View Full Version : heirloom food and drink?
tanis147
03-22-2011, 01:51 AM
<p>So why is the new food and drink heirloom?</p>
Ragnaphore
03-22-2011, 02:26 AM
<p>It's "Heirloom" because you craft 'em in stack of 20.</p><p>That way, you can easily make food/drink for your alts without destroying the market.</p>
tanis147
03-22-2011, 03:26 AM
<p>i could care less about the market, i have two accounts and guildies to craft for. it's garbage</p>
Lathain_Sarathai
03-22-2011, 05:48 AM
<p>Remove heirloom tag, dont care about market too.</p><p>I have crafted them and i dont even use drink... I have 5 full stack of drink from ascent who is better ... i get them quicker than i can consum them.</p>
Kimber
03-22-2011, 06:39 AM
<p>I think its great as I can spend less time at the stove for my toons.</p>
<p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p>
Vaylan77
03-22-2011, 10:53 AM
<p>What did I miss? Where can I get those heirloom things?</p>
Xianthia
03-22-2011, 11:04 AM
<p>For multi-account owners this doesn't help (unless have multiple provies :/ with the required factions). Other than that the ease of making one combine for a stack of 20 was a great idea.</p><p>Can the recipe be changed to be commissioned and the resulting item still be heirloom so that the market not be flooded? (not really sure how heirloom/tags would work but why can't that be done? Please note I may be missing something completely blatant on the tag/commission issue.)</p>
Chiel
03-22-2011, 11:19 AM
I also think these recipes are absolute spectacular. Feeding my alt army was driving me insane. However, i also agree that the heirloom tag was appropriate as well as a hindrance. The simple addition of allowing it to be commissioned would mean I can make it for guildies who have no provisioners.
Gaftep
03-22-2011, 01:14 PM
<p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p>
tanis147
03-22-2011, 02:00 PM
<p>it would be nice if they could be <span > commissioned as someone said above.</span></p>
Vaylan77
03-24-2011, 12:54 PM
<p>so where to get those receipes?</p>
Xianthia
03-24-2011, 01:01 PM
<p>They come from the Forgemaster faction books in Thurgadin.</p>
Zehl_Ice-Fire
04-01-2011, 03:38 PM
<p>I see what you mean. I just got my 40k faction today, made 1 of each (little thing I have to do.. make everything feasable in my SK's recipe book at least once), and also kind of feeling like what's the point. My other 90s are on other accounts as well. That heirloom tag only irritates me as a 3 account user <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
VolgaDark
04-02-2011, 08:17 AM
<p style="margin: 0in 0in 10pt;"><span style="font-family: Calibri; font-size: small;">I also think the recipes are perfect the way they are.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-family: Calibri; font-size: small;">Please do not change a thing.</span></p><p style="margin: 0in 0in 10pt;"><span style="font-family: Calibri; font-size: small;">As for those who don’t like crafting but for some reason insist on doing it yet whining the whole time …. You know there’s a broker in game right? </span></p>
Senya
04-02-2011, 08:37 AM
<p><cite>Zehl_Ice-Fire wrote:</cite></p><blockquote><p>I see what you mean. I just got my 40k faction today, made 1 of each (little thing I have to do.. make everything feasable in my SK's recipe book at least once), and also kind of feeling like what's the point. My other 90s are on other accounts as well. That heirloom tag only irritates me as a 3 account user <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p></blockquote><p>I don't know how many toons you have per account, but just an example:</p><p>Account 1 - 7 toons</p><p>Account 2 - 7 toons</p><p>Account 3 - 7 toons</p><p>Assuming you were making all the food/drink that'd be 10 combines per toon for a stack of food, 10 combines per toon for a stack of drink.. so 20 x 7 = 140 combines. </p><p>So previously it was:</p><p>Account 1 - 140 combines</p><p>Account 2 - 140 combines</p><p>Account 3 - 140 combines</p><p>Total: 520 combines</p><p>But now you have heirloom food that you can create in stacks for 1 of those accounts. That's 1 combine per stack of food, 1 combine per stack of drink so 2 x 7 = 14 combines.</p><p>Now:</p><p>Account 1 - 14 combines</p><p>Account 2 - 140</p><p>Account 3 - 140</p><p>Total: 294 combines. </p><p>Even if you had just 1 toon on each account that you make food/drink for you'd still go from 60 combines total to 42 combines to provide the same amount of food/drink.</p><p>So that's the point. You save time making your own food, at least on the account with the provisioner. For those of us who only made our own food anyway these are absolutely amazing. Same stats/duration as the equivalent T9 recipe that makes 2 at a time and I don't spend all day trying to feed my 9 toons. Since food/drink scales to level ALL my toons get these.</p>
Meirril
04-04-2011, 06:30 PM
<p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p></blockquote><p>Would you like to bet that your provisioner gets x10 the use out of your forgemaster recipes than any other class? Every crafting class needs fabled drops to use their forgemaster recieps. Provisioners get bonus recipes that are very useful for themselves and only take special harvests that are marginally more difficult to obtain than SF harvests.</p><p>If it makes you happier I suppose domino could remove the non-fabled recipes from provisioners and leave just the charm recipes so your more like the other 8 tradeskills.</p>
<p><cite>Meirril wrote:</cite></p><blockquote><p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p></blockquote><p>Would you like to bet that your provisioner gets x10 the use out of your forgemaster recipes than any other class? Every crafting class needs fabled drops to use their forgemaster recieps. Provisioners get bonus recipes that are very useful for themselves and only take special harvests that are marginally more difficult to obtain than SF harvests.</p><p>If it makes you happier I suppose domino could remove the non-fabled recipes from provisioners and leave just the charm recipes so your more like the other 8 tradeskills.</p></blockquote><p>No way. I like being able to make the heirloom recipes.</p>
Elwin
04-05-2011, 03:14 AM
<p><cite>Katz wrote:</cite></p><blockquote><p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p></blockquote><p>+1</p><p>I don't understand how anyone could complain about them. It makes no sense to me.I think it's awesome and so do my alts.</p>
tanis147
04-05-2011, 04:03 AM
<p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Katz wrote:</cite></p><blockquote><p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p></blockquote><p>+1</p><p>I don't understand how anyone could complain about them. It makes no sense to me.I think it's awesome and so do my alts.</p></blockquote><p>do you only have one account? i have no issues with the heirloom part. it's awesome for the alts on my ONE account. it would just be nice if they could be commissioned so that i could make them for my other 8 alts. that's where my complaint is, it only covers half my alts. being able to commission the stuff wouldn't hurt anybody.</p>
Nindaene
04-05-2011, 04:18 AM
