View Full Version : My performance sucks sinse Velious
Porcelina
03-08-2011, 03:06 PM
<p >About a year and a half ago, I came to these forums for advice on which computer to buy. [<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=458457" target="_blank">Post</a>] I ended up going with the advice of the tech-support <span style="color: #ff0000;">red-names</span> and have been very pleased. I have been playing most of the time on very high quality only having to switch to high quality or ballanced in SF raid zones.</p><p >Since Velious (or maybe the Crushbone/LDL merge - but I thought we got a new server... right??....) I've been lagging and crashing a lot. I crashed 5 times in 1 hour yesterday in THE HOLE. Another thing that might be related (maybe?) is the look of things... Okay, so things used to look really textured and rich on high quality:</p><p ><img src="http://i256.photobucket.com/albums/hh189/Porcelina17/EQ2/EQ2_000658.jpg" /></p><p > </p><p >Now, things are kind of flat and characters have this weird white outline:</p><p ><img src="http://i256.photobucket.com/albums/hh189/Porcelina17/EQ2/EQ2_000088.jpg" /></p><p > </p><p >These may be 2 (or hell, even 5) different issues, but if anyone can suggest anything to help the lag or get high quality back to high quality, please let me know. I have gone through Alt+O>Display>Performance, Rendering, Animation, Model Detail, all that stuff and messed with it, turning it up or down, trying different combinations and nothing's working.</p><p >Also, this is what my display looks like at PQs... and I still have about a 3 second lag time:</p><p ><img src="http://i256.photobucket.com/albums/hh189/Porcelina17/EQ2/EQ2_000084.jpg" /></p><p > </p><p >So, this is the computer I went with. Any advice is appreciated. The game used to look so beautiful and deep and rich on my computer. And it worked without a hiccup while doing so. Now, it does neither.</p><p >OH! I also did the stuff suggested in <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=43253" target="_blank">This Post</a> and I checked for updates on my VC driver.</p>
Porcelina
03-08-2011, 03:06 PM
<p > </p><p ><span ><span style="color: black;">General Spec</span></span></p> <p ><span ><span style="color: black;">Brand<span> </span><span> </span><span> </span>CyberpowerPC</span></span></p> <p ><span ><span style="color: black;">ModelGamer <span> </span><span> </span>Infinity 7520</span></span></p> <p ><span ><span style="color: black;">Recommended Usage<span> </span><span> </span>Gaming</span></span></p> <p ><span ><span style="color: black;">Processor<span> </span>Intel Core 2 Quad Q8400(2.66GHz)</span></span></p> <p ><span ><span style="color: black;">Processor Main Features<span> </span>64 bit Quad-Core Processor</span></span></p> <p ><span ><span style="color: black;">Cache Per Processor<span> </span>4MB L2 Cache</span></span></p> <p ><span ><span style="color: black;">Memory<span> </span>4GB (2x2GB) DDR2 800</span></span></p> <p ><span ><span style="color: black;">Hard Drive<span> </span>500GB SATA-II 3.0Gb/s 7200RPM HDD</span></span></p> <p ><span ><span style="color: black;">Optical Drive 1<span> </span>22X DVD±R/±RW Dual Layer Drive</span></span></p> <p ><span ><span style="color: black;">Graphics<span> </span>NVIDIA GeForce GTS 250 1GB PCI Express Video Card</span></span></p> <p ><span ><span style="color: black;">Audio<span> </span>Sound card – Integrated</span></span></p> <p ><span ><span style="color: black;">Ethernet<span> </span>10/100Mbps LAN</span></span></p> <p ><span ><span style="color: black;">Power Supply<span> </span>680W</span></span></p> <p ><span ><span style="color: black;">Keyboard<span> </span>Xtreme Gear USB keyboard</span></span></p> <p ><span ><span style="color: black;">Mouse<span> </span>Xtreme Gear USB mouse Logitech</span></span></p> <p ><span ><span style="color: black;">Operating System<span> </span>Windows Vista Home Premium 64-bit</span></span></p> <p ><span ><span style="color: black;">Special Features<span> </span>Coolermaster Elite 310 case</span></span></p>
