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Kaitheel
09-21-2010, 01:22 PM
<p>Nights of the Dead has been activated on Test and Test Copy!</p><p>Those inclined to celebrate the holiday through crafting will find a new book of recipes full of new house items being sold by official event merchants. And those feeling more adventurous can trick-or-treat within Qeynos or Freeport or investigate the multiple haunted locations! But be wary of the strange illness that has been reported near the docks in Nektulos Forest and of the headless guardsman that has been rumored to wander the paths of the forest, too!</p><p>Be sure to pick up your in game mail from Grabby Gigglegibber and the "Nights of the Dead Devotee Challenge" gift attached to it before you do any of the events involving instances.</p><p>If you have any feedback or bugs, please post it in this thread so that we will be sure to see it.  Thank you!</p><p>~Kaitheel</p><p>Oh!  And currently, the event is scheduled to run on live servers, 10/15/10 through 11/8/10.</p>

KerowynnKaotic
09-21-2010, 02:07 PM
<p>Just saw the links via Test on Live ...</p><p>And, I am SO Loving the new NoTD Craftables!  Finally! Some "haunted" stuff that don't make me wanna puke! </p><p>hrm .. that sounded like I didn't appreciate your efforts .. really I do, I just don't like the "haunted flesh eating zombie" approach to NoTD you guys have given us for the last couple runs.  I prefer 'Haunted Sexy Vamp with a Boris Accent" approach.  LOL </p><p>Logging to test after I sneak in 1 more Grotto run! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Cyliena
09-21-2010, 02:27 PM
<p>I purchased all the new headstones (they look and place great!) and have done all the new crafting recipes.</p><p>1. Crafting on the loom - This is using the Binding skill while all other recipes use Geocraft</p><p>2. All the crafting recipes appear to use the correct event counters <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>3. I LOVEEEE the cookies!!! Kudos to whoever made them, they are so adorable.</p><p>4. Descriptions on all the crafted items appear to be correct.</p><p>5. Banner of the Bitten cannot be walked through--intentional?</p><p>6. The ruby candelabra gives off a very nice reddish tint, but the green does not appear to have a tint--intentional?</p><p>7. Did I mention that I love the cookies yet? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Going to be running the new quest shortly, I'll post again during/after that!</p><p>Nights of the Dead Devotee quest:</p><p>1. Cannot find apples in New Halas. There is a basket at -100.07, 147.30, -16.71 but they cannot be interacted with. Have done a few laps around the city now and I see no others.</p><p>2. Couldn't find apples in Gorowyn either. Have found them so far in Kelethin and Qeynos though, about to hop on my evil to check Neriak and Freeport.</p><p>3. Cannot find apples in North/South/West/East Freeport. Also checked Big Bend just for giggles and none there either.</p><p>4. Didn't find any update in the Haunted House (NQ/WFP). Which bites, because I can't go back in now if there does happen to be one.</p>

KerowynnKaotic
09-21-2010, 03:45 PM
<p>Graphic for the Long Baneful Rug is the same as Carp's T8 <a href="http://eq2.eqtraders.com/recipes/gallery_recipe.php?recipe=9759&return=g17&menustr=070155000000&gallery=c_damask_carpet.jpg" target="_blank">Damask Rug</a></p><p>Not sure if they scale the same .. the Long one does 'look' thinner but still they share the same Graphic. </p><p>Generally I frown on this as a no-no.  Any way to change color/tint/etc on the fly instead of leaving it as is?</p><p>edit add:</p><p>The Swinging Bone Collection doesn't show up very well in the Dressing room.  It needs to be lifted up a bit .. ?</p><p>it 'swings low' .. *snickers*  Can't see what's at the bottom of the rope.</p><p>*feverant thanks* Thank you for the Candy Corn Xchange Goblin!!  Got plans for one for Eday, too, hopefully?  =)</p>

KerowynnKaotic
09-21-2010, 04:33 PM
<p>Got a question/request ..</p><p>Would it be odd to the lore for the Hedge Maze to add in a few regular Werewolves? </p><p>When you all changed over Darklight woods you removed our lowbie Werewolves.  Running that instance for 1 chance at a WW L&L update just seems like extra cruel & unusual punishment. </p><p>Or maybe add in a couple in the LP Haunted House? </p><p>Or, something completely different for next year?   Random spawning of lvl 10 WWs in town during NoTD?  Something .. *shrug*</p>

KerowynnKaotic
09-21-2010, 04:55 PM
<p>Been meaning to mention this but ..</p><p>For Quest:  "This won't End Well"</p><p>Can you change the default reward from [Ghoulish Night Cloak] to [Ghoulish Night Tapestry]? </p><p>The Cloak is No Trade, those of us that did it the 1st time around & 2nd time .. and now 3rd .. don't really need (3)+++ Cloaks, we can only use 1 .. okay 2 if you want to wear in app / armor tabs but still don't /need/ more than the 1st one. </p><p>Leave the Cloak as a reward, of course.  Just switch it from Defualt to Choice, pretty please!</p><p>---</p><p>Same thing on the Q / FP Haunted House ..</p><p>Switch the [Arrow Mask] .. Can we PLEASE get the [Scare Crow] Back?   Otherwise .. the [a bone trophy] as the default reward and move the Mask as a choice instead ...</p>

KerowynnKaotic
09-21-2010, 06:36 PM
<p>Okay .. I'm throwing this out there (again) ..</p><p>Can we get [Axe of Decapitation] changed to be useable by All Classes?</p><p>.... and ....</p><p>Can we please get the [Nightmarish Ceremonial Plate stuff] made Xmutable? </p><p>Change value on it to be 1c for resale, just let us smoosh it for potential T1 Adorner Raws!   PLEASE!   =)</p>

Cyliena
09-21-2010, 06:56 PM
<p>The skeleton bones on the beach in Nek Forest seem to have no purpose aside from popping up a scaled level skeleton at you. Is there some mystical purpose to these?</p><p>Now regarding the Nights of the Dead Devotee quest...</p><p>Aside from the lack of apples in the 3 cities I mentioned above, I'm truly stumped. I've found 3 out of the 6 updates and I've now done every single quest/instance except finishing the Devotee quest. (I've gotten the apple, di'zok skull and plate of rats thus far).</p><p>edit: Just found the spider eggs for the Devotee quest...</p><p>edit: Just spoke to someone from Test and apparently I missed the update in the NQ/WFP Haunted House and it won't let me back in. /sigh  .. still no idea where the last update is now. Can we please be allowed to re-enter the Haunted House???</p><p>If anyone wants spoilers for the new NotD quest, here's the <a href="http://eq2.zam.com/wiki/eq2_quest:Nights_of_the_Dead_Devotee" target="_blank">link to the walkthrough</a> on ZAM. It's still missing the last update, however.</p>

kelvmor
09-21-2010, 08:06 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Nights of the Dead has been activated on Test and Test Copy!</p><p>Those inclined to celebrate the holiday through crafting will find a new book of recipes full of new house items being sold by official event merchants. And those feeling more adventurous can trick-or-treat within Qeynos or Freeport or investigate the multiple haunted locations! But be wary of the strange illness that has been reported near the docks in Nektulos Forest and of the headless guardsman that has been rumored to wander the paths of the forest, too!</p><p>Be sure to pick up your in game mail from Grabby Gigglegibber and the "Nights of the Dead Devotee Challenge" gift attached to it before you do any of the events involving instances.</p><p>If you have any feedback or bugs, please post it in this thread so that we will be sure to see it.  Thank you!</p><p>~Kaitheel</p></blockquote><p>Emperor Fyst illusion in Warborn Blood Iron armor that rides mounts and stuff. You guys need to make it happen. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

KerowynnKaotic
09-21-2010, 08:29 PM
<p><cite>Cyliena@Everfrost wrote</cite></p><blockquote><p>edit: Just spoke to someone from Test and apparently I missed the update in the NQ/WFP Haunted House and it won't let me back in. /sigh  .. still no idea where the last update is now. Can we please be allowed to re-enter the Haunted House???</p></blockquote><p>I was wondering about that.  I forgot to try to get back in, though. </p><p>Technically anyone on Test will be able to redo it when it goes Live officially, the counter /should/ reset again. </p><p>But, if they are going to leave an update in there for a different quest .. that some people will miss till after they run those zones .. they need to make it so we can get back in .. with or without the Haunted House quest.  Like making it so you can re-enter the cleared zone after you've completed it if they don't want us repeating it ad nausm.</p>

