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View Full Version : Shader/Lighting Changes


Phaso
09-21-2010, 03:38 PM
<p>Were there some unannounced shader/lighting changes with the latest update to Test?  The lighting quality and appearance seems to be a bit improved over what I'm accustomed to on live (more accurate looking, if I were to try and describe it).  Checked it and settings appear to be the same between live and test, so I don't <em>think</em> it's something I did.</p><p>The only thing I noticed that was a little bizarre was the ocean in Enchanted Lands is glowing, neon blue... reflected moonlight is nice, but that was a bit much, I think.</p><p>EDIT: Live, and then test... both on Extreme Quality (zone is Palace of Roehn Theer):</p><p><img src="http://shadowguardguild.org/ftp/Phaso/lighting-live.png" width="840" height="500" /></p><p><img src="http://shadowguardguild.org/ftp/Phaso/lighting-test.png" width="840" height="500" /></p>