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View Full Version : When was Kerafrym put to sleep?


Eritius
09-02-2010, 02:10 PM
<p>If anyone knows the exact date, that would be great. But if not, then which other major event did this happen around? Even something as simple as saying which event happened before and which happened after would be great.</p>

Cusashorn
09-02-2010, 02:21 PM
<p>That's the thing about Norrath's history: The developers leave out specific dates so they can be as ambiguous as possible to allow for further additions later down the line that dont contradict what was already written into the game.</p><p>For the player's sake, Norrath uses the general calendar of "After Kerafyrm", or rather, after Kerafyrm was woken up 500 years ago. Other races have their own calenders that can't be matched up to a specific common date. The ogres used their own calendar for the 2nd Rallosian War, the Iksar had their own during their first empire, the Shissar had their own, etc.</p><p>We don't know when Kerafyrm was put to sleep. We don't know exactly how old he is, how long he's been sleeping, or what other historical events happened around that time. Just that when players woke him up in EQlive, Norrath would set a new general calender after this significant event.</p>

Eritius
09-02-2010, 07:57 PM
<p>I just need a rough estimate of when he was put to sleep in relative to another event. Did it truely just happen just sometime in the past that no one knows when?</p>

Meirril
09-02-2010, 10:31 PM
<p>Well, lets see. Kerafrym was a general in the dragon armies before he was put to sleep. That means the dragons on velious were fighting something. I doubt it was the leviathans because they don't seem to be that organized to require armies.</p><p>However it could be the leviathans. Sleeper's tomb was located in eastern wastes. Kael Drakal is between the main dragon territory and the tomb. I highly doubt that the dragons would build such an elaborate structure to contain one of the most powerful threats to their kind on the front steps of their enemy. So I'd say that the tomb and Kerafrym's imprisonment happened before the giants arrived on Velious, so pre-Rath curse.</p><p>These are just educated guesses. I've given my reasons. Unfortuately dragon history was left very vauge. While you know that Kerafrym was a general, you don't know who they were fighting. It is possible that they were fighting the giants which would put Kerafyrm's sleep at post-Rath curse.</p>

Triasa
09-02-2010, 10:51 PM
<p><cite>Meirril wrote:</cite></p><blockquote><p>While you know that Kerafrym was a general, you don't know who they were fighting. It is possible that they were fighting the giants which would put Kerafyrm's sleep at post-Rath curse.</p></blockquote><p>According to this <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=450388" target="_blank">post</a>, he led the Claws against the giants of Kael Drakkal, although I cannot vouch for it's accuracy.</p>

Cusashorn
09-03-2010, 12:48 AM
<p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote><p>I just need a rough estimate of when he was put to sleep in relative to another event. Did it truely just happen just sometime in the past that no one knows when?</p></blockquote><p>Sorry, we can't even give you that. The dragons know when, but we don't, and they're not willing to share that info.</p><p>As for being a general in the Claw's army, they've been battling with the giants for countless centuries.</p>

Eritius
09-03-2010, 02:32 AM
<p>According to the Velious manual, the giants of Velious were never afflicted by the Curse.</p>

Cusashorn
09-03-2010, 02:46 AM
<p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote><p>According to the Velious manual, the giants of Velious were never afflicted by the Curse.</p></blockquote><p>The curse, for the giants, was suppose to be their complete extinction at the hands of the forces of nature. Everfrost USED to be vast plains where the giants founded their home. When the ice came in, they started to evacuate. Some got separated in the Karanas, many ships were sunk from storms conjured up by Prexus and Xegony. Some ships survived fleeing from Antonica to Kunark, and the majority of surivors ended up on Velious.</p>

Meirril
09-04-2010, 04:54 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote><p>I just need a rough estimate of when he was put to sleep in relative to another event. Did it truely just happen just sometime in the past that no one knows when?</p></blockquote><p>Sorry, we can't even give you that. The dragons know when, but we don't, and they're not willing to share that info.</p><p>As for being a general in the Claw's army, they've been battling with the giants for countless centuries.</p></blockquote><p>So this narrows it down to post-Rath curse aka post Rallosian Empire/Army. While it isn't a lot to go on, its better than nothing. We can at least say that Kerafyrm probably doesn't know much about the Shissar since they were long gone before the Rallosian Empire fell.</p>

Ghostwise9
10-28-2010, 04:48 PM
<p><cite>Meirril wrote:</cite></p><blockquote><p>So this narrows it down to post-Rath curse aka post Rallosian Empire/Army. While it isn't a lot to go on, its better than nothing. We can at least say that Kerafyrm probably doesn't know much about the Shissar since they were long gone before the Rallosian Empire fell.</p></blockquote><p>According to the timeline in the EQ2 pen-and-paper RPG (which is AFAIK cannon), the rise of Kerafyrm and his neutralisation is one of the very first recorded event after Veeshan scratching Norrath.</p><p>It marks the end of the Age of Scale and the beginning of the Elder Age, during which Brell, the rest of the Pact and a few other gods create the elder races. Thus, it happens before pretty much everything we know of. </p>

Xalmat
10-28-2010, 05:21 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>The curse, for the giants, was suppose to be their complete extinction at the hands of the forces of nature. Everfrost USED to be vast plains where the giants founded their home. When the ice came in, they started to evacuate. Some got separated in the Karanas, many ships were sunk from storms conjured up by Prexus and Xegony. Some ships survived fleeing from Antonica to Kunark, and the majority of surivors ended up on Velious.</p></blockquote><p>I don't believe so; I've always understood the giants of Antonica were simply struck with the same dumbing down curse that affected the Ogres. The reason it didn't affect the giants of Velious is because they didn't participate in the First Rallosian War. Wish I had proof to back this up, though.</p><p>Even in EQ1 era, the Kromrif and Kromzek were extremely intelligent, unlike the Ogres and Hill, Arbor, Ice, and Fire Giants of the day.</p>