<p><cite>tanis147 wrote:</cite></p><blockquote><p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Katz wrote:</cite></p><blockquote><p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p></blockquote><p>+1</p><p>I don't understand how anyone could complain about them. It makes no sense to me.I think it's awesome and so do my alts.</p></blockquote><p>do you only have one account? i have no issues with the heirloom part. it's awesome for the alts on my ONE account. it would just be nice if they could be commissioned so that i could make them for my other 8 alts. that's where my complaint is, it only covers half my alts. being able to commission the stuff wouldn't hurt anybody.</p></blockquote><p>Being able to commission it would then make the regular T9 stuff completely pointless.</p><p>It was just a way to help out us crafters that have asked for so long for an easier way to feed our alts, who normally starve because we don't have the time to sit there and grind out food/drink for all our crafters. I see it as a gift, and that's all. Not as a "it should be able to be commissioned" situation, but either we get the option to make it and its not commissionable, or we don't get to make it at all. Personally, I'd rather be able to do it and have it not be commissioned.</p><p>Btw... do you really expect them to change it because you've chosen to have more than one account? I have 2 and I've chosen to level up another Provie to feed the alts on that account as well. Next you'll hear people ask for the Veteran Bonus to carry over to their 2nd account as well.</p><p>Personally, I feel that you have two options... either level another Provie, or transfer your toons to your main account. </p>
Whilhelmina
04-05-2011, 04:57 AM
<p>between hubby and I, we have 2 accounts. Provi is on his account and nets tons of cash from selling food on the broker. She can now craft food for all chars on her account in a couple combines. She stills have to craft 20 combines for me and the same for my alt to stock us on food. It works fine for me.</p>
Eridu
04-05-2011, 06:03 AM
<p><cite>Meirril wrote:</cite></p><blockquote><p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p></blockquote><p>Would you like to bet that your provisioner gets x10 the use out of your forgemaster recipes than any other class? Every crafting class needs fabled drops to use their forgemaster recieps. Provisioners get bonus recipes that are very useful for themselves and only take special harvests that are marginally more difficult to obtain than SF harvests.</p><p>If it makes you happier I suppose domino could remove the non-fabled recipes from provisioners and leave just the charm recipes so your more like the other 8 tradeskills.</p></blockquote><p>You mean that Provi's have gear items that require a dungeon drop like the other 8 have gear items that require dungeon drops. No problem there that's not x10.</p><p>You mean like the other consumable crafts that can craft stacks of 20 poisons, potions, totems in a one combine and ammo in stacks of 100 that aren't Heirloom and don't require faction? Ah there's the rub. That's not x10 the utility for Provis, noper.</p><p>And you're solution to address people's concerns about Provi's having both an Heirloom restriction and a faction requirement is to take the toy and go home?</p><p>I love that I finally don't have to bore myself into a coma to craft for my characters; it remains an issue that I still won't do food/drink for guilders. It's the only thing I just will not craft for them.</p>
Meirril
04-05-2011, 06:35 AM
<p><cite>Eridu@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meirril wrote:</cite></p><blockquote><p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p></blockquote><p>Would you like to bet that your provisioner gets x10 the use out of your forgemaster recipes than any other class? Every crafting class needs fabled drops to use their forgemaster recieps. Provisioners get bonus recipes that are very useful for themselves and only take special harvests that are marginally more difficult to obtain than SF harvests.</p><p>If it makes you happier I suppose domino could remove the non-fabled recipes from provisioners and leave just the charm recipes so your more like the other 8 tradeskills.</p></blockquote><p>You mean that Provi's have gear items that require a dungeon drop like the other 8 have gear items that require dungeon drops. No problem there that's not x10.</p><p>You mean like the other consumable crafts that can craft stacks of 20 poisons, potions, totems in a one combine and ammo in stacks of 100 that aren't Heirloom and don't require faction? Ah there's the rub. That's not x10 the utility for Provis, noper.</p><p>And you're solution to address people's concerns about Provi's having both an Heirloom restriction and a faction requirement is to take the toy and go home?</p><p>I love that I finally don't have to bore myself into a coma to craft for my characters; it remains an issue that I still won't do food/drink for guilders. It's the only thing I just will not craft for them.</p></blockquote><p>Nice, you utterly don't understand what I'm talking about so lets break it down by each response.</p><p>"You mean that Provi's have gear items that require a dungeon drop like the other 8 have gear items that require dungeon drops. No problem there that's not x10."</p><p>Provisioners have the same amount of fabled-mastercrafted recipes as every other class. Plus you have the recipes to generate stacks of food for your own use in one combine instead of 10. Considering that the drops for the fabled-MC recipes are extremely rare your going to probably use the food recipes 10 times as often as any other crafter would use their recipes.</p><p>"You mean like the other consumable crafts that can craft stacks of 20 poisons, potions, totems in a one combine and ammo in stacks of 100 that aren't Heirloom and don't require faction? Ah there's the rub. That's not x10 the utility for Provis, noper."</p><p>Wow, I didn't realize there were any forgemaster recipes to produce potions, poisons or totems. Oh wait, there arn't. There might be one to produce war arrrows. So points for a maybe partially correct answer? probably not.</p><p>But lets bring up the age old argument of 1 combine produces 10 potions that last for 30 minuites each. So that's 5 hours of continual use for potions that quite honestly don't have half of the game play value of food or drink. And food items are made 2 per combine so your talking about nearly 11 hours of continual use per combine. Or would you rather compair that to cure potions? You can use a lot more of them in a single raid than food, or they could just sit in your inventory for a year not getting any use. Drink, and to a lesser degree food is used 100% of the time. Again if you want to compair to totems they will get a litle more duation but not nearly as much as food or drink and still for a lesser effect that the majority of EQ2 players don't care about. Everybody cares about drink.</p><p>Arguing arrows...23 classes could care less. 1 class can go through 5000 in a day. 50 combines in a single day. No wonder every ranger has a pocket woodworker.</p><p>"And you're solution to address people's concerns about Provi's having both an Heirloom restriction and a faction requirement is to take the toy and go home?"</p><p>If your going to whine about having MORE THAN EVERYBODY ELSE why not just remove the root of the problem instead of giving you an easy button? I hate people that get something good and all they can say is "it sucks". If it really sucks so bad, then why would you care if it was taken away?</p><p>"I love that I finally don't have to bore myself into a coma to craft for my characters; it remains an issue that I still won't do food/drink for guilders. It's the only thing I just will not craft for them."</p><p>You already don't do it for them. They apparently arn't going without food and drink. I suppose they either make their own or buy it now. I don't think they are going to cry if you can't suddenly start providing for them. Quite frankly I don't think they would suddenly throw you a party because you did start making them food. If your feeling guilty about it it honestly doesn't take that much time to produce a stack of food and drink at 90. Just throw on your othmir armor, some of the +durability gear, your shawl, your earring, and a cloak. Strum your fingers on +progress (and just progress). If you don't miss any events your talking about 35-40 seconds per combine. 3 combines ever 2 minuites, so 14 minuites later you've got a stack of food and a stack of drink. Get a portable stove and keg and you can make a stack of two while your waiting for the next PQ.</p><p>If your into that sort of thing.</p>
