View Full Version : EU Launcher - An Unknown Error Has Occured
MaDoKs
02-22-2011, 07:15 PM
<p>EU patcher does not work!</p><p>Update fails straight away - Unknown error has occured - retrying in 5 seconds.... rinse and repeat</p><p>So even if the servers are up (which seems to be questionable, it matters little as we cant get past patcher.</p><p>I'm using Station Launcher V1.1.9 Build 1.1.9.922079</p><p>US Version updates fine...</p>
<p>Yep, using Station Launcher here and getting it as well.Going to be a lovely night...</p>
TSR-JoshuaM
02-22-2011, 07:16 PM
<p>Please give our LaunchPad for Everquest II a shot instead. When installing it, select your existing EQ2 folder to avoid a hefty re-download of the game.</p><p><a href="http://launch.soe.com/eq2" target="_blank">[EQII] LaunchPad</a></p>
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Please give our LaunchPad for Everquest II a shot instead. When installing it, select your existing EQ2 folder to avoid a hefty re-download of the game.</p><p><a href="http://launch.soe.com/eq2" target="_blank">[EQII] LaunchPad</a></p></blockquote><p>Is this the streaming client then no thanks, I tried it once and hated it.</p>
bpgisme2
02-22-2011, 07:24 PM
<p>Okay.... found this thread finally. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I have been having the very same trouble all day too. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> "an unknown error has occured". <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> I usually play with someone but I made a solo character because he wasn't going to be able to play today and she's on Splitpaw. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Now I can't get in there to do anything with her anyway. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </p>
TSR-JoshuaM
02-22-2011, 07:25 PM
<p>The Splitpaw issues have been identified in most part and are being worked on to bring the servers back to normal as quickly as possible.</p>
bpgisme2
02-22-2011, 07:27 PM
<p>And by the way, about a month ago we were having some trouble getting into EQ2 and were told by staff to get the Station Launcher. So now the answer is to go back to LaunchPad? <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </p>
bpgisme2
02-22-2011, 07:27 PM
<p>okay - I hope it'll be soon. Thank you for replying.</p>
TSR-JoshuaM
02-22-2011, 07:28 PM
<p>The tech may have been suggesting an alternate method for your specific issue but the EQ2 LaunchPad is our current recommended method of patching/playing EQ2.</p>
MaDoKs
02-22-2011, 07:45 PM
<p>Did as suggested, I am now sitting in our Guild Hall on Splitpaw, will be going back to launcher as soon as it's fixed though. Thanks.</p>
TSR-JoshuaM
02-22-2011, 07:47 PM
<p>Excellent news MaDoKs!</p>
Buffy187
02-22-2011, 08:28 PM
<p>getting nothing here keeps comming up with <span ><verify> E:liveeq2frameworkrendersrdVeshader.cpp (9823):m_shaderParams.m_pPixelshader 00962116 0069b36c</span></p><p>on both mine and my boyfriends comp....what do i do next??<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
TSR-JoshuaM
02-22-2011, 08:30 PM
<p>@Buffy187</p><p>How are you connecting to the game? Station Launcher, EQ2 LaunchPad (streaming client), or directly through the EXE?</p><p>Right now, the EQ2 LaunchPad is working for just about everyone in relation to updating. <a href="http://launch.soe.com/eq2" target="_blank">[EQ2] LaunchPad</a></p>
Buffy187
02-22-2011, 08:35 PM
<p>i have tried both the streaming launcher is throwing back</p><p><span ><span><verify> E:liveeq2frameworkrendersrdVeshader.cpp (9823):m_shaderParams.m_pPixelshader 00962116 0069b36c</span></span></p><p>erroe message when i try and run it and the station launcher is saying "an unknown erroer has occurred while updating, station luancher will try again after 5 seconds" <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> have know idea what i should do next<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Ingerimm
02-22-2011, 08:59 PM
<p>the same by me / logging and patching on Valor</p><p>OS Windows 7 64 bit</p><p>2x Nvidia N295 SLI disable or 1x N480Intel i975X or i980X</p><p>SSD Harddrives12Gb or 24Gb DDR3 RAM</p><p>and i use this <a href="http://launch.soe.com/eq2">http://launch.soe.com/eq2</a> then:</p><p><span><span>E:liveeq2frameworkrendersrdVeshader.cpp (9823):m_shaderParams.m_pPixelshader 00962116 0069b36c</span></span></p><hr /><p>With the Station Launcher is the time:</p><p>An unknown error has occurred while updating.Station Launcher will try again after 5 seconds.</p><hr /><p>And with the Standard EQ2 Launcher (EQ2.exe):</p><p>The download stops and chancels on the commonlands.vpk_delta... </p>
TSR-JoshuaM
02-22-2011, 09:06 PM
<p>Please Right-Click the EQ2 Icon and select Run as Admin. This should fix that issue. Let me know if it does not.</p>
Soldancer
02-22-2011, 09:13 PM