Garnaf
10-28-2010, 06:06 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>That's the thing about Norrath's history: The developers leave out specific dates so they can be as ambiguous as possible to allow for further additions later down the line that dont contradict what was already written into the game.</p><p>For the player's sake, Norrath uses the general calendar of "After Kerafyrm", or rather, after Kerafyrm was woken up 500 years ago. Other races have their own calenders that can't be matched up to a specific common date. The ogres used their own calendar for the 2nd Rallosian War, the <strong><span style="text-decoration: underline;">Iksar had their own during their first empire</span></strong>, the Shissar had their own, etc.</p><p>We don't know when Kerafyrm was put to sleep. We don't know exactly how old he is, how long he's been sleeping, or what other historical events happened around that time. Just that when players woke him up in EQlive, Norrath would set a new general calender after this significant event.</p></blockquote><p>Actually the Iksar have always (and still do AFAIK) reckoned time by the Fall of the Shissar.  Their dates are given as A.G.  or "After Greenmist".</p><p>For reference on this point, a quest in EQ1 puts the birth of the Iksar Shadowknight caste (Crusaders of Greenmist) in the year 371 A.G.  Which is, depending on how you view this, either the year Rile became a shadowknight, or the year the Crusaders officially formed from the remnants of the Crusade of Rok'Nilok.  (Which puts 371 either shortly before Rile's rise to Emperordom, or shortly AFTER Cabilis was reclaimed.  A wide margin of error, but still fairly accurate for Norrathian history.)</p>

Cusashorn
10-28-2010, 08:44 PM
<p><cite>Xalmat wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>The curse, for the giants, was suppose to be their complete extinction at the hands of the forces of nature. Everfrost USED to be vast plains where the giants founded their home. When the ice came in, they started to evacuate. Some got separated in the Karanas, many ships were sunk from storms conjured up by Prexus and Xegony. Some ships survived fleeing from Antonica to Kunark, and the majority of surivors ended up on Velious.</p></blockquote><p>I don't believe so; I've always understood the giants of Antonica were simply struck with the same dumbing down curse that affected the Ogres. The reason it didn't affect the giants of Velious is because they didn't participate in the First Rallosian War. Wish I had proof to back this up, though.</p><p>Even in EQ1 era, the Kromrif and Kromzek were extremely intelligent, unlike the Ogres and Hill, Arbor, Ice, and Fire Giants of the day.</p></blockquote><p>This is an iffy area that as far as I can tell was never really answered in good detail. I know without a doubt that there were stories detailing a little bit more about what happened to the Giants. The Ogres were cursed with stupidity and severe ugliness. Orcs were cursed as to never keep a written history of anything they do, always living day by day only remembering what they can. The Ankhexfen went extinct and were transformed into goblins, who didn't know that Rallos originally created them. (Of course, now we've got this Bolgin Serilis creation story, but lets not get into that.)</p><p>The Giants were spread across the world, when their homelands were taken over by ice and snow. This here is listed in the original EQ player's guide and original Everquest instruction manual during the Brief History of Norrath story. However, I know at some point, either during Kunark or Velious, I remember reading that the gods didn't just stop there.</p><p>They wanted the giants dead as far as I could gather. It wouldn't help much to just stupify them like the ogres. A race of beings that massive would pose a threat because of their mass. Mass in size and mass in numbers. The gods needed to thin their numbers by spreading them out and getting rid of as many as possible. Both Prexus and Xegony, an elemental god of all people, helped to stir up great storms to try and sink the massive fleets of giants who were trying to escape from Tunaria. The great majority of the fleets were sunk, but a few managed to survive and land on Kunark, while the majority of those that survived landed on Velious.</p><p>The survivors on Kunark would set up settlements and become known as the Kromdul and Krombal- Mountain and Forest Giants. The ones on Velious became the Kromrif and Kromzek- the Frost and Storm giants.</p><p>The wierd thing is that I had never come across anything on Velious explaining why the giants were there. Just that they had been battling with the dragons for centuries, and later the Coldain. No mention that they existed there during the Rallosian empire, or anything else like that.</p>