tanis147
04-05-2011, 07:01 AM
<p><cite>Nindaene wrote:</cite></p><blockquote><p><cite>tanis147 wrote:</cite></p><blockquote><p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Katz wrote:</cite></p><blockquote><p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p></blockquote><p>+1</p><p>I don't understand how anyone could complain about them. It makes no sense to me.I think it's awesome and so do my alts.</p></blockquote><p>do you only have one account? i have no issues with the heirloom part. it's awesome for the alts on my ONE account. it would just be nice if they could be commissioned so that i could make them for my other 8 alts. that's where my complaint is, it only covers half my alts. being able to commission the stuff wouldn't hurt anybody.</p></blockquote><p>Being able to commission it would then make the regular T9 stuff completely pointless.</p><p>It was just a way to help out us crafters that have asked for so long for an easier way to feed our alts, who normally starve because we don't have the time to sit there and grind out food/drink for all our crafters. I see it as a gift, and that's all. Not as a "it should be able to be commissioned" situation, but either we get the option to make it and its not commissionable, or we don't get to make it at all. Personally, I'd rather be able to do it and have it not be commissioned.</p><p>Btw... do you really expect them to change it because you've chosen to have more than one account? I have 2 and I've chosen to level up another Provie to feed the alts on that account as well. Next you'll hear people ask for the Veteran Bonus to carry over to their 2nd account as well.</p><p>Personally, I feel that you have two options... either level another Provie, or transfer your toons to your main account. </p></blockquote><p>no i don't expect them to change it because i have two accounts,but i am free to express my unhappiness with it on these forums. i also don't feel that if it was commissioned it would make the other stuff worthless. i really can't see someone standing around all day doing commissions...at least not on my server.</p>
Tigress
04-05-2011, 07:24 AM
<p>my 90 provisioner is a level 25 warlock so running over there to do the questline doesnt thrill me. i'll get to it eventually. most of my characters are in their 30s/40s. i'm hoping that someone can tell me if this heirloom food would be any good for me? if its level 90, food, then i dont need to work hard & build faction bc i have only one character that can use it.</p><p><cite>Senya wrote:</cite></p><blockquote><p><cite>Zehl_Ice-Fire wrote:</cite></p><blockquote><p>I see what you mean. I just got my 40k faction today, made 1 of each (little thing I have to do.. make everything feasable in my SK's recipe book at least once), and also kind of feeling like what's the point. My other 90s are on other accounts as well. That heirloom tag only irritates me as a 3 account user <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p></blockquote><p>I don't know how many toons you have per account, but just an example:</p><p>Account 1 - 7 toons</p><p>Account 2 - 7 toons</p><p>Account 3 - 7 toons</p><p>Assuming you were making all the food/drink that'd be 10 combines per toon for a stack of food, 10 combines per toon for a stack of drink.. so 20 x 7 = 140 combines. </p><p>So previously it was:</p><p>Account 1 - 140 combines</p><p>Account 2 - 140 combines</p><p>Account 3 - 140 combines</p><p>Total: 520 combines</p><p>But now you have heirloom food that you can create in stacks for 1 of those accounts. That's 1 combine per stack of food, 1 combine per stack of drink so 2 x 7 = 14 combines.</p><p>Now:</p><p>Account 1 - 14 combines</p><p>Account 2 - 140</p><p>Account 3 - 140</p><p>Total: 294 combines. </p><p>Even if you had just 1 toon on each account that you make food/drink for you'd still go from 60 combines total to 42 combines to provide the same amount of food/drink.</p><p>So that's the point. You save time making your own food, at least on the account with the provisioner. For those of us who only made our own food anyway these are absolutely amazing. Same stats/duration as the equivalent T9 recipe that makes 2 at a time and I don't spend all day trying to feed my 9 toons. Since food/drink scales to level ALL my toons get these.</p></blockquote>
<p>I've done the crafting questline on 3 toons, only one was adventuring level for that area. They were easy to do on my low level adventurers. Just head over and do the flying mount quest first and then getting around is easy there. </p><p>It is level 90 food. Your lower level characters can use it, its just you pay for max level fuel to make it. So it depends on if you want to spend the time making them appropriate level food or spend the money and save the time. </p>
Mystfit
04-05-2011, 09:03 AM
<p>I admit I was wishing for the ability to give my second account food and drink from this recipe as well, but to be honest, my thoughts were not how dreadfully unfair this recipe is but I wish they would get their account management to the point that multiple accounts were linked, then let me make food for my linked accounts.</p><p>In the meantime, guess I'll level another provy <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Senya
04-05-2011, 09:43 AM
<p><cite>Tigress wrote:</cite></p><blockquote><p>my 90 provisioner is a level 25 warlock so running over there to do the questline doesnt thrill me. i'll get to it eventually. most of my characters are in their 30s/40s. i'm hoping that someone can tell me if this heirloom food would be any good for me? if its level 90, food, then i dont need to work hard & build faction bc i have only one character that can use it.</p><p><cite> </cite></p></blockquote><p>Food scales, so yes its level 90 food, but your alts can use it. At 30 it will have level 30 stats, at 40 level 40 stats, and so on and so forth. All my alts use it and like you I have only one level 90 adventurer.</p>
Finora
04-05-2011, 11:25 AM
<p><cite>Tigress wrote:</cite></p><blockquote><p>my 90 provisioner is a level 25 warlock so running over there to do the questline doesnt thrill me. i'll get to it eventually. most of my characters are in their 30s/40s. i'm hoping that someone can tell me if this heirloom food would be any good for me? if its level 90, food, then i dont need to work hard & build faction bc i have only one character that can use it.</p></blockquote><p>Just FYI, the questline is no problem to do with low adventure level characters. I've done 8 thus far and only 2 have been high enough to fight things over there (one 90, one started at 86). The most recent I've done was my lvl 24 swashbuckler/90 jeweler.</p><p>The only real danger for low levels is the invisible panthers as long as you are reasonably observant.</p>
Nindaene
04-05-2011, 12:08 PM
