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View Full Version : Update Notes: Thursday, March 3, 2011


Amnerys
03-04-2011, 12:18 AM
<p><strong>GENERAL</strong></p><ul><li>Fixed a crash bug.</li></ul><p><strong>ZONE PROGRESSION / POPULATION</strong></p><ul><li>Fixed an issue preventing some boss mobs from spawning.</li><li>Fixed a crash in the Tombs of Night.</li><li>Fixed a bug that could cause Butcherblock to crash.</li></ul><p> <strong>Great Divide</strong></p><ul><li>Adventurers have renewed the fighting spirit among the Goahmari.   Defenders can now be seen pushing forward against the forces of Rime.</li><li>Trokk Curseslinger: Trokk’s splash of poison AE will inflict much less damage.</li></ul><p><strong>Sundered Frontier</strong></p><ul><li>The teleporter in Paineel should once again allow travel to all destinations that the player is entitled to.</li></ul><p><strong>Kael Drakkel</strong></p><ul><li>Evocatus Tutr should no longer spam his ability Slam.</li></ul><p><strong>Tower of Frozen Shadow (Raid)</strong></p><ul><li>Empowered ghostly scholar and slain ghostly students are now less punishing.</li><li>Zorglim the Departed should correctly lose his buffs when the curse is cured. </li><li>Tower of Frozen Shadow: Umbral Halls</li><li>Narmek Berreka should no longer trigger to attack when player’s corpses are nearby. </li><li>Cara Omica should now damage players more appropriately for her intended challenge </li><li>Misery, Doubt, and Depression should no longer be able to be triggered more than once per instance. </li><li>Misery, Doubt, and Depression should no longer hit each other with their spells. </li><li>The Choir and the Children should now respawn if the encounter with Dizzina the Lulled is reset.</li></ul><p><strong>Tower of Frozen Shadow: Shadowed Corridors</strong></p><ul><li>The cold velium statues will no longer respawn upon death in Tower of Frozen Shadow: Shadowed Corridors.</li></ul><p><strong>TRADESKILLS</strong></p><ul><li>Harvest nodes are now available in Eastern Wastes.</li><li>The Mission Stone of Shipyard Cove once more delivers you to a convenient area to the Shipyard Cove mission.</li></ul><p><strong>ITEMS</strong></p><ul><li>Experience Potions<ul><li>All Experience Potions now increase Adventure, Alternate Advancement and Tradeskill experience. </li><li>You can no longer cast an experience buff on yourself if you have one active. </li><li>Promotional and Veteran Rewards now grant more of one type of experience potion rather than two separate potions. </li><li>You can cancel any experience potion except potions sold on the Station Marketplace. </li></ul></li><li>Fixed an issue with PQ armor that was causing it to have crit mit values that were too high.</li><li>Fixed priest leather and chain easy mode shoulders not having crit mit.</li><li>Public quest item set bonuses now only require 6 items instead of 7.</li><li>Necklace of crystallized Velium stats have been fixed.</li><li>Fixed a problem with Velious bows that prevented players from adorning them.</li><li>T4 Sentinel’s Fate hats can once again accept class focus adornments.</li><li>Shady Swashbuckler items: Heritage quest rewards that the Shady Swashbuckler will reimburse should no longer be transmutable.</li></ul><p><strong>LIVE EVENTS</strong></p><ul><li>The Erollisi Day title “The Prurient” which was previously a suffix has been changed back to a prefix title, as was intended.</li></ul><p><strong>QUESTS</strong><strong>Public Quests</strong></p><ul><li>Players who spam-clicked the chest at the end could lose their reward. This has been fixed.</li><li>Fixed an issue that caused the dwarven siege soldiers and gnomish supply runners at Storm Gorge to stand around at their spawn points instead of running into battle.</li></ul><p><strong>Great Divide</strong></p><ul><li>“Power From the Tower” should be able to be completed properly. </li><li>Altered the way Nipik talks to players on the signature quest line.</li><li>Echoes of the Past: The ptarmigan birds should no longer lock their encounter while attacking the albino toads.</li><li>Lagur and Kagur Thunderbeard should no longer get into a state where they don’t want to speak with anyone. The Thurgadin City counsel has demanded they offer their quests to all players regardless if they have horns or not!</li></ul><p><strong>Tower of Frozen Shadow: Umbral Halls</strong></p><ul><li>You will now be able to click on the mirror bases in Tower of Frozen Shadow: Umbral Halls as long as anyone in your group is on the correct part of "Finding the Dain" or has completed that quest.</li><li>Collecting mirror shards for the quest "Mirror, Mirror" will now update for the entire group.</li></ul><p><strong>Tower of Frozen Shadow</strong></p><ul><li>Certain stages of the quest "The Tower of Frozen Shadow" will now update off of killing the monsters that hold the keys as opposed to the key itself.</li><li>The mirror quests within the Tower of Frozen Shadow should now be repeatable once per day.</li></ul><p><strong>Kael Drakkel</strong></p><ul><li>POI or Sign quests within Kael Drakkel contested are now repeatable once every 18 hours. Additionally they now reward faction for the City of Thurgadin and Clan Ry’Gorr.</li><li>Those who have completed the quest, Triumph in the Temple, should now have access to a teleport that takes you directly to the Hypogeum from the zone-in.</li></ul><p><strong>Thurgadin</strong></p><ul><li>Captain Icecleaver should now respond properly to players on the quest, “Ominous Hints”.</li></ul><p><strong>Embalmer’s Skinning Knife Heritage Quest</strong></p><ul><li>It should no longer be possible to spawn multiple Large Undead Gnolls back-to-back, and the frequency that you can spawn a forlorn shadowbeast while working on this quest has been reduced.</li><li>The disruptive students will now be triggered by speaking to the head cataloger.</li><li>All triggered NPCs for this quest have had their difficulty reduced.</li></ul><p><strong>10th Ring Heritage Quest</strong></p><ul><li>The triggered Kromrif spirits in the 6th ring quest and the triggered Rime ambushers in the 7th ring quest have had their difficulty reduced.</li></ul>