View Full Version : Flying Mounts & Our ALTS 86+
NViDiaFReaK
03-05-2011, 08:47 PM
<p>ok so as a person who has 8 level 90's I have done the flying mount quest line twice now. I can totally understand the 18 hour wait between the quests that the baby griffawn gives when doing it for the first time.</p><p><span style="font-size: large;">HOWEVER.....</span></p><p>Doin it 7 more times having to wait 18 hours between quests is a bit discouraging. Now theres 2 ways to go about it. I can either :</p><p>A. get all my toons to the same point and log them all in doing 1 quest each per 18 hours. This is rather tedious and more of a chore. Theres no fun in this approach</p><p>or</p><p>B. do them each individualy and spend 504 hours waiting to have them all completed.. thats a total of a 21 day waiting time to have flying mounts for all of my lvl 90's. Again this is a bit discouraging.</p><p><span style="font-size: large;">SUGGESTION.....</span></p><p>Please either make a way to flag our account so that once we have done it once we no longer have to wait the 18 hours between quests for our alts, or put somethign on the vendor there in the Ghoamari village that is Heriloom that we can then trade to an alt that will basically remove the 18 hour wait time between quests. this item only purchasable once youve copleted the quest once.</p>
Seiffil
03-06-2011, 01:22 AM
<p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p>
NViDiaFReaK
03-06-2011, 01:29 AM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>wrong... i still expect to have to do the quests.. all im asking is to not have to wiat 504 combined hours for them...</p><p>they have done something like this in the past.. Think speak as a dragon.. It was stupid to think you couldnt teach your "family" ie alts how to speak as a dragon. Same reasoning here I already know how to fly. Ive already befriended the griffawn. No reason my "Family" cant be taught how to fly by me and as an extension of my friend ship with my griffawn share in that trust with the clucth. </p><p>Im not asking not to have to do the quest.. I am fully ok with doing them all. What i am not ok with is 21 days combine waiting before all my toons can fly. Or countless hours spent loggin to each one every 18 hours to do 1 quest.. which is just as tedious.</p><p>Or let us buy flying mounts from the ghomari village nest that are heirloom. its stupid to think that once Ive learned it on one toon i cant teach myself</p>
Vellisse
03-06-2011, 01:32 AM
<p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p>
NViDiaFReaK
03-06-2011, 01:43 AM
<p><cite>Velo@Antonia Bayle wrote:</cite></p><blockquote><p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p></blockquote><p>right because your alts had to wait 18 hours after a zone timer expired before they could go in and try for gear again.</p><p>its not like the flying mount helps you in any way except for travel. Unlike gear.</p>
Tajiro
03-06-2011, 01:52 AM
<p><cite>Velo@Antonia Bayle wrote:</cite></p><blockquote><p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p></blockquote><p>Actually, I know several alts who have better gear than their mains, and geared them much more quickly. I think in reality, the timer just needs to go away completely...OR They should "sell" fully trained griffons. And once you have been flagged on one character, all characters should be able to buy one, kinda like the tablet for To Speak as a Dragon.</p>
Natak
03-06-2011, 02:22 AM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>They already do this for the speak like a dragon quest. That arguement is moot.</p><p>Perhaps make it so you don't have to do AS MANY for subsequent alts</p>
NViDiaFReaK
03-06-2011, 02:36 AM
<p>see im not even saying not do the quests.. im fine for having to do all the quests the baby griffawn offers.. but why make use wait 18 hours between them on subsequent alts.. thats wher ei have issue.. i waited the 18 hours between the quests on the first one and even now on my 2nd one.. but really.. everytime i log on an alt to go hit up a PQ to help out a friend im going man i dont have my flying mount. .. and its a drag knowing i got 500+ hours to go to get em all in the air.</p>
ObsidianNightmare
03-06-2011, 03:19 AM
<p>Can someone actually explain to me the reasoning behind the timer on the questline?</p>
NViDiaFReaK
03-06-2011, 03:25 AM
<p><cite>ObsidianNightmare wrote:</cite></p><blockquote><p>Can someone actually explain to me the reasoning behind the timer on the questline?</p></blockquote><p>its SOE quest Logic.. is ther ever really a reason....</p>
Lalen
03-06-2011, 03:37 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Velo@Antonia Bayle wrote:</cite></p><blockquote><p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p></blockquote><p>right because your alts had to wait 18 hours after a zone timer expired before they could go in and try for gear again.</p><p>its not like the flying mount helps you in any way except for travel. Unlike gear.</p></blockquote><p>Some do - they're called raid lockouts and SOE makes no exceptions for other level 90's on that account.</p>
NViDiaFReaK
03-06-2011, 03:47 AM
<p><cite>Lalen@Everfrost wrote:</cite></p><blockquote><p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Velo@Antonia Bayle wrote:</cite></p><blockquote><p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p></blockquote><p>right because your alts had to wait 18 hours after a zone timer expired before they could go in and try for gear again.</p><p>its not like the flying mount helps you in any way except for travel. Unlike gear.</p></blockquote><p>Some do - they're called raid lockouts and SOE makes no exceptions for other level 90's on that account.</p></blockquote><p>no you didnt read what i wrote.... I could see your arguement IF you had to wait 18 hours between named kills in a raid, or wait 18 hours AFTER your lock out was up. (like i said above) but you dont. Also you can aquire gear for your alts while doing those raids on your main. Can we aquire flying mounts for our alts while on our mains????? NOPE we can not!</p><p>This is a quest.. not a zone, not a contested, not gear... its simply stupid to have an 18 hour wait time on a quest that is REQUIRED if you want to fly on all your lvl 86+ toons.. like i said the first toon, sure i get it.. make us wait for seomthign cool. But been there done that already.... dont want to be foreced to do it again and again and again and again and again.....</p><p>there is no proper justification for it...</p>
Lalen
03-06-2011, 03:58 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Lalen@Everfrost wrote:</cite></p><blockquote><p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Velo@Antonia Bayle wrote:</cite></p><blockquote><p>By this logic, my 90 alts should also be granted the equivalent of my mains gear.</p></blockquote><p>right because your alts had to wait 18 hours after a zone timer expired before they could go in and try for gear again.</p><p>its not like the flying mount helps you in any way except for travel. Unlike gear.</p></blockquote><p>Some do - they're called raid lockouts and SOE makes no exceptions for other level 90's on that account.</p></blockquote><p>no you didnt read what i wrote.... I could see your arguement IF you had to wait 18 hours between named kills in a raid, or wait 18 hours AFTER your lock out was up. (like i said above) but you dont. Also you can aquire gear for your alts while doing those raids on your main. Can we aquire flying mounts for our alts while on our mains????? NOPE we can not!</p><p>This is a quest.. not a zone, not a contested, not gear... its simply stupid to have an 18 hour wait time on a quest that is REQUIRED if you want to fly on all your lvl 86+ toons.. like i said the first toon, sure i get it.. make us wait for seomthign cool. But been there done that already.... dont want to be foreced to do it again and again and again and again and again.....</p><p>there is no proper justification for it...</p></blockquote><p>I understood what you said, and like it or not the timers aren't that big of a deal. Each step only takes a grand total of 5 mins, so with 8 alts you're only spending 45mins per stage. Yeah so you have to wait another 18 hours to do the next stage? So? Why didn't you get these alts to go through them consectutively after your main did? Thats the part I don't understand -- are you whining because you didn't optimize your gameplaying experience or are you concerned that some how these 18 hour lockouts make the mounts less enticing?</p>
