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Amnerys
08-12-2010, 12:13 AM
<p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/logos/destiny_of_velious/EQII_DOV_Logo_500.jpg" width="500" height="258" /></p><p style="text-align: left;">The next addition to the monumental EverQuest II franchise, Destiny of Velious is currently scheduled for release on February 8, 2011. Destiny of Velious will be sold in an all-in-one compilation pack, loaded with the EQII base game, seven expansions and three adventure packs.</p><p style="text-align: left;"><a href="http://everquest2.com/news/read/082010/3645" target="_blank">Read More</a></p>

Ocello
08-12-2010, 01:07 AM
<p>Yay Velious! </p><p>SoE, please save us from the muck you dragged us through with these last two expansions.  I think you can do it, I really do.  Less RMT dev work and more Equipment and Itemization work. </p><p>The Lore in TSo was bad but I liked the itemization.  The Lore AND the Itemization are awful in SF.  Don't make the game GENERIC.  I dont want 4 different generic plate BP's that are a tiny bit better than the previous one.  Give us items we KNOW BY NAME.  We know where to find them and who we have to kill to get them.  It's fun.  Read up on it.</p><p>Also that Dark Elf Heritage Armor makes me kind of mad; since I retired from raiding, going for Appearance gear has been at least something to do...don't take that away from me by putting the best looking stuff on SC.</p>

Solarax
08-12-2010, 03:12 AM
<p>info on beta please =)</p>

Xalmat
08-12-2010, 03:19 AM
<p>How fast will these flying mounts be? Will we want to use them instead of the griffon towers, sokokars, or what have you, to get around?</p>

Zabjade
08-12-2010, 04:32 AM
<p><span style="color: #00cc00;">The Video looked cool, just remember, please no outdoor mazes! Wide open spaces think Commonlands or Antonica Super-sized! I don't mind climbable areas like a lone mountain in the middle <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> just not for getting to point A to point B. </span></p><p><span style="color: #00cc00;">I know that the Carpets Clouds and various Disks </span><span style="color: #00cc00;">are not flying, any chance of the Sokkakar being one, maybe a slow one?<img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></span></p>

Titigabe
08-12-2010, 07:42 AM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">...</span></p><p><span style="color: #00cc00;">I know that the Carpets Clouds and various Disks </span><span style="color: #00cc00;">are not flying, any chance of the Sokkakar being one, maybe a slow one?<img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></span></p></blockquote><p>Hi all!</p><p>Zabjade, do you mean:</p><p>- you know that previous "supposed to fly" mounts won't be flying in Velious. If yes, where have you read that?</p><p>or</p><p>- you know that right now, they aren't. But wich for them to be changed in real flying mounts in Velious?</p><p>From my point of view, if they wan't to make this addition a successful one, previous "supposed to fly" mounts have to fly for Velious.</p>

Titigabe
08-12-2010, 07:47 AM
<p>Also, I was glad to read that among the 6 raid instances they'll introduce in Velious, some of them were designed for 12 players!</p><p>I hope though that if they plan X2 raids, they'll remember the success of WoE and aim that king of raids to casual players.</p><p>They don't have to be trivial, they can be hard, but doable with good gear (MC/Legendary/Token). Not high end raid gear requiring.</p>

Dethdlr
08-12-2010, 11:15 AM
<blockquote>•Six Raid Instances – Group up with 12-24 man raids for desirable loot</blockquote><p>Does this mean that the six raid instances will have 12 AND 24 man versions, or does it mean some are for 12 man and some are for 24 man?</p>

Polywogus
08-12-2010, 11:15 AM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">The Video looked cool, just remember, please no outdoor mazes! Wide open spaces think Commonlands or Antonica Super-sized! I don't mind climbable areas like a lone mountain in the middle <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> just not for getting to point A to point B.</span></p><p>This =)  & not sure if Dragon Necropolis will be in here, but I would love to see it as a small overland addition (with some dungeons attached or whatnot...)  Pretty please!</p></blockquote>

Titigabe
08-12-2010, 11:29 AM
<p><cite>Dethdlr@Kithicor wrote:</cite></p><blockquote><blockquote>•Six Raid Instances – Group up with 12-24 man raids for desirable loot</blockquote><p>Does this mean that the six raid instances will have 12 AND 24 man versions, or does it mean some are for 12 man and some are for 24 man?</p></blockquote><p>This is what I'm hoping for <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>But we need a confirmation <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Aurel
08-12-2010, 11:33 AM
<p>Mmhm...  Dozens of new armor sets...  30 new creatures...  six raid instances...  hmm hmm...  300 new quests?  Want to buy book-to-quest ratio!  Come on... can we get ONE dropped book quest, even if it's at .015%?  ):  There've been worse to farm for!  Just one... come on~</p><p>Interesting stuff, though!  I'm looking forward to some fun!</p>

