View Full Version : New Character Windows - Currency, Mounts
Xierce
09-30-2010, 12:30 PM
<p>I love this change. It has freed up a lot of space in my inventory/bank bags/boxes. Please continue doing more stuff like this.</p><p>Any chance we can get another tab for "portal items"? Portal items meaning tinker wormhole items, a glowing azure shard, quel'ule teleport stone, these type things.</p><p>Thanks again for this and any future considerations.</p>
Ironcleaver
09-30-2010, 04:53 PM
<p>One final tab for "keys" and we'd be all set <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Chardok alone has, what, 4 or 5 keys.</p>
Theladorn
09-30-2010, 07:59 PM
<p><cite>Ironcleaver wrote:</cite></p><blockquote><p>One final tab for "keys" and we'd be all set <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Chardok alone has, what, 4 or 5 keys.</p></blockquote><p>Or a key ring that can be accessed via alt+Z.</p>
Indabuff
10-01-2010, 01:17 AM
<p>Absolutely love the mount tab....very clean...easy to use and will be great for freeing up space. It should openup a market for appearance mounts as well. Have not really tried out the currency tab as I am new to test and dont really have any different types yet but it if works with the same ease would be great I am sure.</p><p>One more comment....I love the new yards in the houses and the latest one in Freeport is really nice. Really lookingforward for what Qeynos will look like.</p><p>If I had a vote for a tab being that I am really into crafting it would have to be a fuels tab....now that to me would be a god send....<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Nindaene
10-01-2010, 02:23 AM
<p><cite>Indabuff wrote:</cite></p><blockquote><p>If I had a vote for a tab being that I am really into crafting it would have to be a fuels tab....now that to me would be a god send....<img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>OMG! I would LOVE a fuels tab!! I can't tell you how many bags I've filled up on fuels alone!</p>
snowli
10-01-2010, 06:52 AM
<p>A change everyone likes, that's a change all in itself <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Murryha
10-01-2010, 09:30 AM
<p>Love this idea, and don't play on test, so if this suggestion is already included in what is being tested, ignore me.</p><p>I have a 40 slot bag full of items marked as needed for quests. It would be wonderful to have a separate tab for those items. </p><p>This is a step in that direction though, and greatly appreciated!</p>
Mychel
10-01-2010, 10:13 AM
<p><cite>Murryha@Antonia Bayle wrote:</cite></p><blockquote><p>Love this idea, and don't play on test, so if this suggestion is already included in what is being tested, ignore me.</p><p>I have a 40 slot bag full of items marked as needed for quests. It would be wonderful to have a separate tab for those items. </p><p>This is a step in that direction though, and greatly appreciated!</p></blockquote><p>+1</p><p>this would be a Great change!</p>
Xierce
10-01-2010, 11:03 AM
<p>I've no objection to there being a fuels tab but I wanted to point out in case you didn't know that you can now sell you fuels back to the fuel merchant for the same amount you buy them for so there's no need to really keep them on you unless you're making house calls for crafting or something <shrug>. I suppose if you did all your crafting in your house or something there might be a reason to keep fuels on you as well <shrug>. </p>
Senya
10-01-2010, 11:06 AM
<p>Can we get the bags to show on these extra tabs please? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Cyliena
10-01-2010, 12:09 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>Can we get the bags to show on these extra tabs please? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>+1! That was driving me crazy yesterday, thanks for saying it. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Finora
10-01-2010, 12:16 PM
<p><cite>Murryha@Antonia Bayle wrote:</cite></p><blockquote><p>Love this idea, and don't play on test, so if this suggestion is already included in what is being tested, ignore me.</p><p>I have a 40 slot bag full of items marked as needed for quests. It would be wonderful to have a separate tab for those items. </p><p>This is a step in that direction though, and greatly appreciated!</p></blockquote><p>I know for a fact this was mentioned at Dragon*Con and Amnerys and the rest of the community crew thought it was a great idea and it was scribbled down in their notes.</p><p>A seperate quest inventory would be incredibly useful. Here's hoping they put one of those in after they work out the bugs with the currency inventory.</p>
d1anaw
10-01-2010, 12:24 PM
<p><cite>Xierce@Crushbone wrote:</cite></p><blockquote><p>I love this change. It has freed up a lot of space in my inventory/bank bags/boxes. Please continue doing more stuff like this.</p><p>Any chance we can get another tab for "portal items"? Portal items meaning tinker wormhole items, a glowing azure shard, quel'ule teleport stone, these type things.</p><p>Thanks again for this and any future considerations.</p></blockquote><p>I haven't quite figured out how to make it work properly just yet. It sounds good in theory.</p>