Cyliena
09-21-2010, 08:31 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Cyliena@Everfrost wrote</cite></p><blockquote><p>edit: Just spoke to someone from Test and apparently I missed the update in the NQ/WFP Haunted House and it won't let me back in. /sigh  .. still no idea where the last update is now. Can we please be allowed to re-enter the Haunted House???</p></blockquote><p>I was wondering about that.  I forgot to try to get back in, though. </p><p>Technically anyone on Test will be able to redo it when it goes Live officially, the counter /should/ reset again. </p><p>But, if they are going to leave an update in there for a different quest .. that some people will miss till after they run those zones .. they need to make it so we can get back in .. with or without the Haunted House quest.  Like making it so you can re-enter the cleared zone after you've completed it if they don't want us repeating it ad nausm.</p></blockquote><p>Aye, I totally agree. I rarely look in the spot where the update happened to be, so even though I thought I was scouring that zone, I walked right past it without ever turning enough to see it. Anyone else who runs into that will be equally as frustrated.</p>

KerowynnKaotic
09-21-2010, 11:08 PM
<p>Regarding the Maj'dul update for the devotee quest ..</p><p>Any possibility to just moving it up front?  I'm not saying the path is difficult, even for lowbies, but it is annoyingly easy to get lost if you've never been there (where the update is) and if you've never been there why even think about going?</p><p>Could just as easily be on a Vendor's stall in the front as way back there!</p>

Cyliena
09-21-2010, 11:14 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p>Regarding the Maj'dul update for the devotee quest ..</p><p>Any possibility to just moving it up front?  I'm not saying the path is difficult, even for lowbies, but it is annoyingly easy to get lost if you've never been there (where the update is) and if you've never been there why even think about going?</p><p>Could just as easily be on a Vendor's stall in the front as way back there!</p></blockquote><p>Oi.. seriously, Maj'Dul? I ran around the entire city (or thought I had) and didn't find it.</p><p>I do agree though, if it's deeper inside the city, it should be closer to the front.</p>

Gninja
09-22-2010, 12:24 AM
<p>Has anyone taken a crack at the Headless Horseman yet? *evil grin*</p>

Cyliena
09-22-2010, 12:41 AM
<p><cite>Gninja wrote:</cite></p><blockquote><p>Has anyone taken a crack at the Headless Horseman yet? *evil grin*</p></blockquote><p>I thought about it, then I thought my solo level 85 butt might squish. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Sorry!</p><p>Didn't see anyone expressing interest in it on Copy either.</p>

Cyliena
09-22-2010, 12:46 AM
<p>Grave Grabber Candy Dish - got a "Ghoulish Chews" from it. The description talks about jumjum pie. Hmmmmm, silly halflings interfering with NotD! /typoed in game</p><p>edit: It gave me a 60 minute illusion, but when I zoned from my house out to the city the illusion disappeared (but the buff remained). Rezoning into my house made the illusion reappear. /bugged in game</p><p>edit: While I'm thinking about it, the icon for the "petrified bone tile" is a rug icon instead of one of the normal tile-type icons. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Exelance
09-22-2010, 01:08 AM
<p>Depends.  if he is contested then prolly will not even bother thinking about it.  now if it was instenced..</p>

KerowynnKaotic
09-22-2010, 01:32 AM
<p>The Nights of the Dead Devotee quest starter item isn't consumed when accepting quest nor after handing it in ..</p><p>Any reason why we would need to keep this item? Can we delete it / etc?</p>

KniteShayd
09-22-2010, 05:53 AM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Be sure to pick up your in game mail from Grabby Gigglegibber and the "Nights of the Dead Devotee Challenge" gift attached to it before you do any of the events involving instances.</p></blockquote><p>If going into the instances interferes with this quest, can we please have something to tell us (@least in update notes) to activate this quest first?</p><p>I can hear all the groans and moans now, about people getting this after doing some of the event quests.</p>

-=Hoss=-
09-22-2010, 11:38 AM
<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote>It gave me a 60 minute illusion, but when I zoned from my house out to the city the illusion disappeared (but the buff remained). Rezoning into my house made the illusion reappear. /bugged in game</blockquote><p>Were you on a mount?  Even if the mount was hidden.  I've noticed being on a hidden mount keeps you from being able to walk properly too.  Like, if you turn off run, you'll just run really really slow.  But in an instance it works fine because mounts aren't allowed.  May be the same thing happening there.</p>

Cyliena
09-22-2010, 11:42 AM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote>It gave me a 60 minute illusion, but when I zoned from my house out to the city the illusion disappeared (but the buff remained). Rezoning into my house made the illusion reappear. /bugged in game</blockquote><p>Were you on a mount?  Even if the mount was hidden.  I've noticed being on a hidden mount keeps you from being able to walk properly too.  Like, if you turn off run, you'll just run really really slow.  But in an instance it works fine because mounts aren't allowed.  May be the same thing happening there.</p></blockquote><p>I bet that's it, that girl does have a mount and I've had them disabled since the first day we could. <img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" /> Disregard my /bug on that one! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

-=Hoss=-
09-22-2010, 11:49 AM
<p>I wouldn't disregard the bug.  I still think its a bug with the mount hiding system and I've reported it myself.  Its simply not a bug with that illusion. </p>

Cusashorn
09-22-2010, 12:01 PM
<p>So are there any new quests this year? or intentions to add some?</p>

Stubbswick
09-22-2010, 12:44 PM
<p>I think he's just saying to pick up your item from the mailbox first, because it makes things easier.  I think you'd still be able to do that quest if you've already done the instances, because I believe they're all repeatable.  It just makes it easier if you have it before hand.</p><p>Like one of the clickies is a skull in the hedge maze (I went in last night to see if there were any new rewards.  I didn't notice any new armor, but oh well I still love that zone).  I'm going to guess they're all spread out like that.</p><p>Cusashorn, there's at least 2 new quests this year that I saw.</p>

Cyliena
09-22-2010, 01:44 PM
<p><cite>Wubbah@Butcherblock wrote:</cite></p><blockquote><p><strong>I think he's just saying to pick up your item from the mailbox first, because it makes things easier.  I think you'd still be able to do that quest if you've already done the instances, because I believe they're all repeatable.</strong>  It just makes it easier if you have it before hand.</p><p>Like one of the clickies is a skull in the hedge maze (I went in last night to see if there were any new rewards.  I didn't notice any new armor, but oh well I still love that zone).  I'm going to guess they're all spread out like that.</p><p>Cusashorn, there's at least 2 new quests this year that I saw.</p></blockquote><p>Not true. You cannot re-enter the Haunted House after you finish the quest (I missed the update on one char and now I can't go back).</p><p>Cusahorn--there's one new quest.</p>

Stubbswick
09-22-2010, 03:32 PM
<p>Are you sure?  I haven't tested it this year, but I thought I remember running the haunted house multiple times last year.  You just have to pick up the quest again, or something.</p><p>I can double check tonight, but yeah - if you're right, that would be pretty crappy.</p>

Kaitheel
09-22-2010, 04:11 PM
<p><cite>Wubbah@Butcherblock wrote:</cite></p><blockquote><p>Are you sure?  I haven't tested it this year, but I thought I remember running the haunted house multiple times last year.  You just have to pick up the quest again, or something.</p><p>I can double check tonight, but yeah - if you're right, that would be pretty crappy.</p></blockquote><p>It is true.  But it is something that I will be changing.</p><p>~Kaitheel</p>

Kaitheel
09-22-2010, 04:14 PM
<p>Thanks for all of your help with testing this event, everyone!</p><p>I've got a few changes headed your way, via the usual QA pipeline, of course.</p><p style="padding-left: 30px;">* The "Nights of the Dead Devotee Challenge" item is now removed upon completion of the quest "Nights of the Dead Devotee".* The "Ghoulish Chews" now has an appropriate description.* The quest "This Won't End Well..." now automatically grants the "Ghoulish Night tapestry" and gives the player the choice between "Sathirian skull candlestick" and "Ghoulish Night Cloak".* The icon for the "petrified bone tile" has been changed to fit with the other floor tile icons.* The quest "The Haunting" can now be accepted once a day (18 hours) from the Gigglegibber Scalper.</p><p>You should see these changes listed in the Test Update notes when they hit the Test servers.</p><p>~Kaitheel</p>

Kaitheel
09-22-2010, 04:16 PM
<p>Oh, and as for the "Nights of the Dead Devotee" quest, I just confirmed that the apples are in every city, and that they can be seen no matter what performance setting you are playing.  Some may be less obvious than others, but they are there. </p><p>Thankfully, you only need one of them to complete the quest.</p><p>~Kaitheel</p>

