PDA

View Full Version : Iron Will Bug


Undorett
11-22-2010, 01:04 PM
<p>Rather than bumping the original post as it would surely be called out for necro posting I will paste the quote here from the Guardian fix thread that was in the "in testing" portion of the forums.</p><p><p><cite>Xelgad wrote:</cite></p><blockquote><p><cite>Undorett wrote:</cite></p><blockquote><p>5.<span style="mso-spacerun: yes;">  </span>You touched Iron Will without making it a worthwhile buff outside of PVP.<span style="mso-spacerun: yes;">  </span>Adding a snare reduction is nice for when I am in Battlegrounds next, but the stamina portion of the buff is still not useful to a tank who can very easily hit the hard cap for stamina.<span style="mso-spacerun: yes;">  </span>Please either remove the hard cap for stamina as you did for our main stats at the beginning of the expansion, or revise the skill to offer health instead of stamina so that the buff is useful to all guardians.</p></blockquote><p>5) Well, there are some raid mobs with snares as well.  I was specifically thinking about the fishman in Perah'Celsis and his hard mode with this change.</p></blockquote><p>Have you guys noticed the snare reduction working?  Since these changes I have really only been raiding and doing other things in the downtime, and I have noticed that both Horaastaas as well as the named fish in the Ark encounter both still snare me for the same duration as well as same percentage as my wife (Templar).  I have bugged it multiple times, but nothing has happened.  Is the snare reduction working in other portions of the game and just not working with epic encounters as advertised?</p></p>

Humayon
11-24-2010, 12:57 PM
<p>Very true. Now that i think about it, i don't think the snare resistance works. I think i do remember in some fight saying im snared in voice chat and that was after the changes.</p>

Undorett
11-24-2010, 01:49 PM
<p>At master level its 36% if i remember right.  Now, I assumed that meant that if i was snared by say 75% for 10 seconds, one of 3 things would happen.</p><p>1.  I would be snared by 39% for 10s (just a straight 75%-36 I would assume this is not the case, but SOE math has proven many of us wrong in the past)</p><p>2.  I would be snared by 48% for 10s --> (100%-36%) x 75% snare</p><p>3.  I would be snared by 75% for 6.4s --> (100%-36%) x 10 seconds</p>

Landiin
11-24-2010, 04:01 PM
I can't tell that it has help at all even if it is working.

Soul_Dreamer
11-25-2010, 07:19 AM
<p>I didn't notice any difference in any form of play before/after the change. I don't group often anymore and mainly only log in to raid and the occasional BG.</p><p>The whole "Guardian" revamp was a crock of crap anyway though, I've noticed no change in raiding before or after it. The mitigation change has even been postponed and that was due soon after the Gaurdian changes and meant to complement them.</p><p>If they can "Uncap" critbonus and potency and adjust mobs AOE's to suite I don't see why they can't change the mit and adjust the mobs AOE's to suite as well!</p><p>The whole point of the mitigation change was to help balance tanks defensively with their offensive tool sets, the second enough tanks whineed that they may not be able to MT some mobs as easily or at all as they could not SOE wussed out and didn't put the change in!</p>

Emlar_from_Halas
11-26-2010, 06:23 AM
<p>During Aaskas, Maakat & Uthgar fight, there's also a pysical dot that snares.This is quite obvious when you are TPed every 45 secs and you need to go back to fight spot.I haven't experienced any snare reduction since the patch either.</p>

Yimway
11-29-2010, 03:38 PM
<p>1) Iron Will is definitely not working for me as well.</p><p>2) As far as the revamp being crap.  That depends on the goal.  If the goal was to create an alt fighter class that we're only motivated to log on for HM content, then the revamp was a complete success.  If the goal was to make the class as interesting and versatile as the other plate tanks, then yeah, I think it failed.</p>

Rahatmattata
11-29-2010, 06:02 PM
<p>People still play guardians<img src="/eq2/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" border="0" /></p>

Vlahkmaak
11-30-2010, 02:56 AM
<p>I've always enjoyed beating my head into the wall.</p>

Soul_Dreamer
12-06-2010, 10:07 AM
<p>Tested it this week and last, no difference on the following with it on or off.</p><p>Crab in LabsFish guy in LabsHorraastass in UDWay to go SOE, part of your Guardian "Fix" is broken, not to mention it's worthless even if it actually worked. Maybe, just maybe instead of trying to fix the ability replace it with something that works and is an easy copy/paste, 5% increase to auto attack maybe? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>