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View Full Version : 9/14 path and Linux


myth327-2
09-14-2010, 09:45 PM
<p>I know that Linux is not an officially supported OS, and I know that no one here will care, but I thought I'd report the issue anyway for other people running under wine.</p><p>Before this update I was running great. The only issue I had was I had to turn complex shader distance off. With shader distance turned off, I had absolutely no issues what so ever. I ran on higher graphics settings than my wife who is running XP on identical hardware, and I ran about 10fps faster.</p><p>After this update, my graphics are completely jacked. If I have bloom effects turned on, the entire screen is tinted green. Without bloom effects my character is grey and I have multiple graphics glitches. I CAN run on shaders 3.0 with perfect graphics, but fps goes down to unplayable levels.</p><p>At this point I'm stuck waiting to see if the Wine guys can come up with a fix, and my raid force is without their MT healer. I won't be going back to Windows so I hope they are able to fix this fast. I guess I can catch up on my crafing, but thats about all my chars are good for atm.</p>

myth327-2
09-15-2010, 09:55 PM
<p>Update:</p><p>The latest development version 1.3.2 of Wine fixes all these issues and puts me back to previous high quality.</p>