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View Full Version : Zek is [Removed for Content] in Shader 3.0


Dreyco
10-22-2010, 03:05 PM
<p>If I go to Zek with Shader 3.0 on, it completely and totally screws up all my graphics.  Things lose their texture detailing, and a lot of creatures/mobs become strange and corrupted.  Rebooting the client fixes this until I go back to Zek, and it starts all over again.</p>

Furren
10-23-2010, 11:52 AM
<p>I am experiencing the same issue with Zek.</p><p>Win7 x64</p><p>NVidia GTX295</p>

Ithaq
10-23-2010, 06:07 PM
<p>I am having this exact same problem.</p><p>I have a Nvidia 285GTX on Vista64.</p>

Stygg
10-25-2010, 12:09 PM
<p>haha omg I have the same problem..  thought it was my graphicscard getting to hot or something..</p><p>I was in Zek a couple of days ago, got the graphicsbug, zoned and it was still there..  figured it was the card.   Downloaded new drivers and game works fine until today when I go back to Zek and BAM, graphicsbug again.  Logged on here to post about it and saw this thread.</p>

Falck
11-09-2010, 09:30 AM
<p>Got the same problem when i enter Zek. Its not only me, i was in group going to there and 1 of the 5 other player got it also . Happens every time we go there .Must be theres something in Zek that do that;</p>

TSR-DennisG
11-09-2010, 06:00 PM
<p>Can you all post the following information to see if we can find any similarities:</p><p>Operating System:Graphics Card:Graphics Card Driver Version:Performance Setting you are running:</p><p>In the mean time I will attempt to reproduce the problem on my end.</p>

TSR-DennisG
11-09-2010, 06:14 PM
<p>Quick update: I was able to reproduce the problem on my end and have reported it to the appropriate game team.</p>