<p><cite>tanis147 wrote:</cite></p><blockquote><p><cite>Nindaene wrote:</cite></p><blockquote><p><cite>tanis147 wrote:</cite></p><blockquote><p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Katz wrote:</cite></p><blockquote><p>It's the only way we can get stacks of 20. Many of us appreciate it for use on our account, it saves us time. The choice was either heirloom stacks of 20 or continue with stacks of 2 for yourself and alts. I'd rather have the heirloom stacks of 20. </p></blockquote><p>+1</p><p>I don't understand how anyone could complain about them. It makes no sense to me.I think it's awesome and so do my alts.</p></blockquote><p>do you only have one account? i have no issues with the heirloom part. it's awesome for the alts on my ONE account. it would just be nice if they could be commissioned so that i could make them for my other 8 alts. that's where my complaint is, it only covers half my alts. being able to commission the stuff wouldn't hurt anybody.</p></blockquote><p>Being able to commission it would then make the regular T9 stuff completely pointless.</p><p>It was just a way to help out us crafters that have asked for so long for an easier way to feed our alts, who normally starve because we don't have the time to sit there and grind out food/drink for all our crafters. I see it as a gift, and that's all. Not as a "it should be able to be commissioned" situation, but either we get the option to make it and its not commissionable, or we don't get to make it at all. Personally, I'd rather be able to do it and have it not be commissioned.</p><p>Btw... do you really expect them to change it because you've chosen to have more than one account? I have 2 and I've chosen to level up another Provie to feed the alts on that account as well. Next you'll hear people ask for the Veteran Bonus to carry over to their 2nd account as well.</p><p>Personally, I feel that you have two options... either level another Provie, or transfer your toons to your main account. </p></blockquote><p>no i don't expect them to change it because i have two accounts,but i am free to express my unhappiness with it on these forums. i also don't feel that if it was commissioned it would make the other stuff worthless. i really can't see someone standing around all day doing commissions...at least not on my server.</p></blockquote><p>Yes you are entitled to express your opinion, just as I expressed mine... and I appreciate that you do btw! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>But for a price, I would sit around doing commissions for an entire day. I've gone an entire day and just done arrow orders before. Sure, its boring, but the money that I make off of it is worth it in the end. This would be the same way.</p><p>Think about this... Players see a 90 Provisioner LFW in 80-89 offering to commission the Heirloom food. In 5 minutes, I could knock out quite a few combines. Players would eventually realize that it would be cheaper and quicker to wait for that Provisioner to LFW than it would be to buy the regular T9 food off of the broker or wait for someone to make it for them. Not to mention, now that first combines were taken away, the actual cost of food has risen slightly.</p><p>Mind you, I'm not promising that that is what would happen, but it is a possible scenario on how being able to commission the Heirlooom food/drink would make the worth of the regular T9 dimish over time.</p>
pinkflamingo2
04-05-2011, 12:20 PM
<p>I think the heirloom is better than nothing. As a provie I never crafterd for the broker anyhow, I'm just too lazy. But now I have more time to make food/drink for my friends since my own food can come in a stack of 20. </p>
Zaldor
04-05-2011, 01:10 PM
<p>Why do we have to actually spend time making stuff at all? We should just be able to log in and have a full stack of the best food for the tier magically appear in our inventory.</p><p>(am I doing that right?)</p>
Elwin
04-05-2011, 08:02 PM
<p><cite>Tigress wrote:</cite></p><blockquote><p>my 90 provisioner is a level 25 warlock so running over there to do the questline doesnt thrill me. i'll get to it eventually. most of my characters are in their 30s/40s. i'm hoping that someone can tell me if this heirloom food would be any good for me? if its level 90, food, then i dont need to work hard & build faction bc i have only one character that can use it.</p></blockquote><p>Oh gosh go and do it! Once you can fly anything is possible.</p><p>Once you have your bird it's a breeze to finish (well almost a breeze) the harvesting quest, then you can get the pony and you'll have your own personal harvester.</p><p>The food scales to level, so even though you'll need harvestables from DoV (which can all be gotten without facing any aggro mobs, the pony won't get these) you'll save a ton of time cooking for your alts.</p><p>Then of course there's the shawl quest! Go now! Chop chop <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>(my provie is only 39 Adventure)</p>
Zehl_Ice-Fire
04-05-2011, 08:29 PM
<p>That is <strong>my </strong>point. I don't save time, the heirloom tag does nothing but frustrate me usually. My 90s are on 3 accounts. It doesn't take me a whole day to make food when I need to. It's more a gripe about the heirloom tag and multiple account owners like myself. It may as well not be in game for me. In this case it is good for exactly 1 toon of my 4 high levels.</p><p><cite>Senya wrote:</cite></p><blockquote>So that's the point. You save time making your own food, at least on the account with the provisioner. </blockquote>
<p>Allow it to be made under the comission system.</p><p>It won't destroy anything, it will just remove some burden from guild cooks spaulders.</p><p>I rarely use drinks since i have racial out of combat mana regen. Moreover i have about 60 bottle of dwarft bear from ascent. </p><p>I never used food, 30 wisdom is completely irrelevant for me.</p><p>The day stat food bring 100+ wisdom or stamina i will use them.</p>
Senya
04-06-2011, 01:50 AM
<p><cite>Zehl_Ice-Fire wrote:</cite></p><blockquote><p>That is <strong>my </strong>point. I don't save time, the heirloom tag does nothing but frustrate me usually. My 90s are on 3 accounts. It doesn't take me a whole day to make food when I need to. It's more a gripe about the heirloom tag and multiple account owners like myself. It may as well not be in game for me. In this case it is good for exactly 1 toon of my 4 high levels.</p><p><cite>Senya wrote:</cite></p><blockquote>So that's the point. You save time making your own food, at least on the account with the provisioner. </blockquote></blockquote><p>For that one toon then instead of 20 combines you can do 2. Instead of 80 combines to feed 4 high level toons you can do 62, which *does* save some time. Not as much as someone with all their toons on a single account, but it can save you some time if you choose to do so.</p>
Tigress
04-06-2011, 05:25 AM
<p><cite>Katz wrote:</cite></p><blockquote><p>I've done the crafting questline on 3 toons, only one was adventuring level for that area. They were easy to do on my low level adventurers. Just head over and do the flying mount quest first and then getting around is easy there. </p><p>It is level 90 food. Your lower level characters can use it, its just you pay for max level fuel to make it. So it depends on if you want to spend the time making them appropriate level food or spend the money and save the time. </p></blockquote><p>nope, i dont. level 90 fuel is ridiculously expensive. ty for the info. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Tigress
04-06-2011, 05:36 AM