Anastasie
10-01-2010, 12:34 PM
<p>This is a fantastic addition and will save a lot of bag space. I also would love a tab for quest clickie items - I have accumulated so many quest items over the years and they are all over my bags/bank.</p>
Lady Shai
10-01-2010, 01:27 PM
<p>I just checked this out on test and I LOVE it!</p><p>Thank you so much <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Now, as for what the other people have been saying...I agree as well mostly.</p><p>PLEASE add in a tab for keys!! I have soooooo many bloody bits and bobs of access keys/thingys/assorted mishmash in my bank its ridiculous. It would be amzaingly awesome to have a place to put all the notrade access keys <Chardok comes to mind> and not have to spend time trying to dig thru your bank to get them out OR try to find room in teh bags to keep them and so on.</p><p>The mount tab rocks btw.... I am so excited <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I cannot wait for this to go live!</p><p>The token container is nice as well...shame it cant be like a shared bank system thing so that all your characters on that acct can use them without havint to use the massvely overfilled shared bank as it is. At least in my case anyway, my shared slots are always full and mostly with tokens/event currency/candy etc so that who needs them can grab them.</p><p>And yes portal items!! I currently have on my main all the wormholes, portal stones, rime crystals, mug and so on for travel. It would be so nice to have a tab to keep them all so I can get them out of my bags yet stil be useable <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Maybe used a little like the mount button...you press the one button and a list comes up with all your availiable non-druid/wizard portals like guild, home, moors, antonica, bar in freeport etc.</p><p>Oh, btw, as a person mentioned a few posts before... a place for quest items would be perfect. I am a huge quester and I constantly am getting quest items and whatnot in my bags. Having a designated place for them would be so helpful Everything in its place <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Finally, I would be asking ever so nicely for an area for optional charms and totems. I have so many clickies that I use being a tinker and quester its just a mess. And as for totems? I know on my alts that dont have the innate abilities of water breathing, or clickies for that...or see invis and so on they use totems. And the totems don't stack!! What a mess it is to have a bag full of various nonstacking totems!! Please PLEASE let us have a tab just for totems/optional charms <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Thanks for the work on these updates you all have done recently.... looks like the next update or two should be rather nice!! I love the recent changes made so far to the window and to character slots....keep it up!</p>
Nindaene
10-01-2010, 05:57 PM
<p><cite>Xierce@Crushbone wrote:</cite></p><blockquote><p>I've no objection to there being a fuels tab but I wanted to point out in case you didn't know that you can now sell you fuels back to the fuel merchant for the same amount you buy them for so there's no need to really keep them on you unless you're making house calls for crafting or something . I suppose if you did all your crafting in your house or something there might be a reason to keep fuels on you as well . </p></blockquote><p>I know that I can sell them back but I often have various fuels on me at all times for dailies, on top of the fuels that I buy for all the orders that I take. Instead of buying them everytime I get an order, I usually just buy a stack and keep that stack on me until I run out or get another order. So instead of having a stack for each tier for my actual profession, I usually have additional fuels from a certain tier for dailies and/or the special recipes that anyone can make but use different fuel - such as the Erollisi Day and Nights of the Dead recipes.</p>
Rothgar
10-01-2010, 06:30 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>Can we get the bags to show on these extra tabs please? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>What bags?</p>
Xalmat
10-01-2010, 06:33 PM
<p>I think he wants inventory bags in general to have the ability to display as an item list rather than as icons only. Similar to how the Currency/Mount/Broker boxes display.</p>
Senya
10-01-2010, 06:35 PM
<p>This section:</p><p><img src="http://i1026.photobucket.com/albums/y323/EQ2-Jaylah/EQ2_000010-1.jpg" /></p>
Rothgar
10-01-2010, 06:36 PM