Enica
09-22-2010, 04:19 PM
<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p>Nights of the Dead Devotee quest:</p><p>1. Cannot find apples in New Halas. There is a basket at -100.07, 147.30, -16.71 but they cannot be interacted with. Have done a few laps around the city now and I see no others.</p><p>2. Couldn't find apples in Gorowyn either. Have found them so far in Kelethin and Qeynos though, about to hop on my evil to check Neriak and Freeport.</p><p>3. Cannot find apples in North/South/West/East Freeport. Also checked Big Bend just for giggles and none there either.</p></blockquote><p>In Freeport they are in WFP, in the building where the crafting stations are, downstairs.</p>

Whilhelmina
09-22-2010, 04:49 PM
<p>Quick feedback but everything was said already :</p><p>- New house items are great, thanks a lot</p><p>- There is a problem with the preview of the swinging bone collection item</p><p>- Thanks for the fix for the haunted house</p><p>- The idea of a NPC that trades all our candies for only one type is a great idea. I would love the same type of thing for Frostfell and Erollisi day !</p><p>mmmh, could we get an item that would replicate the black aura in the basement of the LP haunting house ?</p>

kelvmor
09-22-2010, 05:02 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Thanks for all of your help with testing this event, everyone!</p><p>I've got a few changes headed your way, via the usual QA pipeline, of course.</p><p style="padding-left: 30px;">* The "Nights of the Dead Devotee Challenge" item is now removed upon completion of the quest "Nights of the Dead Devotee".* The "Ghoulish Chews" now has an appropriate description.* The quest "This Won't End Well..." now automatically grants the "Ghoulish Night tapestry" and gives the player the choice between "Sathirian skull candlestick" and "Ghoulish Night Cloak".* The icon for the "petrified bone tile" has been changed to fit with the other floor tile icons.* The quest "The Haunting" can now be accepted once a day (18 hours) from the Gigglegibber Scalper.</p><p>You should see these changes listed in the Test Update notes when they hit the Test servers.</p><p>~Kaitheel</p></blockquote><p>Just remember what I said about that orc illusion! :D</p>

PlaneCrazy
09-22-2010, 06:25 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>Has anyone taken a crack at the Headless Horseman yet? *evil grin*</p></blockquote><p>Ya, you wanted blood, didn' ya? LOL</p><p>Well, he got Ogre blood. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  The Headless Horseman two shotted me for 16K and 12K.  Looks like he scales now as I was 90 and he was 95'ish (orange to me).  I  have to go back into the hollow for another neck tomorrow and grab some help next time.</p><p>As for feedback, it would be nice if the AA could be reset for these yearly quests. After all, the exploration discos have been reset many times, so what harm would it be to reset a half dozen quests that you can only do for yearly? It woud also be nice to redo the collections every year.  I'm still grinding AA and I like these events a lot, but not enough to redo them with my 90's if I am not getting any AA.</p>

Gninja
09-22-2010, 06:29 PM
<p>He does not scale. He is just higher level this year since the cap went up.</p>

PlaneCrazy
09-22-2010, 06:33 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>He does not scale. He is just higher level this year since the cap went up.</p></blockquote><p>Ahh, Ok <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Cyliena
09-22-2010, 06:39 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p style="padding-left: 30px;">*<strong> The quest "The Haunting" can now be accepted once a day (18 hours) from the Gigglegibber Scalper.</strong></p></blockquote><p>Woot, thanks!</p>

Cyliena
09-23-2010, 02:11 PM
<p>Reward for Train to Zone!: "Sinister Web Spider Tapestry" ... this sounds a tad odd, shouldn't it be Sinister Spiderweb Tapestry?</p><p>From the NotD merchant: "a cracked gravestone" -- I think it shares the same art as "Your future tomb stone" (3 month vet reward)</p>

KerowynnKaotic
09-23-2010, 02:15 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>He does not scale. He is just higher level this year since the cap went up.</p></blockquote><p>How about a 'Young Headless Horseman' which could spawn on the beach area for those @ 30-50, next year? </p><p>Or, if the Art Team can make it happen between now and then, a 'Young Frankenstein', golem type mob with nuts & bolts/ and bad comb over / etc .. =)</p><p>Anyone can mentor down but we can't mentor up.  The new spawn key could drop in the same chest.  'Cause once you get your shoulders if you aren't Max lvl .. the chest & lockpicks are pointless.</p>

Aerfen
09-23-2010, 05:24 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>He does not scale. He is just higher level this year since the cap went up.</p></blockquote><p>I'm assuming he's still epic...which means the raiders will be camping again him if the loot is any good.  <img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" />  Most folks didn't even get the opportunity to kill him last year.</p>

kelvmor
09-23-2010, 05:29 PM
<p>Okay, so maybe not a mount-riding Fyst illusion.</p><p>How about just a Fyst illusion with a toggleable helm?</p><p>EDIT: Please?</p>

-=Hoss=-
09-23-2010, 05:48 PM
<p><cite>Aerfen@Lucan DLere wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p>He does not scale. He is just higher level this year since the cap went up.</p></blockquote><p>I'm assuming he's still epic...which means the raiders will be camping again him if the loot is any good.  <img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" />  Most folks didn't even get the opportunity to kill him last year.</p></blockquote><p>Honestly, he was not difficult to kill last year.  He spawns so often that literally no one can keep him on lockdown for the entire event.  Couple of friends and I snagged him about 50% of the time he was up one weekend from the top guild on the server who had been camping him (and selling the loot in auction).  Then we got bored, and came back during thier raid hours and got more kills.  Its really not hard if you just deicde that you are going to kill him.  It also never huts to ask the group that's sititng there camping him if you can join the group.</p>

Alenna
09-23-2010, 08:18 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Quick feedback but everything was said already :</p><p>- New house items are great, thanks a lot</p><p>- There is a problem with the preview of the swinging bone collection item</p><p>- Thanks for the fix for the haunted house</p><p>- The idea of a NPC that trades all our candies for only one type is a great idea. I would love the same type of thing for Frostfell and Erollisi day !</p><p>mmmh, could we get an item that would replicate the black aura in the basement of the LP haunting house ?</p></blockquote><p>Don't think it would work with frostfell since different recipies use different Frostfell harvestibles. but yeah would like to see that for Erollisi day would make storing them easier as it does with the NoTD.</p>

Scampy
09-24-2010, 05:40 AM
<p>Hi there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ive been trying to form up a few times to test the headless horseman out but getting only a few 90's to join and the rest being 80 its being a bit of a struggle with the numbers sorry if im sounding greedy but would it be possible to spawn like a lvl90 buffer up at the tree in nek forrist where he roams so that way people are matching his lvl im not asking for the buffer to give gear that makes the mob die really fast just some lvl90 stuff that will hold against his dmg <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> and if  anyone who has posted on the forums and would like to try the headless horseman on tc your more then welcome to the more we have the better chance of a little more feedback <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Thanks for your time</p>

Uwkete-of-Crushbone
09-24-2010, 05:57 AM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Thanks for all of your help with testing this event, everyone!</p><p>I've got a few changes headed your way, via the usual QA pipeline, of course.</p><p style="padding-left: 30px;">* The "Nights of the Dead Devotee Challenge" item is now removed upon completion of the quest "Nights of the Dead Devotee".* The "Ghoulish Chews" now has an appropriate description.* The quest "This Won't End Well..." now automatically grants the "Ghoulish Night tapestry" and gives the player the choice between "Sathirian skull candlestick" and "Ghoulish Night Cloak".* The icon for the "petrified bone tile" has been changed to fit with the other floor tile icons.* The quest "The Haunting" can now be accepted once a day (18 hours) from the Gigglegibber Scalper.</p><p>You should see these changes listed in the Test Update notes when they hit the Test servers.</p><p>~Kaitheel</p></blockquote><p>Er, not to be a noodge (not too much, anyway), but when I got the "This Won't End Well..." quests on Test, the rewards hadn't changed, and that was only like last night, the 23rd.  I had logged out since I was last in the forums (and after it had been changed) before I got the quests, but the old selection (Cloak automatically, and a choice between a cool new item and a tapestry we don't have yet for the alts here being secondary) still applies.  Should I delete the quest(s) and get it again?</p><p>Uwkete (on Crushbone)</p><p>and a cast of half-dozens (on Test, etc.)!</p>

