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Shasroh
09-29-2010, 02:07 PM
<p>Why the changes to the Perah charm?  This change means the tank won't get charmed but taking 3-4 people out of the charm chances, means there is a higher chance of healers being charmed. </p><p>Personally I don't get why this fight keeps getting nerfed, I mean sure it has a little luck involved but it is very rare we don't have a tank who can pick it up in the case of a charm.  If this change absolutely needs to happen, why not just make it that he can't charm his current target then? Tho I think any change at all is unneeded.</p>

Aule
09-29-2010, 02:20 PM
Look on the bright side, you only need to bring one fighter now and you can replace the other one(s) with healers!

Eveningsong
09-29-2010, 02:39 PM
<p>I don't care if it affects fighters, it just needs to stop stacking so it can actually be cured off of anyone.  The whole, "they're charmed... ok they're curable... oh too slow, they're not curable again", thing is just plain annoying, and seems to be something that started around when the time to get to the platforms was increased.  Prior to that, people would get charmed, then after some time the charm would become curable and stay that way.  Now its basically like a game of whack-a-cure whether you can manage to hit cure for the second that someone is curable before they are hit again and non-curable. </p>

Kizee
09-29-2010, 03:11 PM
<p><cite>Eveningsong wrote:</cite></p><blockquote><p>I don't care if it affects fighters, it just needs to stop stacking so it can actually be cured off of anyone.  The whole, "they're charmed... ok they're curable... oh too slow, they're not curable again", thing is just plain annoying, and seems to be something that started around when the time to get to the platforms was increased.  Prior to that, people would get charmed, then after some time the charm would become curable and stay that way.  Now its basically like a game of whack-a-cure whether you can manage to hit cure for the second that someone is curable before they are hit again and non-curable. </p></blockquote><p>QFE</p><p>I hate the fact that it is such a pain to cure them since when they are charmed they have 20 dets on them in seconds. You have to cure through all those before you even have a chance to cure them.</p><p>Whos bright idea was it again to conslidate cures? Ugh.</p>

Tyrus Dracofire
09-29-2010, 03:50 PM
<p>Perah got too many scripts and very easy to get wiped, took a guild 2 weeks to beat him, way i see it, we just got lucky with extra healers to cure and rezzers.</p><p>i had to use my pally's range attacks to avoid melee due to deadly chains of aoe damages.</p><p>when charmed i took out several members in seconds before cured, i was deadly when charmed but i am terrible with duels. i cant figure out how to win the duels LOL!</p>

Phaso
09-29-2010, 04:13 PM
<p><cite>Shimmer@Befallen wrote:</cite></p><blockquote><p>I hate the fact that it is such a pain to cure them since when they are charmed they have 20 dets on them in seconds. You have to cure through all those before you even have a chance to cure them.</p></blockquote><p>Then direct your raid force to stick to single-target damage/debuffs on Perah... then you won't have that problem.  Take off gear that has encounter-based procs on it too (Torrent, Pestilential Rain, etc.).  Sometimes you have to adapt to the encounter rather than expect the encounter to adapt to you, and quit worshipping the holy DPS.</p>

Notsovilepriest
09-29-2010, 04:33 PM
<p>Or just kill Waansu, It's easier</p>