View Full Version : Monster system (None FPS)
M1A2Tankage
02-14-2011, 11:19 PM
<p>12gig ram</p><p>DX58SO2 mobo</p><p>i7965</p><p>6970</p><p>25fp in Paineel</p><p>15 moving around</p><p>I noticed on my desktop that when i play this game.. of my cpu usage gadget it breaks down each thread as a core. well this game ony ever uses core 8 for some reason.. doesn't touch the other cores. even with multicore option enabled in game. just horrible FPS around other players and details.. this game should run like butter.. Yes Aero disabled. and shadows to GPU, none shader 3.0</p><p>Please help.. getting kind of old here on the graphics support. yes i read through them all but NONE say why this game only used one core of 8,, or a thread for that matter. even disableing HT don't help.</p>
Smirk
02-15-2011, 01:29 PM
<p>try to enable aero, eq2 runs very bad for me with it disabled. i also see a cpu load difference with it on and off though core 4 always works the most on my quad.</p>
Loxus
02-15-2011, 04:06 PM
<p>EQ2 was developed and coded when single core processors were at their prime and before multi-core processors developed. SOE took a <span style="text-decoration: underline;">gamble</span> when writing the "future proof" of the game that single core processor technology would increase to higher ratios above 3.2ghz. Needless to say, they bet wrong. Intel and AMD went with multi-core technology because it had a higher potencial.</p><p>EQ2 is a single core game that, although some of it can be transfered over to a 2nd core, isn't capable, (nor will it ever be without a full rewrite) to fully utilize a multi-core processor.</p><p>Now before you go bashing SOE for making a "bad" gamble, believe it or not there are many programs that even today are still programed for single core operation, Which is one of the reasons that Intel programed the i3, i5, and i7's with their "dynamic overclock" ability of the CPU. This natural overclock is disabled by default however if you overclock the chip to keep it from burning itself up.</p><p>The fact of the matter is that EQ2's days are ultimately numbered as CPU manufacturers keep fracturing the processing power of chips to more, smaller cores. Eventually, the newest processor(s) won't have the computing power to run a 8, 9, 10 year old game; which is kind of ironic if you think about it.</p><p>Anyway, my suggestions are: </p><p>First don't try to run on "cookie cutter" Extreme. Set it at High quality or higher quality and tweak some of the more important setting up. It may take you a while to get everything worked out, but in the end it's worth it.</p><p>Check your shadows settings and make sure they are running from the GPU.</p><p>Turn off all the environmental effects you don't care about or like... Like the water splashing, shadows and reflextions in water, heat blooms, ect (all personal preferance really) but chew up CPU power.</p><p>Lower your spell effects to one or two.</p><p>Do a search on the forums someone posted a great graphic settings post that will get your graphics darned close to extreme (you won't really be able to tell the difference) that offers great FPS.</p><p>I'm running a i7 975X and averaging about 60 to 80 in painell and the game still looks absolutely stunning!</p>
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