MrWolfie
09-24-2010, 08:13 AM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p><cite>Aerfen@Lucan DLere wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p>He does not scale. He is just higher level this year since the cap went up.</p></blockquote><p>I'm assuming he's still epic...which means the raiders will be camping again him if the loot is any good.  <img src="/eq2/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" border="0" />  Most folks didn't even get the opportunity to kill him last year.</p></blockquote><p>Honestly, he was not difficult to kill last year.  He spawns so often that literally no one can keep him on lockdown for the entire event.  Couple of friends and I snagged him about 50% of the time he was up one weekend from the top guild on the server who had been camping him (and selling the loot in auction).  Then we got bored, and came back during thier raid hours and got more kills.  Its really not hard if you just deicde that you are going to kill him.  It also never huts to ask the group that's sititng there camping him if you can join the group.</p></blockquote><p>No ONE can lock him. But on a server with several raid guilds and lots of bored, overpowered raiders, casual peeps barely get a look-in (and you'd better have a desirable class if you want to be picked up for it).</p><p>I managed to get him once last year, on my dirge (and I won his "head" for my guildhall which was really all I wanted). No-one is going to want my main though (a monk).</p><p>He's not a casual mob. Like a lot of EQ2s content, he's not designed for me or anyone like me. I'm resigned to that sad fact.</p><p>However, I do think they should have just let him be.</p>

Raienya
09-24-2010, 09:10 AM
<p>Bug: The Haunting quest in the N Qeynos Haunted House</p><p>I completed the quest on one character with no trouble. Last night, however, the quest seemed to get stuck. At the point where you learn to dance, I failed the first try (stupid lag). I spoke to the Lady to try again, but the ghoulish dancers would not do anything at all. I even tried just deliberately doing random steps, but just got continued "FAIL" messages until I spoke to the Lady again. Still nothing. I left the house, dropped the quest, picked it up again, and had the same thing happen.</p><p>Will hop on in a bit to see if anything has changed.</p>

Senya
09-24-2010, 11:06 AM
<p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p>

Gninja
09-24-2010, 11:09 AM
<p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p>

KerowynnKaotic
09-24-2010, 12:26 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p></blockquote><p>eh .. can I chime in with a player vote of 'no'? </p><p>Why?  'cause then it keeps that particular item useful in terms of reward for the quest for the life of the quest, instead of getting that reward 1x and never needing it again.  </p><p>But, it might be nice if you wanted to bump up the charges to (20).</p><p>I'd rather see you guys adding in a charged recipe for the Hedge Seeds, instead.</p>

Kaitheel
09-24-2010, 01:37 PM
<p><cite>Uwkete-of-Crushbone wrote:</cite></p><blockquote><p><cite>Kaitheel wrote:</cite></p><blockquote><p>Thanks for all of your help with testing this event, everyone!</p><p>I've got a few changes headed your way, via the usual QA pipeline, of course.</p><p style="padding-left: 30px;">* The "Nights of the Dead Devotee Challenge" item is now removed upon completion of the quest "Nights of the Dead Devotee".* The "Ghoulish Chews" now has an appropriate description.* The quest "This Won't End Well..." now automatically grants the "Ghoulish Night tapestry" and gives the player the choice between "Sathirian skull candlestick" and "Ghoulish Night Cloak".* The icon for the "petrified bone tile" has been changed to fit with the other floor tile icons.* The quest "The Haunting" can now be accepted once a day (18 hours) from the Gigglegibber Scalper.</p><p>You should see these changes listed in the Test Update notes when they hit the Test servers.</p><p>~Kaitheel</p></blockquote><p>Er, not to be a noodge (not too much, anyway), but when I got the "This Won't End Well..." quests on Test, the rewards hadn't changed, and that was only like last night, the 23rd.  I had logged out since I was last in the forums (and after it had been changed) before I got the quests, but the old selection (Cloak automatically, and a choice between a cool new item and a tapestry we don't have yet for the alts here being secondary) still applies.  Should I delete the quest(s) and get it again?</p><p>Uwkete (on Crushbone)</p><p>and a cast of half-dozens (on Test, etc.)!</p></blockquote><p>That's because the Test servers have not been updated since the 21st.  So the changes I listed have not yet made it to you.  As I had stated, "You should see these changes listed in the Test Update notes when they hit the Test servers."  I don't know when these changes will make it to the Test servers, but hopefully soon.</p><p>~Kaitheel</p>

Scampy
09-24-2010, 01:45 PM
<p>Hey sorry to come across as spamming but im kinda say what said in my last msg on this topic will there be any chance of a dev/gm coming on at all today/tonight to watch the headless horseman get killed etc <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> may i also ask may there be a buffer put up at the tree were the headless horseman spawns so all the 80's can attempt him at 90 seeing as he has moved to lvl95 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> thank you it would be greatly appreciated<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Senya
09-24-2010, 05:04 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p></blockquote><p>eh .. can I chime in with a player vote of 'no'? </p><p>Why?  'cause then it keeps that particular item useful in terms of reward for the quest for the life of the quest, instead of getting that reward 1x and never needing it again.  </p><p>But, it might be nice if you wanted to bump up the charges to (20).</p><p>I'd rather see you guys adding in a charged recipe for the Hedge Seeds, instead.</p></blockquote><p>Well, as someone who decorates I'd like to be able to pick other rewards instead of having to pick the same recipe book over and over.  I can't even begin to tell you how many of those I've used and I've bought charges off people who had them on 1 or more toons more than once.  I've not been able to find anyone with charges for going on a month and the few mirrors on the broker are at 10p each.</p>

KerowynnKaotic
09-24-2010, 06:10 PM
<p><cite>Senya wrote:</cite></p><blockquote><p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p></blockquote><p>eh .. can I chime in with a player vote of 'no'? </p><p>Why?  'cause then it keeps that particular item useful in terms of reward for the quest for the life of the quest, instead of getting that reward 1x and never needing it again.  </p><p>But, it might be nice if you wanted to bump up the charges to (20).</p><p>I'd rather see you guys adding in a charged recipe for the Hedge Seeds, instead.</p></blockquote><p>Well, as someone who decorates I'd like to be able to pick other rewards instead of having to pick the same recipe book over and over.  I can't even begin to tell you how many of those I've used and I've bought charges off people who had them on 1 or more toons more than once.  I've not been able to find anyone with charges for going on a month and the few mirrors on the broker are at 10p each.</p></blockquote><p>I understand that! That's why my vote is to bump up the charges per recipe.  If you run every single character on your account through the House 2x, you'd get 280(++ for SA) potential mirrors based on (20) charges.  And, still have reason to run it again next year.  Assuming you really needed to have 280 of them in the 1st place. Most people won't.</p><p>Which is light years away from having to run it 280 times to get same amount of Mirrors prior to the charged recipe.</p><p>And, I don't know about you but I can 2 box it and complete the house in less than 8 mins (10 if I get stuck on geometry).  And, since the recipes are heirloom, you don't even need to bring other characters through it just repeat till your happy with your take and then spread it out to your characters for space storage. 1 scribed & 1 (+) backup. </p><p>*shrug* Either or, we're going to be farming the House till we quit EQ2. 'Cause if they change the recipe book to be non-charged, those of us that have it already won't need it, there's a limit to how many different kinds of  caskets a person needs, even a Decorator, and how many of those Tapestries does anyone need?!  So, they'll have to put on a different kind of charged or eagerly wanted item  ... Which means more farming ... woohoo.</p>

