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View Full Version : Changes to Balance Illys


Wigg
09-14-2010, 06:56 PM
<p>Everyone and their mother hates what has happen to illy's this expansion.  You have coercer's that can come close to top 5 on the parse, but even a well equipped illy has a hard time beating some healer classes on the parse.  That and you combine the fact that most illy buffs are basically pointless at this time.  </p><p>This is what I purpose to fixing Illy's.</p><p>Time warp.  </p><p>1.  First and foremost make the dang thing affect prismatic Chaos.</p><p>2.  Give it a 10 second duration for the caster and you can keep the 5 second duration on the person it gets casted on.  </p><p>Pets.</p><p>An illy pet can do decent DPS if it could come close to surviving 1 AE against a raid mob.  These pets have no crit mit and are immediately 1 shot by HM encounters from 25-50 meters away.  Give illy/coercer the ability to give their pet non direct AE avoidance.</p><p>Buffs</p><p>You want to make Illusionary Arms still beneficial at higher levels??  Give it a flurry % or potency/crit bonus AA option in the SF tree.</p><p>Make the top 2 changes and see how it affects the class DPS wise.  It wont "fix" the class, but it will sure as heck be an upgrade.</p>

Amphimedon
09-15-2010, 04:01 AM
<p>Al those things already have been addressed in <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=484575">http://forums.station.sony.com/eq2/...topic_id=484575</a> </p><p>It doesn't matter how many times you keep repeating it ... they just don't give a (insert some ugly word here)</p>