<p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Tigress wrote:</cite></p><blockquote><p>my 90 provisioner is a level 25 warlock so running over there to do the questline doesnt thrill me. i'll get to it eventually. most of my characters are in their 30s/40s. i'm hoping that someone can tell me if this heirloom food would be any good for me? if its level 90, food, then i dont need to work hard & build faction bc i have only one character that can use it.</p></blockquote><p>Oh gosh go and do it! Once you can fly anything is possible.</p><p>Once you have your bird it's a breeze to finish (well almost a breeze) the harvesting quest, then you can get the pony and you'll have your own personal harvester.</p><p>The food scales to level, so even though you'll need harvestables from DoV (which can all be gotten without facing any aggro mobs, the pony won't get these) you'll save a ton of time cooking for your alts.</p><p>Then of course there's the shawl quest! Go now! Chop chop <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>(my provie is only 39 Adventure)</p></blockquote><p>LOL! yeah yeah i'll get to it -- eventually. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i'm not interested in flying bc he's so young, he wont be able to use the flying part anyway as its not flyable in a lot of the lower level zones. i heard abt the questline being excessively long and tedious in beta so that turned me off to the flying quest and i never tried it. although, i do wonder if some of the beta ppl were just complaining to complain :p. other than my fury, i won't be using the food bc they aren't anywhere close to 90.</p><p>i'm all set to get my own personal pony, though. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> all four of my 90 crafters went back to see qho. i'll start that after my nightmare rivervale harvesting week is over <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />. i need some rares for my next 90's TS epic so i've been gathering obsession for the past week with the rest of them. (oh how i hate, yes <strong>HATE, rivervale</strong>. *<span style="text-decoration: underline;"><strong>worst zone ever</strong></span>* for harvesting when you need something specific. it can take hours to get that last owl bear meat and even more hours to get that last wrym meat! yes, i could just take my 80 fury out and get the rares; but, i'm also getting skill ups --for most of it-- and progressing on that dreadful quest so i'm multi-tasking.)</p><p>it also bugs me that i'll get no XP bc im max level and the tradeskill XP is not converted into AA XP so i might just wait till they raise the level cap.</p><p><em>p.s. everybody talks abt the shawl quest, maybe i should look that one up and find out what it gives out.</em></p>
Eridu
04-06-2011, 09:36 AM
<p><cite>Meirril wrote:</cite></p><blockquote><p><cite>Eridu@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meirril wrote:</cite></p><blockquote><p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>The t9 Heirloom recipes have the SAME STATS as the t9 Sundered Frontier recipes.</p><p>You are not losing anything anything, you are not in fact really gaining anything, except as mentioned, that you can create stacks of 20 for you or your alts.</p><p>Yes, I do wish I could make stacks of 20 food or drink for a guildy (even by commision would be nice). I guess we provi's didn't really get much love in this expansion.</p></blockquote><p>Would you like to bet that your provisioner gets x10 the use out of your forgemaster recipes than any other class? Every crafting class needs fabled drops to use their forgemaster recieps. Provisioners get bonus recipes that are very useful for themselves and only take special harvests that are marginally more difficult to obtain than SF harvests.</p><p>If it makes you happier I suppose domino could remove the non-fabled recipes from provisioners and leave just the charm recipes so your more like the other 8 tradeskills.</p></blockquote><p>You mean that Provi's have gear items that require a dungeon drop like the other 8 have gear items that require dungeon drops. No problem there that's not x10.</p><p>You mean like the other consumable crafts that can craft stacks of 20 poisons, potions, totems in a one combine and ammo in stacks of 100 that aren't Heirloom and don't require faction? Ah there's the rub. That's not x10 the utility for Provis, noper.</p><p>And you're solution to address people's concerns about Provi's having both an Heirloom restriction and a faction requirement is to take the toy and go home?</p><p>I love that I finally don't have to bore myself into a coma to craft for my characters; it remains an issue that I still won't do food/drink for guilders. It's the only thing I just will not craft for them.</p></blockquote><p>Nice, you utterly don't understand what I'm talking about so lets break it down by each response<span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">.</span></p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">I understand, I just find you're point neener neener punishing.</span></p><p>"You mean that Provi's have gear items that require a dungeon drop like the other 8 have gear items that require dungeon drops. No problem there that's not x10."</p><p>Provisioners have the same amount of fabled-mastercrafted recipes as every other class. Plus you have the recipes to generate stacks of food for your own use in one combine instead of 10. Considering that the drops for the fabled-MC recipes are extremely rare your going to probably use the food recipes 10 times as often as any other crafter would use their recipes.</p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">Your complaint about the complaiint of others is that the recipes are USEFUL? They're only <span style="color: #ff0000;">heirloomly </span>useful.</span></p><p>"You mean like the other consumable crafts that can craft stacks of 20 poisons, potions, totems in a one combine and ammo in stacks of 100 that aren't Heirloom and don't require faction? Ah there's the rub. That's not x10 the utility for Provis, noper."</p><p>Wow, I didn't realize there were any forgemaster recipes to produce potions, poisons or totems. Oh wait, there arn't. There might be one to produce war arrrows. So points for a maybe partially correct answer? probably not.</p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">There are non uberleetpwansausage recipes for other classes, ie Carpenter. Heck Armorers and Tailors get em some for showing up. The last I saw none were Heirloomly. </span></p><p>But lets bring up the age old argument of 1 combine produces 10 potions that last for 30 minuites each. So that's 5 hours of continual use for potions that quite honestly don't have half of the game play value of food or drink. And food items are made 2 per combine so your talking about nearly 11 hours of continual use per combine. Or would you rather compair that to cure potions? You can use a lot more of them in a single raid than food, or they could just sit in your inventory for a year not getting any use. Drink, and to a lesser degree food is used 100% of the time. Again if you want to compair to totems they will get a litle more duation but not nearly as much as food or drink and still for a lesser effect that the majority of EQ2 players don't care about. Everybody cares about drink.</p><p>Arguing arrows...23 classes could care less. 1 class can go through 5000 in a day. 50 combines in a single day. No wonder every ranger has a pocket woodworker.</p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">Are you kidding? Every fighter and every scout use ranged ammo. I didn't restrict it to arrows I said ranged ammo. And again they don't require level 90 endgame ally faction, they're just in a regular Essentials.</span></p><p>"And you're solution to address people's concerns about Provi's having both an Heirloom restriction and a faction requirement is to take the toy and go home?"</p><p>If your going to whine about having MORE THAN EVERYBODY ELSE why not just remove the root of the problem instead of giving you an easy button? I hate people that get something good and all they can say is "it sucks". If it really sucks so bad, then why would you care if it was taken away?</p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">What "more"? What "everybody? Yet more Beddle Bumble-age. Yet more "whining" from someone "whining" about the fact people "want MOOOORE!"</span></p><p>"I love that I finally don't have to bore myself into a coma to craft for my characters; it remains an issue that I still won't do food/drink for guilders. It's the only thing I just will not craft for them."