Uwkete-of-Crushbone
09-25-2010, 03:00 AM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p></blockquote><p>eh .. can I chime in with a player vote of 'no'? </p><p>Why?  'cause then it keeps that particular item useful in terms of reward for the quest for the life of the quest, instead of getting that reward 1x and never needing it again.  </p><p>But, it might be nice if you wanted to bump up the charges to (20).</p><p>I'd rather see you guys adding in a charged recipe for the Hedge Seeds, instead.</p></blockquote><p>Well, as someone who decorates I'd like to be able to pick other rewards instead of having to pick the same recipe book over and over.  I can't even begin to tell you how many of those I've used and I've bought charges off people who had them on 1 or more toons more than once.  I've not been able to find anyone with charges for going on a month and the few mirrors on the broker are at 10p each.</p></blockquote><p>I understand that! That's why my vote is to bump up the charges per recipe.  If you run every single character on your account through the House 2x, you'd get 280(++ for SA) potential mirrors based on (20) charges.  And, still have reason to run it again next year.  Assuming you really needed to have 280 of them in the 1st place. Most people won't.</p><p>Which is light years away from having to run it 280 times to get same amount of Mirrors prior to the charged recipe.</p><p>And, I don't know about you but I can 2 box it and complete the house in less than 8 mins (10 if I get stuck on geometry).  And, since the recipes are heirloom, you don't even need to bring other characters through it just repeat till your happy with your take and then spread it out to your characters for space storage. 1 scribed & 1 (+) backup. </p><p>*shrug* Either or, we're going to be farming the House till we quit EQ2. 'Cause if they change the recipe book to be non-charged, those of us that have it already won't need it, there's a limit to how many different kinds of  caskets a person needs, even a Decorator, and how many of those Tapestries does anyone need?!  So, they'll have to put on a different kind of charged or eagerly wanted item  ... Which means more farming ... woohoo.</p></blockquote><p>LOL, it's somewhere down in here...ah, there we go.</p><p>Speaking as a budding young house decorator, there are a <em>myriad</em> reasons to have the recipe book be unlimited, like every other recipe book we have out there. I can think of one very good reason: many of the effects, both horizontal and vertical, that can only be done with the infamous Tapestry of the Steam Lord (another platinum-seller's dream) can be approximated with the Vampire Mirrors. While the Ice Tiles from the New Halas city festivals are nice, they cannot be walked through (as can the Wispy Vamp Mirror), nor can the so-called Water Tile from the Moonlight Ring events (actually, come to think of it, they <em>are</em> real tiles, in that most others can't be walked through, either, but it's frustrating when you want an actual water effect). And frankly, the Loping Plains haunted house is not that solo-friendly, which actually does limit the amount of Mirrors you can get, even with making 2 of them at one go at best.</p><p>So, yeah, if you must make them Charged, please increase the number, but I'd be just as happy, if not more so, casting my vote for making it a real recipe. ;-></p><p>Uwkete, etc.!</p><p>P.S. Love the outdoor areas on Test! Any chance they'll ever come to Freeport or Qeynos (hard to lose your backyard to get more rooms in SQ)? --U.</p>

Alenna
09-25-2010, 04:00 AM
<h1><span style="font-size: small;">Altius Volfban is AWOL tonight. </span></h1>

Senya
09-25-2010, 05:35 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Most charged recipes from other places in game have been changed to not use charges.  Can we pretty please get the vampire mirror recipes not be a charged recipe?</p></blockquote><p>Will discuss it.</p></blockquote><p>eh .. can I chime in with a player vote of 'no'? </p><p>Why?  'cause then it keeps that particular item useful in terms of reward for the quest for the life of the quest, instead of getting that reward 1x and never needing it again.  </p><p>But, it might be nice if you wanted to bump up the charges to (20).</p><p>I'd rather see you guys adding in a charged recipe for the Hedge Seeds, instead.</p></blockquote><p>Well, as someone who decorates I'd like to be able to pick other rewards instead of having to pick the same recipe book over and over.  I can't even begin to tell you how many of those I've used and I've bought charges off people who had them on 1 or more toons more than once.  I've not been able to find anyone with charges for going on a month and the few mirrors on the broker are at 10p each.</p></blockquote><p>I understand that! That's why my vote is to bump up the charges per recipe.  If you run every single character on your account through the House 2x, you'd get 280(++ for SA) potential mirrors based on (20) charges.  And, still have reason to run it again next year.  Assuming you really needed to have 280 of them in the 1st place. Most people won't.</p><p>Which is light years away from having to run it 280 times to get same amount of Mirrors prior to the charged recipe.</p><p>And, I don't know about you but I can 2 box it and complete the house in less than 8 mins (10 if I get stuck on geometry).  And, since the recipes are heirloom, you don't even need to bring other characters through it just repeat till your happy with your take and then spread it out to your characters for space storage. 1 scribed & 1 (+) backup. </p><p>*shrug* Either or, we're going to be farming the House till we quit EQ2. 'Cause if they change the recipe book to be non-charged, those of us that have it already won't need it, there's a limit to how many different kinds of  caskets a person needs, even a Decorator, and how many of those Tapestries does anyone need?!  So, they'll have to put on a different kind of charged or eagerly wanted item  ... Which means more farming ... woohoo.</p></blockquote><p>Well, the people who won't need lots of them won't get it more than once anyway since they are likely not decorators.  There are several things to pick from and only decorators are going to pick that one over and over again.  People are going to run the quest year to year anyway, at least once.  Alts get deleted and more take their place so it's always going to be useful to someone.  I'd just rather not to have to run it 14 times or whatever for that recipe to stock up for a year.  I'm sure it won't take long but after you do a thing 2 or 3 times the new wears off and monotony sets in.. at least for me.  :p  Pretty much every other recipe in the game is just a recipe now.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Alenna
09-25-2010, 06:32 PM
<p>Just ran through "The Haunting" in North Qeynos on my levle 90 Ranger and was disappointed that I was fighting levle 80 mobs no challenge there please scale properly.</p>

Stormwhiz
09-25-2010, 08:14 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>Has anyone taken a crack at the Headless Horseman yet? *evil grin*</p></blockquote><p>I would love to take a crack at the Headless Horseman but /sigh not enough peeps.  If you could organize a GM sposered event to test him out that would be great.  Also when he did agro i noticed he and his adds hit very hard.  Coming from the number 3 raiding guild on Nektulos you might want to organize a SOE sponsred raid event so that enough qualified peeps once again Qualified peeps show up.  That way we can see how a 2 grp raid of atleast legendary or t1 raid gear stands up to him otherwise only raiding guilds will be able to take a crack at him and not Pick up raids.  Since it is a holiday event and for enjoyment not for another t3 raid you might want to make it as enjoyable for everyone without making it too easy.  Also send me a Private Message as I have some offline questions.</p>

-=Hoss=-
09-27-2010, 01:26 PM
<p><cite>Stormwhiz wrote:</cite></p><blockquote><p><cite>Gninja wrote:</cite></p><blockquote><p>Has anyone taken a crack at the Headless Horseman yet? *evil grin*</p></blockquote><p>I would love to take a crack at the Headless Horseman but /sigh not enough peeps.  If you could organize a GM sposered event to test him out that would be great.  Also when he did agro i noticed he and his adds hit very hard.  Coming from the number 3 raiding guild on Nektulos you might want to organize a SOE sponsred raid event so that enough qualified peeps once again Qualified peeps show up.  That way we can see how a 2 grp raid of atleast legendary or t1 raid gear stands up to him otherwise only raiding guilds will be able to take a crack at him and not Pick up raids.  Since it is a holiday event and for enjoyment not for another t3 raid you might want to make it as enjoyable for everyone without making it too easy.  Also send me a Private Message as I have some offline questions.</p></blockquote><p>Don't sit around forever waiting for someone else to organize an event IMO.  Lets just do it.  I'm going to try to take a crack at him tuesday after my raid.  Not sure how many guildies will come over (I tried to force them all to test copy and get patched up, but they don't listen to me)</p><p>We finish at 9 central, so anyone who wants to play, plan on being there around 9:30.  Let me know how many we have interested please.  Hopefully gninja can do something to ensure he's up for us.  Maybe he can make his spawn timer 10 minutes and we'll kill him as many times as we have necklaces.  Because of gninja's cockiness, after we kill him with an x2, I wanna try him with fewer players (he doesn't think we can do it with 8)</p>

Kaitheel
09-27-2010, 03:24 PM
<p><cite>Alenna@Guk wrote:</cite></p><blockquote><h1><span style="font-size: x-small;">Altius Volfban is AWOL tonight. </span></h1></blockquote><p>Altius Volfban is there for those who have not completed his quest "A Nightmarish Illness".   That quest is not repeatable, as you don't need it again to get into the Hallow Hedge zone.  If you have already completed it, then you can simply return to the Hedge entry in Nektulos.  Zoning in grants you the repeatable quest with the new reward choice.</p><p>~Kaitheel</p>

Kaitheel
09-27-2010, 03:25 PM
<p><cite>Alenna@Guk wrote:</cite></p><blockquote><p>Just ran through "The Haunting" in North Qeynos on my levle 90 Ranger and was disappointed that I was fighting levle 80 mobs no challenge there please scale properly.</p></blockquote><p>Good catch!  I'll get that corrected.</p><p>~Kaitheel</p>

Alenna
09-27-2010, 06:05 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p><cite>Alenna@Guk wrote:</cite></p><blockquote><p>Just ran through "The Haunting" in North Qeynos on my levle 90 Ranger and was disappointed that I was fighting levle 80 mobs no challenge there please scale properly.</p></blockquote><p>Good catch!  I'll get that corrected.</p><p>~Kaitheel</p></blockquote><p>ty</p>