<p><cite>Lady Shai wrote:</cite></p><blockquote><p>I just checked this out on test and I LOVE it!</p><p>Thank you so much <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Now, as for what the other people have been saying...I agree as well mostly.</p><p>PLEASE add in a tab for keys!! I have soooooo many bloody bits and bobs of access keys/thingys/assorted mishmash in my bank its ridiculous. It would be amzaingly awesome to have a place to put all the notrade access keys and not have to spend time trying to dig thru your bank to get them out OR try to find room in teh bags to keep them and so on.</p><p>The mount tab rocks btw.... I am so excited <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> I cannot wait for this to go live!</p><p>The token container is nice as well...shame it cant be like a shared bank system thing so that all your characters on that acct can use them without havint to use the massvely overfilled shared bank as it is. At least in my case anyway, my shared slots are always full and mostly with tokens/event currency/candy etc so that who needs them can grab them.</p><p>And yes portal items!! I currently have on my main all the wormholes, portal stones, rime crystals, mug and so on for travel. It would be so nice to have a tab to keep them all so I can get them out of my bags yet stil be useable <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Maybe used a little like the mount button...you press the one button and a list comes up with all your availiable non-druid/wizard portals like guild, home, moors, antonica, bar in freeport etc.</p><p>Oh, btw, as a person mentioned a few posts before... a place for quest items would be perfect. I am a huge quester and I constantly am getting quest items and whatnot in my bags. Having a designated place for them would be so helpful Everything in its place <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Finally, I would be asking ever so nicely for an area for optional charms and totems. I have so many clickies that I use being a tinker and quester its just a mess. And as for totems? I know on my alts that dont have the innate abilities of water breathing, or clickies for that...or see invis and so on they use totems. And the totems don't stack!! What a mess it is to have a bag full of various nonstacking totems!! Please PLEASE let us have a tab just for totems/optional charms <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Thanks for the work on these updates you all have done recently.... looks like the next update or two should be rather nice!! I love the recent changes made so far to the window and to character slots....keep it up!</p></blockquote><p>I'm smelling a can of worms. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p>
Calthine
10-01-2010, 06:40 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>BAH! I was thinking last night, as I sorted all my mounts and currency, that I needed one for all the fluff pets items.</p>
Eveningsong
10-01-2010, 06:44 PM
<p>Well for key-type items at least, I'd REALLY like to have a keyring like the currency tab where they are actually stored rather than in inventory. I have so many keys and stones, etc. that are used to get into various places (3 for Chardok gates alone! not to mention the 3 books for the palace...), but I dare not leave them in the bank or its guaranteed I'll go somewhere and find the access item I need is missing (and yes, I do often do older zones with friends or boxing). </p><p>Or an even better solution... just flag us for access without needing an actual item. But we'd need access to a list of where we are keyed for, otherwise it would be impossible to tell why we couldn't zone in somewhere we thought we'd already gotten the key for.</p>
Eveningsong
10-01-2010, 06:45 PM
<p><cite>Calthine wrote:</cite></p><blockquote><p><cite>Rothgar wrote:</cite></p><blockquote><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>BAH! I was thinking last night, as I sorted all my mounts and currency, that I needed one for all the fluff pets items.</p></blockquote><p>Ooh yes, a pets tab would be great /nods. Even though many are just spells, there's the sokokar pet, various tinkered pets, Quacker Yig, and others, plus all the assorted wands!</p>
Senya
10-01-2010, 06:47 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p>I think he wants inventory bags in general to have the ability to display as an item list rather than as icons only. Similar to how the Currency/Mount/Broker boxes display.</p></blockquote><p>She btw! <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>I'd just like my bag icons at the bottom of the tabs of each window. Old habits die hard I guess. If I open a bag I almost always do it from my inventory screen so I was catching myself opening the mount tab, switching back to the main tab to check for more items to add mounts and currency items to the 2 tabs.</p><p>My frankensteined screenshots pieced together to show what I mean:</p><p><img src="http://i1026.photobucket.com/albums/y323/EQ2-Jaylah/tabbedwindow.jpg" /></p>
Ashlie
10-01-2010, 07:29 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>I'm smelling a can of worms. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </p><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>You all opened that can of worms <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Though a tab for quest items would be great as there are a lot of quests that require physical items. And definitely a place to store all of our "keys".</p>
Gungo
10-01-2010, 07:35 PM
<p>Honestly the KEY bag should not be made because it would just cause the interface to look like a horrible mess of tabs.</p><p>The IDEAL solution is for those access keys to be either SOULBOUND or to simple remove the access requirement.</p>
Cyliena
10-01-2010, 07:43 PM