<p>Hi Joshua,</p><p>I tried your Launchpad link because I thought that it's maybe a newer version of the launchpad and installed it into my existing eq2 directory but got a launchpad for the streaming client which wanted to download the full 14 Gig.</p><p>From EQ2-extended, which I had a while on my harddisk, I know that the streaming client files are incompatible to the files of a normal installation. Means Your tip to install the new launchpad into the existing eq2 dir is a bad idea. No wonder it helps people to use your link, all what it does is a completely new installation which can be played before all is downloaded because the streaming client can do that.</p><p>But that's not what we want, to completely reinstall the game. We want our old existing client properly updated.</p>
TSR-JoshuaM
02-22-2011, 09:26 PM
<p><cite>Soldancer wrote:</cite></p><blockquote><p>Hi Joshua,</p><p>I tried your Launchpad link because I thought that it's maybe a newer version of the launchpad and installed it into my existing eq2 directory but got a launchpad for the streaming client which wanted to download the full 14 Gig.</p><p>From EQ2-extended, which I had a while on my harddisk, I know that the streaming client files are incompatible to the files of a normal installation. Means Your tip to install the new launchpad into the existing eq2 dir is a bad idea. No wonder it helps people to use your link, all what it does is a completely new installation which can be played before all is downloaded because the streaming client can do that.</p><p>But that's not what we want, to completely reinstall the game. We want our old existing client properly updated.</p></blockquote><p>We are phasing out Station Launcher. I do not support Station Launcher. On the development end, they will resolve issues with Station Launcher from behind the scenes, I will suggest you use our LaunchPad.</p>
Soldancer
02-22-2011, 09:39 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p><cite>Soldancer wrote:</cite></p><blockquote><p>Hi Joshua,</p><p>I tried your Launchpad link because I thought that it's maybe a newer version of the launchpad and installed it into my existing eq2 directory but got a launchpad for the streaming client which wanted to download the full 14 Gig.</p><p>From EQ2-extended, which I had a while on my harddisk, I know that the streaming client files are incompatible to the files of a normal installation. Means Your tip to install the new launchpad into the existing eq2 dir is a bad idea. No wonder it helps people to use your link, all what it does is a completely new installation which can be played before all is downloaded because the streaming client can do that.</p><p>But that's not what we want, to completely reinstall the game. We want our old existing client properly updated.</p></blockquote><p>We are phasing out Station Launcher. I do not support Station Launcher. On the development end, they will resolve issues with Station Launcher from behind the scenes, I will suggest you use our LaunchPad.</p></blockquote><p>I'm a bit shocked. What You say is that we europeans can't use our old clients any longer, have to delete our old installations, use the streaming client and have to completely redownload 14 GB.</p><p>I found also that the two links on the page <a href="http://launch.soe.com/eq2/" target="_blank" rel="nofollow">http://launch.soe.com/eq2/</a> are a fake because both links providing streaming clients. The names of the 2 files are "EQ2_Full_setup.exe" and "EQ2_Streaming_setup.exe" but BOTH files are streaming client, means there is no longer a Full-setup-client.</p><p>But that's only the case for EU clients because US clients still can use the full-client.</p><p>Joshua, would be good if SOE ends the confusion for european players and either fix the full client or announce a clear statement that all european players have to delete their full-client installation and have to use streaming client including download 14 GB.</p><p>Again: I'm really shocked about this policy.</p>
Sandeep
02-22-2011, 09:59 PM
<p>Also had the problem with the launcher. When we used the streaming download it asks for an activation code - which I don't think we have... do we need to get the full version download version or will this also be a required element? </p><p>We have had the account for 2+ years and purchased the digital download. Is there an activation code someplace we can retrieve it?</p><p>UPDATE: Nevermind, I went to a different post and found your answer to this question!</p><p>MY UPDATED QUESTION: Which file do we point this to? Sony or EQ2? Sorry for the noob question, but I'm not a computer person.</p>
Soldancer
02-22-2011, 10:06 PM
<p><cite>Sandeep wrote:</cite></p><blockquote><p>Also had the problem with the launcher. When we used the streaming download it asks for an activation code - which I don't think we have... do we need to get the full version download version or will this also be a required element?</p></blockquote><p>I faced the same problem but easy to solve. Just press cancel when it ask for the code. Then you can use your existing account normal. I think it's a bug because this question should only come when making a new account.</p><p>AFAIK full version is no longer supported. You can save a lot of harddisk space by deleting all files excluding your config and ui files. Joshua should correct me if I'm wrong.</p>