Morghus
09-28-2010, 09:00 AM
<p>This is kind of an old issue, but seeing as how this thread pertains to Nights of the Dead I figured I would give it a try here as well as in my old thread.</p><p>Is there any chance that this year, the Cursed skeleton mask could be fixed to look correct on Sarnak Characters? Look <a href="http://forums.station.sony.com/eq2/posts/list.m?start=15&topic_id=475766" target="_blank">here</a> for an example.</p>

ianilu
09-28-2010, 11:55 AM
<p>Any chance the Green & Black and the Orange & Black candles were made to be tradeable or at least heirloom?</p>

Kaitheel
09-28-2010, 01:39 PM
<p>Heyya all!</p><p>There is still an issue with the Gigglegibber Scalper not wanting to offer "The Haunting" quest on an 18 hour timer.  It happens to players who have done the quest in the past.  I have a tentative fix for it going through QA.  I'll let you know when I have more news about that particular issue.</p><p>~Kaitheel</p>

Kaitheel
09-28-2010, 01:43 PM
<p><cite>Morghus wrote:</cite></p><blockquote><p>This is kind of an old issue, but seeing as how this thread pertains to Nights of the Dead I figured I would give it a try here as well as in my old thread.</p><p>Is there any chance that this year, the Cursed skeleton mask could be fixed to look correct on Sarnak Characters? Look <a href="http://forums.station.sony.com/eq2/posts/list.m?start=15&topic_id=475766" target="_blank">here</a> for an example.</p></blockquote><p>I can't make any promises when it comes to art issues, but I'm crossing my fingers that they can get it resolved!  By the way, I just checked and the new skeleton mask (<span style="font-family: Arial; font-size: 10pt;">infernal skeleton mask</span>) uses the Sarnak specific skull.</p><p>~Kaitheel</p>

Kaitheel
09-28-2010, 01:57 PM
<p><cite>ianilu wrote:</cite></p><blockquote><p>Any chance the Green & Black and the Orange & Black candles were made to be tradeable or at least heirloom?</p></blockquote><p>Not yet, but they can be!</p><p>~Kaitheel</p>

Cyliena
09-28-2010, 04:10 PM
<p>Running the quest "The Troubling Truth" on my Test char. I know this is an older quest, but here's what I noticed:</p><p>Professor Heribert spawned fine at nighttime, but I was dismayed to see that he de-spawned after 45 minutes of in-game time passage. I know he wants to get back to his ale at the Windstalker Village tavern, but once he triggers, could he remain around a while longer?</p><p>Also, deleting and re-starting the quest did not make him respawn the same night. Going to try again in a RL hour or so and hopefully get him to spawn for a different night.</p>

kelvmor
09-28-2010, 04:58 PM
<p>Pssst. Emperor Fyst illusion.</p><p>EDIT: Actually, a minotaur illusion would be much cooler, and probably easier to do for you guys. You could use the undead-looking ones, too, though the normal brown ones would be neat. I'm just generally displeased with the new illusions that were added this year, aside from the vampire mage one and the aqua goblin.</p>

Whilhelmina
09-28-2010, 07:17 PM
<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p>Running the quest "The Troubling Truth" on my Test char. I know this is an older quest, but here's what I noticed:</p><p>Professor Heribert spawned fine at nighttime, but I was dismayed to see that he de-spawned after 45 minutes of in-game time passage. I know he wants to get back to his ale at the Windstalker Village tavern, but once he triggers, could he remain around a while longer?</p><p>Also, deleting and re-starting the quest did not make him respawn the same night. Going to try again in a RL hour or so and hopefully get him to spawn for a different night.</p></blockquote><p>When I tried it the other night, I saw that he popped 3 times per night. I had to flee each time as the scarecrow king is scaling to my level and I wasn't able to trick him through auto-mentoring but I did count Heribert appearances (finally got him yesterday with a nice group, thanks everybody). I think he pops around 10, 12 and 2 o'clock (could be wrong)</p>

Cyliena
09-28-2010, 08:01 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p>Running the quest "The Troubling Truth" on my Test char. I know this is an older quest, but here's what I noticed:</p><p>Professor Heribert spawned fine at nighttime, but I was dismayed to see that he de-spawned after 45 minutes of in-game time passage. I know he wants to get back to his ale at the Windstalker Village tavern, but once he triggers, could he remain around a while longer?</p><p>Also, deleting and re-starting the quest did not make him respawn the same night. Going to try again in a RL hour or so and hopefully get him to spawn for a different night.</p></blockquote><p>When I tried it the other night, I saw that he popped 3 times per night. I had to flee each time as the scarecrow king is scaling to my level and I wasn't able to trick him through auto-mentoring but I did count Heribert appearances (finally got him yesterday with a nice group, thanks everybody). I think he pops around 10, 12 and 2 o'clock (could be wrong)</p></blockquote><p>Ah, maybe I didn't wait long enough then. When I did it 2 years ago it was around 2AM that I caught him, but this time I got him at 8PM (and waited too long) and gave up before 10PM. When I tried again it was about 4:30AM and no luck.</p><p>How far up is the Scarecrow King scaling? He was grey to me when I did it back in 2008. I fully expect to die as it is on Test (my char is 23), but thinking that you can't fight him grey anymore is scary.</p>

Kaitheel
09-28-2010, 09:46 PM
<p>Good news!</p><p>As of this evening's Test server update, the issue with "The Haunting" should be resolved.</p><p style="padding-left: 30px;">After an adventurer has completed the quest "The Haunting" you can speak with "Gigglegibber Scalper" once, in order to get the quest cleared from your journal.  Then you can speak with the scalper once more to get the quest again.  From this point forward you will have to wait the allotted time (18 hours) before you can regain the quest.</p><p>~Kaitheel</p>

-=Hoss=-
09-28-2010, 11:48 PM
<p>Can't believe how hard it is to get people to test that horseman.  Most of what I hear is grumblings of why bother because one guild will keep it locked down.  That's bunk, but whatever, at least on test you'd get a chance to kill it.  And once you learn his secrets, it'll be that much easier to snag him from that top guild trying to monopolize him, right? </p><p>But heck, even my guildies can't be bothered to copy over.  I bet if I started linking some of his loot table they'd think twice.  Most of them didn't even know what he dropped last year.</p>

Whilhelmina
09-29-2010, 05:51 AM
Scarecrow king is scaling at least to 79 (dinged 80 when I brought back the quest)

Brekkik
09-29-2010, 06:10 AM
<p>Hello. I've only just started testing Nights of the Dead content, so I don't really have any bugs to report yet other than how the Swinging Bone Collection doesn't display properly, which has already been mentioned.</p><p>That said, looking at this year's new house items (great job, by the way!) got my mind going and I wanted to give some suggestions that came to mind for next year's Nights of the Dead, since I really wouldn't think it plausible or even really necessary to add anything else this year:</p><p>1) I love the gravestones added this year. Now all we need are a variety of dead trees (and a couple other things listed below) to really get the feel of a graveyard perfect for any NotD themed house (hint, hint <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /> ).</p><p>2) Stormy Square! Just like the Cloudy Square we already have, only black clouds, grey sky and possibly lightning flashing between the clouds.</p><p>3) Some sort of house item to make it rain indoors. To implement this, I would think possibly an item similar to the Frostfell snow drifts, only instead of a mound of snow, make it a mound of dirt, perhaps even in the shape of a freshly buried grave!</p><p>4) A barrel filled with water and apples for bobbing for apples. Perhaps add an action for the player to actually bob for an apple with an animation (could possibly just use /bow) and give the player a temporary apple food item.</p><p>5) While I'm on the topic of apples, I really like this year's Scary Candied Apples. Next year, do you suppose we could get a plate of caramel apples covered in peanuts?</p><p>6) Some kind of item, house or carried, that when activated gives an effect that desaturates the screen, making everything black and white like the old horror movies.</p><p>7) A skeletal horse would be great, especially if we ever get appearance mount slots.</p><p>8 ) More racial skulls! The sarnak one is a good start. My necromancer would love to have a shelf full of "specimens' from other races too!</p><p>9) Why stop at skulls? How about full skeletal displays for different races, sort of like the ones you see in science classrooms? If it's not too much more trouble, you could even make them mannequins!</p><p>10) More creepy covered furniture to match the chair would be great! Maybe a couch or lounge, for example, as well as other furniture to fit the theme.</p><p>11) This last one is more of a station cash suggestion. It's been awhile since we've seen a new baby dragon plushie. Holiday themed ones would be cool imo. For NotD, it could be a skeletal baby dragon plushie or baby dracoliche plushie. Or if you want to keep the cute factor, maybe just give it a black and orange color scheme?</p><p>Sorry to bog my post down with all these suggestions. I'm going to get back to testing the existing upcoming content so I'll have some actual feedback when I post again.</p>

shadowscale
09-29-2010, 06:37 AM
<p>after all thease years, no lizardman illusions? also running around as a baby dragon would be nice.</p><p>i still dont like the gigglegibers hold over the holiday... cazic would LOVE a day like this, or perhaps a less violent then usual priest of his,</p><p>not fair frostfell gets so much more attention...its own zone, major quest lines, bleh...</p>