</p><p>You already don't do it for them. They apparently arn't going without food and drink. I suppose they either make their own or buy it now. I don't think they are going to cry if you can't suddenly start providing for them. Quite frankly I don't think they would suddenly throw you a party because you did start making them food. If your feeling guilty about it it honestly doesn't take that much time to produce a stack of food and drink at 90. Just throw on your othmir armor, some of the +durability gear, your shawl, your earring, and a cloak. Strum your fingers on +progress (and just progress). If you don't miss any events your talking about 35-40 seconds per combine. 3 combines ever 2 minuites, so 14 minuites later you've got a stack of food and a stack of drink. Get a portable stove and keg and you can make a stack of two while your waiting for the next PQ.</p><p>If your into that sort of thing.</p><p><span style="font-size: small; font-family: comic sans ms,sans-serif; color: #339966;">Nice story there at the end. You make the wish to be able to make stuff for guilders for free in a timely, unmarried to the stove way look like a character flaw while trying to fob off making this crap and posting it on the broker for them TO PAY for as the virtue. Yeah I'll get right on that. lol. Go away <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></span></p></blockquote>
Elwin
04-07-2011, 10:20 PM
<p><cite>Tigress wrote:</cite></p><blockquote><p>LOL! yeah yeah i'll get to it -- eventually. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i'm not interested in flying bc he's so young, he wont be able to use the flying part anyway as its not flyable in a lot of the lower level zones. i heard abt the questline being excessively long and tedious in beta so that turned me off to the flying quest and i never tried it. although, i do wonder if some of the beta ppl were just complaining to complain :p. other than my fury, i won't be using the food bc they aren't anywhere close to 90.</p><p>i'm all set to get my own personal pony, though. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> all four of my 90 crafters went back to see qho. i'll start that after my nightmare rivervale harvesting week is over <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />. i need some rares for my next 90's TS epic so i've been gathering obsession for the past week with the rest of them. (oh how i hate, yes <strong>HATE, rivervale</strong>. *<span style="text-decoration: underline;"><strong>worst zone ever</strong></span>* for harvesting when you need something specific. it can take hours to get that last owl bear meat and even more hours to get that last wrym meat! yes, i could just take my 80 fury out and get the rares; but, i'm also getting skill ups --for most of it-- and progressing on that dreadful quest so i'm multi-tasking.)</p><p>it also bugs me that i'll get no XP bc im max level and the tradeskill XP is not converted into AA XP so i might just wait till they raise the level cap.</p><p><em>p.s. everybody talks abt the shawl quest, maybe i should look that one up and find out what it gives out.</em></p></blockquote><p>I don't think there's that many lower level zones you can't fly in. The only one I've come across so far was Rivervale and the only reason I was in there was for the Harvesting quest. I share your hate of that zone.</p><p>Forget about the talk in Beta re the quest, the only complaints were that it's a time sink but the 5 days make sense... you're watching your bird grow up. The quests are by no means hard and probably take around 3 minutes each a day.</p><p>If you're max level crafter the tradeskill quests do give aa. Or maybe I get aa as my adventure level is locked. </p><p>Once you get your bird you're not going to want to play without one <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Tigress
04-08-2011, 02:18 AM
<p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Tigress wrote:</cite></p><blockquote><p>LOL! yeah yeah i'll get to it -- eventually. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i'm not interested in flying bc he's so young, he wont be able to use the flying part anyway as its not flyable in a lot of the lower level zones. i heard abt the questline being excessively long and tedious in beta so that turned me off to the flying quest and i never tried it. although, i do wonder if some of the beta ppl were just complaining to complain :p. other than my fury, i won't be using the food bc they aren't anywhere close to 90.</p><p>i'm all set to get my own personal pony, though. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> all four of my 90 crafters went back to see qho. i'll start that after my nightmare rivervale harvesting week is over <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />. i need some rares for my next 90's TS epic so i've been gathering obsession for the past week with the rest of them. (oh how i hate, yes <strong>HATE, rivervale</strong>. *<span style="text-decoration: underline;"><strong>worst zone ever</strong></span>* for harvesting when you need something specific. it can take hours to get that last owl bear meat and even more hours to get that last wrym meat! yes, i could just take my 80 fury out and get the rares; but, i'm also getting skill ups --for most of it-- and progressing on that dreadful quest so i'm multi-tasking.)</p><p>it also bugs me that i'll get no XP bc im max level and the tradeskill XP is not converted into AA XP so i might just wait till they raise the level cap.</p><p><em>p.s. everybody talks abt the shawl quest, maybe i should look that one up and find out what it gives out.</em></p></blockquote><p>I don't think there's that many lower level zones you can't fly in. The only one I've come across so far was Rivervale and the only reason I was in there was for the Harvesting quest. I share your hate of that zone.</p><p>Forget about the talk in Beta re the quest, the only complaints were that it's a time sink but the 5 days make sense... you're watching your bird grow up. The quests are by no means hard and probably take around 3 minutes each a day.</p><p>If you're max level crafter the tradeskill quests do give aa. Or maybe I get aa as my adventure level is locked. </p><p>Once you get your bird you're not going to want to play without one <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>oh alright. i'll have my sage work on that this week or next. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i've given some thought to the topic... i dont have any issues with the food being heirloom only but thats probably bc i dont sell food on the broker. i found that i barely broke even. it doesnt matter to me whether they keep it heirloom or make it fully tradeable. </p><p>maybe the prices on everfrost are a lot cheaper than other servers, so maybe it would make a difference on a server where the broker prices are high. i bought some level 70 food on oasis & it was a little pricey (compared to everfrost) but not a "OMG... these ppl are crazy!!!" (i used to think that abt the broker prices on blackburrow & still do on nagafen.) im not entirely convinced that making these items tradeable would affect the marketplace bc you still need ppl to grind/post them and then you need ppl willing to pay the prices. if someone charges too much, it wont sell.</p>
Whilhelmina
04-08-2011, 06:20 AM
<p>Current rate on Storms for T9 food and drink (5h with 2 stats) is 25g piece. it really varies from server to server but provisionning as always been a great source of income on my server.</p>