kelvmor
10-28-2010, 09:59 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Xalmat wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>The curse, for the giants, was suppose to be their complete extinction at the hands of the forces of nature. Everfrost USED to be vast plains where the giants founded their home. When the ice came in, they started to evacuate. Some got separated in the Karanas, many ships were sunk from storms conjured up by Prexus and Xegony. Some ships survived fleeing from Antonica to Kunark, and the majority of surivors ended up on Velious.</p></blockquote><p>I don't believe so; I've always understood the giants of Antonica were simply struck with the same dumbing down curse that affected the Ogres. The reason it didn't affect the giants of Velious is because they didn't participate in the First Rallosian War. Wish I had proof to back this up, though.</p><p>Even in EQ1 era, the Kromrif and Kromzek were extremely intelligent, unlike the Ogres and Hill, Arbor, Ice, and Fire Giants of the day.</p></blockquote><p>This is an iffy area that as far as I can tell was never really answered in good detail. I know without a doubt that there were stories detailing a little bit more about what happened to the Giants. The Ogres were cursed with stupidity and severe ugliness. Orcs were cursed as to never keep a written history of anything they do, always living day by day only remembering what they can. The Ankhexfen went extinct and were transformed into goblins, who didn't know that Rallos originally created them. (Of course, now we've got this Bolgin Serilis creation story, but lets not get into that.)</p><p>The Giants were spread across the world, when their homelands were taken over by ice and snow. This here is listed in the original EQ player's guide and original Everquest instruction manual during the Brief History of Norrath story. However, I know at some point, either during Kunark or Velious, I remember reading that the gods didn't just stop there.</p><p>They wanted the giants dead as far as I could gather. It wouldn't help much to just stupify them like the ogres. A race of beings that massive would pose a threat because of their mass. Mass in size and mass in numbers. The gods needed to thin their numbers by spreading them out and getting rid of as many as possible. Both Prexus and Xegony, an elemental god of all people, helped to stir up great storms to try and sink the massive fleets of giants who were trying to escape from Tunaria. The great majority of the fleets were sunk, but a few managed to survive and land on Kunark, while the majority of those that survived landed on Velious.</p><p>The survivors on Kunark would set up settlements and become known as the Kromdul and Krombal- Mountain and Forest Giants. The ones on Velious became the Kromrif and Kromzek- the Frost and Storm giants.</p><p>The wierd thing is that I had never come across anything on Velious explaining why the giants were there. Just that they had been battling with the dragons for centuries, and later the Coldain. No mention that they existed there during the Rallosian empire, or anything else like that.</p></blockquote><p>Ogres have always been ugly, and they have always appeared to be a mixture of orcs and giants. Not as ugly as orcs, not as big as giants, but having features of both.</p><p>As for the ice giants on Velious, I personally believe Rallos created them and placed them there to keep a check on the dragons, and that their blue skin coloration is a direct effect from the Velium-infused water, like the Coldain.</p>

Cusashorn
10-28-2010, 10:09 PM
<p>They've always been ugly, sure, but they were less ugly than before the curse. They used to have hair on their head, for starters. A series of books from the Plane of Knowledge detailed the changes being made to the race by one of the last remaining ogres of the former army. The next-born children were the ones who inherited the curse. As they grew into adulthood, it was noted that they had much dirtier looking skin, very loose patches of hair, if any at all, and noticably higher strength than than the previous generation.</p>

Rezikai
10-28-2010, 10:34 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>The Giants were spread across the world,</p><p>The great majority of the fleets were sunk, but a few managed to survive and land on Kunark, while the majority of those that survived landed on Velious.</p></blockquote><p>I remember reading something somewhere that the reason the giants on Velious were able to retain their intellgence was because the continent itself was struck by Veeshan caused the dragon magics running through the lands to push back any will of the gods (curse of Rallos' children and all when it hit) because the land was touched by her magic/essence.</p>

Cusashorn
10-28-2010, 11:48 PM
<p><cite>Rezikai wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p>The Giants were spread across the world,</p><p>The great majority of the fleets were sunk, but a few managed to survive and land on Kunark, while the majority of those that survived landed on Velious.</p></blockquote><p>I remember reading something somewhere that the reason the giants on Velious were able to retain their intellgence was because the continent itself was struck by Veeshan caused the dragon magics running through the lands to push back any will of the gods (curse of Rallos' children and all when it hit) because the land was touched by her magic/essence.</p></blockquote><p>This is true. Veeshan terraformed Norrath from a lifeless husk of a planet into what it is today, and dug her claws into Velious to mark it as her territory, long before any other gods came and started letting loose their own creations. It would be quite a while before Rallos showed up after that happened.</p>

Maergoth
10-31-2010, 05:50 AM
<p>I still find it curious that the oldest race on the planet makes full claim to it's very existence..</p><p>I mean, if I was a dragon and knew no one else would ever find out.. I'd definitely say we were the chosen race and my god made the world hospitable <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

DrkVsr
10-31-2010, 09:16 AM
<p><cite>Maergoth wrote:</cite></p><blockquote>I still find it curious that the oldest race on the planet makes full claim to it's very existence..<p>I mean, if I was a dragon and knew no one else would ever find out.. I'd definitely say we were the chosen race and my god made the world hospitable <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p></blockquote><p><span style="font-size: medium; color: #993300; font-family: comic sans ms,sans-serif;">That's because you are, and She did, short-lifers have a problem grasping the concept that there was a time before yesterday and seeing how they were there then, they were first</span></p>

kelvmor
10-31-2010, 03:38 PM
<p>Dwarves are like, what. The second oldest race? Maybe the third or fourth?</p>

Cusashorn
10-31-2010, 08:48 PM
<p>2nd oldest according to the Brief History of Norrath.</p>

DeathtoGnomes
11-04-2010, 05:45 AM
<p>The sleeper was guarded over by giants(what they looked like was blank hill giant ghosts originally) and dragons working together to keep him asleep i dont know who created the  4 warders but the death of all 4 would allow the sleeper to be awoken. I would have to dig out my EQ1 install Cds to see if I can find a storyline on them Tho I  think Allahs may still have quest dialog that would have some extra info in them.</p>

DeathtoGnomes
11-04-2010, 05:49 AM
<p>LoL found this faster then expected</p><p><strong>Illias Beastiary</strong></p><p><strong>Eras ago, there was no such thing as the Claws of Veeshan or Ring of Scale -- dragons from all over Norrath were a part of the same faction. At some point, two dragons of different color decided to mate. Resulting from this union were Kerafyrm, a baby crystal dragon and an ensuing war amongst the dragons. In a successful effort to end the war, the First Brood imprisoned Kerafyrm in a tomb deep beneath the wastes of Velious, leaving four warders in place to guard the now-dormant crystal dragon. Jaled'Dar, a rebel dragon amongst the Claws of Veeshan, wanted to bring the Golden Age back to Norrath and decided that The Sleeper had to be awakened. He, however, was slain in a great battle with the iksars and now rests in his spirit form in Dragon Necropolis. Due to his death, he needed to enlist the aid of Norrathian adventurers to further his cause. In due time, Kerafyrm was indeed awakened, and went on a rampage from his tomb, through the icy wastes, and into Skyshrine. (Quite a lot of time passed before he resurfaced in Crystallos.) With the warders slain and Kerafyrm free, this historic tomb is now home to a group of ancient dragons: Zeixshi`Kar, Vyskudra, Tjudawos, and Kildrukaun.</strong></p>

