View Full Version : Freeblood Traits
IceStormx
03-21-2011, 01:45 PM
<p>Hi</p><p>I find it odd that a vampire race can fall to there deaths with out a stake through the heart ect when High elf's Fae's Dark elf's Arasai's ect all get a spell to float to the ground and the graceful landing trait Freebload's get isn't so graceful ether I jumped and landed with 10% hp left</p>
-=Hoss=-
03-21-2011, 03:48 PM
<p>I'm not familiar with freeblood traints. So they get a trait called graceful landing? What does it say it does?</p><p>When you tried it and almost died, did you have a mount on?</p>
IceStormx
03-21-2011, 11:15 PM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p>I'm not familiar with freeblood traints. So they get a trait called graceful landing? What does it say it does?</p><p>When you tried it and almost died, did you have a mount on?</p></blockquote><p><strong><span style="color: #ffff00;">Graceful Landing</span></strong></p><p>Your ability to land gracefully is extraordinary, reducing the damage you take from falls.</p><p><span style="color: #ffff99;">Passive Spell</span></p><p>Effects: Decreases falling damage taken by caster by 15.0%</p>
Lortet
03-22-2011, 12:59 AM
<p>Assuming you jumped at 100% health, landed with 10% health, then the 15% reduction saved you.</p>
Lethe5683
03-22-2011, 01:27 AM
<p><cite>IceStormx wrote:</cite></p><blockquote><p>Hi</p><p>I find it odd that a vampire race can fall to there deaths with out a stake through the heart ect when High elf's Fae's Dark elf's Arasai's ect all get a spell to float to the ground and the graceful landing trait Freebload's get isn't so graceful ether I jumped and landed with 10% hp left</p></blockquote><p>You're probably the only one I've seen on the forums besides myself that cares in the slightest about falling damage.</p>
kuthumi
03-24-2011, 12:01 PM
<p>Falling in Asheron's Call was endemic to gameplay... The entire continent was instanced, you could walk from one end of the world to another without portal-ing; and jumping became a way of mitigating distance (pitching yourself off a cliff to save an hour of hoofing it through the wilds)...</p><p>Although it seems you can, indeed, run/swim from one end of Norrath to another in EQ2, I've yet to see much necessity to jump or fall off anything... But, admittedly, I am very new... Only once have I ever needed to jump in Timorous Deep, and that was to access an unimportant spiroc nest...</p><p>Why are you ppl falling? -You chatting at the same time as navigating a dwindling mountain path? :p lol</p><p>Anyways IceStormx is absolutely right. Freebloods should have a fall mitigation (although I thought bat-form offered such) But, while they're at it, they should change it so that Freeblood's burst into flames when the sun comes out <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> [Removed for Content]!</p>
Lethe5683
03-24-2011, 03:25 PM
<p><cite>kuthumi wrote:</cite></p><blockquote><p>Anyways IceStormx is absolutely right. Freebloods should have a fall mitigation (although I thought bat-form offered such)</p></blockquote><p>Why would they have any fall mitigation, other than in bat form?</p>
kuthumi
03-26-2011, 02:24 PM
<p>Why would they have Fall Mitigation? ...'cause every vampire lore I've read proselytizes their condition as an "enhancement" -they fly, jump, move uber-fast, etc. Why not toss them a bone on falling? I mean, they cost, like $100 bucks if you buy the whole suite (including Race Change Potion). :p</p><p>** Here is the "official thread, that I found for another Freeblood discussion... it's full of opinions and started by a Sr. Producer: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=492463">http://forums.station.sony.com/eq2/...topic_id=492463</a></p>
Lethe5683
03-27-2011, 08:25 PM
<p><cite>kuthumi wrote:</cite></p><blockquote><p>Why would they have Fall Mitigation? ...'cause every vampire lore I've read proselytizes their condition as an "enhancement" -they fly, jump, move uber-fast, etc. Why not toss them a bone on falling? I mean, they cost, like $100 bucks if you buy the whole suite (including Race Change Potion). :p</p></blockquote><p>Freebloods are obviously not typical vampires. They have non of the weakness of vampires, why should they have all of the strengths? Not to mention that vampires "special abilities" are almost always relative to humans.</p>
Wingrider01
03-28-2011, 08:56 AM
<p><cite>kuthumi wrote:</cite></p><blockquote><p>Why would they have Fall Mitigation? ...'cause every vampire lore I've read proselytizes their condition as an "enhancement" -they fly, jump, move uber-fast, etc. Why not toss them a bone on falling? I mean, they cost, like $100 bucks if you buy the whole suite (including Race Change Potion). :p</p><p>** Here is the "official thread, that I found for another Freeblood discussion... it's full of opinions and started by a Sr. Producer: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=492463">http://forums.station.sony.com/eq2/...topic_id=492463</a></p></blockquote><p>by your thoughts then they should also be tossed the bone that if they walked out during the daylight hours they should take massive amounts of damage from the sun</p>
Rainmare
03-28-2011, 11:58 AM
<p>the Freeblood lore is that the drawback to your freeblood having free will, and being able to move about in the sun, is that his 'vampiric' powers are practically null. Freebloods are not super strong, or fast, or even regenerate from injuries quickly. while they are tougher then the stock they come from, they are babies compared to other vampires.</p><p>your 'cloud of bats' mount/illusion can fly once you do the quest for it. with that on, no need to worry about falling ever again.</p><p>but like most, I have to question what you were doing that required you to basically jump off a cliff. not paying attention? trying to get to teh BB docks from the top of the cliffside and didn't jump out far enought to hit water? other then occasionally gitting the rocks in TT when jumping to the Hidden Refuge, I have never once in EQ2 died from falling damage in the game world.</p><p>the only other deaths I had was from doing housing, and building a 7 storie lighthouse. I forgot to turn my mount off in those instances...so my innate featherfall didn't save me...and I treid jumping rather then using the portal not 2 feet away. so for me to die from falling damage, i literally had to suicide myself.</p>
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