<p><cite>Tigress wrote:</cite></p><blockquote><p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Tigress wrote:</cite></p><blockquote><p>LOL! yeah yeah i'll get to it -- eventually. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i'm not interested in flying bc he's so young, he wont be able to use the flying part anyway as its not flyable in a lot of the lower level zones. i heard abt the questline being excessively long and tedious in beta so that turned me off to the flying quest and i never tried it. although, i do wonder if some of the beta ppl were just complaining to complain :p. other than my fury, i won't be using the food bc they aren't anywhere close to 90.</p><p>i'm all set to get my own personal pony, though. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> all four of my 90 crafters went back to see qho. i'll start that after my nightmare rivervale harvesting week is over <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" />. i need some rares for my next 90's TS epic so i've been gathering obsession for the past week with the rest of them. (oh how i hate, yes <strong>HATE, rivervale</strong>. *<span style="text-decoration: underline;"><strong>worst zone ever</strong></span>* for harvesting when you need something specific. it can take hours to get that last owl bear meat and even more hours to get that last wrym meat! yes, i could just take my 80 fury out and get the rares; but, i'm also getting skill ups --for most of it-- and progressing on that dreadful quest so i'm multi-tasking.)</p><p>it also bugs me that i'll get no XP bc im max level and the tradeskill XP is not converted into AA XP so i might just wait till they raise the level cap.</p><p><em>p.s. everybody talks abt the shawl quest, maybe i should look that one up and find out what it gives out.</em></p></blockquote><p>I don't think there's that many lower level zones you can't fly in. The only one I've come across so far was Rivervale and the only reason I was in there was for the Harvesting quest. I share your hate of that zone.</p><p>Forget about the talk in Beta re the quest, the only complaints were that it's a time sink but the 5 days make sense... you're watching your bird grow up. The quests are by no means hard and probably take around 3 minutes each a day.</p><p>If you're max level crafter the tradeskill quests do give aa. Or maybe I get aa as my adventure level is locked. </p><p>Once you get your bird you're not going to want to play without one <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>oh alright. i'll have my sage work on that this week or next. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>i've given some thought to the topic... i dont have any issues with the food being heirloom only but thats probably bc i dont sell food on the broker. i found that i barely broke even. it doesnt matter to me whether they keep it heirloom or make it fully tradeable. </p><p>maybe the prices on everfrost are a lot cheaper than other servers, so maybe it would make a difference on a server where the broker prices are high. i bought some level 70 food on oasis & it was a little pricey (compared to everfrost) but not a "OMG... these ppl are crazy!!!" (i used to think that abt the broker prices on blackburrow & still do on nagafen.) im not entirely convinced that making these items tradeable would affect the marketplace bc you still need ppl to grind/post them and then you need ppl willing to pay the prices. if someone charges too much, it wont sell.</p></blockquote><p>I think that once you get your flying mount on those high level crafter/low level adventuring types, you will find flying extremely useful and fun in many zones. I've found that some zones that I once found extremely frustrating to navigate are some of my favorite ones now to fly around in and explore (Feerrott is one).</p>
Elwin
04-10-2011, 08:32 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Current rate on Storms for T9 food and drink (5h with 2 stats) is 25g piece. it really varies from server to server but provisionning as always been a great source of income on my server.</p></blockquote><p>Wow! That's a lot.</p><p>Food as above on Funrest sells for around 4 gold which I refuse to go below. The only food that gets above that is the Roper food at around 15 gold.</p><p>I just build up a stock of food, and list it on and off when it's above or at the 4 gold mark.</p>
Te'ana
04-11-2011, 03:24 PM
<p>My only problem with the new recipes is that I cannot find the harvest nodes for Chillblossoms <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Whilhelmina
04-11-2011, 04:26 PM
<p>Up in the snow above goahmari (same area as the 2 metal nodes on the peaks) but this time on the snow itself, near the edge of the cliffs. You're searching for big flowers.</p>
Tylia
04-11-2011, 08:53 PM
<p>The chillblossoms are very few and far between. I found 2 nodes of them using the tinkered divining rod. I was able to harvest one node, but the other one had spawned under the snow and was not visible to harvest. That was all I found, just those 2 nodes. The blossoms are expensive on the broker, so I'm hoping I'll be able to find more of them in a day or so for my provisioner.</p>
Te'ana
04-12-2011, 01:21 PM
<p>Thank you both! I was finally able to spot and harvest a chillblossom node <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Kurofinis
04-14-2011, 10:43 AM
<p><strong>PLEASE Remove the Non-Commisionable tag from the Heirloom Food and Drink!!!</strong> I like the new heirloom food and drink but I think the 'Non-Comissionable' tag is a really bad idea. Heirloom items can't go on the broker so there can't be any invasion of the market with 'easy-bake' goods so there is already good market protection and I agree with that. What I really hate is that I can't make this food for my friends when they are standing by me and alts on my second account. PLEASE Remove the Non-Commisionable tag from the Heirloom Food and Drink!!! What's the point of crafting if you can only do it for yourself??? An important part of the game is the social interaction with other players - by having crafted items that can't be commissioned, we start down the road to isolation - not what an mmo is usually about.</p>
Tigress
04-14-2011, 11:12 AM
<p><cite>Baubo@Unrest wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Current rate on Storms for T9 food and drink (5h with 2 stats) is 25g piece. it really varies from server to server but provisionning as always been a great source of income on my server.</p></blockquote><p>Wow! That's a lot.</p><p>Food as above on Funrest sells for around 4 gold which I refuse to go below. The only food that gets above that is the Roper food at around 15 gold.</p><p>I just build up a stock of food, and list it on and off when it's above or at the 4 gold mark.</p></blockquote><p>yes, wow. the food on everfrost sells for at or just above the cost to make it. as such, its not worth it to make food/drink to sell on the broker. actually, most HC items sell for at or just above cost on everfrost so i never make anything to sell on the broker. i could make some MC items but there's always the risk that i've wasted a rare bc it wont sell so i dont do that, either. (my guild's bank was overflowing & we need plat for the hall so i listed the stuff nobody used on the broker. there's an expert 50s or 60s spell currently listed for abt 60 gold and its been sitting almost 2 weeks. i drop the price every few days and, still, it sits.)</p><p>i dont have an issue with the heirloom tag, nor would i have issue with allowing these items able to be commissioned. i doubt that many ppl would be in a rush to use the system, unless they play with the person regularly. (again ... that might be different on the servers that charge -*omg*- 25 gold for food/drink but maybe they could use some better competition anyway.)</p>
Etlantis
04-14-2011, 11:33 AM
