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View Full Version : Update Notes: Tuesday, September 14, 2010


Amnerys
09-13-2010, 09:44 PM
<p><strong>USER INTERFACE</strong></p><ul><li>Fixed a bug with and re-enabled new spells replacing old spells in the hotbar if the new spell is more powerful.</li></ul><p><strong>COMBAT</strong></p><ul><li>Flurry and AE auto-attack now work for ranged weapons and off-hand melee weapons!</li><li>Ranged AE auto-attack will be a splash around the primary target. </li></ul><p><strong>PVP COMBAT</strong></p><ul><li>Ranged Weapon auto-attack damage has been slightly reduced in PVP Combat.</li></ul><p><strong>ITEMS</strong></p><ul><li>Two handed Weapons and Ranged Weapons have had their damage ratings increased.</li><li>Master Yael’s weapons have had their damage ratings increased.</li></ul><p><strong>ABILITIES / ALTERNATE ADVANCEMENT</strong><strong></strong></p><p><strong>Brawlers</strong></p><ul><li>“Crane Twirl” now also adds 20% AE Auto-Attack chance.</li></ul><p><strong>Guardian</strong></p><ul><li>“Got Your Back” is now raid-wide and has a 50 meter radius.</li><li>“Call of Shielding” now increases the maximum health of the raid as well as the defense skill.</li><li>“Guardian Sphere” now has a 0.5 second casting time. It lasts for 12-20 seconds (based on spell revision) and grants the guardian a 25% (at master) chance to absorb an attack (same as before) but no longer has max triggers of 6. The interpose effect has been changed to a stoneskin proc at 50% at master.</li><li>“Recapture” now reduces the hate position of the group members by 1 as well. The reuse is now 45 seconds.</li><li>“Iron Will” now reduces snare effects on the guardian as well as increases stamina. (36% at master at 90)</li><li>“Plant” now forces targets in Area of Effect to target the guardian and increases the guardian's threat slightly. The duration has been slightly reduced.</li><li>“Double Attack” is now "Flurry" and grants 3% Flurry chance rather than 9% double attack.</li><li>“Bind Wound” now heals the warrior to full.</li><li>The “Crippling” line has been changed to the “Aggression” line.</li><li>“Last Man Standing” no longer has a casting or recovery time. It is now a stoneskin instead of damage reduction.</li><li>“Cripple” is now “Shoulder the Burden” and transfers 15% threat from the target group member to the guardian.</li><li>“Hold the Line” and “Aggressive Defense” now trigger threat 100% of the time on a successful block.</li><li>“Aggressive Nature” now increases the threat amounts on “Hold the Line” and “Aggressive Defense.”</li><li>The original location for “Enhance: Plant” is now “Enhance: Armored” and increases block chance when in defensive stance.</li><li>“Enhance: Plant” now increases duration and radius.</li><li>“Enhance: Intercept” also reduces incoming damage to the target of Intercept.</li><li>“Enhance: Moderate” now increases the target's crit bonus by 1% rather than reducing hate gain by 2%.</li><li>“Enhance: Reinforcement” has been moved to slot 5 in the new hate line.</li><li>“Enhance: Rescue” in the original slot has been replaced with "Enhance: Call to Arms" which increases the skill bonuses by 7% per rank.</li><li>“Enhance: Reinforcement” in the original slot has been replaced with "Enhance: Call of Shielding" which increases the spell by 5% per rank.</li><li>“Enhance: Concussion” and “Enhance: Ruin” have been combined into “Enhance: Taunts” which reduces the resistibility of Shout and improves the threat amount of both Shout and Provoke.</li><li>“Enhance: Sever” is now “Enhance: Hatred” and increases the guardian's threat generation by 2% per rank.</li></ul><p><strong>PERAH’CELSIS’ ABOMINABLE LABORATORY</strong></p><ul><li>Arkatanthis the Destroyer’s item table has been adjusted so he is more likely to drop weapons.</li></ul><p><strong>BATTLEGROUNDS</strong></p><ul><li>Fixed a bug where some players would get little to no warning before being kicked from a battleground match for slacking.</li></ul>