View Full Version : Healer disregard strikes again ...
<p>Wisdom is not affecting our HPS, only our DPS.</p><p>So a lot of the new gear (with no ability mod) is indeed lowering our HPS. I did some tests changing my equipment and the massive amount of wisdom that come with DOV item is simply useless for us.</p><p><strong>I wonder why the main characteristic of healers is not affecting their ability to perform their main duty. </strong></p><p>Before DOF the issue was different, carac were capped and DPS and Healwise you needed Ability mod, Crit bonus, potency. Since now Ability mod is replaced by the main caracteristic we do get an issue.</p><p>For example, mage now get 3-4K intelligence, this and this alone already double (triple?) their dps. But 3K of wisdom is not going to affect healers in a similar way (oh well mystics will get the 30% wis ab mod on their ward ..). 3K of wisdom is doing nothing, really nothing (as long as you get feeded).</p><p><strong>We are back in pre SF era, in which we had tradeoff between DPS/HPS but it now affect only healers</strong> while pre SF all classes had tradeoff issues (yeah paladin would use intel items and so on).</p>
Banditman
03-08-2011, 11:03 AM
<p>The only tradeoff is among melee priests, who need completely different effects to improve their DPS. We were already told that they weren't going to itemize for melee priests, so nothing new there.</p><p>For caster priests, everything is fine, or rather, no different than ever.</p><p>Wisdom has never had any effect on healing. Frankly, Wisdom has never really done all that much at all. I don't expect it ever will.</p>
thegriss
03-08-2011, 01:00 PM
<p>I agree. Even if the buff received from wisdom was +1% to heals/wards for every 100 wisdom it would feel balanced.</p>
<p>Changing it so wisdom affects heals would require a complete rebalance of the base amounts for all healing spells. Unlike DPS spells which have primary stat cuvres built into there base amounts heals do not. Also any change in healing would then require balancing the DPS output of mobs. In the end it will only help the lower tiers which have few means to increase healing ability.</p><p>(for those that don't think they retool mobs dps. just look back to SF when they balanced encounters for ward gear)</p>
Aurorrae
03-08-2011, 02:56 PM
<p><cite>Banditman wrote:</cite></p><blockquote><p>The only tradeoff is among melee priests, who need completely different effects to improve their DPS. We were already told that they weren't going to itemize for melee priests, so nothing new there.</p><p>For caster priests, everything is fine, or rather, no different than ever.</p><p>Wisdom has never had any effect on healing. Frankly, Wisdom has never really done all that much at all. I don't expect it ever will.</p></blockquote><p>I sort of agree, sort of disagree. WIS did nothing for us heal wise, and that hasn't changed. But it felt like other itemization made up for it, with AM, CB and Potency in SF. Now I feel like I have to sack those stats to get crit chance, and insteaed SOE itemizes for .... ministration and ordination? Really? PS WTB some more casting speed too! </p>
Finora
03-09-2011, 11:25 AM
<p><cite>Aurorrae@Unrest wrote:</cite></p><blockquote><p><cite>Banditman wrote:</cite></p><blockquote><p>The only tradeoff is among melee priests, who need completely different effects to improve their DPS. We were already told that they weren't going to itemize for melee priests, so nothing new there.</p><p>For caster priests, everything is fine, or rather, no different than ever.</p><p>Wisdom has never had any effect on healing. Frankly, Wisdom has never really done all that much at all. I don't expect it ever will.</p></blockquote><p>I sort of agree, sort of disagree. WIS did nothing for us heal wise, and that hasn't changed. But it felt like other itemization made up for it, with AM, CB and Potency in SF. Now I feel like I have to sack those stats to get crit chance, and insteaed SOE itemizes for .... ministration and ordination? Really? PS WTB some more casting speed too! </p></blockquote><p>This. In beta I became convinced they just handed Silius the job of itemization without bothering to tell him what any of the blue stats were or what casting skills actually were good for.</p>
Banditman
03-09-2011, 11:50 AM
<p>It is, apparently, a long standing tradition that the first "job" a dev gets when he joins the EQ2 team is itemization. Thus, it seems we always have the least experienced member of the team doing itemization, and, surprisingly, itemization is always a mess right around the expansion.</p><p>It takes a few months to fix as the new guy gains experience, and then a few months before the new expansion they "promote" him to other duties and put the new guy on itemization and the cycle starts all over again.</p>