Tajiro
03-06-2011, 04:52 AM
<p>I do not know about Vanguard, but the "other" MMO I know of that allows flying mounts doesn't even have a quest line, you simply train how to fly and purchase a flying mount. The questing, the timers, and I wont even mention aa grinding (oops I did), is why SoE cannot keep their playerbase. There is a fine line between work and play. Believe it or not, there are people who can't even do their quest every 18-hours, some might take a month to finally get it done...</p><p>If flying mounts are not required for certain points of access, and tbh, I dont know if they are, then I suppose it's not all bad. However, if one must have a flying mount to obtain access to some zone, then I think SoE needs to make this take less time. All it does is make people (some, not all) resent SoE and leave the game when they face facts that they need x alt and y alt and z alt to have the flying mount. When play ceases to be play and becomes work, and you're paying $14.99/month to work, the question begs to be asked, why. At a certain level, this is deterring people from making and leveling alts, which in turn will increase the burn out rate for most players as they begin to wear out their main character.</p><p>Now I agree, I don't think 18-hrs in between quests is a terrible thing, but to do it on something as trivial as a flying mount. A flying mount that even SoE doesnt feel is that prestigious given recent actions in only handing out wrist slap supensions for those that used exploits to obtain them earlier than was intended. If anything this 18-hr timer per quest does is indirectly encourage using an exploit to obtain the mount faster than is intended. I mean, sheesh, if all you get is a 10-day suspension (vacation from EQ2) and you get to keep your mount and whatever world/discoveries why not exploit it and get it on all your toons, saving you valuable time, followed by a 10-day forced vaca from the game. Personally, I don't exploit, I don't even know how to find them...course then again, I have never tried, at least to my knowledge.</p>
ObsidianNightmare
03-06-2011, 05:39 AM
<p><cite>Tajiro@Antonia Bayle wrote:</cite></p><blockquote><p>I do not know about Vanguard, but the "other" MMO I know of that allows flying mounts doesn't even have a quest line, you simply train how to fly and purchase a flying mount. The questing, the timers, and I wont even mention aa grinding (oops I did), is why SoE cannot keep their playerbase. There is a fine line between work and play. Believe it or not, there are people who can't even do their quest every 18-hours, some might take a month to finally get it done...</p><p>Now I agree, I don't think 18-hrs in between quests is a terrible thing, but to do it on something as trivial as a flying mount. A flying mount that even SoE doesnt feel is that prestigious given recent actions in only handing out wrist slap supensions for those that used exploits to obtain them earlier than was intended. If anything this 18-hr timer per quest does is indirectly encourage using an exploit to obtain the mount faster than is intended. I mean, sheesh, if all you get is a 10-day suspension (vacation from EQ2) and you get to keep your mount and whatever world/discoveries why not exploit it and get it on all your toons, saving you valuable time, followed by a 10-day forced vaca from the game. Personally, I don't exploit, I don't even know how to find them...course then again, I have never tried, at least to my knowledge.</p></blockquote><p>One could view the "punishment" of the expoliters of the mount questline and the non-punishment of the explioters of Lord Bob or whatever his name was for loot as a measure of SOE's priority on the games issues. Clearly SJ and friends were offended by the actions of the questline exploiters much more than the actions of the loot pinata partygoers. There is a problem with this however, because why on earth would you let pass through beta obvious bugs on a project that has been as championed as the Flying mounts were. If these mechanics with the questline were not working, they should have been removed so that human nature would not come in and stomp all over it. The most predictable part of this launch was going to be anyone taking advantage of that mount questline if they could find a way.</p><p>My question still stands.. what is the point of the 18 hour timer? To me, any possible reasons for it have absolutely nothing to do with achievement and any kind of satisfaction of completing the terribly easy and short quest line if you remove that timer all together. I feel like it has more to do with covering up issues that might occur should the entire L85-90 server population attempt to complete this 10 minute questline all at once.</p><p>Why have the timer then? Why have the questline? If you wanted to put in something a player has to "work" for to achieve and have satisfaction of acheivement.. this questline with or without the timer definitely does not contain those qualities. In fact, it's done more to enrage parts of the community than anything else. You already had the level restriction.. that was enough IMO.</p><p>Why waste so much time and energy on something so trivial as this questline and the punishment dealt to it's exploiters, when there were and are still glaring issues with the game such as the lag that results from the public questing.. W</p><p>Why did all of the old world zones get broken when velious launched and why was this not recognized before you put out that "AMAZING HOT ZONE IN EVERY ZONE" day. To me this event should have been postponed to when the REST of the game was fixed and the community could take advantage of it in more fun and meaningful way. </p><p>Why was the Beta for Velious so [Removed for Content] short? Many of these issues may have had time on your end to be fixed instead of the rushjob fixes that were done just after Live.</p><p>Priorites.</p><p>On topic.. I personally don't care that I will have to do the quest with the timer on all my alts... however I also don't care for the quest or the timer... Having to be L85 was enough and actually made sense to me in the grand scheme of the game and a character's progression through it based on Level.</p>
Brigh
03-06-2011, 07:37 AM
<p>There is one quest requiring access to a high place.</p><p><cite>Tajiro@Antonia Bayle wrote:</cite></p><blockquote><p>If flying mounts are not required for certain points of access, and tbh, I dont know if they are, then I suppose it's not all bad. However, if one must have a flying mount to obtain access to some zone, then I think SoE needs to make this take less time.</p></blockquote>
MurFalad
03-06-2011, 08:04 AM