DeathtoGnomes
11-04-2010, 06:47 AM
<p><strong>Found this posted (copied and posted here feel free to edit to make it readable cuz im too tired right now =p ) - its from quests inside sleeprs tomb (2003)</strong>Here all the text I've found on some NPC.First, the 4 npc after the 2 first Gargoyles :> Ferrin Q`Nyil regards you indifferently -- he appears to be quite formidable.> You say, 'Hail, Ferrin Q`Nyil'> Ferrin Q`Nyil says 'Fare thee well, stouthearted adventurer. I would welcome you to this place, yet I feel that a welcome is not quite deserving of the [fate] in store for you. I know there was no welcome for me when I first ventured to this place, and look at me now. I am nothing but a frail, ghostly figure of what I once was.'> You say, 'what fate ?'> Ferrin Q`Nyil says, 'I may look as though I am healthy and vibrant, though your eyes deceive you.' Ferrin chuckles. 'It has been so long since I was imprisoned here, I cannot tell you when it was. To me it seems like only yesterday, but I know deep down that time does not pass for me any more. I, like you, thought that the intrigue and mystery of this great lair was second only to the treasures that lay within. When I arrived however, I found not a lair, but a massive tomb whose occupants were meant to keep a very large, and very powerful [beast] within.'> You say, 'what beast ?'> Ferrin Q`Nyil says 'Time has told us that a great many things are unexplainable, and even less understood. Though I don't know the entire story, it comes to bear that long ago, there was a great council of [elders]. These elders decreed what could and could not be done, for the benefit of their kind. Certain things were done to prevent bad things. . . or bad creatures from being created. Other things were done to prohibit the slaying of those of the same bloodline.'> You say, 'what elders ?'> Ferrin Q`Nyil says 'The council of elder dragons. Truly, theirs is a majestic, powerful and battle worn species. The elders had decreed that no two dragons of opposing elements would be allowed to mate. No explanation had been given, though I believe I know the reason why it was given. Despite the decree, a pair of elemental dragons slipped away to remote areas of Norrath and mated, and the creation of a great prismatic dragon took place. And that is the beast, strewn of opalescent scales, headstrong and a leader in his own right. It was he that this tomb was entrusted to keep held, forever. Alas, that was not meant to be, as more and more, cunning [travelers] like you would make their way further and further into the lair.'> You say, 'what travelers ?'> Ferrin Q`Nyil chuckles. 'You're looking at one right now, Nilshar. I was one of the first to make my way into the depths of this forsaken lair. My little gnomish friend here was also one of the earliest adventurers to peruse the contents of this massive warren. But there have been many more that have traversed these areas, all to little or no avail, most perishing at the hands of the mighty [automatons] throughout.'> You say, 'what automatons ?'> Ferrin Q`Nyil says 'Well, you probably encountered one or two of them before you found us here. They are the beasts that were initially created to keep people like us out so that the prismatic dragon wouldn't be awakened from his [eternal slumber]. In recent times, they have been placed here by the four ancients to keep people away from the evil that lay beyond. They are made of local velium and ice, carved from the creative minds of immortals. They have a singular consciousness, to do as their master bids. . . and to that truth, they hold steady.'> You say, 'what eternal slumber ?'> Ferrin Q`Nyil says 'Alas I am not really the person to explain that bit of history to you. You might see if any of my. . . companions. . . have any insight into the slumber that the prismatic beast undertook. In any case, I bid you well, young mortal, and hope that you do not partake in the same shortcomings that I did.'> You say, 'Hail, Bittles the Lost'> Bittles the Lost says 'Eh, hrm? Who're you? Found yer way in here, 'ave ya? Not the brightest idea in the world, ya know. I hope you weren't planning on going any further, because that would really be on the level of those twerps that freed that [shiny beast] in the first place.'> You say, 'what shiny beast ?'> Bittles the Lost says 'Ya know that story about how those two dragons got together and made that premzatica dragon?'> Ferrin Q`Nyil says 'Prismatic, you goof.'> Bittles the Lost says 'Yar, whate'er. Anyway, that bugger got made an' he went wild all over Velious, making demands and actin' all proud and powerful and things like that. Well, he decided he wanted ta have a nice big home in the middle of the mountain. And you know what? That's what he did! Yer standin' in the middle of his lair. Well after he [went crazy], some of those other dragon-folk decided it would be good ta put him in here and put him ta sleep for all eternity. [Four] of 'em kept him sleepin' and made sure that no one, such as yerself, could get in here ta wake him up.'> You say, 'who went crazy ?'> You say, 'went crazy ?'> You say, 'what shiny beast ?'> Bittles the Lost says 'Ya know that story about how those two dragons got together and made that premzatica dragon?'> Ferrin Q`Nyil says 'Prismatic, you goof.'> Bittles the Lost says 'Yar, whate'er. Anyway, that bugger got made an' he went wild all over Velious, making demands and actin' all proud and powerful and things like that. Well, he decided he wanted ta have a nice big home in the middle of the mountain. And you know what? That's what he did! Yer standin' in the middle of his lair. Well after he [went crazy], some of those other dragon-folk decided it would be good ta put him in here and put him ta sleep for all eternity. [Four] of 'em kept him sleepin' and made sure that no one, such as yerself, could get in here ta wake him up.'> You say, 'went crazy ?'> You say, 'who went crazy ?'> You say, 'what went crazy ?'> You say, 'what four ?'> Bittles the Lost says 'Them thar four warders. They were the most powerful elemental dragons of their time, and kept that sleeping fella asleep for quite some long time. Names of Nanzata, Tukaarak, Hraashna, and Ventani, if'n my mind serves me correct-like. When they started here, they had some other big-time dragon create the big ice creatures all over the place -- the golems, don't ya know? In any case, they upped and got kilt by some folks like you a while back, causing all kinds of panic and havoc. The ice guys were dismantled by the [new inhabitants] of this here lair and reassembled to serve them. Not that it really matters to me, I got lost here anyway and look what happened ta me!'> You say, 'what new inhabitants ?'> Bittles the Lost says 'Why the ancients of course! They just kinda cropped up when that big shiny fella was awakened by those other people. Some thought that those four warders were trouble, but believe me, they're like drakelings in comparison. Kal or Jobana over here might know more about them than I do, I'm just a lost little gnome with no where to go.'> You say, 'Hail, Jobana Du`Ata'> Jobana Du`Ata looks at you with a most dismal look in her eyes. 'Your kind have returned once again. I knew this day would come, yet hoped that perhaps there would be no further clashing in this tomb. I was mistaken, for here you are. The great sleeping beast has already been released unto the world to wreak havoc, cause destruction and attempt to take back what he has lost, so what further purpose could you have for coming here? Perhaps you are soul hunting, searching for those of us lost in here years ago, long since forgotten by any mortal family we may have had. Or perhaps you are searching for the [ancient dragons] that inhabit this lair.'