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View Full Version : 3.0 Shaders in Frostfel? Santa says "Epic Fail"


Lalen
12-28-2010, 03:33 AM
<p>Maybe it is known by the devs, or maybe not, but the textures are really broken for nearly all of Frostfel - Frozen lake appears to look as if a video card is about to go up in smoke (except when you get closer you notice it is a reflection layered over reflection several thousand times) and with the patch, it seems to have broken other transparent but reflective textures such as the glass on stoves and the mysterious bottle.</p><p>Also, the dwarves in Frostfang Sea are walking around with neon green beards, the vines in Lesser Faydark are neon green (some of them) and well it is just all around very disappointing to be honest.</p><p>I for one get a nice performance boost when playing with the 3.0 shaders over-riding 1.0 and 2.0's, (about a 20+ fps boost) and all of these problems happened on the frostfell patch, and when disabling the 3.0 shaders the problem goes away (on both my PCs) so it is definately not a graphics card issue there nor are the buffers of a 2gb card filling to the point it would be rendering a default texture so surely the answer is not "it is your video card" or "switch back to the old 2.0 shaders and live with 20-30fps".</p><p>If this is just a bug that came in with Frostfell and goes out with it, ok cool, that I can live with, but if it is something that is staying around I'd be very disappointed.</p>