<p><cite>Tajiro@Antonia Bayle wrote:</cite></p><blockquote><p>I do not know about Vanguard, but the "other" MMO I know of that allows flying mounts doesn't even have a quest line, you simply train how to fly and purchase a flying mount. The questing, the timers, and I wont even mention aa grinding (oops I did), is why SoE cannot keep their playerbase. There is a fine line between work and play. Believe it or not, there are people who can't even do their quest every 18-hours, some might take a month to finally get it done...</p></blockquote><p>Or maybe having things to chase after and goals to spend time on in EQ2 is why some of us are not playing that other game, if DoV was like their expansion I'd have been finished with the solo adventure and tradeskill content within one week.</p><p>For people who cannot log in every 18 hours the flying mount is a problem, if its a noticeable problem for the user base then they just need to start the timers for each of the five quests (18, 36, 54 hours etc) all at once when the baby gryphon pet is first acquired, that way players who play one a week would still only take one week to get the mount.</p><p><cite>Tajiro@Antonia Bayle wrote:</cite></p><blockquote><p>If flying mounts are not required for certain points of access, and tbh, I dont know if they are, then I suppose it's not all bad. However, if one must have a flying mount to obtain access to some zone, then I think SoE needs to make this take less time. All it does is make people (some, not all) resent SoE and leave the game when they face facts that they need x alt and y alt and z alt to have the flying mount. When play ceases to be play and becomes work, and you're paying $14.99/month to work, the question begs to be asked, why. At a certain level, this is deterring people from making and leveling alts, which in turn will increase the burn out rate for most players as they begin to wear out their main character.</p></blockquote><p>Right now there is no content that needs a flying mount, that other game had a couple of zones which definitely did (although they were artwork heavy and more or less barren of actual content to do).</p><p>And having to do it for alts really isn't an issue from what I can see, the speak as a dragon quest was since it was a 26 location epic run around. But this one is just some simple questing to do on our alts, and the entire point for most players of having an alt is so that they can experience the game again from scratch, maybe taking other paths and choices. Its true that we have to do some things repeatedly on the journey, so my alts really tend to have to go through Kunark, or at least most of the zones there (which are fortunately very well done), but I would prefer to do that then just have them skip it and therefore give me less gameplay to do on the route to 90.</p><p>For raiders levelling an alt to get into a raiding guild then everything between 1-90 is an issue since they just want to get there as fast as possible, for all others I think the long term play of EQ2 is great. On that other game even on a level up expansion I was left just with gearing upgrades after one week of play as the only way to customise and grow my character, in comparison the long journey to max AA is definitely a big plus for me with EQ2.</p><p><cite>Tajiro@Antonia Bayle wrote:</cite></p><blockquote><p>Now I agree, I don't think 18-hrs in between quests is a terrible thing, but to do it on something as trivial as a flying mount. A flying mount that even SoE doesnt feel is that prestigious given recent actions in only handing out wrist slap supensions for those that used exploits to obtain them earlier than was intended. If anything this 18-hr timer per quest does is indirectly encourage using an exploit to obtain the mount faster than is intended. I mean, sheesh, if all you get is a 10-day suspension (vacation from EQ2) and you get to keep your mount and whatever world/discoveries why not exploit it and get it on all your toons, saving you valuable time, followed by a 10-day forced vaca from the game. Personally, I don't exploit, I don't even know how to find them...course then again, I have never tried, at least to my knowledge.</p></blockquote><p>The flying mount right now isn't trivial, its an expansion only feature to start with. And its new to EQ2, when that other game had flying mounts as new then the price was pretty high in gold even to get the slow 60% speed one (man it was slow!), and a truly hardcore sum of money for the epic fast (220%) one.</p><p>You could not just buy the TBC expansion then and start flying either from day one, you had to first go from level 61 to 70 and then have the gold to buy the feature. Unlike the recent expansion they launched that expansion had a lot of high level gameplay and took me about a month or two to hit the level cap, it was also the expansion that saw their playerbase continue to grow mightily, unlike the much easier (solo questing was a snooze fest) one that followed.</p><p>As for the exploits and bans, I think the response was in the right range, but I agree the discos should be reset for sure, I'm betting quite a few players would happily take a 10 day ban in return for getting a first disco on a character whereas players like this probably wouldn't even notice if their personal disco number reduced by one.</p>
Wingrider01
03-06-2011, 09:34 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p>ok so as a person who has 8 level 90's I have done the flying mount quest line twice now. I can totally understand the 18 hour wait between the quests that the baby griffawn gives when doing it for the first time.</p><p><span style="font-size: large;">HOWEVER.....</span></p><p>Doin it 7 more times having to wait 18 hours between quests is a bit discouraging. Now theres 2 ways to go about it. I can either :</p><p>A. get all my toons to the same point and log them all in doing 1 quest each per 18 hours. This is rather tedious and more of a chore. Theres no fun in this approach</p><p>or</p><p>B. do them each individualy and spend 504 hours waiting to have them all completed.. thats a total of a 21 day waiting time to have flying mounts for all of my lvl 90's. Again this is a bit discouraging.</p><p><span style="font-size: large;">SUGGESTION.....</span></p><p>Please either make a way to flag our account so that once we have done it once we no longer have to wait the 18 hours between quests for our alts, or put somethign on the vendor there in the Ghoamari village that is Heriloom that we can then trade to an alt that will basically remove the 18 hour wait time between quests. this item only purchasable once youve copleted the quest once.</p></blockquote><p>Did it in 5 days on everyone of my alternate characters, they all had their flying mounts five days after the release of the expansion, not quite sure why you are complaining.</p>
Gilasil
03-06-2011, 12:39 PM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p>A. get all my toons to the same point and log them all in doing 1 quest each per 18 hours. This is rather tedious and more of a chore. Theres no fun in this approach</p><p>or</p><p>B. do them each individualy and spend 504 hours waiting to have them all completed.. thats a total of a 21 day waiting time to have flying mounts for all of my lvl 90's. Again this is a bit discouraging.</p></blockquote><p>If you want that mount for 8 toons do the quest 8 times. Including the timeout. Doing a quest 8 times is going to be tedious and a chore any way you cut it. Why you consider (A) unacceptable I don't get (that's what I'd do, and I wouldn't be complaining on the board that it's too tedious) but it was your decision to push 8 toons through the same quest.</p><p>My suggestion is to suck it up and do it. It's not half as tedious as getting 8 toons to 250 AA.</p>
Jasuo
03-06-2011, 12:48 PM
<p>flying mounts are definitely not a requirement this expansion, suck it up and push thru</p>
Alenna
03-06-2011, 05:47 PM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>and if you are like me you'll be doing the tradeskill questline also for a 2nd look to the griffon LOL</p>
Hiemal
03-07-2011, 12:34 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p>ok so as a person who has 8 level 90's I have done the flying mount quest line twice now. I can totally understand the 18 hour wait between the quests that the baby griffawn gives when doing it for the first time.</p><p><span style="font-size: large;">HOWEVER.....</span></p><p>Doin it 7 more times having to wait 18 hours between quests is a bit discouraging. Now theres 2 ways to go about it. I can either :</p><p>A. get all my toons to the same point and log them all in doing 1 quest each per 18 hours. This is rather tedious and more of a chore. Theres no fun in this approach</p><p>or</p><p>B. do them each individualy and spend 504 hours waiting to have them all completed.. thats a total of a 21 day waiting time to have flying mounts for all of my lvl 90's. Again this is a bit discouraging.</p><p><span style="font-size: large;">SUGGESTION.....</span></p><p>Please either make a way to flag our account so that once we have done it once we no longer have to wait the 18 hours between quests for our alts, or put somethign on the vendor there in the Ghoamari village that is Heriloom that we can then trade to an alt that will basically remove the 18 hour wait time between quests. this item only purchasable once youve copleted the quest once.</p></blockquote><p>Seconded. The sense of accomplishment fades through repetition.</p>
