View Full Version : ShadowStep and the Z Axis
Ahlana
03-15-2011, 11:56 AM
<p>If I am in water (like the [Removed for Content] or anywhere else) and I use shadowstep on a mob it ports me to the bottom of the ocean. Now in antonica this isn't a horrible deal, in [Removed for Content] where I am thrown alllllllll the way down to the bottom, it becomes more than annoying.</p><p>Is there any way you could look at the z-axis part of this ability to make it .. well work. Port you to your target rather than underneath it. Also this might be the cause of falling through the world I experience sometimes in Kylong Planes. It will occasionally port me under the target and thus under the world where I must evac <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /> (though I suppose now I could fly if griffon is up but don't think I can get back out from there)</p>
slippery
03-15-2011, 05:33 PM
On elevators it ports you really high in the air. It is any port abilities (Crusader AA Joust, Bruiser ability Sonic Fist?).
Ahlana
03-22-2011, 10:23 AM
<p><cite>slippery wrote:</cite></p><blockquote>On elevators it ports you really high in the air. It is any port abilities (Crusader AA Joust, Bruiser ability Sonic Fist?).</blockquote><p>Aye seems like something that should be simple to fix.</p>
Zabjade
03-22-2011, 03:09 PM
<p><span style="color: #00cc00;">Tarton's Wheel also has issues with Z axis. I have been stuck in some areas and could not get out because of the problem. (outcropping in Bonemire where the only out was falling to doom, caught in the lower shore of a lavabed back when it was insta-death.)</span></p>
thegriss
03-23-2011, 03:18 PM
<p>The reason I think they have the z axis working like this is so that shadow step cannot be used to port to a pvp target hovering in the air on a mount. I cant imagine how abused this would be on a pvp server. I do not play scouts so im not sure if it would even work this way but from what ive been told it would be easy to abuse.</p>
Ahlana
03-23-2011, 10:30 PM
<p><cite>thegriss wrote:</cite></p><blockquote><p>The reason I think they have the z axis working like this is so that shadow step cannot be used to port to a pvp target hovering in the air on a mount. I cant imagine how abused this would be on a pvp server. I do not play scouts so im not sure if it would even work this way but from what ive been told it would be easy to abuse.</p></blockquote><p>Well there are PVE issues with this bug.. Like falling through the world.. and ending up at the bottome of seas ect...</p>
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