<p>Save me from the happy people.. the issue is that you are totally self oriented and not able to look beyond what benefits you as a player. Yes you and any acct you have lvled a 90 provisioner on are in tickled pink land. Go feel fuzzy in your self centered little corner of Norrath. The frustration part is we lvl 90 provisioners who have multiple accounts and make food for our guilds cannot make any of the new food for anyone but our single acct toons. I have seen woodworks get to make 100 arrows per combine and 20 totems per combine and they are not heirloom. Why when finally you actually increase ( yes I know we actually got to make 2 items per combine back around Desert of Flames time) the ability of provisioners you make it so it can't be a benefit to anyone but our accounts??? This is totally lame.</p>
Mystfit
04-14-2011, 11:54 AM
<p>ALso CHillblossoms are in Eastern Wastes, in the area that has snow. There are a decent number of nodes there.</p>
Mystfit
04-14-2011, 11:57 AM
<p><cite>Etlantis wrote:</cite></p><blockquote><p>Save me from the happy people.. the issue is that you are totally self oriented and not able to look beyond what benefits you as a player. Yes you and any acct you have lvled a 90 provisioner on are in tickled pink land. Go feel fuzzy in your self centered little corner of Norrath. The frustration part is we lvl 90 provisioners who have multiple accounts and make food for our guilds cannot make any of the new food for anyone but our single acct toons. I have seen woodworks get to make 100 arrows per combine and 20 totems per combine and they are not heirloom. Why when finally you actually increase ( yes I know we actually got to make 2 items per combine back around Desert of Flames time) the ability of provisioners you make it so it can't be a benefit to anyone but our accounts??? This is totally lame.</p></blockquote><p>I don't think this has anything to do with *self centered* attitudes.</p><p>Fact is Domino has stated that to be in line with what other crafters can do (yes including totems and arrows), 2 items at a time is what's right for provy's. That we can make ANY 20 item stacks is a benefit, it's not to be the norm. By making it comissionable, it makes it the norm. Sure, you can't put it on the broker, but you can stand somewhere and just make it for people all day, which makes it the same as brokerable....</p>
Etlantis
04-14-2011, 12:10 PM
<p>Sorry but it comes down to people posting how great it is for themselves.. their points of view are about their benefit.. and by the way the market is very lacking on food or drink the bulk of items are dumped on it in quantities of 2 per item as new crafters lvl up making a single combine of each new recipe which I am guessing they haven't realized you no longer get a bonus for first time combines. I have lived on three servers and never seen decent quantities of food on the broker.. and neither do I make food for selling but for guildmates and guild bank and yes for my own toons on multiple accounts I do.</p>
Mystfit
04-14-2011, 12:13 PM
<p>But, that's my point, though perhaps I didn't say it well. This item IS supposed to be a benefit for ourselves, nothing else. A gift for provy's to take less time to make food for themselves.</p><p>Having said that, I mentioned it before and will again, I"d love for the accounting people to work on linking accounts together..so if I have two accounts, both can benefit from heirloom, since both are me.</p>
Tylia
04-14-2011, 02:09 PM
<p><cite>Mystfit wrote:</cite></p><blockquote><p>ALso CHillblossoms are in Eastern Wastes, in the area that has snow. There are a decent number of nodes there.</p></blockquote><p>I wasn't aware of that. Thank you for the information! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Seiffil
04-14-2011, 03:28 PM
<p><cite>Etlantis wrote:</cite></p><blockquote><p>Save me from the happy people.. the issue is that you are totally self oriented and not able to look beyond what benefits you as a player. Yes you and any acct you have lvled a 90 provisioner on are in tickled pink land. Go feel fuzzy in your self centered little corner of Norrath. The frustration part is we lvl 90 provisioners who have multiple accounts and make food for our guilds cannot make any of the new food for anyone but our single acct toons. I have seen woodworks get to make 100 arrows per combine and 20 totems per combine and they are not heirloom. Why when finally you actually increase ( yes I know we actually got to make 2 items per combine back around Desert of Flames time) the ability of provisioners you make it so it can't be a benefit to anyone but our accounts??? This is totally lame.</p></blockquote><p>You can't compare the # of arrows made by a woodworker to the number of items produced per combine by a provisioner. Most of my toons generally go for 5 hour duration food and drink for the stat bonuses. Especially since they tend to sell for just as much as shorter duration food and drink.</p><p>Using 2 items with a 5 hour duration each, that's 10 hours. A woodworker's stack of 20 totems, each totem lasts 30 minutes which means 10 hours from one combine.</p><p>Arrows, which we make 100 at a time, go much much much faster. I have a ranger with a static 10% ammo conservation, plus a 60% ammo conservation proc, and still can easily go through a stack of arrows (200) in no time at all running instances or even soloing. So to keep my one toon stocked, I get to do 48 combines just to stock my quiver, and then I try to have another 10,000 arrows sitting in wait. That's for just 1 toon, thank god my other 90's are a caster and a healer.</p><p>Comparing numbers is fine if you understand what you're comparing. However you can't compare them in a vacuum without any context which is exactly what you were doing. There's a reason for the numbers, and in most cases they're perfectly fine. I think you're just trying to make an issue where there isn't one.</p>
Tigress
04-14-2011, 04:18 PM
<p><cite>Etlantis wrote:</cite></p><blockquote><p>Sorry but it comes down to people posting how great it is for themselves.. their points of view are about their benefit..</p></blockquote><p>couldn't the same be said about you? btw, i agreed with you that commissioning would be OK and i have only one EQ2-live acct. whether your server is one where the food sells for at or near cost or charges a really huge fee, i seriously doubt that it would mess up the broker listings. mainly bc it is highly unlikely that someone is going to spend their day crafting the food to sell to ppl in the channels. it would probably take more time & effort to sell that one crafted stack via the chat channels (advertising, waiting for someone to reply, waiting for them to meet you, bartering on fee, etc.) than to craft a normal stack (x10) of food and list it on the broker.</p>
Elwin
04-14-2011, 08:21 PM
<p><cite>Tylia@Butcherblock wrote:</cite></p><blockquote><p><cite>Mystfit wrote:</cite></p><blockquote><p>ALso CHillblossoms are in Eastern Wastes, in the area that has snow. There are a decent number of nodes there.</p></blockquote><p>I wasn't aware of that. Thank you for the information! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>I'm pretty sure the 'gnomish divining rods' pick them up on track too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ...I don't know what I'd do without them now <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Solzak
08-27-2011, 09:55 AM
<p>Has anyone noticed that they cost a third more in fuel to make?</p><p>I make so much per day, a few stacks more or less for my alts isn't going to matter. <em>Fuel cost </em>does matter. Of course, I only have two accounts with 8 90's between them. Fortunately, I also have a Monk and Wizard who can farm Fresh Pomegranate. I get enough in an hour to have plenty for my 90's and still sell for a tidy profit.</p><p>Iced Pomegranate Ambrosia FTW! <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p>
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