Neave
03-07-2011, 12:45 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><span >"once we have done it once we no longer have to wait the 18 hours between quests for our alts"</span></blockquote><p>^ This</p><p>My vote would be yes.</p>
Kalvaine
03-07-2011, 10:57 AM
<p>It's a rediculously easy quest. Please don't trivialize it any more than what it already is.</p><p>Imo, the gryphon should have been a semi-long Signature quest comparable to our Fabled epic weapons.</p>
Grumble69
03-07-2011, 06:37 PM
<p><cite>ObsidianNightmare wrote:</cite></p><blockquote><p>Can someone actually explain to me the reasoning behind the timer on the questline?</p></blockquote><p>They wanted to give the exploiters enough time to get it first and rub it in the face of everyone else.</p><p>....seriously, I don't know. I guess they didn't want everybody getting everything at once on the first day of release. But now it's just an arbitrary road block for my alts. It's not like the suspense is building any more. Rather, it's just [Removed for Content] me off that I have to keep coming back to it on Alt #3.</p>
CoLD MeTaL
03-07-2011, 07:16 PM
<p>My 16 90s have their flying mounts, parallel not serial is the answer. Took until Tuesday the week after launch. (Thanks ZAM!) I have 5 90s that won't get theirs for a while because they don't even have epic or enervated weapons.</p><p>Was it a chore, with a spreadsheet and I missed a day here and there on 1, YES! but it is done, and I am now PQ-ing each one for starter gear so they can survive and because I am super bored with the game. Tried some of the dungeons and just takes too long for nothing.</p>
Seiffil
03-08-2011, 05:41 AM
<p><cite>Vrondreck@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>They already do this for the speak like a dragon quest. That arguement is moot.</p><p>Perhaps make it so you don't have to do AS MANY for subsequent alts</p></blockquote><p>You can't compare to speak as a dragon and the flying mount quests. To Speak as a dragon is just a quest with an annoying amount of running around and grabbing the runes. Even without the rune, you could run around and pick up all the updates in a couple of hours. </p><p>As others have said, it's not like flying mounts are required to succeed in this game. The only reason the timer is an issue is because some people feel entitled to say I've done it once, I shouldn't have to do it again.</p>
liquidtroll
03-08-2011, 05:59 AM
<p><cite>Padeshar@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ObsidianNightmare wrote:</cite></p><blockquote><p>Can someone actually explain to me the reasoning behind the timer on the questline?</p><p>sorry this forum is stupid an i cant edit my post like I want, its forcing me to put my answer into this quote. (sigh, why just dont use known and tested forum software?) here is my answer:</p><p>can someone actually explain to me the reasoning behind signature quests?</p><p>yes, i think it would be cool to have flying mounts on all my twinks, but not soooo early into the NEW addon.</p></blockquote></blockquote>
Natak
03-09-2011, 03:16 PM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>You can't compare to speak as a dragon and the flying mount quests. To Speak as a dragon is just a quest with an annoying amount of running around and grabbing the runes. Even without the rune, you could run around and pick up all the updates in a couple of hours. </p><p>As others have said, it's not like flying mounts are required to succeed in this game. The only reason the timer is an issue is because some people feel entitled to say I've done it once, I shouldn't have to do it again.</p></blockquote><p>Your argument is more valid against speak like a dragon than against the flying mount. As you stated, you can complete speak like a dragon in <span style="color: #ffff00;">HOURS </span>even if you don't have the rune, while flying mounts need <span style="color: #ffff00;">DAYS</span>. It makes MORE sense to allow the mechanic for something that is not required to succeed in the game, rather than one that IS required to obtain ER.</p><p>By your logic, why should any person get a bonus to experience for having max level characters or tradeskills? After all, it is just someone feels entitled to say they have levelled to 90 once so they shouldn't have to take as long again?</p>
Rqron
03-09-2011, 03:23 PM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>The precedence for that is already set by giving out the tablet for the to speak as a dragon HQ. This was specifically done so that alts could do the ER myth faster. Something like this can be easy implemented, let everyone do the starter quests but then give an orb or tablet to shot cut the waiting time on alts...simple.</p>
Rqron
03-09-2011, 03:25 PM
<p><cite>ObsidianNightmare wrote:</cite></p><blockquote><p>Can someone actually explain to me the reasoning behind the timer on the questline?</p></blockquote><p>Its a time sink for lack of real content.</p>
Duhana
03-09-2011, 03:27 PM
<p>Future GU's are going to have more raid zones and etc, correct?</p><p>Looking around the zones for likely spots, there is a 'door' waaaay up in Eastern Wastes. I think the far SW? Not sure off the top of my head. You can see it from most of the zone, and you have to go to almost the highest plane of flight to get to it. Landing spot, what looks like a door in the mouth of something...</p><p>If something like that were to be used as a raid or group zone? Or at least something akin to it, where you need to fly to get to it...</p><p>Maybe by then the pointless 18 hour lockout will have been done away with.</p><p>I get why they did it at the start - build up anticipation for a major selling feature. Make them wait, make them want!</p><p>Well, we waited, we wanted, we got. Now it's just pointless, imo.</p>
<p></p><p >First I was going to make some nasty comment about Swashbucklers… and thought better of it.</p> <p >Then I was going to make some nasty comment about how certain people feel entitled over others… and thought better of it.</p> <p >Then I was going to point out half a dozen other quests from ROK and TSO which still have lockout timers on content which to the vast majority of leveled up and geared players is completely pointless and should be removed… and thought better of it.</p> <p >Then I was going to say that even if SJ’er WANTED to remove the 18 hours lockout he better think twice about it, only being two weeks after release and having JUST lifted suspensions he levied on players... and thought better of it.</p> <p >Then I was going to comment that Gaige might have some interesting comments on this topic… and thought better of it.</p> <p >Then I was going to link the 50 page ‘Why are people Flying Already’ thread or the ‘Exploiters get off easy’ thread for reference… and thought better of it.</p> <p >Then I was going to point out that it would be funny if someone actually did exploit the 18 hour timer on 9 toons and received a 10 day suspension per incident <span> </span>(90 days total)… and though better of it.</p> <p >Then I was going to comment on all the QQ’ing in general regarding Flying mounts… and thought better of it.</p> <p > </p> <p >All that leaves me with is … Do what you enjoy, but don’t expect others to always agree!</p>
Xiotia
