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View Full Version : Texture shading offset in windowed mode BUG


Nijia
09-01-2010, 11:25 AM
<p>I came accross a display bug while running the game in maximized window mode.</p><p>Setup: Under Windows 7/64 bit, in maximized mode, with the window title bar showing on top.</p><p>All shading (light and dark) was offset vertically from the colours. I think the developers will know what I mean. It's like you have a  ghost shape offset from the character, but also background and most everything.</p><p>This seems related to the window title bar, and possible the bags positining bug I posted before, because all have in common a vertical displacement due to the window mode changing the viewport size.</p><p>Thank you.</p><p><em>PS: It would be awesome if you could add a maximized mode that is "borderless": remove the titlebar, snap automatically to desktop size and disallow window resizing. That may avoid the UI bugs due to changing viewport size when alt-tabbing, and allow easier google chat, and so on.</em></p>