Rick777
03-09-2011, 01:44 PM
<p>The worst thing about the WIS debacle is that we don't really do that much DPS anymore. I know this shouldn't matter, but it's really the only reason to get high WIS (other than my templar reactive with myth effect). In SF I could at least keep up with the bards/chanters for DPS, but with the way stats work it seems even the support classes are doing much more dps. Does it matter at the end of the day for a healer? Of course not, but at least it was fun putting together DPS gear when I was bored of doing other things. Now there really is no reason to desire WIS on any of my gear, but it seems that's what SOE is shoving down our throats.</p>
Jaremai
03-09-2011, 02:55 PM
<p>For the tank that I heal regularly, pre-CoV he had ~18k hitpoints I think. Now he has close to 30k. His health pool is close to doubling and after he finishes his PQ set and gets some jewelry upgrades I'm sure he will be doubled.</p><p>My heals did not double, though.</p><p>Yes, I'm sure the answer is "get better gear, etc etc." I'm not a raider and we barely do heroic instances so my gear choices had been limited to mark gear, baby-mode instance drops, and battleground stuff.</p><p>While I'm trying to get better gear, it would be nice if Wisdom did have an effect on heals, if even a small effect as mentioned above - since my wis has gone from ~1200 to over 2k with this expansion. Would 10-20% to base allow me to solo heal a raid?</p>
<p>Well I know that wisdom never affectied heals, but str was capped, agi was capped and so on. So people were increasing dps with Ab mod, crit, crit bonus, etc ...and we were increasing our heal exactly in the same way.</p><p>In this expansion dps is tripling ? my HPS is not going to triple.</p><p>Some of you say that it is fine since encounter are designed according to priest HPS.</p><p>But well what would happen if DPS was multiplied by 1,5 and HPS by 3 ? What would scout and mage say ?</p><p>Note also, that to keep my heal high i need to use SF legendary/fabled with Ability mod. This gear has much less stamina than DOV gear. So to keep my healing power i must hurt my survivability.</p>
ShadyCharacter
03-11-2011, 10:12 AM
<p><cite>Banditman wrote:</cite></p><blockquote><p>It is, apparently, a long standing tradition that the first "job" a dev gets when he joins the EQ2 team is itemization. Thus, it seems we always have the least experienced member of the team doing itemization, and, surprisingly, itemization is always a mess right around the expansion.</p><p>It takes a few months to fix as the new guy gains experience, and then a few months before the new expansion they "promote" him to other duties and put the new guy on itemization and the cycle starts all over again.</p></blockquote><p>Frankly, the gaffs made up to and including DoV show scant knowledge of even the fundamentals of this game.</p><p>If you don't know how to do your job then you ask, your learn. Anything else is half arsed at best. </p><p>This healer issue is one, riposte on scout gear and deflection on plate tank gear are two more. These are such basic errors that mere inexperience can't explain.</p><p>Was it pride that cause them not to ask? Was it timidness? Was it laziness? Was it plain incompetence? Whatever it is it is unprofessional.</p><p>I don't expect someone to come to this game knowing the ins and outs but it's clear the effort wasn't made to get to know enough to do the job properly.</p><p>Even then it might all be excusable if SOE admitted thier faults and made an honest and speedy attempt to fix them, but they don't.</p>
Notsovilepriest
03-13-2011, 05:36 PM
How about for priest making wisdom convert to DPS Mod, Haste, and MA too, no new itemization needed and everyone is happy.
Lethe5683
03-13-2011, 07:03 PM
<p>They could have given the itemization job to some random noob who even plays the game at all and they probably would have done a better job. In fact it looks like the item dev just put primary stat, sta and some other random stats into a random equipment generator and said it was good.</p>
<p>Self Bump.</p><p>I got jewelry from instances and almost of full set of best quality PQ gear, but if put it all i lower my heals by quite a lot. So either i keep half of my SF fabled and good legendaries and i loose 3-4K of health, quite some resistance and 20% crit mitigation. Or i put all my DOV gear and loose quite some healing power.</p><p>The DOV gear also come with totally useless secondary stats : ordination, ministration.</p><p>I would rather use spell reuse, spell haste, double attack, + crushing/slashing, dps mod, haste indeed anything else.</p>
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