View Full Version : Possess Essence
Galthren
08-30-2010, 03:31 PM
<p>We heard in Fan Faire that you guys are looking into Possess Essence and pets in general.</p><p>Can we get any updates on what's happening with this?</p><p>As of right now, Possess Essence/Charm is a big part of playing a Coercer class, and it's not getting used to it's full benefit in raids due to the fact that our pets die so easily in raids and as a Coercer, we have no way of getting a new pet mid-fight since we can't Possess a boss.</p><p>Also, what's the deal with the lack of classes on monsters? In any raid zone I go into in Sentinel's Fate, all I can find are Berzerkers or Guardians. These hardly do any damage and are almost not worth Possessing whatsoever.</p><p>If we could Possess some of our raid members, or maybe even summoner pets, it would be so much better for us and we can finally get a better use for one of our most important Class Mechanic.</p>
Gilli
09-24-2010, 12:56 PM
<p>I saw in the Test notes that they will be adding the ability to possess boss mobs and named in GU58. This should help a lot in cases where the trash mobs are gone and you've wiped and lost your pet. It should also alleviate variety issues a little bit, as I've noticed that most boss mobs are more likely to have scout or caster classes (unless it's a big, honking golem or something like that). </p><p>I feel your pain on the lack of creative class assignments though, and I'm not even a raider. I think Guardian, Berserker, and Warlock are a bit too common. It's especially disappointing when you possess something that has a name hinting at a class but it turns out to be a something vanilla (a roekillik geomancer... conjuror? Nope, warlock. A roekillik boneraiser... nerco? Nope, warlock).</p><p>Those issues aside, I do love what they've done with the spell. It's pretty fun for me to run around possessing everything that moves and see what class it is. As long as I don't care about my parse, because it takes a while to cast in a fight. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
TheBu
10-14-2010, 11:41 AM
<p><span >Gathren I find trubs a good amount of the time.. do u have ACT with the trub triggers?Thats helps. I know they dont always cast ther spells .. but ther are other class types out there.</span></p><p>The best thing i have been able to to in the past is to Possess other raid member in palace, i just find that so entertaining.Well it is in place now. Now we can Possess a Bose mob or Epic.. and that is so cool!2 bad they still go down like a 2$, aw... well u know...</p>
Sonorod
11-02-2010, 12:01 PM
<p>Not to necro the thread, but wouldn't it be better if we could PE any ally or friend? Wouldn't that give us more of what we are looking for in a pet? The ability to better choose a class we'd like?</p><p>Of course, if priests pets did more priestly things, that would help as well, but the ability to always have a dirge or troub in group on a raid would be of great benefit.</p><p>I always get jealous in the hole instance where the pets you pick up do macros and actually cast useful buffs. PE should be like that!</p>
Stalleni
12-13-2010, 01:15 PM
<p>PE will <em>never </em>be worth the cast time until it gets an AE immunity. It just splats instantly on 99% of raid fights within the first minute. It's a bit of a shame as well... I am far from being in the best gear, and I've seen the little bugger do 5-8% of my dps on fights where it just doesn't die instantly.</p><p>That's the biggest thing that has to be addressed to make PE useful... an AE immunity. I can live with the cast time or not having it on name-heavy zones, but until it actually lives long enough to be useful, it doesn't even need to be on my bar.</p>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.