Cyliena
09-29-2010, 08:16 AM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>Scarecrow king is scaling at least to 79 (dinged 80 when I brought back the quest)</blockquote><p>Then they need to downgrade the quest to Heroic imo. Most servers it would be nigh impossible to pull together a pickup group to help out an alt with a NotD epic in which they get no reward.</p><p>Wish I had done it with more chars while he had a max level of 30ish. /sigh</p>

Tyrus Dracofire
09-29-2010, 08:36 AM
<p>hey katheel, excuse me.</p><p>i tried test copy server for first time since 5 yrs ago, surprised i still got old character on refugee island, but i rolled a new alt.</p><p>playing swashbuckler, and 9th level, got out of new halas at 6th level and dinged few more for local discoveries, and went to Sormborn's haunted mansion, i couldnt beat 3 vamps with poorly geared swashie.</p><p>there no way i can get time for crafting his gears and only had less than 20 silvers to test it, tried fighting those vamps and they are linked mobs scaled to current level characters in low 10's and under 10, even those spell upgrades are just threw out the window.</p><p>testing are very limited and dont get decent resources to make characters survivable for the testings.</p>

Kaitheel
09-29-2010, 07:17 PM
<p>Heyya!</p><p>Is anyone who was having trouble getting the quest "The Haunting" from "Gigglegibber Scalper" once a day (18 hours) still not able to get it?  I would like to confirm that the fix put in yesterday evening did indeed resolve the issue.</p><p>Thank you!</p><p>~Kaitheel</p>

Cloudrat
09-29-2010, 08:08 PM
<p>I went to try it , did the house then checked coin to get new Devotee quest.  The goblin will not give me a chance to go back in again.  I hailed him a bunch and nothing. </p>

kuddaorf
09-29-2010, 08:20 PM
<p>Just tried again in FP and the scalper will not let me take "The Haunting" quest again. Hailed several times, trying different ways... as in, the H key, right clicking and selecting hail... and nada.</p><p>Kuddaorf/Nastina</p>

irish
09-29-2010, 08:37 PM
<p>Won't let me in either.</p>

Finora
09-29-2010, 09:54 PM
<p>Same, just tried to get the quest from the gobby and he wouldn't let me have it.</p>

irish
09-30-2010, 12:42 AM
<p>Just let me grab it after tonights update.</p>

Whilhelmina
09-30-2010, 07:01 AM
<p>You did wait for 18 hours? I'll check soon too, with the char that did the quest this year</p><p>EDIT: NPC is giving me the quest (I did it when NoTD poped on the server already)</p>

Cyliena
09-30-2010, 09:29 AM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p>Heyya!</p><p>Is anyone who was having trouble getting the quest "The Haunting" from "Gigglegibber Scalper" once a day (18 hours) still not able to get it?  I would like to confirm that the fix put in yesterday evening did indeed resolve the issue.</p><p>Thank you!</p><p>~Kaitheel</p></blockquote><p>It works since last night's patch. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> I was able to talk to him, get old quest wiped from the journal, get The Haunting, do the zone, get reward. Tried to get the quest again immediately after and he will not offer (which is good!). I will try again tomorrow to make sure he's on the every 18 hour cycle. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Kaitheel
09-30-2010, 01:28 PM
<p>YAY!  Oh, it makes me so happy to hear that "The Haunting" is now being offered on the 18 hour timer!</p><p>Thanks for the updates, everyone!  And please keep me informed of any further findings.</p><p>~Kaitheel </p>

Senya
09-30-2010, 02:04 PM
<p>Any word on the vampire mirror recipe becoming a regular recipe instead of charges?  Gninja said "Will discuss it" when I asked about it a few pages ago so just checking to see if any decisions made on that yet or if the jury is still out.  /offers <span style="text-decoration: line-through;">bribes</span> cookies and tasty treats!</p>

Kaitheel
09-30-2010, 08:38 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>Any word on the vampire mirror recipe becoming a regular recipe instead of charges?  Gninja said "Will discuss it" when I asked about it a few pages ago so just checking to see if any decisions made on that yet or if the jury is still out.  /offers <span style="text-decoration: line-through;">bribes</span> cookies and tasty treats!</p></blockquote><p>It's a nice item, isn't it?!  I have seen some really creative stuff done with it! </p><p>The discussion happened, as Gninja said it would.  And the consensus was to leave it as is, this year.  We feel it is important to keep the rewards as meaningful as possible.  This is only the second year that the recipe has been available.  So, perhaps in the future we will feel differently, but as it stands granting unlimited charges would devalue the reward greatly.  As it stands, they are not lore, and you can buy them from others, giving even more people incentive to participating in the content, even if it is simply to sell the reward to others.</p><p>I'm sorry if this disappoints you, Senya.</p><p>~Kaitheel</p>

Senya
09-30-2010, 09:19 PM
<p>Yep, a little disappointed.  Didn't really want to keep repeating that quest over and over on live to have enough for a year.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /> </p><p>Thanks for letting me know, though.  I appreciate you responding so quickly to the question.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Brekkik
09-30-2010, 10:20 PM
<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>Scarecrow king is scaling at least to 79 (dinged 80 when I brought back the quest)</blockquote><p>Then they need to downgrade the quest to Heroic imo. Most servers it would be nigh impossible to pull together a pickup group to help out an alt with a NotD epic in which they get no reward.</p><p>Wish I had done it with more chars while he had a max level of 30ish. /sigh</p></blockquote><p>Kaitheel, is there any chance that this could happen? I had to skip the final quest in that line the last time I attempted it because I couldn't get a group to do it. Granted, that was the year before last year, since I completely forgot about it last year. But I don't see how the situation is going to change any since all that's changed about the quest is that the scarecrow king has been made to scale to the player's level. Also, confirmed that it does scale above 80 too. It was 82 or 83 Epic x2 when I attempted him last night (whatever my test copied version of my main is).</p>

Nindaene
10-01-2010, 02:22 AM
<p>Okay... I have two things that I would love to see...</p><p>1) The mannequin illusion as a costume that we can buy from the NotD merchant.  Don't ask me why...but I love that illusion.  I would parade around all the time as a mannequin if I could.  I just about fell out of my chair when I became a mannequin because I was laughing so hard.</p><p>2) A spooky tree. Something that we can place just like all the other trees, but no leaves and dead or just black?  I love all the gravestones and the fog and what not...but the jarsath oak just doesn't do the trick for me.</p><p>Thanks!!!</p>

-=Hoss=-
10-01-2010, 11:39 AM
<p><cite>Senya wrote:</cite></p><blockquote><p>Any word on the vampire mirror recipe becoming a regular recipe instead of charges?  Gninja said "Will discuss it" when I asked about it a few pages ago so just checking to see if any decisions made on that yet or if the jury is still out.  /offers <span style="text-decoration: line-through;">bribes</span> cookies and tasty treats!</p></blockquote><p>What does the vampire mirror do?</p>

kelvmor
10-01-2010, 03:54 PM
<p><cite>Nindaene wrote:</cite></p><blockquote><p>Okay... I have two things that I would love to see...</p><p>1) The mannequin illusion as a costume that we can buy from the NotD merchant.  Don't ask me why...but I love that illusion.  I would parade around all the time as a mannequin if I could.  I just about fell out of my chair when I became a mannequin because I was laughing so hard.</p><p>2) A spooky tree. Something that we can place just like all the other trees, but no leaves and dead or just black?  I love all the gravestones and the fog and what not...but the jarsath oak just doesn't do the trick for me.</p><p>Thanks!!!</p></blockquote><p>There is both a male and female mannequin illusion available from LoN. They are incredibly common, and no one seems to like them, so they're really easy to obtain. Hell, I got two of them once from someone because I asked for one in the Trade chat.</p><p>But still! Undead minotaur (like the ones in the Qeynos sewers/the appearance of the Gorehorn Forsaken in Runnyeye) illusion on the NotD merchants. There's nothing even close to that in game, yet (aside from the Gruengach illusion, but I'd rather be a minotaur, not a goat man).</p>

stevenbanks
10-01-2010, 04:08 PM
<p>I love my unlimited charge Vampire illusion from LoN, so I could see why people would want unlimited vampire illusion if thats what the mirror does</p>

kelvmor
10-01-2010, 04:13 PM
<p><cite>stevenbanks wrote:</cite></p><blockquote><p>I love my unlimited charge Vampire illusion from LoN, so I could see why people would want unlimited vampire illusion if thats what the mirror does</p></blockquote><p>The mirror is a house item with a cloudy appearance. There is a Wispy Vampiric Mirror that you can walk through. That is it.</p><p>However, there is a hooded vampire illusion available on the NotD merchant this year.</p>