<p><cite>Gungo wrote:</cite></p><blockquote><p>Honestly the KEY bag should not be made because it would just cause the interface to look like a horrible mess of tabs.</p><p>The IDEAL solution is for those access keys to be either SOULBOUND or to simple remove the access requirement.</p></blockquote><p>Yup, do it like eq1. When a key is used, it goes into a virtual keyring and poofs from your cursor. You type /keys to see all the key names/zone keys you have.</p>
Xalmat
10-01-2010, 07:55 PM
<p>The interesting thing is that some keys (such as the Chardok gate keys) are tradeable.</p>
Anestacia
10-01-2010, 08:19 PM
<p>I am thrilled with these changes. Thank you so much for your hard work. Something I would love to see in the future (if its possible) is a "container" for house items and also another container (Armoire?) for wearable items. My bank is filled to the brim with attuned armor sets and cloaks that I dont really wear any more but I am too afraid to sell them, lol. </p>
Onorem
10-01-2010, 09:06 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>As nice as even more specialized inventory would be, any type of ability to sort would be a good start.</p><p>Even if it's not an ability to sort, just being able to reduce the entire inventory down to the earliest available slots so that everything new fills in at the end would be nice as far as I'm concerned.</p>
Slowin
10-01-2010, 10:54 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Lady Shai wrote:</cite></p><blockquote><p>I just checked this out on test and I LOVE it!</p><p>Thank you so much <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Now, as for what the other people have been saying...I agree as well mostly.</p><p>PLEASE add in a tab for keys!! I have soooooo many bloody bits and bobs of access keys/thingys/assorted mishmash in my bank its ridiculous. It would be amzaingly awesome to have a place to put all the notrade access keys and not have to spend time trying to dig thru your bank to get them out OR try to find room in teh bags to keep them and so on.</p><p>The mount tab rocks btw.... I am so excited <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> I cannot wait for this to go live!</p><p>The token container is nice as well...shame it cant be like a shared bank system thing so that all your characters on that acct can use them without havint to use the massvely overfilled shared bank as it is. At least in my case anyway, my shared slots are always full and mostly with tokens/event currency/candy etc so that who needs them can grab them.</p><p>And yes portal items!! I currently have on my main all the wormholes, portal stones, rime crystals, mug and so on for travel. It would be so nice to have a tab to keep them all so I can get them out of my bags yet stil be useable <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Maybe used a little like the mount button...you press the one button and a list comes up with all your availiable non-druid/wizard portals like guild, home, moors, antonica, bar in freeport etc.</p><p>Oh, btw, as a person mentioned a few posts before... a place for quest items would be perfect. I am a huge quester and I constantly am getting quest items and whatnot in my bags. Having a designated place for them would be so helpful Everything in its place <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Finally, I would be asking ever so nicely for an area for optional charms and totems. I have so many clickies that I use being a tinker and quester its just a mess. And as for totems? I know on my alts that dont have the innate abilities of water breathing, or clickies for that...or see invis and so on they use totems. And the totems don't stack!! What a mess it is to have a bag full of various nonstacking totems!! Please PLEASE let us have a tab just for totems/optional charms <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Thanks for the work on these updates you all have done recently.... looks like the next update or two should be rather nice!! I love the recent changes made so far to the window and to character slots....keep it up!</p></blockquote><p><strong>Illusion Items</strong></p></blockquote><p>Allow these to be turned into an ability in your knowledge book.</p>
Eriol
10-01-2010, 11:31 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>So let me get this straight, now we need a special bag for:</p><p>(snip)</p><p>Quest Items</p></blockquote><p>Actually you already have a solution for this, and have had since launch: STOP GIVING THEM OUT! For anything that's not an activated item to progress something, one of the best features EQ2 has is a quest journal that gives "hidden updates" for things you collected on quests. Think a lot of the "kill 10 of these things for hides/fangs/feathers/whatever" quests in Kunark. I'll even link one: <a href="http://eq2.wikia.com/wiki/Handed_Down" target="_blank">Handed Down</a>. This is the "starter" quest for Rillis faction in Fens. You kill the things, you "get" their pelts, fangs, etc, and you go back, and the questgiver "takes" the items from you. But you NEVER have them taking up inventory space.