Buffy187
02-22-2011, 10:27 PM
<p>I have managed to log in via the streaming launcher only DO NOT use the full version this dose not work and nor dose the station launcher<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> PLEASE SoE sort out the station launcher for the EU servers...u managed to get the US ones sorted this streaming launcher is rubbish for long term game play took me 15 minutes to zone to sinking sands<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Soldancer
02-23-2011, 12:06 AM
<p>Want to give the info that the full-setup-launchpad (which is in fact the streaming client too) caused a graphik bug and a crash for me when starting the game. But the streaming-launchpad works. I suggest to SOE to remove the full-setup-download link.</p>
Ingerimm
02-23-2011, 02:16 AM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Please Right-Click the EQ2 Icon and select Run as Admin. This should fix that issue. Let me know if it does not.</p></blockquote><p><span ><span >Same</span> <span >as</span> <span >before</span><span >,</span> <span >everything</span> <span >had</span> <span >been tested</span> <span >in</span> <span >admin</span> <span >mode</span><span >.</span><span >But anyway</span> <span >you seem</span> <span >to have</span> <span >found</span> <span >the</span> <span >mistake</span> <span >because</span> <span >now it is.</span><span >Thanks</span></span></p>
Amnerys
02-23-2011, 02:18 AM
<p>We recently pushed out an update that should have fixed the issues with international players logging in and I've been told that everyone should be able to log in now.</p>
Ingerimm
02-23-2011, 02:21 AM
<p><cite>Amnerys wrote:</cite></p><blockquote><p>We recently pushed out an update that should have fixed the issues with international players logging in and I've been told that everyone should be able to log in now.</p></blockquote><p><span ><span >Yes,</span> <span >the</span> <span >station will work</span> <span >Launcher</span> <span >again</span> <span >thank you.</span></span></p>
Levatino
02-23-2011, 03:37 AM
<p><cite>Amnerys wrote:</cite></p><blockquote><p>We recently pushed out an update that should have fixed the issues with international players logging in and I've been told that everyone should be able to log in now.</p></blockquote><p>still laucher doesn't work for me. am on splitpaw server and download still cancels when trying to patch <span >commonlands.vpk_delta.</span> will try again this afternoon now ready to go to work</p>
Pilzzüchter
02-23-2011, 03:43 AM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>@Buffy187</p><p>How are you connecting to the game? Station Launcher, EQ2 LaunchPad (streaming client), or directly through the EXE?</p><p>Right now, the EQ2 LaunchPad is working for just about everyone in relation to updating. <a href="http://launch.soe.com/eq2" target="_blank">[EQ2] LaunchPad</a></p></blockquote><p>No it does not work - (Server Valor) Station-Launcher stops updating at "commonlands.vpk_delta" !</p><p><span style="text-decoration: underline;"><strong>And with the new Launcher i get a framework-error zoning from sinking sands to velious</strong></span></p><p>i`am using Windows-XP btw if that is important</p><p>And the "funny" thing is the stationlauncher does his work very well since 6 years and now with the veliouslaunch *boom* ERROR</p><p>And switching to us for download (german original) doesn`t work because it says files are read-only but thats not true - nothing is read-only.</p>
Sillie
02-23-2011, 04:19 AM
<p><cite>Pilzzüchter wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote>No it does not work - (Server Valor) Station-Launcher stops updating at "commonlands.vpk_delta" !</blockquote></blockquote><p>I have exactly the same problem please help us poor Europeans!!!!</p>
Chefren
02-23-2011, 04:47 AM
<p>Its possible to switch to US English locality to patch the game and then restart the patcher in your regular locality and let it finish any patching left to do and then play.</p>
Alienor
02-23-2011, 04:59 AM
So, clearly it is a fault on our end <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Daramh
02-23-2011, 05:22 AM
<p>Wednesday morning 9.20h am</p><p>patcher still not working for europeans</p>
Yandail
02-23-2011, 05:49 AM
<p><cite>Daramh wrote:</cite></p><blockquote><p>Wednesday morning 9.20h am</p><p>patcher still not working for europeans</p></blockquote><p>Second that for 2 people on Splitpaw, still the same problem with the "download canceld--commonlandsblah"</p><p>>sigh< <img src="/eq2/images/smilies/1069449046bcd664c21db15b1dfedaee.gif" border="0" /></p>
VBGod
02-23-2011, 06:48 AM
This is so tedious. Every bl**dy patch day is like a headless chicken race. So now I've changed patcher, and even though I pointed it as my EQ2 folder, it still wants to download 13GB - which is fine, because my server is still locked anyway (yes, 24 hours after expansion release!)