Senya
10-01-2010, 04:52 PM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Any word on the vampire mirror recipe becoming a regular recipe instead of charges?  Gninja said "Will discuss it" when I asked about it a few pages ago so just checking to see if any decisions made on that yet or if the jury is still out.  /offers <span style="text-decoration: line-through;">bribes</span> cookies and tasty treats!</p></blockquote><p>What does the vampire mirror do?</p></blockquote><p>The mirror is just a house item.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  I decorate.. as a matter of fact crafting and decorating is really all I do.  I do things like this with them:</p><p><img src="http://i1026.photobucket.com/albums/y323/EQ2-Jaylah/Elandrya%20-%20Frostfell%20All%20Year/EQ2_000072.jpg" width="1024" height="544" /></p><p>Or this:</p><p><img src="http://i1026.photobucket.com/albums/y323/EQ2-Jaylah/Jelana/EQ2_000016.jpg" width="1024" height="544" /></p><p><img src="http://i1026.photobucket.com/albums/y323/EQ2-Jaylah/Senya-Remodel/EQ2_000021.jpg" width="1024" height="544" /></p><p>As you can see, they're an item I use often.  I've made fish tanks, and display cases and various other things from them.  I wasn't playing until November of last year so I missed them, but managed to find people willing to sell me their charges.  I'd estimate I've easily used 200 since I've started decorating.  I put my last project on hold because they are getting scarce and the few for sell were expensive to say the least.  Since NoTD is close I opted to wait.  I was really hoping for a non-charged recipe though for sure.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />  Oh well, maybe next year.</p>

kelvmor
10-01-2010, 05:01 PM
<p>This is the minotaur model I'm talking about, btw.</p><p><img src="http://i227.photobucket.com/albums/dd6/Rakoric257/EQ2_000136-2-1.jpg" width="781" height="465" /></p><p>I'd be perfectly happy with the normal brown version, though, too.</p>

Nindaene
10-01-2010, 06:01 PM
<p><cite>kelvmor wrote:</cite></p><blockquote><p>There is both a male and female mannequin illusion available from LoN. They are incredibly common, and no one seems to like them, so they're really easy to obtain. Hell, I got two of them once from someone because I asked for one in the Trade chat.</p></blockquote><p>Thanks!  I'll take a look and see....</p><p>Now... I'd still like a spooky tree.  Thank you.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

kelvmor
10-01-2010, 10:10 PM
<p>I'm serious about that illusion, though. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

Khiara
10-02-2010, 07:31 AM
<p>**le sigh** Senya I absolutely ENVY your ability to turn a blank canvas into a Masterpiece work of art..Brava!! Gorgeous work!!...As always <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Having said that...could we at least get the charges increased if we can't have the VM as a static recipe? Please?? **offers dbl chocolate fudge brownies with caramel topping still warm  and homemade vanilla ice cream  to Gninja and crew <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />**</p>

-=Hoss=-
10-04-2010, 12:00 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>The mirror is just a house item.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  I decorate.. as a matter of fact crafting and decorating is really all I do.  I do things like this with them:</p><p>Or this:</p><p>As you can see, they're an item I use often.  I've made fish tanks, and display cases and various other things from them.  I wasn't playing until November of last year so I missed them, but managed to find people willing to sell me their charges.  I'd estimate I've easily used 200 since I've started decorating.  I put my last project on hold because they are getting scarce and the few for sell were expensive to say the least.  Since NoTD is close I opted to wait.  I was really hoping for a non-charged recipe though for sure.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />  Oh well, maybe next year.</p></blockquote><p>just so I'm clear, the mirrors are the things you're using as glass doors?  So what makes them vampiric is that they don't reflect anything?</p>

Senya
10-04-2010, 12:31 PM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>The mirror is just a house item.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  I decorate.. as a matter of fact crafting and decorating is really all I do.  I do things like this with them:</p><p>Or this:</p><p>As you can see, they're an item I use often.  I've made fish tanks, and display cases and various other things from them.  I wasn't playing until November of last year so I missed them, but managed to find people willing to sell me their charges.  I'd estimate I've easily used 200 since I've started decorating.  I put my last project on hold because they are getting scarce and the few for sell were expensive to say the least.  Since NoTD is close I opted to wait.  I was really hoping for a non-charged recipe though for sure.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />  Oh well, maybe next year.</p></blockquote><p>just so I'm clear, the mirrors are the things you're using as glass doors?  So what makes them vampiric is that they don't reflect anything?</p></blockquote><p>Yes, the items I'm using as glass doors are the vampiric mirrors.  I assume that's what makes them vampiric.  All I know is unless they give us a clear, thin framed (or no framed) pane of glass item (which is much desired btw!) this item works well for those sorts of projects.</p>

Katz
10-04-2010, 09:53 PM
<p><cite>-=Hoss=- wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>The mirror is just a house item.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  I decorate.. as a matter of fact crafting and decorating is really all I do.  I do things like this with them:</p><p>Or this:</p><p>As you can see, they're an item I use often.  I've made fish tanks, and display cases and various other things from them.  I wasn't playing until November of last year so I missed them, but managed to find people willing to sell me their charges.  I'd estimate I've easily used 200 since I've started decorating.  I put my last project on hold because they are getting scarce and the few for sell were expensive to say the least.  Since NoTD is close I opted to wait.  I was really hoping for a non-charged recipe though for sure.  <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />  Oh well, maybe next year.</p></blockquote><p>just so I'm clear, the mirrors are the things you're using as glass doors?  So what makes them vampiric is that they don't reflect anything?</p></blockquote><p>Yes, you don't see your reflection in them.  Plus you get them from the vampire house in loping plains during notd.</p>

Aurel
10-05-2010, 10:47 PM
<p>*beams*</p><p>The NPC on the Nek docks (and possibly elsewhere) named Falcra Nightcrawler is handing out the quest for the Creepy Creature Catalog book...  Will this NPC be heading to Bazaar and Vox as well?</p><p>Also, does this mean that the guides will be handing out the book more this NotD?  The book hasn't gotten much guidely love the past few NotDs, so it'd be great to see it get handed around this year!!</p>

Gungo
10-08-2010, 02:49 PM
<p>There is a slight overlap of two npcs in westfreeport due to the new lore for templars in freeport and NOTD.</p><p>By the bank in west freeport there is a templar orating w 3 entranced citizens, There is also a NOTD fluff npc standing overlapped with one of the entranced citizens.</p><p>You dont need to do much but move the NOTD npc over so they dont overlap.</p>

Chaosonia
10-08-2010, 05:33 PM
<p>I bugged this in game when NotD first came out on test, but it is still the same, so I was just wondering if its working as intended and EQ2 has vamps that glimmer now *grin*</p><p><img src="http://farm5.static.flickr.com/4088/5063375742_a3a5a7bc6b.jpg" /></p><p>I've reproduced the metallic skin texture on multiple toons (all female wearing the NotD Vampire Mage Illusion), in different zones, and on different graphic settings.</p><p>And yes.. they even glimmer at night.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Zabjade
10-08-2010, 06:43 PM
<p><span style="color: #00cc00;">Has anyone figured out what all the skeleton piles are for?</span></p>

kelvmor
10-10-2010, 04:49 PM
<p>Better illusion: Thullosian ogre that wears what the player wears, or Najenaar fire ogre. Then I can -force- people to look at my ogres in non-SOGA. :D</p><p>EDIT: If possible, it'd be great to do both of 'em. They're both nice and scary, aren't they? Scarier than an aqua goblin or Burynai, for sure.</p>