> You say, 'what ancient dragon ?'> Jobana Du`Ata says 'The ancients were long ago part of the following that the mighty prismatic lord had before he was imprisoned here, in his own dwelling. Kildrukaun, oldest and wisest of them had at first spoken out against the creation of a prismatic dragon, claiming that Veeshan herself would have to approve of such a creation and that it would never take place. When it did take place however, and the dragon that never would exist was created, he traded his beliefs for those of new ones, claiming that this new prismatic dragon was part of a prophecy from Veeshan. He aptly called this prismatic dragon [Kerafyrm], or Prophetic Savior and began this new wonder's tutelage into greatness.'> You say, 'who is Kerafyrm'> Jobana Du`Ata says 'The majestic beast grew quickly, learning much and gaining great power in short time. He expanded his knowledge and his [influence], pushing the dragons into a kind of new era, where dragons would be the ultimate power on the planet once again. Many were left in a wake of fright behind Kerafyrm, believing that he may be too powerful for his own good, yet fearing that if they spoke out against him in this time, they would be condemned in some horrible way.'> You say, 'what influence ?'> Jobana Du`Ata says 'Imagine a being with such power that he was unstoppable in battle. Imagine that this same creature held a loathing for all creatures not of dragon kin. Imagine also that this creature was not born into this deep rooted, dark hatred of the species, and that as he grew older, wiser and more powerful, he came to be aware of his powers and of the trying issues that kept his people back. This was the beast that was Kerafyrm, and as he grew in power, so too did his word. After some time, that which Kerafyrm spoke became law to the lands, and he usurped even the power and influence of the high council. What was once a time of might and strength through his word turned into a constant [chafe] against the necks of dragonkind.'> You say, 'what chafe ?'> Jobana Du`Ata says 'I spoke of the loathing he held for those not of dragon kin. However, this is not entirely accurate. In the beginning, he simply sought to make dragonkind the most powerful of all species on Norrath. However there was a dark and definite itch within the brilliant mind of Kerafyrm and it spurned the hatred which was then released upon his kin and others alike. I believe it to be because he found himself to be above the mortal plane that he lived upon; he felt he was destined for greater things. Unfortunately, I'll never know for the great prismatic beast that was asleep has been released, and has journeyed to places far beyond this realm. There may be others in the tomb that know more, though that is a journey you must make alone, and I wish you luck, for you will surely need it.'> You say, 'Hail, Kal t`Ven'> Kal t`Ven says 'Greetings, young sleuth. These are trying times, as I am sure you are aware, but it is good that there are still adventurous sorts like you about. Were there not, I am confident that our deaths would have been in vain, and not in the spirit of exploration and danger-seeking. However, there is one thing to be said for adventuring, and still another to be said for flights of fancy. Which is it for you?'> You say, 'what flights of fancy ?'> Kal t`Ven says 'While your choice, that attitude will get you nothing but a great deal of grief and an eventual death. I urge you to reconsider your decision to come into this vast lair without some kind of true commitment, as flights of fancy often end up poorly.'> You say, 'I am adventuring'> Kal t`Ven says 'Excellent, we can always use more of your type around, to perpetuate the life, if nothing else. Take care through this den though, as there are a great many things that would just as soon see you as a floor decoration than a wandering buccaneer, especially the four ancients at the end of it. From my own experience, I have found that the [larger golems] seem to be in charge and may instruct the others to do their bidding, which may or may not include the destruction of any invaders.'> You say, 'what larger golems ?'> Kal t`Ven says 'I can assure you that if you proceed beyond these doors, you will find out for yourself. I will tell you though that there is a great master of the guardians that walk these halls, and he is aptly named as well, for he will instruct those below him to assist him should trouble engulf him. For your own sake, I hope you are prepared for the immensity of the situation ahead. If you are not, then this adventure is not for you, as it was not for me. What lay beyond was the death of me, not so long ago, and that is why I am now a permanent resident to these frosty walls. They do tell stories though. . .'> You say, 'what stories ?'> Kal t`Ven says 'There is a story of a [short fellow] who came through here looking for grand adventures and seeking grand treasures, but all he found was grand pain and suffering. There is a lost love story of a [man and a woman] who came here in search of a friend, only to be sucked into the traps that litter the grounds beyond. Theirs is a most sad tale, wrought with pain and suffering, and whose story isn't yet completed. Then. . . then there is your story. Your story is what you make of it, and I hope for your sake you choose the pages of your adventure well. Look to the halls of this debilitating dungeon for answers you seek and perhaps you will find more than you were searching for.'> You say, 'what short fellow ?'> Kal t`Ven closes his eyes, as if to re-imagine himself in a very intriguing and exciting chronicle. 'An overzealous little gnome, his life revolved around finding new and dangerous things. He would search for weeks on end looking for the next adventure, seeking out what a fabled beast looked like, or exploring to try and find the next great treasure. Milas was his name and his last great journey led him to the halls of this lair in search of [great knowledge], and great wealth.'> You say, 'what great knowledge ?'> Kal t`Ven says 'No one knows for sure, except for Milas and the two lovers who came looking for him so long ago. As with most people though, I believe he came in search of the mighty sleeping beast with the hope that perhaps he might solve the mystery for himself and be the greatest gnome ever to have explored the extensive regions of this world.'> You say, 'what man and a woman ?'> Kal t`Ven says 'Paldar and Ulessa Bladesoul were said to have been soul bound by love. They had found each other in life early on and made their lives together the happiest and most exciting they could. However, their excitement was lent in part by an overzealous gnome friend they had named Milas. He would bring them news of something new and exciting to look into, to explore, or to seek out. But when Milas decided that he was going to make a trip to this tomb, the two of them tried to dissuade him of the trek, for they thought it too dangerous. He made the trip anyway, and because he was their friend, they ventured to the tomb after him. This was to be their last mistake, and they paid their lives for it. You may still be able to see them wandering the halls, as their spirits have not left this tomb.'</p>