</p><p>This is how it should ALWAYS be. Any quest that is not like this for pure fluff should be reported as BUGGED. One "wrong" quest would be "<a href="http://eq2.wikia.com/wiki/An_Ugly_Bounty" target="_blank">An Ugly Bounty</a>" (last of the "Thuuga" quests) where it even states in EQ2i that if you don't have inventory room, the coins aren't looted. Either way, they take up space in your inventory for no reason anyways! This is just one of many quests (other part of that questline have the same problem, though that's hardly the only place this happens) where items take up space in bags for no reason.</p><p>There's a few exceptions here and there where you need to activate something from inventory (though at least a few of those could be world-clickies if you're on the right step, like last part of Godking quest), or even craft with a quest item to progress the quest, but 99% of the time, it's just dumb items taking up inventory space.</p><p>Please pay attention in Velious to not give us quest items in the first place unless there's literally no other way to do it.</p>
Kamimura
10-02-2010, 12:09 AM
<p>Too many tabs would start to make everything look too clunky. I agree with a few of the other posters, put the keys onto a keyring that is not a part of your inventory - but that can be seen in a seperate window. Get rid of quest items totally, and just have them update as most quests do.</p>
Bhagpuss
10-02-2010, 08:07 PM
<p>Before you get carried away, I'd like to say that I like my bags just how they are.</p><p>By all means add all this self-sorting, tabbed nonsense for those that want it, but please leave just plain bags that we can sort for ourselves as the basic option.</p><p>Sorting my bags is my primary gameplay in every MMO. Take that away and I really have no reason to play at all.</p>
<p>For a lot of the items, it would be good if you just "learned" it and it became a spell or whatever something you don't have to carry around and/or store. Keys, portal items, fluff pets, those type things would work well with that.</p>
Avianna
10-02-2010, 08:26 PM
<p><cite>Katz wrote:</cite></p><blockquote><p>For a lot of the items, it would be good if you just "learned" it and it became a spell or whatever something you don't have to carry around and/or store. Keys, portal items, fluff pets, those type things would work well with that.</p></blockquote><p>agree^</p>
Titigabe
10-03-2010, 06:14 AM
<p>I love these changes too, thank you for those new tabs.</p><p>All players' questions make me think about a feature that would be great and helpful:</p><p>would it be possible to add an auto-sort bag content button?</p>
Detor
10-03-2010, 12:05 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? </p></blockquote><p>How about adornments; then we could just stock up on those and pick from them whenever we upgrade a slot. I have to say, I thought for sure the answer would be no to implementing ALL of those you listed, but you are actually asking for suggestions on things you missed. <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
Kenban
10-03-2010, 03:58 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>I'm smelling a can of worms. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </p><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>Portals - Personally I would love these to just be changed to abilities. No need for a seperate bag or interface. This has already been done with some items from SF and I would love to see it expanded.</p><p>Keys - Really there are not very many of them right now but a key ring makes more sense.</p><p>Quest Items - I don't see how this could work easily. There are just so many old quests the devs don't have time to go through and flag them all. If it could be done with a script maybe but there will be mistakes. I would prefer to just have the devs stop using actual items in quests and make it so you just get an update and nothing appears in your inventory. Just make a design decision and say from this point going forward no more actual items that are just space fillers.</p><p>Illusion items - Same with portals why are these items at all make them spell scrolls.</p><p>Totems & Charms - Actually I like this. But I would want poisons and potions. I have an entire 40 slot bag FULL of nothing but poisons and potions on my main. Not sure how this would work with auto-consume (but I am sure you can get it working). This is one I would absolutely love. Maybe a potion belt which stores the items....</p><p>Harvestables - There are a LOT of these out there. It would be a great feature except suddenly your a walking harvest depot box. You have to make limits and while I want this I think its over kill. Same with fuel. I want it but really its not needed.</p><p>Thats my 2 cents at least but all I really want is a tab with storage for consumables. Like totems, potions, and poisons.</p>
Lady Shai
10-04-2010, 03:01 AM