03-09-2011, 04:45 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p>First I was going to make some nasty comment about Swashbucklers… and thought better of it.</p> <p>Then I was going to make some nasty comment about how certain people feel entitled over others… and thought better of it.</p> <p>Then I was going to point out half a dozen other quests from ROK and TSO which still have lockout timers on content which to the vast majority of leveled up and geared players is completely pointless and should be removed… and thought better of it.</p> <p>Then I was going to say that even if SJ’er WANTED to remove the 18 hours lockout he better think twice about it, only being two weeks after release and having JUST lifted suspensions he levied on players... and thought better of it.</p> <p>Then I was going to comment that Gaige might have some interesting comments on this topic… and thought better of it.</p> <p>Then I was going to link the 50 page ‘Why are people Flying Already’ thread or the ‘Exploiters get off easy’ thread for reference… and thought better of it.</p> <p>Then I was going to point out that it would be funny if someone actually did exploit the 18 hour timer on 9 toons and received a 10 day suspension per incident <span> </span>(90 days total)… and though better of it.</p> <p>Then I was going to comment on all the QQ’ing in general regarding Flying mounts… and thought better of it.</p> <p>All that leaves me with is … Do what you enjoy, but don’t expect others to always agree!</p></blockquote><p>I was going to +1 your comment... and thought better of it... +2!</p>
Brigh
03-09-2011, 04:48 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p>Then I was going to link the 50 page ‘Why are people Flying Already’ thread</p></blockquote><p>Actually it was only 8 pages, then was locked because of all the people going off-topic/going against forum rules. I asked a simple question and it turned into all that with other people getting my thread locked.</p>
MrWolfie
03-09-2011, 04:48 PM
<p>I agree with the OP. 100%.</p><p>I also disagree that removal of a timesink is in any way equatable to being granted the equivalent of my mains' gear - even though THAT is already in the game, it's called HEIRLOOM equipment.</p>
Seiffil
03-09-2011, 05:34 PM
<p><cite>Scharra@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>The precedence for that is already set by giving out the tablet for the to speak as a dragon HQ. This was specifically done so that alts could do the ER myth faster. Something like this can be easy implemented, let everyone do the starter quests but then give an orb or tablet to shot cut the waiting time on alts...simple.</p></blockquote><p>Not everything needs to be made easier. Not everything needs to amount to a free pass, just because you've done it once. I don't think we want to start going down this slippery slope. I didn't understand or necessarily agree with the to speak as a dragon rune being made available to basically allow people to skip the running around, sure it was annoying, but it wasn't hard. You already have people who go, I've already gotten 1, 2, or 3 toons to 90/250, or 90/300, why shouldn't my alts have an easier path to get to 90 and max AA. It's the same issue, just on a different topic. </p><p>The more times they allow a short cut like they did with To Speak as a Dragon, the more times players will expect to be handed a shortcut so they only have to work for something once. I don't think players should expect that we be granted any shortcuts, I don't think players should feel entitled that because we've done it once, it shouldn't have to be done again. After the suspensions that came out for those who skipped the waiting period to finish the quests early, I think you're asking a bit much to expect them to immediately remove the wait timer, after they explicitly have said there is a mandatory wait between each quest. </p><p>Maybe by the time the next expansion comes out they might make a change, but to expect it this soon after the release is just a bit much. This quest doesn't have the same impact to a player that the ER quest had on them. It might be nice, and cool, but it still amounts to fluff, they don't give you anything that benefits you while in combat. Fluff content doesn't need shortcuts.</p>
Ragnaphore
03-10-2011, 01:47 AM
<p>Actualy, "To Speak as a Dragon" is a good analogy, it took years for it to be made "account wide" <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Outkast1980
03-10-2011, 02:14 PM
<p><cite>Ragnaphore wrote:</cite></p><blockquote><p>Actualy, "To Speak as a Dragon" is a good analogy, it took years for it to be made "account wide" <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>And that's when SoE actually had about 3x the staff! LOL</p><p>No seriously, I agree with the OP.</p><p>However, SOE will do it on it's time. And judging how long it takes them to get things done, I'd say comeback in about 2-3yrs, and it will probably be corrected.</p><p>People saying it's not comparable to speak as a dragon are truly confused at the very least.</p><p>Someone said " Getting the runes is just running around grabbing runes, can be done in only a few hrs" That statement is true. However, I guess they don't see how stupid easy this quest is. I mean here is why there shouldn't be a timer on them. They aren't even difficult. I'd even go on to say they are BORING EASY. The griffon quests are soloable by high lvl 80's TBH! A lockout on the questline is just dumb to begin with. It never should've had a lockout.</p><p>As far as the suspensions go, really what did people expect? For SoE to cost them self a hundred or two accounts over an exploit? Think SoE really wants to take a 100-200 account loss at this point? All for in the end a "luxury item"</p><p>Oh I'd like to go back and correct myself a little bit on the Speak Like A Dragon" comparison. Actually speak like a dragon is MORE important then the flying dragons. Take away the tablet, what do people have? Not their 2.0's. Yes, there should be a heirloom or something that alongs the timer. Will it happen? Yes, anytime soon? No!</p>
Outkast1980
03-10-2011, 02:17 PM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p><cite>Scharra@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>The precedence for that is already set by giving out the tablet for the to speak as a dragon HQ. This was specifically done so that alts could do the ER myth faster. Something like this can be easy implemented, let everyone do the starter quests but then give an orb or tablet to shot cut the waiting time on alts...simple.</p></blockquote><p>Not everything needs to be made easier. Not everything needs to amount to a free pass, just because you've done it once. I don't think we want to start going down this slippery slope. I didn't understand or necessarily agree with the to speak as a dragon rune being made available to basically allow people to skip the running around, sure it was annoying, but it wasn't hard. You already have people who go, I've already gotten 1, 2, or 3 toons to 90/250, or 90/300, why shouldn't my alts have an easier path to get to 90 and max AA. It's the same issue, just on a different topic. </p><p>The more times they allow a short cut like they did with To Speak as a Dragon, the more times players will expect to be handed a shortcut so they only have to work for something once. I don't think players should expect that we be granted any shortcuts, I don't think players should feel entitled that because we've done it once, it shouldn't have to be done again. After the suspensions that came out for those who skipped the waiting period to finish the quests early, I think you're asking a bit much to expect them to immediately remove the wait timer, after they explicitly have said there is a mandatory wait between each quest. </p><p>Maybe by the time the next expansion comes out they might make a change, but to expect it this soon after the release is just a bit much. This quest doesn't have the same impact to a player that the ER quest had on them. It might be nice, and cool, but it still amounts to fluff, they don't give you anything that benefits you while in combat. Fluff content doesn't need shortcuts.</p></blockquote><p>All I got to say is -10 to this post. Yes fluff content needs shortcuts, the real stuff that gets the shortcut most the time does not. Couldnt disagree with you more and I've played this game since launch. Add on to the fact this game has already been made easy mode in everyway. So any arguement about being against "shortcuts" at all is moot. They have already easyfied/simplify this game to no end.</p>