DeathtoGnomes
11-04-2010, 06:48 AM
<p><strong>...continued</strong></p><p>Ok, here are the 4 first NPC, maybe some text is missing.> You say, 'Hail, Paldar Bladesoul'> Paldar Bladesoul jolts his head in the direction of the voice. 'You. . . you're not an apparition are you? No, you can't be, that's what I am. Well, I'm glad to meet you, my name is Paldar Bladesoul. I don't suppose you've seen [Ulessa] since you've entered this tomb, have you?'> You say, 'who is Ulessa ?'> Paldar Bladesoul looks away in disgust, whether for himself or for this Ulessa person, you don't know. 'Ulessa was my beloved wife. It seems so long since we were together, but life without essence is an eternity. She was the most beautiful woman I'd ever seen, and she entranced me beyond all thought. We came to this ominous tomb in search of our good friend [Milas], but we weren't aware of truly how dangerous this place was until we got here.> You say, 'who is Milas ?'> Paldar Bladesoul says 'Milas An`Rev, one of the most ambitious gnomes I've ever met, not to mention one of the friendliest. Ulessa and I first met him shortly after we were wed in the small cauldron named after Dagnor, and from there embarked on a long series of 'explorative missions', as he put it. He had a way of always getting us into [trouble], but nothing we couldn't handle. Even after years of adventuring, even after we thought we'd seen everything there was to see, he would find something new to explore. He was quite an amazing little gnome.'> You say, 'what trouble'> Paldar Bladesoul says 'You name it. Milas was always intrigued by new and exciting, often very dangerous things and he would always ask us if we wanted to come along. Being the intrepid explorers that we were, and that we were best friends with Milas, we couldn't say no. So we went along with him everywhere he went, and let me tell you, he had a keen eye for locale. We'd explore the lands of Antonica, then move on to something hidden and mysterious in the ancient ruins on Kunark. We spent more time on the road looking for that next piece of the puzzle, or trying to find that next smallest creature that we called the road home, and Milas our family. That is, until he asked us to explore the ancient mystery of the [sleeping dragon].'> You say, 'what sleeping dragon ?'> Paldar Bladesoul says 'That's the same thing I asked Milas so long ago when he told us about this extraordinary creature. 'Paldar me ol' friend, Ulessa ya beaut', listen to what I 'ave found' he said to us. We had no idea of the immensity of this mighty creature until he had described, in detail, what the myths and tales had to say about this beast. We listened intently as he went on and on about this powerful sleeping dragon and how it had been put there by a great many dragons long ago. We both knew that [he was planning] something around this dragon, but we didn't know what it was exactly at the time.'> You say, 'what he was planning ?'> Paldar Bladesoul says 'After he finished his fabulous tale, he explained to us that he was going to search the planet for the fabled prismatic beast, and that he wanted us to come along with him. We were stunned when he finished, and even more so that he asked us to come with him to find this monstrosity. Both Ulessa and I tried to talk Milas out of it. We pleaded with him not to go, and told him it was a [foolish endeavor], but he wouldn't listen.'> You say, 'what foolish endeavor ?'> Paldar Bladesoul says 'Talk of a dragon almost as powerful as the creator herself?! A dragon that reigned supreme over all other dragons as they looked on and cowered in fear? Such beasts were unimaginably powerful and a group of three tireless adventurers would have no way to take on such a monster. We were honestly frightened by the story and we feared for anyone who tried to embark on a journey to find such a beast. But as I said, Milas paid no heed to our warnings and went off on his own anyway. We really had no idea what to think at that point, but we knew that we [had to do] something, before Milas got himself killed.'> You say, 'and what did you do ?'> Paldar Bladesoul says 'He was our friend, though now we started to wonder if perhaps he had gotten too far into these explorative missions for his own good. Because he was our friend, we had to go after him to make sure he didn't do something he shouldn't. We followed his trail all over Norrath before finally finding out that he had made it to the [ancient tomb]. We found out where the tomb was and raced there to try and catch up to him.'> You say, 'what ancient tomb ?'> Paldar Bladesoul says 'The walls shined dimly with a glacial velium bile the likes of which we had never seen before, not to mention the fact that they stood hundreds of feet high. I'm sure you felt the same way the first time you came here. The awe-inspiring architecture clouded our minds for a brief moment while we took it all in. Truly, we thought, Milas had stumbled onto something magnificent, albeit terrifying. We proceeded through the tomb carefully, avoiding the various golems and gargoyles that we encountered, all the while trying to locate any sign of Milas. We came to the door directly across from this room and my first thought was, 'What's in here?' Without a moment's thought, we moved forth towards the [door] to open it.'> You say, 'what door ?'> Paldar Bladesoul says 'The door was gigantic and spanned the entire reach of the hall, from floor to ceiling. It took a great force to muster it open, and what we saw when we opened the door terrified us both. Beyond the door lay a humungous golem, over three times the size of the normal golems. We tried to close the door before it noticed us, but it was too late. It charged for us, the smaller golems following behind. I tried to fend off the huge golem to try and let my beloved wife escape. Unfortunately for me, I couldn't see whether or not she was able to escape, and for all I know, she could have died right then and there. As for me, I was quickly done in by the might progenitor, and have spent the last. . . eternity here [waiting for] Ulessa.'> You say, 'what are you waiting for here ?'> Paldar Bladesoul says 'I'm fairly certain that my beloved wife perished in this condemned tomb shortly after me, and while that makes me sad, I still have nothing but love for her and wish to find her. I've had plenty of time over the years to come up with a way to try and escape this prison I'm in so that I might be able to find her, but unfortunately the bond between my soul and this statue are far too strong to allow me to go anywhere. I've been waiting for quite some time for someone to come to aid me in my struggles, but I don't know anyone who will help.'