View Full Version : What is the cap for primary stat adding damage?
rattlebonz
01-21-2011, 07:14 PM
<p>I'm at level 49 and my agility is around 750ish and potions and offensive stance doesn't add to my damage anymore. I'm a ranger by the way. I was just wondering if there is a cap by tier or what?</p>
Magnis
01-21-2011, 07:18 PM
<p>cant remember the exact rules but... there is no cap, at 90 1200 will give you 60% boost of original amount, and every 30% after the initial 1200 will give you 10 % more damage. Bah something like that. Someone one please confirm. Not sure what it is at 49</p>
rattlebonz
01-21-2011, 07:25 PM
<p><cite>Magnis@Nagafen wrote:</cite></p><blockquote><p>cant remember the exact rules but... there is no cap, at 90 1200 will give you 60% boost of original amount, and every 30% after the initial 1200 will give you 10 % more damage. Bah something like that. Someone one please confirm. Not sure what it is at 49</p></blockquote><p>Yeah, I knew the 90 deal from an EQ Wire article. It isn't adding to my power pool either but I can't figure out if it stops at 750 or 800. I can get to 849 with defensive stance and see no difference but at 747 if I add a potion it adds a little. So I'm gonna guess 750 or 800.</p>
Terrius
01-22-2011, 07:12 AM
well since the potency thing doesnt kick in till 1200 at 90, I'm going to assume that would have been the hardcap had they not done the potency roll over. Thus 15 per level. So if that's true then at 50 the cap would be 750. I could be way off though, my numbers are only a guess.
rattlebonz
01-22-2011, 04:17 PM
<p><cite>Zalakria@Guk wrote:</cite></p><blockquote>well since the potency thing doesnt kick in till 1200 at 90, I'm going to assume that would have been the hardcap had they not done the potency roll over. Thus 15 per level. So if that's true then at 50 the cap would be 750. I could be way off though, my numbers are only a guess.</blockquote><p>It might be a guess but those numbers fit since if I am at 747 and add a potion I get a damage increase but if I am at 800 and go higher I do not. Guess I'll swap that agi adormnet for stamina.</p>
Blambil
01-24-2011, 02:16 PM
<p><cite>Zalakria@Guk wrote:</cite></p><blockquote>well since the potency thing doesnt kick in till 1200 at 90, I'm going to assume that would have been the hardcap had they not done the potency roll over. </blockquote><p>Not sure I follow what you're saying.. Are you saying you believe potency has no effect until you hit the "cap" for your level, IE 1200 @90?</p>
Lemilla
01-25-2011, 02:45 PM
<p>Before SF, the cap in the stat affecting your damage was equal to 15 times your level, plus 20. A second curve was added on top of that, coming into effect when you reach that cap. Good chance that the second curve won't work until you are either level 80, or it starts at 1220 no matter your level.</p><p>49 x 15 + 20 = 755, so that used to be the cap at level 49.</p>
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