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View Full Version : My first public quest


Mystfit
02-23-2011, 07:05 PM
<p>SO, I was flying around Velius being lost when a quest popped into my journal. I didn't relaize what was going on at first  and couldnt ifnd the quest in my journal.... but when the brain cells finally fired, I turned that griffon around and went back. I think I was pretty late to the adventure and a bit confused (not sure i was killing the right mob even), but when it was over, I got a piece of armor, some money, a gree shiny, a velium shard AND my heart was a'racing 90 miles an hour. Can't wait to do another one!</p>

Windslasher
02-23-2011, 07:52 PM
<p>I'm glad you enjoyed it!</p><p><img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Bremer
02-23-2011, 08:26 PM
<p>I tried my first one a few hours ago and with up to ~30 sec cast lag the heroic version was tough, but after a wipe the event scaled down and we managed to kill the solo version.</p>

Calain80
02-24-2011, 05:38 AM
We build a x3 raid yesterday trying to get to the harder PQ levels. Here are our results: Started with "Ring War PQ": - PQ started and no one did know what to do. - we ended up running in all directions trying to find the mobs. Over time we did find at least some, but most of the time was spend running around doing nothing else. - Final assault was the solo assault that died in seconds. - only got solo reward. - After we where done all still were confused and disapointed. 1st Storm Gorge run @ 21:00 Valor: - Still with a well build x3 raid - 1st mobs did die quite fast, but it was already a bit laggy (2-5s spell lag). - The cavalry arrived. Spell lag went up to 30s. All you could do was press a button and hope that the spell would cast after some time. We didn't die but so didn't the mobs ad the event respawend at an easier version. - Same happend with the final assault so we (again) only got the solo reward. 2nd Storm Gorge run @ 23:00 on Valor: - We were only one full Group of mostly raid geared people with one pickup. - Again the first mobs did die quite fast and now with a lot less lag (1-2s spell lag) - Starting with the cavalry the lag got worse but still manageable below 5s spell lag. We even managed to kill the cavalry. - The final assault stated and it was again laggy as hell with up to 30s spell lag. we did hold out quite long but finally wiped to the lag. Shortly after that the mobs despawend due to the time constrain. We killed the last wave with relative ease (mostly the attack groups were down before the next arrived). - The result seamed to be an easy heroic chest (armor piece only had white adornment slot but was better then the other two chests). Result: We got a better reward doing the event with one group then doing them with three groups. The by far biggest enemy was the server based spell lag. No one could figure out how what you really are supposed to do at the ring war pq. Everyone was frustrated at the end, 'cause over 75% of the time we were running around looking for some small groups of mobs that seamed to be hundreds of meters apart.

kdmorse
02-24-2011, 06:01 AM
<p><cite>Calberak@Valor wrote:</cite></p><blockquote>We build a x3 raid yesterday trying to get to the harder PQ levels. Here are our results: </blockquote><p>I just posted a similar story in the other PQ thread (<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=495127" target="_blank">http://forums.station.sony.com/eq2/...topic_id=495127</a>) from ButcherBlock.</p><p>Ring War: Same story, raid ended up with a solo encounter.</p><p>Storm Gorge: We were overwhelmed whent he cavalry arrived.  I didn't notice spell lag (doesn't mean it wasn't there), but I did have rendering lag.  Mobs were there, but I couldn't see em.  Failed, reset, weak rewards</p><p>Results:  I too have gotten better rewards when three folks show up and do the solo version lighthanded, than ever in a Raid.</p><p>These have potential. These could be great.  But they need some tweaking...</p>

Convict
02-25-2011, 01:20 PM
<p>i really enjoy these. this was a good addition into the game imo</p>