> You say, 'I will help you'> Paldar Bladesoul says 'You will? That's fantastic, this might just work. I've concocted a way to put my spirit into a mortal body, at least long enough to search the tomb for any sign of Ulessa. I've come up with the perfect way to do this, and here's what it's going to take. I'm going to need you to bring me the lifeblood of several of the creatures in the tomb. I don't wish to upset the creatures or their spirits in this tomb, so all I'll say is that the more powerful beasts will be the ones that will have what I need. Gather the ten components for me and bring them back to me, I'll be able to use them to form the creature that I can join my spirit with.'He give a bag, 10 slots, giant size, magic lore nodrop norent, no weight reduc.Guess now I have to collect 10 items...Well, let's continue...Further in the dungeon, is Milas An`Rev.I've not discuss with him, cos I know he become a kos wyvern with a certain keyword, but I will do it later.Further more, is Ulessa Bladesoul :> You say, 'Hail, Ulessa Bladesoul'> Ulessa Bladesoul looks up with you and sniffles. From the look of it, she has been sniffling like that for quite some time, though you're not sure how long. 'Oh, I'm sorry. I really don't mean to do this in front of you, it's just that I'm so very [unhappy].'> You say, 'why are you unhappy ?'> Ulessa Bladesoul says 'I'm unhappy because I haven't seen my husband in so long. We were so very in love, did everything together. But after the [incident], I never saw him again. It's like a pang in the back of my throat keeps causing me pain, but it's not a pain that is tangible or real, simply an emotional one. I feel so empty though without Paldar by my side.'> You say, 'what incident ?'> Ulessa Bladesoul says 'It all started because of a friend we once had. I say once had because he, like myself, is dead and gone. Milas was his name and he was an adventuresome little fellow, always looking to go out and do the most dangerous, most fanatically unheard of [things] to 'live' his life. His final endeavor was to come to this wretched place and find some lost sleeping dragon. Paldar and I tried to talk him out of it, but he wouldn't listen. We tried to tell him that he was just looking to get himself killed and that he should just let it go. But gnomes will be gnomes and he was a gnome. So just like a gnome, he was stubborn and wouldn't listen to a thing we had to say.'> You say, 'what things ?'> Ulessa Bladesoul says 'He went off on his own after we pleaded with him not to go and came here, to this. . . this. . . PLACE! Ugh, it makes me so angry to think that he came here, and like the fools that we were, Paldar and I came after him to try and stop him. Did we stop to think that maybe we should just let him go? No, of course not, because that's not what friends do for their friends. Instead, we followed him and we got ourselves caught up in the [mess].'> You say, 'what mess ?'> Ulessa Bladesoul says 'What mess? I'll tell you what mess! We came here, of course terrified out of our minds. We saw the pretty sights, found out that there are huge golems and what not all over the place just waiting to grind you into velium dust, and then we came to a door. So tell me, what do you have to do when you come to a door, by default?'> You say, 'open it..'> Ulessa Bladesoul says 'You open it, exactly! And that's just what we did, because we thought that perhaps Milas was behind the door. We didn't take into account that the door was twenty times larger than either of us, but we still opened it. Well, beyond that door we didn't find the gnome we had come here to find. Instead we found the creator golem, set in that room to create more golems for the ones that failed. I'm sure you can imagine [what happened] after that.'> You say, 'what happened ?'> Ulessa Bladesoul says 'We tried to close the door, hoping he wouldn't see us, but he did. He came charging after us, his feet making thunderous footsteps the entire way. My dear brave husband stood up to him and his newly built sentries to try and let me escape, and escape I did. That is, if you can really even call it an escape. I made it out of the eye of that creator beast and fumbled my through this forsaken tomb, barely missing the various [beasts] of burden along the way.'> You say, 'what beasts ?'> Ulessa Bladesoul says 'Golems, gargoyles, wyverns, spectres, you name it. Each time I saw one, I almost let out a scream that would have awoken the dead, if they hadn't been already I mean. I got turned around quite a few times too, going back and forth not remembering which way was up. But finally, I got to this statue behind me and looked at it. It was so still and gentle, yet it portrayed the epitome of [evil] that had slain my husband and most likely slain our friend Milas.'> You say, 'what evil ?'> Ulessa Bladesoul says 'The evil of the sleeping prismatic dragon; the evil that corrupted our little gnomish friend and brought us to our deaths. It was here that I stood, looking at this statue that I realized that it was hopeless for me to continue on. What was I trying to prove to myself anyway? That I could live on and survive? That I could find this infamous sleeper and tell him to shove off? None of that was going to be part of my story, none of it at all. Instead, while I was gawking at the marble dragon, a [shadow] engulfed me.'> You say, 'what shadow ?'> Ulessa Bladesoul says 'That's the very same thought that was going through my head at the time. Who's shadow could that be, or rather. . . what shadow could possibly be that large? When I turned, I had my answer. There, in front of me stood a lumbering golem, its bright velium skin glistening in front of me. It was at that point that I knew my life had been for naught, and that I would never see my husband again. So here I stand, an ever-lasting spirit of the tomb, [waiting] eternally to see my poor Paldar in the after life.'> You say, 'what are you waiting ?'> Ulessa Bladesoul says 'Waiting? Who knows why I'm waiting. I guess I felt that someday, some live being like yourself could help me find my beloved. Perhaps allow us to reunite, if only for a moment. I had some kooky ideas about how to make that work, but I really didn't have a way to get the components I needed to make them work.'> You say, 'I will help you'> Ulessa Bladesoul says 'You will? Well like I said, I don't know exactly what is required but I'm sure that if you find something out of the ordinary, especially that brings essence to any of the beings in here, it would probably be useful. Here, take this bag and put anything you find in there. It's not a real sturdy bag, so if you do find something bring it back to me as quickly as you can. I really appreciate what you're doing for me, and if it helps me find Paldar, I'll be eternally grateful!'</p>