<p>Geez I was not trying to start anything lol</p><p>A keyring would be great, and making the portal items into a hotkey would work as well, where you "scribe" the item as it were and it shows up on the menu choice.</p><p>I was simply saying that with ALL the quest items and al the assorted bits of nonsense it fills your bags up quickly. It would be nice to have things sorted a bit better.</p><p>It would be wonderful to either have a totem bag that works like the quiver where it can only hold totems and whatnot....or even an inventory tag to hold the quest items given. It can be a terrible mess trying to find a certain item needed for a quest in ones bags at times where its charm optional and you need to clicky it on something. It would be nice to have 1 key that you could push and not ahve to spend forever digging thru the bags to find it and then place on the hotbar. I have so many hotkeys filled up already its crazy and this just adds to it.</p><p>Make them into spells or whatever....I would love a way to get them OUT of my bags and bank and yet be useable still.</p><p>I second the idea for a consumable tab btw.....that is a great idea!</p>
Kordran
10-04-2010, 01:54 PM
<p><cite>Bhagpuss wrote:</cite></p><blockquote><p>Before you get carried away, I'd like to say that I like my bags just how they are.</p><p>By all means add all this self-sorting, tabbed nonsense for those that want it, but please leave just plain bags that we can sort for ourselves as the basic option.</p><p>Sorting my bags is my primary gameplay in every MMO. Take that away and I really have no reason to play at all.</p></blockquote><p>Tell me this was sarcasm and that you seriously don't play MMOs just to sort through junk in your bags; let me hang on to the last thread of hope that I have for humanity. Please.</p>
Palleon
10-04-2010, 02:02 PM
<p>World of Warcraft have had a keyring as part of the UI for a while now. All your keys just drop in there like an extra bag, and its a tiny button on the UI, so I guess its doable here.</p><p>It also now has quest items useable and findable quickly by going up to the NPC or location you need the quest item, and clicking a small icon next to the quest name (which also shows in the quest on screen list).</p><p>It also has a pet tab, with all your pets listed and callable, including a mount tab.</p><p>I believe LOTRO has a seperate Quest bag now, where all the quest items go.</p><p>Its also has a currency tab where all the currency like City Tokens would go. Wow may also have this.</p><p>So, its all presumably doable - and been done in other games first. Although it would nice to come up with something new and innovative in EQ2 that they want to copy instead <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Lets get thinking!</p>
Roslyn
10-04-2010, 02:17 PM
<p>I'd be ecstatic if there were just an auto-sorter button like in a few other MMO's. My other characters are having some storage issues, but partly because I only know about 50% of what's in there! Leveling a transmuter is helping, but I've heard SO MANY people agree some sort of bag sorting button would be fantastic.</p>
Chefren
10-04-2010, 03:34 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>Ooh yes tagging and virtual bags ftw!! Of course the items would still take inventory slots, there would just be alternative ways of displaying and managing them.</p>
Faeydien
10-04-2010, 06:33 PM
<p>And I've been asking for a long time now, a window to list all your "fluff" pets. There are TONS in the game and to keep all the items in your inventory takes up a lot of space. It would be so nice to have all of the clickie and fluff pet spells all consolidated in one pet UI window.</p><p>I'm very excited about the wallet, too. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
PrimusPilus
10-06-2010, 08:28 PM
<blockquote><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & CharmsHarvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>What if...we could use the same sort of tech we use on the broker to search for things by name, or type, or such, anywhere in our bags, with the option when we find it to equipe it, or use it, or transfer it from the bank to our carried bags (f we are at the bank)? That way we don't NEED to know WHERE it is to find it and use it.</p><p>It sure beats trying to make bags that only carry one type of item, which would really cut down on bag space since it would therefore NOT carry anything else.</p>
Hirofortis
10-06-2010, 11:43 PM
<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Lady Shai wrote:</cite></p><blockquote><p>I just checked this out on test and I LOVE it!</p><p>Thank you so much <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Now, as for what the other people have been saying...I agree as well mostly.</p><p>PLEASE add in a tab for keys!! I have soooooo many bloody bits and bobs of access keys/thingys/assorted mishmash in my bank its ridiculous. It would be amzaingly awesome to have a place to put all the notrade access keys and not have to spend time trying to dig thru your bank to get them out OR try to find room in teh bags to keep them and so on.</p><p>The mount tab rocks btw.... I am so excited <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> I cannot wait for this to go live!</p><p>The token container is nice as well...shame it cant be like a shared bank system thing so that all your characters on that acct can use them without havint to use the massvely overfilled shared bank as it is. At least in my case anyway, my shared slots are always full and mostly with tokens/event currency/candy etc so that who needs them can grab them.