Seiffil
03-10-2011, 04:01 PM
<p><cite>Outkast1980 wrote:</cite></p><blockquote><p>All I got to say is -10 to this post. Yes fluff content needs shortcuts, the real stuff that gets the shortcut most the time does not. Couldnt disagree with you more and I've played this game since launch. Add on to the fact this game has already been made easy mode in everyway. So any arguement about being against "shortcuts" at all is moot. They have already easyfied/simplify this game to no end.</p></blockquote><p>You can disagree with me all you want. If they're going to suspend people for bypassing a mandatory wait, no matter how rediculously easy the quests are, don't expect them to shorten the timespan. Do I think it needed to have a mandatory waiting period? No, not at all. But since they felt it was necessary, and implemented it for this quest, it should be there to stay.</p><p>I see people constantly complaining about how everything is getting dumbed down, turned to easy mode, and then you see people repeatedly saying we need this stuff easier. I don't want to have to put in any effort if I've already done it once. It's fluff, it doesn't impact your gameplay whether you do it or not other then how quickly can you go from point A to point B. If this was something where you had to wait 5 spans of 18 hours, in order to complete a quest that is required for your character to actual progress somewhere, then maybe you would have point.</p><p>I played at launch when tradeskilling was utterly painful, and when you had to choose what class your toon was going to before you hit level 20. Has stuff gotten easier, without a doubt. Shortcuts, such as what they did with To Speak as a Dragon, are a path I don't want to see this game take. I don't want people to start pointing to the To speak as a dragon quest, the flying mount quest, at future points where people are just going, eh, I don't want to do the work at all, SOE I've done it once, let me bypass everything and just let me get my stuff done faster. Shortcuts are different from making things easier to do, and I think in general adding in shortcuts is a mistake.</p>
Landiin
03-10-2011, 04:40 PM
So I have one toon leveled to 90/300, why should I have to lvl my alts too, its not far.
Crismorn
03-10-2011, 04:55 PM
<p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p><cite>Scharra@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>The precedence for that is already set by giving out the tablet for the to speak as a dragon HQ. This was specifically done so that alts could do the ER myth faster. Something like this can be easy implemented, let everyone do the starter quests but then give an orb or tablet to shot cut the waiting time on alts...simple.</p></blockquote><p>Not everything needs to be made easier. Not everything needs to amount to a free pass, just because you've done it once. I don't think we want to start going down this slippery slope. I didn't understand or necessarily agree with the to speak as a dragon rune being made available to basically allow people to skip the running around, sure it was annoying, but it wasn't hard. You already have people who go, I've already gotten 1, 2, or 3 toons to 90/250, or 90/300, why shouldn't my alts have an easier path to get to 90 and max AA. It's the same issue, just on a different topic. </p><p>The more times they allow a short cut like they did with To Speak as a Dragon, the more times players will expect to be handed a shortcut so they only have to work for something once. I don't think players should expect that we be granted any shortcuts, I don't think players should feel entitled that because we've done it once, it shouldn't have to be done again. After the suspensions that came out for those who skipped the waiting period to finish the quests early, I think you're asking a bit much to expect them to immediately remove the wait timer, after they explicitly have said there is a mandatory wait between each quest. </p><p>Maybe by the time the next expansion comes out they might make a change, but to expect it this soon after the release is just a bit much. This quest doesn't have the same impact to a player that the ER quest had on them. It might be nice, and cool, but it still amounts to fluff, they don't give you anything that benefits you while in combat. Fluff content doesn't need shortcuts.</p></blockquote><p>All I got to say is -10 to this post. Yes fluff content needs shortcuts, the real stuff that gets the shortcut most the time does not. Couldnt disagree with you more and I've played this game since launch. Add on to the fact this game has already been made easy mode in everyway. So any arguement about being against "shortcuts" at all is moot. They have already easyfied/simplify this game to no end.</p></blockquote><p>Sorry, but I dont consider the flagship of Velious to be fluff especially when people are being suspended over it.</p>
Duhana
03-10-2011, 05:04 PM
<p>I'm one who is not a fan of "dumbing down" content. I like to be challenged and feel like the reward is appropriate.</p><p>The shortening/removing of the gryffon quest 18 hour waits? That's not dumbing down. It's not easier, it's the same thing, without a mandatory wait that's too long to begin with.</p><p>To Speak as a Dragon - Draconic Tablet to prevent collecting the runes a second time? I can see that. It's old content, although still used in some quest lines, but more than likely if you haven't done it yet, there's a good chance you won't until the zones you need to go to are grey. No agro mobs. Just time wasted running around clicking. Was I happy with this change? Yes. I also did it at level pre DoF when the level cap was 50 - twice.</p><p>Already having a 90/300 toon and give me another? Apples and oranges. Being handed something isn't the same as removing a pointless lockout timer.</p><p>Other quests: Public Quests - Fabled Loot: I've made my thoughts clear on this in other threads (multiple times), but making the fabled rare AND RNG based, okay in theory... But when some people get it in one day, while others have been trying for over a week, going over and over and over and over....? No. That wouldn't be dumbing down content, that would be fixing it.</p><p>Back in the day -- Unlocking Frogloks. On the Qeynos side, you had a lockout wait of what was it, one hour? For no reason? He had to think on things and come back later. A couple days later that was removed. Precedence.</p><p>Dwarven Work Boots HQ - One in game day lockout between hails to Minty in Thunderring Steppes. Roughly 45 mins IRL. Annoying, but not that bad really.</p><p>Epic Line: Troubador - You can buy the 10 xegonites on the broker now instead of harvesting them yourself. Personally? Lame. When my troub did that quest, I did that step in ONE sitting. One. Took all night, but I did it. Did I complain when it was changed? No. Is what it is. Still think that was overkillthough.</p><p>Epic Line: Inquisitor - Umpteen rare drops from mobs deep in Chardok plus other zones. Have to be there and loot, was changed to where you could buy most if not all from the broker. Glad of this change, since the drop rate is so rare, and getting a group to go down there takes a miracle since the content is aged. Did this ~ level 80. Ended up buying all the pieces that were buyable. When it was the current content, it was understandable.</p><p>If the lockout between being able to receive the 5 quests to train the gryffon (not sure on specifics on the tradeskill one as I haven't done that line yet) were changed to one in game day, I would be okay with that. Or make it one in game day from getting the gryffon to when you can start them and do them back to back. Or one 18 hour wait from the time you get it until you can do them back to back.</p><p>Five 18 hour waits is excessive. Has been since implementation.</p>
