></p><p>I'm hoping I read this right and that you are working on some requested changes for the housing, such as a courtyard for the dojo house, etc....  We need outside areas with housing to be able to use all the plants and trees and grass.  Another fix I'd like to suggest that I haven't seen mentioned, perhaps because there was no access on test is to take the bouncing chandeliers out of the Maj Dul vacation house.</p><p>I realize these things take time to do and that you wanted to give us the multiple housing as soon as you could,  thank you for that.  I do love the options but they were obviously hurried empty versions of existing layouts and I'm looking forward to some refined versions.</p>

Wolphin
05-01-2011, 05:37 PM
<p><cite>Lantana@Guk wrote:</cite></p><blockquote><p><span style="font-family: verdana,arial,helvetica,sans-serif; color: #cae0e6;">Apologies for the overdue reply - we added stairs to each end of the stage. Hopefully we can update your homes before GU60, if possible.</span></p><p>I'm hoping I read this right and that you are working on some requested changes for the housing, such as a courtyard for the dojo house, etc....  We need outside areas with housing to be able to use all the plants and trees and grass. <strong> Another fix I'd like to suggest that I haven't seen mentioned, perhaps because there was no access on test is to take the bouncing chandeliers out of the Maj Dul vacation house</strong>.</p><p>I realize these things take time to do and that you wanted to give us the multiple housing as soon as you could,  thank you for that.  I do love the options but they were obviously hurried empty versions of existing layouts and I'm looking forward to some refined versions.</p></blockquote><p>NO! please don't take those out. I was like cool, they even have the lights in here!</p>