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View Full Version : New Bows Need DR Increase!


Carpediem
03-11-2011, 05:52 PM
<p>You get a whole .2 DR increase in going from easy mode bows to hard mode and they're low to begin with.</p><p>I see melee weapons are the same but, I'll leave that for non-rangers to complain about.</p>

ShadyCharacter
03-11-2011, 07:56 PM
I thought the low damage rating was just the legendary stuff I was seeing. Is this continuing with raid drops?

Lethe5683
03-15-2011, 03:59 PM
<p><cite>ShadyCharacter wrote:</cite></p><blockquote>I thought the low damage rating was just the legendary stuff I was seeing. Is this continuing with raid drops?</blockquote><p>I guess so, I can't really say it's a bad thing though.</p>

Gaige
03-15-2011, 04:00 PM
<p>So, having new weapons with worse spreads than old weapons isn't a bad thing?  Of course its a bad thing.  DRs need improved all around.</p>

Lethe5683
03-15-2011, 04:07 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p>So, having new weapons with worse spreads than old weapons isn't a bad thing?  Of course its a bad thing.  DRs need improved all around.</p></blockquote><p>They shouldn't be worse but they shouldn't be much better either, they need to limit the amount of DPS being done with autoattack especially with the changes to DA.</p>

Gaige
03-15-2011, 04:19 PM
<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>They shouldn't be worse but they shouldn't be much better either, they need to limit the amount of DPS being done with autoattack especially with the changes to DA.</p></blockquote><p>...</p><p>That is silly.  So you're saying that them uncapping MA means that weapon DRs should be worse than they were in SF from now until the end of the game?  No way.</p><p>They made the decision to make autoattack the primary part of non-mage DPS with all of these changes to mechanics/stats.  Too bad so sad, that doesn't mean weapons should be a downgrade from SF gear.</p>

Lethe5683
03-15-2011, 04:25 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p>They shouldn't be worse but they shouldn't be much better either, they need to limit the amount of DPS being done with autoattack especially with the changes to DA.</p></blockquote><p>...</p><p>That is silly.  So you're saying that them uncapping MA means that weapon DRs should be worse than they were in SF from now until the end of the game?  No way.</p><p>They made the decision to make autoattack the primary part of non-mage DPS with all of these changes to mechanics/stats.  Too bad so sad, that doesn't mean weapons should be a downgrade from SF gear.</p></blockquote><p>I specifically said in that post "They shouldn't be worse but they shouldn't be much better either", where do you keep getting the idea that I am saying they should have worse damage ratings?  The less damage from autoattack the better, it's passive DPS and makes scouts ending up only mattering who has the best gear.</p>

Gaige
03-15-2011, 04:26 PM
<p>Sure, I totally agree about autoattack but we're not going back now.  Looting a HM bow and having it be worse DR/spread wise than the bow off Yael is complete fail.</p>

Lethe5683
03-15-2011, 04:29 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p>Looting a HM bow and having it be worse DR/spread wise than the bow off Yael is complete fail.</p></blockquote><p>I agree but your post where you said, "DRs need improved all around", made it sound like you were wanting weapons to have increase DRs in general not just that you wanted the harder to get weapons to be sufficiently better than the easy ones.</p>