TSR-JoshuaM
03-08-2011, 07:45 PM
<p>Could you please post your DXDIAG information and the contents of your eq2_recent.ini?</p>
Porcelina
03-10-2011, 02:38 PM
<p>Wasn't really sure what you mean <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" />, so I did run > dxdiag I hope this is what you wanted.</p><p>------------------System Information------------------Time of this report: 3/10/2011, 11:35:20 Machine name: MICHAELEMILIE Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432) Language: English (Regional Setting: English)System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD System Model: MS-7529 BIOS: Default System BIOS Processor: Intel(R) Core(TM)2 Quad CPU Q8400 @ 2.66GHz (4 CPUs), ~2.7GHz Memory: 4094MB RAM Page File: 2012MB used, 6381MB available Windows Dir: C:Windows DirectX Version: DirectX 11DX Setup Parameters: Not found DxDiag Version: 7.00.6002.18107 64bit Unicode------------DxDiag Notes------------ Display Tab 1: No problems found. Display Tab 2: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)---------------Display Devices--------------- Card name: NVIDIA GeForce GTS 250 Manufacturer: NVIDIA Chip type: GeForce GTS 250 DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_0615&SUBSYS_11553842&REV_A2 Display Memory: 2797 MB Dedicated Memory: 1005 MB Shared Memory: 1791 MB Current Mode: 1600 x 900 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um Driver Version: 8.17.0012.5896 (English) DDI Version: 10 BGRA Supported: YesDriver Attributes: Final Retail Driver Date/Size: 7/10/2010 05:38:00, 12471400 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4555-11CF-FA4C-59311CC2C535} Vendor ID: 0x10DE Device ID: 0x0615 SubSys ID: 0x11553842 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled</p>
Porcelina
03-10-2011, 02:38 PM
<p> Card name: NVIDIA GeForce GTS 250 Manufacturer: NVIDIA Chip type: GeForce GTS 250 DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_0615&SUBSYS_11553842&REV_A2 Display Memory: 2797 MB Dedicated Memory: 1005 MB Shared Memory: 1791 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um Driver Version: 8.17.0012.5896 (English) DDI Version: 10 BGRA Supported: YesDriver Attributes: Final Retail Driver Date/Size: 7/10/2010 05:38:00, 12471400 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4555-11CF-FA4C-59311CC2C535} Vendor ID: 0x10DE Device ID: 0x0615 SubSys ID: 0x11553842 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled</p>
Porcelina
03-10-2011, 02:39 PM
<p>And eq2_recent.ini</p><p>cl_version_recent 18cl_username XXXXXXXcl_autoplay_world Betacl_autoplay_world_second epilepsy_warning_seen truecl_ui_skinname defaultcl_show_voice_tutorial falseeu_merge_seen truecl_picked_configuration truechat_autoswitch_chat_type truecl_maximized falsecl_screenwidth_windowed 1024cl_screenheight_windowed 768cl_screenposx_windowed_restore_down -1225cl_screenposy_windowed_restore_down -349r_performance 4last_selected_char_id 174918cl_movie_enabled falsets_hotkey_order 0 1 2 3 4 5r_performance 4cl_fullscreen falsecl_screenwidth 1600cl_screenheight 900cl_screenrefresh 60cl_multicore truer_usethreepointoshaders falseo_max_farplane 700.000000r_fast_layer_min_distance 150.000000letterbox_frame_visible falsecl_textureshrink 2cl_charactertextureshrink 1r_texture_lodding_shrink 2r_reflections falser_particle_priority 2r_particlesinreflectionsinhouse falser_particle_lod_scale 1.500000r_point_particle_near_plane -1.500000r_point_particle_max_size 0.250000r_light_priority 1r_max_lights 7r_max_spec_lights 3r_light_bump_max_distance 100.000000r_min_dir_ambient_intensity 0.300000r_gpu_shadows_keep falser_shadow_priority 0r_shadows_torch falser_shadows_characters falser_shadows_keep falsecl_lod_tridensity 75000.000000r_ec_max_lod0 3r_ec_max_lod1 20r_min_anim_update_rate 0.100000r_anim_update_start 0.050000r_initial_point_weight 0.800000r_particle_cloth falsesuspend_mount_mode 0stereo_display_enable falsesound_provider Miles Fast 2D Positional Audiospeakers System