View Full Version : BG CURES
JesseR
09-28-2010, 05:18 AM
<p>I think the recent changes to group cure recast timers for BGs needs to be looked at. In all reality it was hard to keep dets off the group before these changes, now it will be near impossible. Also the notes specify that "cleansing of the soul" is a templar ability...that is incorrect it is an Inquisitor mythic click cure. I don't think the mythics should be changed for PVP but I also don't believe that these cure changes should go through at all.</p>
Onorem
09-28-2010, 11:28 AM
<p><cite>Riaak@Permafrost wrote:</cite></p><blockquote><p>... Also the notes specify that "cleansing of the soul" is a templar ability...that is incorrect it is an Inquisitor mythic click cure. I don't think the mythics should be changed for PVP but I also don't believe that these cure changes should go through at all.</p></blockquote><p>It's both. Cleansing of the Soul is also a Sentinel's Fate AA on the Templar tree.</p>
Yimway
09-28-2010, 11:43 AM
<p>The entire point of this change was to make it impossible to keep a group clear of detriments if your fighting more than a couple of enemies.</p>
Notsovilepriest
09-28-2010, 01:28 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>The entire point of this change was to make it impossible to keep a group clear of detriments if your fighting more than a couple of enemies.</p></blockquote><p>Why though? and you couldn't keep a group cure currently</p>
Yimway
09-28-2010, 02:30 PM
<blockquote><p>Why though? and you couldn't keep a group cure currently</p></blockquote><p>Certain classes could clear a whole lot more though. So much that they could remove 70% or more of incoming detriments.</p><p>It's all about slowing down how fast mutiliation can be removed.</p>
Notsovilepriest
09-28-2010, 02:37 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><blockquote><p>Why though? and you couldn't keep a group cure currently</p></blockquote><p>Certain classes could clear a whole lot more though. So much that they could remove 70% or more of incoming detriments.</p><p>It's all about slowing down how fast mutiliation can be removed.</p></blockquote><p>Which again is a terrible idea while nerfing toughness at the same time, especially since it's not cures that are the problem, it's over mitigation by toughness.</p>
Yimway
09-28-2010, 02:39 PM
<p><cite>Notsovilepriest@Nagafen wrote:</cite></p><blockquote><p>Which again is a terrible idea while nerfing toughness at the same time, especially since it's not cures that are the problem, it's over mitigation by toughness.</p></blockquote><p>Perhaps, but it is clear soe isn't going to change toughness in a significant way.</p>
Notsovilepriest
09-28-2010, 03:06 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Notsovilepriest@Nagafen wrote:</cite></p><blockquote><p>Which again is a terrible idea while nerfing toughness at the same time, especially since it's not cures that are the problem, it's over mitigation by toughness.</p></blockquote><p>Perhaps, but it is clear soe isn't going to change toughness in a significant way.</p></blockquote><p>They effectively halved the effectiveness of what it is on live by increasing amount needed to cap, and by decreasing reduction amount</p>
Daalilama
09-28-2010, 07:41 PM
<p>TBH the nerf to cures in pvp simply shows a complete and utter lack of the realities of the game in pvp. Using betagrounds...opps I mean battlegrounds as a means of accruing data for warfields/open world pvp is insane. I venture to say some dps class was crying to the devs about inability to kill a group with a healer...possibly from a bluebie server as the devs seem to almost ignore any issues brought up by members of the pvp servers....</p><p>I would put forth a simple test...if the devs are so insistent on going though with what is essentially another bluebie whinefest issue then simply log onto nagafen for some real openworld pvp and not the diluted enclosed space of BG's and test for yourself with the "proposed" cure changes how "effective" it really is...</p><p>For some reason I sense the dev's wont try it least they be proven wrong on this...</p>
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