VBGod
02-23-2011, 06:49 AM
<p><Double post deleted></p>
<p><cite>Einina@Runnyeye wrote:</cite></p><blockquote><p>Its possible to switch to US English locality to patch the game and then restart the patcher in your regular locality and let it finish any patching left to do and then play.</p></blockquote><p>I managed to download the updates by using that trick. Of course it didn't help much since Splitpaw is still locked... Guess the Americans went to bed and forgot to switch our server on...</p>
VBGod
02-23-2011, 07:55 AM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Please give our LaunchPad for Everquest II a shot instead. When installing it, select your existing EQ2 folder to avoid a hefty re-download of the game.</p><p><a href="http://launch.soe.com/eq2" target="_blank">[EQII] LaunchPad</a></p></blockquote><p>If only! It wants to download the whole 13.64GB, and game crashes saying files are missing</p><p>Edit: I changed the settings to 'English US' and it now only wants to download 717MB. We'll see if that is sufficient to <span style="text-decoration: underline;">patch</span> the game & switch back to 'English EU' afterwards.</p>
harleygjc
02-23-2011, 10:49 AM
<p>It's 2pm on the 24rd and after letting it do a full scan the launcher cancels the download almost straight away with the commonlands.vpak problem! I also use the original launcher and always run it as admin and so far can't get past this vpak problem, yet another day wasted trying to get in.</p>
Destamon
02-23-2011, 03:33 PM
<p>This is the text from the verifylog.txt:</p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="2" verify="E:liveeq2frameworkrendersrcVeShader.cpp(9823): m_shaderParams.m_pPixelShader 00962116 0096b36c"</p><p>This is the error I get when starting EQ2:</p><p> <img src="http://i55.tinypic.com/23rr0ip.png" /></p><p>Specs:Intel I7 2.93, 8GB ram, Nvidia GTX 470</p><p>I have done the following:</p><p>Yesterday I patched for DoV, ~700MB without any issues. I staret EQ2 and it crashed with Win7-64bit telling me, that the programm is not working anymore and will be shut down.</p><p>At first I thought my custom UI is causing the probelms, so I deleted eq2.ini and removed the custom UI folder to my desktop. Restartet the client with the same result. I decided to call it a night and try again today.</p><p>Today I tried to start the client, again unsuccessfull.</p><p>I decided to reinstall the complete game using this <a href="http://launch.soe.com/eq2/" target="_blank">link</a>. After downloading 13,5gb I get the above errors while starting the game. I have downloaded new drivers for my graphics card. I have checked dxdiag. I've ran the game as admin. I've ran the game directly from the EverQuest2.exe, both as admin and normal user. All with the same result: see error log above.</p><p>What else could I do, to get the game running? I am a bit miffed, to say the least. This whole downloading, installing and testing costed me about 7 hours time.</p>
bagasand
02-23-2011, 03:57 PM
<p>i'm getting the same problem Biddle, i've tried running from a fresh intall and its still crashing with the same error your getting. some response from the supprt peeps might be useful to help us resolve this.</p>
Buttcliffe
02-23-2011, 03:59 PM
<p>My error meesage is similar but subtly different. This is what I am getting:</p><p><img src="http://www.eq2-beacon.com/images/fatal-error.jpg" width="420" height="245" /></p>
TSR-JoshuaM
02-23-2011, 06:03 PM
<p>Just got in today. Is this issue persisting?</p><p>Just as a general first step for troubleshooting, ensure that you are running the LaunchPad as an administrator. Right-click the EQ2 icon and select run as admin.</p><p>If you are using Station Launcher, moving to EQ2 LaunchPad would be your first step.</p><p><a href="http://launch.soe.com/eq2" target="_blank">[EQII] LaunchPad</a></p>
Caladar
02-23-2011, 06:21 PM
<p><cite>Biddle@Innovation wrote:</cite></p><blockquote><p>This is the text from the verifylog.txt:</p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="2" verify="E:liveeq2frameworkrendersrcVeShader.cpp(9823): m_shaderParams.m_pPixelShader 00962116 0096b36c"</p><p>This is the error I get when starting EQ2:</p><p> <img src="http://i55.tinypic.com/23rr0ip.png" /></p><p>Specs:Intel I7 2.93, 8GB ram, Nvidia GTX 470</p><p>I have done the following:</p><p>Yesterday I patched for DoV, ~700MB without any issues. I staret EQ2 and it crashed with Win7-64bit telling me, that the programm is not working anymore and will be shut down.</p><p>At first I thought my custom UI is causing the probelms, so I deleted eq2.ini and removed the custom UI folder to my desktop. Restartet the client with the same result. I decided to call it a night and try again today.</p><p>Today I tried to start the client, again unsuccessfull.