Crismorn
03-10-2011, 05:07 PM
<p>Its only a pointless 18 hours to you.</p>
Outkast1980
03-10-2011, 09:48 PM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p><cite>Outkast1980 wrote:</cite></p><blockquote><p>All I got to say is -10 to this post. Yes fluff content needs shortcuts, the real stuff that gets the shortcut most the time does not. Couldnt disagree with you more and I've played this game since launch. Add on to the fact this game has already been made easy mode in everyway. So any arguement about being against "shortcuts" at all is moot. They have already easyfied/simplify this game to no end.</p></blockquote><p>You can disagree with me all you want. If they're going to suspend people for bypassing a mandatory wait, no matter how rediculously easy the quests are, don't expect them to shorten the timespan. Do I think it needed to have a mandatory waiting period? No, not at all. But since they felt it was necessary, and implemented it for this quest, it should be there to stay.</p><p>I see people constantly complaining about how everything is getting dumbed down, turned to easy mode, and then you see people repeatedly saying we need this stuff easier. I don't want to have to put in any effort if I've already done it once. It's fluff, it doesn't impact your gameplay whether you do it or not other then how quickly can you go from point A to point B. If this was something where you had to wait 5 spans of 18 hours, in order to complete a quest that is required for your character to actual progress somewhere, then maybe you would have point.</p><p>I played at launch when tradeskilling was utterly painful, and when you had to choose what class your toon was going to before you hit level 20. Has stuff gotten easier, without a doubt. Shortcuts, such as what they did with To Speak as a Dragon, are a path I don't want to see this game take. I don't want people to start pointing to the To speak as a dragon quest, the flying mount quest, at future points where people are just going, eh, I don't want to do the work at all, SOE I've done it once, let me bypass everything and just let me get my stuff done faster. Shortcuts are different from making things easier to do, and I think in general adding in shortcuts is a mistake.</p></blockquote><p>LOL. I disagree because it's fluff it needs to get canned. If it was something for my character to actually progres somewhere I would be in FAVOR of the lockout. Then it's something important. But yes when the quests are made as easy as they are. And BOY do I mean EASY. It's completely pointless. I don't want things dumbed down either. But all your doing is removing POINTLESS lockout on something that should have NEVER , and I mean EVER been there to begin with. In this case it wouldn't be dumbing it down, it would be doing the logical SMART thing. that's all. I remember those tradeskill days. LOL That was fun times wasn't it ? I still have lots of my subcombines in my banks. never did delete them. Good nostaligia stuff! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Outkast1980
03-10-2011, 09:50 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p><cite>Scharra@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>The precedence for that is already set by giving out the tablet for the to speak as a dragon HQ. This was specifically done so that alts could do the ER myth faster. Something like this can be easy implemented, let everyone do the starter quests but then give an orb or tablet to shot cut the waiting time on alts...simple.</p></blockquote><p>Not everything needs to be made easier. Not everything needs to amount to a free pass, just because you've done it once. I don't think we want to start going down this slippery slope. I didn't understand or necessarily agree with the to speak as a dragon rune being made available to basically allow people to skip the running around, sure it was annoying, but it wasn't hard. You already have people who go, I've already gotten 1, 2, or 3 toons to 90/250, or 90/300, why shouldn't my alts have an easier path to get to 90 and max AA. It's the same issue, just on a different topic. </p><p>The more times they allow a short cut like they did with To Speak as a Dragon, the more times players will expect to be handed a shortcut so they only have to work for something once. I don't think players should expect that we be granted any shortcuts, I don't think players should feel entitled that because we've done it once, it shouldn't have to be done again. After the suspensions that came out for those who skipped the waiting period to finish the quests early, I think you're asking a bit much to expect them to immediately remove the wait timer, after they explicitly have said there is a mandatory wait between each quest. </p><p>Maybe by the time the next expansion comes out they might make a change, but to expect it this soon after the release is just a bit much. This quest doesn't have the same impact to a player that the ER quest had on them. It might be nice, and cool, but it still amounts to fluff, they don't give you anything that benefits you while in combat. Fluff content doesn't need shortcuts.</p></blockquote><p>All I got to say is -10 to this post. Yes fluff content needs shortcuts, the real stuff that gets the shortcut most the time does not. Couldnt disagree with you more and I've played this game since launch. Add on to the fact this game has already been made easy mode in everyway. So any arguement about being against "shortcuts" at all is moot. They have already easyfied/simplify this game to no end.</p></blockquote><p>Sorry, but I dont consider the flagship of Velious to be fluff especially when people are being suspended over it.</p></blockquote><p>Just because people got suspended for it doesn't mean it's not fluff. It's fluff all day long. yes, you get better movement speed. Very handy yes, necessary? Not in the least. Almost all classes can get to 100% on their own. January's free mount to every character at 70% run speed too. No, the flying mount is nice but PURE FLUFF. In eq2 eyes, fluff, or something important, if you exploit you get punished. But look at the SMALL punishment that was handed out. That will tell you how UNIMPORTANT they thought the exploit truely was.</p>
Outkast1980
03-10-2011, 09:53 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p>Its only a pointless 18 hours to you.</p></blockquote><p> And lots of other people too.</p><p>1.) Tell me the POINT of it being 18hrs.</p><p>2.) After naming that point, explain to me how it adds to the "difficulty" of the game the 18hr lockout that is? The fact that it's time consuming? Is that really your arguement? Before I respond to that logic, i'll let you answer this question first on your own.</p><p>3.)If there wasn't a lockout how long would it take someone to get a mount? Average time that is, for the majority?</p>
Seiffil
03-11-2011, 12:55 AM
<p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p>Its only a pointless 18 hours to you.</p></blockquote><p> And lots of other people too.</p><p>1.) Tell me the POINT of it being 18hrs.</p><p>2.) After naming that point, explain to me how it adds to the "difficulty" of the game the 18hr lockout that is? The fact that it's time consuming? Is that really your arguement? Before I respond to that logic, i'll let you answer this question first on your own.</p><p>3.)If there wasn't a lockout how long would it take someone to get a mount? Average time that is, for the majority?</p></blockquote><p>There's absolutely no point for the 18 hour wait, I won't challenge you there. The fact is, it's there and should stay there. If SOE feels that the 18 hour lockout was important enough to suspend players accounts for several days, then obviously they feel the timer is necessary.</p><p>They've shown their intention by forcing people to wait, to now come back and say, well, the 18 hour lockout was too much, so we're gonna remove it after they suspended people for skipping it would be a mistake. If they want to come back in 1-2 years when it's considered old content, fine, but while those suspensions are still fresh? No, they need to enforce the timer on everyone, no matter how many toons on your account you want to run through it.</p>