Cusashorn
11-04-2010, 07:00 AM
<p>With full realization that you corrected yourself when you found the proper info on Sleeper's Tomb, I have to ask: How and where did you get the idea that Kerafyrm was guarded by Ghost Giants? -_-;;</p>

Iskandar
11-05-2010, 05:52 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote>With full realization that you corrected yourself when you found the proper info on Sleeper's Tomb, I have to ask: How and where did you get the idea that Kerafyrm was guarded by Ghost Giants? -_-;;</blockquote><p>He probably just saw the default generic model used before they added a specific one for the warders. I remember a few early EQ1 raids where we fought giant humans, which was just the generic placeholder model used until they were later patched to show their real model. Odds are the EQ1 devs probably didn't expect folks to be seeing them as quickly as they did and hadn't quite finished building them hehe! <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p>

Meirril
11-08-2010, 09:51 PM
<p><cite>Iskandar wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote>With full realization that you corrected yourself when you found the proper info on Sleeper's Tomb, I have to ask: How and where did you get the idea that Kerafyrm was guarded by Ghost Giants? -_-;;</blockquote><p>He probably just saw the default generic model used before they added a specific one for the warders. I remember a few early EQ1 raids where we fought giant humans, which was just the generic placeholder model used until they were later patched to show their real model. Odds are the EQ1 devs probably didn't expect folks to be seeing them as quickly as they did and hadn't quite finished building them hehe! <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p></blockquote><p>I'm perty sure all of these quests were added after Kerafyrm was awakened on most servers. Sleeper's Tomb was given a revamp with quests added about the time EQ2 was released (2004).</p><p>From what I remember about giant lore (from EQ1 souces) the Giants in Kael Drakal claimed that they were guided to Velious by the hands of Zek and that the giants that were farthest from the Rathe Mountains suffered the leist. That explains to a certain degree why the giants in the Rathe Mountains are the simple Hill Giants who don't use any kind of equipment and have no apparent organization, while less than a continent away the Ice and Fire giants have been subjugated by dragons but are fairly organized and are able to use more advanced equipment. The giants on Kunark are not subjugated and have established areas under their control even if they arn't seen as a major threat by their neighbors. The Kunark giants are able to forge their own equipment. The Giants of Velious seem to be the most intelligent, most loyal to Zek, and the mightiest of giants left on Norrath.</p><p>While the giants on Velious say that Zek lead them to the continent, it seems doubtful. The giants tried to flee from the Rathe Mountains before the curse took effect. It may have been Zek that allowed them to get to Velious, or just random chance. Unfortunately the only histories on this subject I'm aware of were written by the giants themselves and most histories written in EQ1 come from the perspective of the race that wrote it and not from the perspective of dieties or some all knowing being.</p>

Cusashorn
11-08-2010, 09:55 PM
<p>^ Nah, it wasn't that late. Kerafyrm's Lair was put into the game around late 2002. I remember how they revamped Skyshrine to reflect this despite that the Rallos Zek server had yet to wake him up, and the zone was still Sleeper's Tomb. We later killed him when the time came to wake him up.</p>