</p><p>I decided to reinstall the complete game using this <a href="http://launch.soe.com/eq2/" target="_blank">link</a>. After downloading 13,5gb I get the above errors while starting the game. I have downloaded new drivers for my graphics card. I have checked dxdiag. I've ran the game as admin. I've ran the game directly from the EverQuest2.exe, both as admin and normal user. All with the same result: see error log above.</p><p>What else could I do, to get the game running? I am a bit miffed, to say the least. This whole downloading, installing and testing costed me about 7 hours time.</p></blockquote><p>I'm getting the same error message since the last client patch. I can log into the game just fine. However, as soon as I move or sometimes even just turn, the client crashes. Tried running launch pad as admin, didn't help.</p><p>My system: Intel Pentium Extreme, Win 7 64 Bit, NVidia GTX 480.</p>
TSR-JoshuaM
02-23-2011, 06:25 PM
<p>Is anyone having this issue via the LaunchPad or is this stricly when running the EXE directly? This method will not typically work with the LaunchPad. You would need to use the LaunchPad itself and hit the PLAY button.</p>
Destamon
02-23-2011, 06:38 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Is anyone having this issue via the LaunchPad or is this stricly when running the EXE directly? This method will not typically work with the LaunchPad. You would need to use the LaunchPad itself and hit the PLAY button.</p></blockquote><p>It does not matter how I start the game. I get it starting through the launcher as well as starting the .exe and it does not matter, if I run the launcher or the .exe as admin. Before I get to the splash screen, I get the error.</p>
Buttcliffe
02-23-2011, 06:40 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Is anyone having this issue via the LaunchPad or is this stricly when running the EXE directly? This method will not typically work with the LaunchPad. You would need to use the LaunchPad itself and hit the PLAY button.</p></blockquote><p>Im getting this when running through launchpad.</p><p>I dont have an eq2.exe, only an everquest2.exe and if I try to run this directly I get another different fatal error.</p>
Larassea
02-23-2011, 06:46 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Is anyone having this issue via the LaunchPad or is this stricly when running the EXE directly? This method will not typically work with the LaunchPad. You would need to use the LaunchPad itself and hit the PLAY button.</p></blockquote><p>I tried both. And i am running both EXE as Administrator (rightclick -> run as admin)</p><p>When using Launchpad i get this error:</p><p><img src="http://www.abload.de/img/clipboard01hcav.png" width="485" height="244" /></p><p>Yeah, uncool.</p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="<None>" loc=" 0.00 0.00 0.00" performance="3" verify="E:liveeq2gameclientsrcClientApp.cpp(3975): Failed to initialize asset system: error during initialization(http://eq2.patch.station.sony.com/patch/eq2/assets/live/) 00430d09"</p><p>I went into options and scanned the game assets (and ticked "check streamed assets on startup").</p><p>It did so, the game scanned and....</p><p><img src="http://www.abload.de/img/clipboard02juh0.png" /></p><p>I got the same error message with ClientApp.cpp again.</p><p>When running <strong>Everquest2.exe</strong> i get the same error message my predecessors already posted.</p><p><img src="http://i55.tinypic.com/23rr0ip.png" width="489" height="216" /></p>
Buttcliffe
02-23-2011, 06:49 PM
<p><cite>Larassea@Valor wrote:</cite></p><blockquote><p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Is anyone having this issue via the LaunchPad or is this stricly when running the EXE directly? This method will not typically work with the LaunchPad. You would need to use the LaunchPad itself and hit the PLAY button.</p></blockquote><p>I tried both. And i am running both EXE as Administrator (rightclick -> run as admin)</p><p>When using Launchpad i get this error:</p><p><img src="http://www.abload.de/img/clipboard01hcav.png" width="485" height="244" /></p><p>Yeah, uncool.</p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" verify="E:liveeq2gameclientsrcClientApp.cpp(3975): Failed to initialize asset system: error during initialization(http://eq2.patch.station.sony.com/patch/eq2/assets/live/) 00430d09"</p><p>I went into options and scanned the game assets (and ticked "check streamed assets on startup").</p><p>It did so, the game scanned and....</p><p><img src="http://www.abload.de/img/clipboard02juh0.png" /></p><p>I got the same error message with ClientApp.cpp again.</p><p>When running <strong>Everquest2.exe</strong> i get the same error message my predecessors already posted.</p><p><img src="http://i55.tinypic.com/23rr0ip.png" width="489" height="216" /></p></blockquote><p>I am getting exactly this too.</p>