Elwin
03-11-2011, 01:49 AM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p>Why should they make it any easier because you have multiple 90's? They do that for one quest, then any time there's a time sensitive quest, people are going to complain to make it go faster.</p><p>I expect to have to do the entire quest each time with all time delays involved for all of my characters I plan to get the flying mount quest done. This is just like the similar argument that people who have multiple 90's complain and complain about how hard it is to get all their toons to the level cap. Suck it up, the quest is set up to have a time delay, you have given no reason other then that you don't think your other toons should have to work for it.</p></blockquote><p>Speak as a Dragon?</p><p>It is a mount ffs I don't see any reason we should have to do it more than once tbh.</p>
Te'ana
03-11-2011, 02:54 AM
<p>As someone with 28 toons spread over 4 accounts, I really do not look forward to doing this quest series 28 times. I do not mind doing this once per account, but 28 times is seriously disturbing. And that does not include doing this on Splitpaw and Test, which adds another 20 or so toons.</p>
Outkast1980
03-11-2011, 03:32 AM
<p><cite>Seiffil@Permafrost wrote:</cite></p><blockquote><p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p>Its only a pointless 18 hours to you.</p></blockquote><p> And lots of other people too.</p><p>1.) Tell me the POINT of it being 18hrs.</p><p>2.) After naming that point, explain to me how it adds to the "difficulty" of the game the 18hr lockout that is? The fact that it's time consuming? Is that really your arguement? Before I respond to that logic, i'll let you answer this question first on your own.</p><p>3.)If there wasn't a lockout how long would it take someone to get a mount? Average time that is, for the majority?</p></blockquote><p>There's absolutely no point for the 18 hour wait, I won't challenge you there. The fact is, it's there and should stay there. If SOE feels that the 18 hour lockout was important enough to suspend players accounts for several days, then obviously they feel the timer is necessary.</p><p>They've shown their intention by forcing people to wait, to now come back and say, well, the 18 hour lockout was too much, so we're gonna remove it after they suspended people for skipping it would be a mistake. If they want to come back in 1-2 years when it's considered old content, fine, but while those suspensions are still fresh? No, they need to enforce the timer on everyone, no matter how many toons on your account you want to run through it.</p></blockquote><p>LOL with your logic bud, if a DA finds that a man he just got convicted to jail/prison time is innocent, he should just leave him there lol, and he can just admit LATER after the fact that maybe he made a mistake.</p><p>But no , they said there point in doing it was so everyone had a chance at getting discoveries. Exploiters got in trouble for that. Basically that was what I took from smokejumpers post was what upset him and the rest of SoE off the most was that they got discoveries on multiple servers . Also these people were warned to NOT exploit this before it went live. (now I don't even agree that it's a exploit, but thats a whole different can of worms we don't need to open)</p><p>It's been discovered on every server now. It is perfectly ok to lift it now . It was more for the affect then anything. Affect is gone, its nothing special seeing anyone on the flying mounts now . They don't need to wait till it's OLD content. Again, it's not even really nerfing anything. It makes more sense for it NOT to be there. So in the end they are just tweaking something that shouldve been impleted after the first 5 days after xpac expired. </p><p>Because you change somethijng doesn't mean you owe the supposed "exploiters" any kind of apology. At the time they knew what EQ2 would take what they are doing as, and they still did it. So, no, that's not a reason to not implement it now.</p>
Alienor
03-11-2011, 04:40 AM
doing the rime mount for all alts took way longer than just waiting 18h for this one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Outkast1980
03-11-2011, 04:38 PM
<p><cite>Alienor wrote:</cite></p><blockquote>doing the rime mount for all alts took way longer than just waiting 18h for this one <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </blockquote><p>LOL 18hr PER day. I know two people who ran the rime quests in a span of playing two playing days...and NOT non stop.. both got the unicorn. It did NOT take longer then the flying mount. But again that is just questing, no lockouts etc. If there was more of a point then just a mount, I could see it. But it' just fluff stuff. So again no need. </p>
Xiotia
03-11-2011, 04:45 PM
<p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Alienor wrote:</cite></p><blockquote>doing the rime mount for all alts took way longer than just waiting 18h for this one <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </blockquote><p>LOL 18hr PER day. I know two people who ran the rime quests in a span of playing two playing days...and NOT non stop.. both got the unicorn. It did NOT take longer then the flying mount. But again that is just questing, no lockouts etc. If there was more of a point then just a mount, I could see it. But it' just fluff stuff. So again no need. </p></blockquote><p>Since getting my mount I've been able to escape agro 100% of the time while questing, avoid getting agro much easier while questing, and quickly get to different parts of the zone. I don't consider this mount fluff. </p>
Outkast1980
03-12-2011, 12:34 AM
<p><cite>Xiotia@Crushbone wrote:</cite></p><blockquote><p><cite>Outkast1980 wrote:</cite></p><blockquote><p><cite>Alienor wrote:</cite></p><blockquote>doing the rime mount for all alts took way longer than just waiting 18h for this one <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </blockquote><p>LOL 18hr PER day. I know two people who ran the rime quests in a span of playing two playing days...and NOT non stop.. both got the unicorn. It did NOT take longer then the flying mount. But again that is just questing, no lockouts etc. If there was more of a point then just a mount, I could see it. But it' just fluff stuff. So again no need. </p></blockquote><p>Since getting my mount I've been able to escape agro 100% of the time while questing, avoid getting agro much easier while questing, and quickly get to different parts of the zone. I don't consider this mount fluff. </p></blockquote><p>In dungeons mount speed doesn't count. So your talking open areas. You can get away from aggro while questing and avoid aggro just fine with any mount 40% run speed+ Most classes get that buff, but there is sabertooth totems that get you more. There are mounts u can flat out BUY or CLAIM. That can do the same. Heck if you had a account in Jan. you get a free 70% mount you can claim that will do the same trick. Yes the flying mount is FLUFF! You could even say it's easier to avoid pvp. Big deal. you if you can't fly away, you REZ, and go back to your buisness. If you have to fly away, you may end up never being able to going back to finishing because they could wait on you, or watch you when you think your safe again, and try to gank you then. Any benefit from this flying mount is FLUFF! With everything in this game you can do to increase your run/mount speed , avoiding aggro should never be a issue unless your a complete newb. And if that's the case, well , once you play more, you'll figure it out. Fluff content is what it is. </p>
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