Defaultmaster_volume 0.550000movie_volume 0.160000music_volume 0.140000combat_music_volume 0.120000vc_volume 0.820000max_active_sounds 24vc_enabled truevc_volume 0.820000vc_mic_sensitivity 0.730000cl_filter_client_text falsecl_always_show_threat_window truer_target_encounter_arrow truer_target_arrow_alpha 0.500000r_arrow_effect_scale 0.617500r_target_effect_alpha 0.710000r_target_mouse_over_glow 0.000000r_target_encounter_mouse_over_glow 0.320000con_version 0chatbubble_show_pc_name_mode 3chatbubble_show_name_pc_group falseshow_combatbubbles falsecl_logchat truecl_mkt_price_confirmation 63cl_hits_mode 2instruction_ignore_all truecl_disable_tutorial_windows truemap2_show_mini_map falsecl_use_default_log_file truer_initialized_shader3_ambient false</p>
TSR-JoshuaM
03-10-2011, 08:12 PM
<p>My apologies for not being clearer with my request but that is exactly what I needed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Could you give me a bit of a walkthrough of how the initial crash/lag occurs? Does it happen immediately or does it just happen after a certain amount of time? Is it instantly poor performance or does it seem to progressively get worse?</p><p>We did include an Advanced button in the display options recently, you might want to look over your settings in regards to the texture quality.</p>
Porcelina
03-11-2011, 12:49 PM
<p>I have the [Basic] button at the top, so, I am in the advanced version. I have messed with texture quality, etc.</p><p>Lag/Crash - It usually plays out like this: I'm doing something that makes it inconvenient to crash (never just standing, it's when I'm solo-healing a hard encounter or running to get a shiney at the edge of a cliff) my screen turns black for a split second (not the same kind as when the display driver stops, I still have the EQ2 border - I play windowed) then returns, but everything is frozen. I guess it looks kind of like a DVD skipping when you know it's just about to freeze. This is the turning point, either I crash or it recovers and goes back to normal. There's not time limit on this, sometimes it's after an hour, sometimes after 7 (yes there are times I am on that long - sad face).</p><p>The other day in The Hole was a weird acception to the norm. I was just crashing without warning and it was several times in a row. One time I was running down the hallway and suddenly had the windows crash box, "The program has stopped responding..."</p><p>Something really weird that I noticed - I zoned into ring war during an event the other day and was on ballanced. Instead of switching to high performance "to cut down on lag", I left it. I hardly had any lag. I think this kind of lag is different because it seems to be population based, where the other is seemingly random.</p><p>I'm pretty sure there's something wrong with my priorities, but the white line outlining everyone is bothering me more than lag.</p>
Rqron
03-12-2011, 01:43 PM
<p>Don't feel alone, since Velious 80% of the computers of people I have talked to crash...most with an applications error where the application (eq2) ask for 5GB more memory and the system crashes. Mostly when zoning into houses or very common during PQs.Lots of people are ready to give up and join rift...at least there large amount of players fighting has been handled without systems crashing.</p>
Porcelina
03-14-2011, 03:00 PM
<p>Yeah... it's getting pretty old - The constant lip-service and promises that are infinitely postponed. It seems the problem is server-side with no plans for repair.</p><p>It's sad - EQ2 seems to have good workers. The tech-support has always been helpful, when I call, my issues are quickly resolved, GMs are typically very accomodating and willing to help, maybe there just aren't enough of them; or maybe they're not given the means to accomplish what needs to be done... I don't know. I love the game, I'm just getting tired of the stuttering.</p>
Porcelina
03-21-2011, 11:46 AM
<p>Hello? I think we got disconnected.</p>
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