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View Full Version : Update, Update everywhere, but not a stat fixed!


Minorious
03-04-2011, 07:54 AM
<p>Ok, there have been several updates and not a single class stat has been fixed. I know several people that have been waiting to buy the game but refuse until the game is fixed. I also know people that have quit because of the stat situation. So when is the game going to be fixed??</p><p>I have read MANY posts from players stating that all SOE is concerned about is the high end players 85+ and Raiders. Nobody cares about the new players and those under 85. Well, there are many people stating this is not true also. Well, if it isn't true, then why have most of the updates we have had so far been all about the dungeons and raid zones? This game is SERIOUSLY broke for most players and nothing has been done about it.</p><p>Why haven't we at least heard from SOE about when it will be delt with? A little info goes a long way in keeping the player base. I think I'm the last to hold out, hoping something will happen soon. I've been playing with at least a dozen people I've known online for years, and there is nobody left. They have all cancelled their subscriptions. And these are JUST the people I know.</p><p>PLEASE tell us something SOE!!!! Which update will fix the lower level class and stat issues?</p>

Nrgy
03-04-2011, 02:29 PM
<p><cite>Minorious wrote:</cite></p><blockquote><p>Ok, there have been several updates and not a single class stat has been fixed. I know several people that have been waiting to buy the game but refuse until the game is fixed. I also know people that have quit because of the stat situation. So when is the game going to be fixed??</p><p>I have read MANY posts from players stating that all SOE is concerned about is the high end players 85+ and Raiders. Nobody cares about the new players and those under 85. Well, there are many people stating this is not true also. Well, if it isn't true, then why have most of the updates we have had so far been all about the dungeons and raid zones? This game is SERIOUSLY broke for most players and nothing has been done about it.</p><p>Why haven't we at least heard from SOE about when it will be delt with? A little info goes a long way in keeping the player base. I think I'm the last to hold out, hoping something will happen soon. I've been playing with at least a dozen people I've known online for years, and there is nobody left. They have all cancelled their subscriptions. And these are JUST the people I know.</p><p>PLEASE tell us something SOE!!!! Which update will fix the lower level class and stat issues?</p></blockquote><p>I assume you're talking about itemization of old world items when you refer to 'broken' stats for played under 85.  If this is your point then I can understand players concerns to some degree.  Old wolrd gear carries multiple stats on gear which are unless in the stat world, but we have lived in since SF.  This is not new to DOV it is however more noticed.</p><p>I don't think it is SOE's intention to break anything regarding the game.  As a matter of fact I am willing to bet they feel quite the opposite.  I am certain SOE feels that the decissions they make concerning the game are for the betterment of the game as a whole.</p><p>That being said, old world items have not been adjusted or brought in line with the current game mechanics as a whole.  Once again I am sure SOE has discussed this and decided that resources are better spent in other areas.  SF brought a change to stat mechanics, DOV continued on the same past started with SF.</p><p>All that being said I am sure SOE feels that the old world content just isn't worth going back and updating.  One of the stat changes states that stat effectiveness is based on advenuter level.  Meaning that Stamina gives 10 HP's @ lv 90, but only provides 3 (estimate) HP's @ lv 20.  OK ... Deal with it.</p><p>DOV content was made to be a much higher challenge then expansions past.  Old world content, unless a zone revamp happens, remains static.  Stat changes at least will increase challenge in those levels where NONE ever existed in the past.  At level 20 a player doesn't need to have 3,000 hit points, but @ level 90 a player does need to have 30,000 hit points.  Again ... Deal with it.</p><p>I don't think there is anything broken in the eye's of SOE. </p><p>As for 'New Players' being unable to play content becasue of the stats are believed to exist, they honestly wouldn't know any difference.  Only players who were at low level since SF released and are still low level would even have any idea that there was a change.  Take that for what its worth.</p><p>Updating spell ranks is a far superior way to add helpful abilities, stats, damage, healing and power to your character.  If your characters are all mastered in their spell ranks and are low level then I assume you're level locked and have little to offer beyond the fact that this thing with stats effects everyone semi-equally.  Besides that the 160 AA's you undoubtedly have are also a benefit far superior to a few more strength or a couple of bonus health items.</p>

Minorious
03-04-2011, 02:58 PM
<p>I'll give a couple examples of the problems. Both however are related, so If they fix one, the other will be corrected also</p><p>The Agility/Stamina situation. Lets take the Brawler for example. He used Agility for a majority of his dodging and stuff. Now he uses Stamina but all the armor still has agility, which is useless. It doesn't have stamina.</p><p>Now, lets look at our pools. Fighters in general use Stength, which adds to our power pool. Power pool?? [Removed for Content]? I barily use any power and have almost as much as my health now. However, stamina increases our ealth pool, and we have been given agility instead of stamina. So with the lack of stamina, our health decreased. So lets sum this up for all my fighters.... My health went down making me squishier and my power went up which I don't use.</p><p>If they fix the agility/stamina problem, it would correct our pool issue. Either put the health onto our strength or give us back agility.</p>