</p><p>And yes portal items!! I currently have on my main all the wormholes, portal stones, rime crystals, mug and so on for travel. It would be so nice to have a tab to keep them all so I can get them out of my bags yet stil be useable <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Maybe used a little like the mount button...you press the one button and a list comes up with all your availiable non-druid/wizard portals like guild, home, moors, antonica, bar in freeport etc.</p><p>Oh, btw, as a person mentioned a few posts before... a place for quest items would be perfect. I am a huge quester and I constantly am getting quest items and whatnot in my bags. Having a designated place for them would be so helpful Everything in its place <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Finally, I would be asking ever so nicely for an area for optional charms and totems. I have so many clickies that I use being a tinker and quester its just a mess. And as for totems? I know on my alts that dont have the innate abilities of water breathing, or clickies for that...or see invis and so on they use totems. And the totems don't stack!! What a mess it is to have a bag full of various nonstacking totems!! Please PLEASE let us have a tab just for totems/optional charms <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Thanks for the work on these updates you all have done recently.... looks like the next update or two should be rather nice!! I love the recent changes made so far to the window and to character slots....keep it up!</p></blockquote><p>I'm smelling a can of worms. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> </p><p>So let me get this straight, now we need a special bag for:</p><p>PortalsKeysQuest ItemsTradeskill FuelsIllusion ItemsTotems & Charms Harvestables</p><p>Am I missing anything? hehe</p><p>Other than some sort of "keyring" functionality, the best solution for all of these other items is probably some sort of virtual bag system that sorts these items by type even though they remain in your normal inventory. I don't think we want to start pulling items out into their own separate inventories. It would become a mess pretty fast.</p></blockquote><p>Well you guys are the ones who like to give us a different flavor of each of the items. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Can o' worms open. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Looker1010
10-07-2010, 03:12 PM
<p>My paladin would love to use her holy steed for its appearance while actually riding an ykeshan bear with a much higer run speed but unfortunate movement pattern - all that lurching side to side.</p><p>I find that I can't add the holy steed to the mount window and, therefore, can't use it for appearance. Any chance holy steeds will be added to what can be placed in the mount window?</p>
theriatis
10-11-2010, 07:11 AM
<p>Oh... well...</p><p>Collect 40 Mounts and you get a new title:</p><p><a href="http://eq2.zam.com/wiki/eq2_achievement:Beastmaster">http://eq2.zam.com/wiki/eq2_achieve...ent:Beastmaster</a></p><p>VICTORY !</p><p>The Beastmaster is back in Everquest !</p><p>... and there was much rejoicing...</p><p>Theriatis <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p><p>(Master is a previous step to Lord, right ?)</p><p>SCNR - goes now in hiding <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
<p>- I can open any door in chardok, and i don't need any key. It's already a flag/soulbound feature.</p><p>- Currency wallet will be useless for me since i do share them between my toons.</p><p>- Currency wallet will be dangerous, i know people who bougth stack of yellow adornments.</p><p>- Mount tab is useless if i can have a button to select my mount (i have two mounts on my action bars).</p><p><span style="text-decoration: underline;">Instead i would welcome :</span></p><p><strong>Location memory</strong> : if you put an item somewhere in your bag it will remain there (after being equiped un equiped), currently it exchange items which is different.</p><p><strong>Less trash loot</strong> (you know 10 silver fantom fiber , tinkering plans, adorning books), i m so so fed up with people looting. And i don't want to auto-refuse loot (token status item or 30 gold treasures are still welcome).</p><p><strong>Scribbing of familars and illusions.</strong></p>
Gungo
10-11-2010, 09:27 AM
<p>You do know you can auto split trash loot treasured and below. </p>
Xierce
10-11-2010, 12:32 PM
<p><cite>Odys@Storms wrote:</cite></p><blockquote><p>- Currency wallet will be dangerous, i know people who bougth stack of yellow adornments.</p></blockquote><p>Huh?</p>
Egeis
10-20-2010, 12:56 AM
<p><cite>Odys@Storms wrote:</cite></p><blockquote><p>- Currency wallet will be useless for me since i do share them between my toons.</p></blockquote><p>Agree'd windows needs to be shared, I also bank them in shared so i can distribute them later. Its a nice place to find the newly added tokens but still just as annoying since there is a whole transfer process...</p>
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