TSR-JoshuaM
02-23-2011, 06:52 PM
<p>I am not quite sure I understood your last response.</p><p>So you are running the Everquest2.exe directly or running the LaunchPad via the EQ2 icon? I apologize, I just want to be clear about what you mean with, "<span >I tried both. And i am running both EXE as Administrator (rightclick -> run as admin)"</span></p>
TSR-JoshuaM
02-23-2011, 06:53 PM
<p>@Catflap, could you PM me the contents of your launchpad.ini and launchpad.log?</p>
Larassea
02-23-2011, 07:06 PM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>I am not quite sure I understood your last response.</p><p>So you are running the Everquest2.exe directly or running the LaunchPad via the EQ2 icon? I apologize, I just want to be clear about what you mean with, "<span>I tried both. And i am running both EXE as Administrator (rightclick -> run as admin)"</span></p></blockquote><p>I tried following:</p><p><strong><span style="font-size: medium;">First test-case: Running EQ2 with Launchpad.</span></strong></p><p>1) right-click launchpad.exe -> run as admin</p><p>2) click yes for security warning</p><p>3) Launchpad starting... i hit "play"</p><p><img src="http://www.abload.de/img/clipboard03mg8k.png" /></p><p>(the 1st error msg seen in my last post)</p><p><strong><span style="font-size: medium;">Second test-case: Running EQ2 with everquest2.exe:</span></strong></p><p>1) right-click everquest2.exe -> run as admin</p><p>2) click yes for security warning</p><p>3) black screen, I do see the typical EQ2 cursor....screen flashes again... error message (2nd in my post)</p>
Larassea
02-23-2011, 08:42 PM
<p>Hi,here are my logs from this Error message, when I start the Launchpad<span style="font-size: small;"><strong>alertlog.txt</strong></span>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" alert="E:liveeq2gameclientsrcClientResourceFetcher.cpp(82 5): Manifest doesn't match after integrating pieces; requesting full manifest"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" alert="E:liveeq2gameclientsrcClientResourceFetcher.cpp(53 4): Unexpected asset HTTP result code: 2"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" alert="E:liveeq2frameworkcoredevicessrcDirectX9RenderDevi ce.cpp(18350): sRestoreGammaRamp(): Gamma ramps are not saved"<strong><span style="font-size: small;">.Downloadinfo.txt</span></strong>**** Starting at Thu Feb 24 00:30:37 2011 with plug-in 1.0.3.148 ****099c-00:00:12:FinalizeInstall: 0 ticks099c-00:00:13:FinalizeInstall: 0 ticks099c-00:00:33:FinalizeInstall: 0 ticks<span style="font-size: small;"><strong>.Downloadstats.txt</strong></span>Initial=false, Downloaded=0, Seconds=0.000, MBps=0.000, StartTime=Thu Feb 24 00:31:10 2011, StartTimestamp=1298503870<strong><span style="font-size: small;">verifylog.txt</span></strong>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" verify="E:liveeq2gameclientsrcClientApp.cpp(3975): Failed to initialize asset system: error during initialization(http://eq2.patch.station.sony.com/patch/eq2/assets/live/) 00430d09 56cccccc"Just my 2 cents... maybe the EU Server sends wrong http infos... when opening the url <a rel="nofollow" href="http://eq2.patch.station.sony.com/patch/eq2/assets/live/" target="_blank">http://eq2.patch.station.sony.com/p...q2/assets/live/</a> in my browser nothing (even looking into source code) is shown.</p><p><span style="font-size: small;"><strong>Tamper Data Log (Firefox Plugin)</strong></span>0:42:50.200[497ms][total 519ms] Status: 403[Forbidden]GET <a href="http://eq2.patch.station.sony.com/patch/eq2/assets/live/" target="_blank" rel="nofollow">http://eq2.patch.station.sony.com/p...q2/assets/live/</a> Load Flags[LOAD_DOCUMENT_URI LOAD_INITIAL_DOCUMENT_URI ] Größe des Inhalts[0] Mime Type[text/html] Request Header: Host[eq2.patch.station.sony.com] User-Agent[Mozilla/5.0 (Windows; U; Windows NT 6.1; de; rv:1.9.2.13) Gecko/20101203 Firefox/3.6.13] Accept[text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8] Accept-Language[de-de,de;q=0.8,en-us;q=0.5,en;q=0.3] Accept-Encoding[gzip,deflate] Accept-Charset[ISO-8859-1,utf-8;q=0.7,*;q=0.7] Keep-Alive[115] Connection[keep-alive] Referer[http://forums.station.sony.com/eq2/posts/list.m?start=45&topic_id=495561&] Cookie[SESSION_SERVER_HASHED_REMEMBER_ME_COOKIE=NjU0NzMxM zk2OjEyOTk3MTM5MzAzNzg6M2U4YjE4ZWI0MTllNzRkNDQyYWU 0MjU1MGUyZGZhNDI=] DNT[1] Response Header: Cache-Control[max-age=86400] Content-Length[0] Content-Type[text/html; charset=ISO-8859-1] Server[Level-3 Origin Storage/1.5] Date[Wed, 23 Feb 2011 23:42:52 GMT] Expires[Thu, 24 Feb 2011 23:42:52 GMT] Connection[keep-alive]0:42:50.721[0ms][total 0ms] Status: pending[]GET <a href="http://eq2.patch.station.sony.com/favicon.ico" target="_blank" rel="nofollow">http://eq2.patch.station.sony.com/favicon.ico</a> Load Flags[LOAD_NORMAL] Größe des Inhalts[unknown] Mime Type[unknown] Request Header: Host[eq2.patch.station.sony.com] User-Agent[Mozilla/5.0 (Windows; U; Windows NT 6.1; de; rv:1.9.2.13) Gecko/20101203 Firefox/3.6.13] Accept[text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8] Accept-Language[de-de,de;q=0.8,en-us;q=0.5,en;q=0.3] Accept-Encoding[gzip,deflate] Accept-Charset[ISO-8859-1,utf-8;q=0.7,*;q=0.7] Keep-Alive[115] Connection[keep-alive] Cookie[SESSION_SERVER_HASHED_REMEMBER_ME_COOKIE=NjU0NzMxM zk2OjEyOTk3MTM5MzAzNzg6M2U4YjE4ZWI0MTllNzRkNDQyYWU 0MjU1MGUyZGZhNDI=]0:42:50.723[505ms][total 505ms] Status: 404[Not Found]GET <a href="http://eq2.patch.station.sony.com/favicon.ico" target="_blank" rel="nofollow">http://eq2.patch.station.sony.com/favicon.ico</a> Load Flags[LOAD_FROM_CACHE VALIDATE_NEVER ] Größe des Inhalts[0] Mime Type[text/html] Request Header: Host[eq2.patch.station.sony.com] User-Agent[Mozilla/5.0 (Windows; U; Windows NT 6.1; de; rv:1.9.2.13) Gecko/20101203 Firefox/3.6.13] Accept[text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8] Accept-Language[de-de,de;q=0.8,en-us;q=0.5,en;q=0.3] Accept-Encoding[gzip,deflate] Accept-Charset[ISO-8859-1,utf-8;q=0.7,*;q=0.7] Keep-Alive[115] Connection[keep-alive] Cookie[SESSION_SERVER_HASHED_REMEMBER_ME_COOKIE=NjU0NzMxM zk2OjEyOTk3MTM5MzAzNzg6M2U4YjE4ZWI0MTllNzRkNDQyYWU 0MjU1MGUyZGZhNDI=] Response Header: Cache-Control[max-age=1800] Content-Length[0] Content-Type[text/html; charset=ISO-8859-1] Server[Level-3 Origin Storage/1.5] Date[Wed, 23 Feb 2011 23:42:53 GMT] Expires[Thu, 24 Feb 2011 00:12:53 GMT] Connection[keep-alive]</p>
TSR-JoshuaM
02-23-2011, 10:07 PM
<p>Could you try switching to the US region and back to your own? This seems to fix similar issues in our test cases in-office. We're working on the source of the issue.</p>
Destamon
02-24-2011, 04:19 AM
<p><cite>TSR-JoshuaM wrote:</cite></p><blockquote><p>Could you try switching to the US region and back to your own? This seems to fix similar issues in our test cases in-office. We're working on the source of the issue.</p></blockquote><p>I have done this, It prompted me to download ~270kb and I was able to log into Nagafen and zone to Velious without any problems.</p><p>Going back to the German Client produced the same error again though. So it did not fix it for me.</p><p>I haven't tried this with the new installation I made. Will try when I get home and report again.</p>
Larassea
02-24-2011, 04:44 PM
<p>It's not working.... I want to participate at the DoV Events, so pls make it work.</p><p>Edit: I tried the idea of putting <span >cl_resource_address <span >http: / / eq2.patch.station.sony.com/patch/eq2/assets/live/ (without spaces between : / / ) into the eq2.ini and backuped up my eq2_recent.ini before deleting it. That does not work, too.</span></span></p><p>I did this right now:</p><p>1) Startet launchpad with admin rights</p><p>2) Nothing obvious happend (no update message!)</p><p>3) options -> Region -> US Englisch</p><p>4) small update on US servers (~8MB) -> Updated game</p><p>5) options -> Region -> EU Deutsch (German)</p><p>6) Update on Valor (~16MB) -> Updated game</p><p>7) hit "Play"</p><p><img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /> nothing happens for a while</p><p>9) same error as earlier</p><p>10) opened explorer</p><p>11) browsed to my EQ2 directory</p><p>12) everquest2.exe run as admin</p><p>13) black screen, typical eq2 cursor showed up,</p><p>14) some seconds later back in windows with error msg (see 2nd last post)</p><p><span style="font-size: small;"><strong>alertlog.txt</strong></span></p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="3" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: runtimevdl/cbaseclasses.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2gameclientsrcClientApp.cpp(463): ERROR - Could not find VDL class 'SOGAIntegrationDef'."build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkcoreutilsrcVeNetLUT.cpp(331): WARNING - Could not find lookup table 'appearance.dat'."build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumepoint.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumepointdebug.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumedirectional.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumedirectionaldebug.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumenearcapreverseculling.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumepointfarcapreverseculling.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumedirectionalfarcapreverseculling .vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumenearcapdebug.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumepointfarcapdebug.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowvolumedirectionalfarcapdebug.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericshadowmapdirectional.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/procwaterbumpmap.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/procwaterenvbumpmap.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericalphapaintrm.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericalphaclear.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericcopy.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/blendcolorandlighting.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericgui.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguialpha.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguiworldspace.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguipaperdoll.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguigrayscale.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguinoalpha.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericframebuffer.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericultravision.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericlensfilter.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericblur.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericbloomclamp.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericbloomclampsimple.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericbloomadd.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/envheat.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericgroundfog.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericgroundfoginside.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericpointlight.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericpointlightnodot.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/generictargeteffect.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/generictargeteffectwithring.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericblobshadoweffect.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/lighting/genericambient.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguinotexture.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericguinotextureworldspace.vdl"build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" alert="E:liveeq2frameworkrendersrcVeShader.cpp(9816): alert: shaders/code/genericgui.vdl: no pixel shader"</p><p><span style="font-size: small;"><strong>verifylog.txt</strong></span></p><p>build="SOEBuild=7347L" version="SOEVersionString=2011/2/18 14:37:11" build_type="USER OPTIMIZED" ls_address="none" zone="" loc=" 0.00 0.00 0.00" performance="7" verify="E:liveeq2frameworkrendersrcVeShader.cpp(9823): m_shaderParams.m_pPixelShader 00962116 0096b36c"</p>
Larassea
03-01-2011, 04:27 PM
<p>Well, the last 2 days (Sunday & Monday) there was no problem at all, but today - again - the error occurs once more.</p><p>And today is the race in the Butcherblock Mountains!!! (I am so angry right now....)</p><p>I've did all the same things, which I've documented already (see MY posting history) and I've done all the things you explained me. (see YOUR posting history)</p><p>Why does it not work any more? Is there any "if (randomday()==today()) do throw error" thingies???</p><p>Now what shall I do? How do I fix this?</p><p>I am paying for the game, and I thought it has been fixed the last two days - so I am rly p*ssed off...</p>
Larassea
03-01-2011, 08:24 PM
<p>Okay, sorry for my rude behaviour, that was not helpfully from me (frustrated, u know?)</p><p>I've done:</p><p>1) Switching from EU to US and back, installing the update (18MB) from US</p><p>2) deleted eq2_recipe_filter.vdl (other thread recommending that)</p><p>3) running everquest2.exe directly (with admin privileges of course, launchpad too, of course, every time)</p><p>4) removed eq2_recent.ini (to be sure, there is no misconfiguration)</p><p>5) checked "check streamed assets cache on startup" in options</p><p>6) Scanned Game Assets from options</p><p>7) deleted cache files</p><p>Any more proposals? i am running out of ideas... PLS help!</p><p>I've provided imho enough informations and if you need more, then TELL me pls!!</p><p>edit: Everquest ONE does run, is that of any help?</p>
Caladar
03-12-2011, 06:40 PM
<p>Has anyone managed to solve this problem? Patch after patch is released and nothing improves. I finally gave up and reinstalled Window 7 from scratch. Then I reinstalled EQ2. Well guess what, when I press play in LaunchPad.exe it starts loading, the screen goes black, and after a while I get that pixel shader error message. I am unable to play AT ALL since Velious was released.</p>
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