VALKOR
08-12-2010, 12:30 PM
<p>Conspicuously, neither additions to AA or level cap were mentioned.  Most seem to think there will be additional AA to earn but not a level cap raise.  While details might not be available yet, can someone confirm that there will be additional AA and/or levels to earn?  Thanks.</p>

Dethdlr
08-12-2010, 12:55 PM
<p><cite>VALKOR wrote:</cite></p><blockquote><p>Conspicuously, neither additions to AA or level cap were mentioned.  Most seem to think there will be additional AA to earn but not a level cap raise.  While details might not be available yet, can someone confirm that there will be additional AA and/or levels to earn?  Thanks.</p></blockquote><p>Initial release: Level 50Desert of Flames: Level 60Kingdom of Sky: Level 70Echos of Faydwer: Level 70Rise of Kunark: Level 80The Shadow Oddesey: Level 80Sentinel's Fate: Level 90</p><p>If their <em>recent</em> pattern holds up, there won't be a level cap increase.  Also, pretty sure they said at Fan Faire that it would be level 90, but more AAs.  They also said that the Velious dungeons would start at level 86 which would support them keeping the level cap at 90.</p><p>Here's a <a href="http://eq2wire.com/2010/08/06/live-blog-everquest-2-destiny-of-velious/" target="_blank">link to the live blog Feldon did from Fan Faire over on EQ2Wire.com</a>. </p>

DiotrumFGK
08-12-2010, 02:18 PM
<p>SOE... Please don't mess this up.  I, and many like me, hold Velious as a fond MMO memory from EQ days.  I retired from EQ to play EQ2 and have been pretty disappointed with the last 2 expansions (although RoK was great for me).</p><p>Do yourselves a favor and poll the EQ players about what they loved about Velious and check that against what you are doing now.  I see a push for things like flying mounts and zone quantity, but that in no way lines up with my expectations as a person who played and raided through that expansion in EQ1.</p><p>Velious in EQ1 was the first truely great expansion.  Although RoK was good, Velious brought on truely epic quests, raids and content.  Zones were absoluetly huge in comparison to previous content.  Quests like the Coldain Shaw and Coldain Rings were so epic they are still referred to today.  TBH, I've yet to see any event in any game as impressive as the 10th ring war of the Coldain Ring quests.  The whole server would converge just to watch back in the day and there is nothing like that in game now... and that's a shame.</p><p>Beyond the paragraphs I could go into about this paticular content, I'll make two points about expansions in general:  </p><p>1 - I hope this is a FEB release because you guys plan to have itemization (including graphics) done BEFORE release.  Getting a disco on loot that looks like the last tier junk loot is beyond disappointing and unforgivable.  If it isn't done, don't release it. </p><p>2 - Keep in mind some guilds will blow through this content almost immediately, especially if easymode is available on dungeons.  Everyone will push through EM first for progression updates, then go back for HardMode.  So the message?  Don't introduce a bottleneck mob that can't be killed because the last tier stuff isn't finished with testing.  Have the contect done on release or don't release it. </p>

DiotrumFGK
08-12-2010, 02:22 PM
<p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p>

Dethdlr
08-12-2010, 02:25 PM
<p><cite>DiotrumFGK wrote:</cite></p><blockquote> 1 - <strong><span style="color: #ff6600;">I hope this is a FEB release</span></strong> because you guys plan to have itemization (including graphics) done BEFORE release. </blockquote><p><cite>Amnerys wrote:</cite></p><blockquote>The next addition to the monumental EverQuest II franchise, Destiny of Velious is <strong><span style="color: #ff6600;">currently scheduled for release on February 8, 2011</span></strong>.</blockquote>

Gaige
08-12-2010, 02:30 PM
<p><cite>Dethdlr@Kithicor wrote:</cite></p><blockquote><blockquote>•Six Raid Instances – Group up with 12-24 man raids for desirable loot</blockquote><p>Does this mean that the six raid instances will have 12 AND 24 man versions, or does it mean some are for 12 man and some are for 24 man?</p></blockquote><p>4 24 2 12.</p>

VALKOR
08-12-2010, 02:48 PM
<p>Thanks for the link, Dethdlr.  "Level 90 but more AAs" was kinda floating in the blog but it makes sense that they'd stick to the pattern.</p>

Tyrus Dracofire
08-12-2010, 05:08 PM
<p>whoa, those mazes reminds me of DC's comicbook universe, Darksied's homeworld "Apokolops"</p>

kcirrot
08-12-2010, 05:30 PM
<p><cite>DiotrumFGK wrote:</cite></p><blockquote><p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p></blockquote><p>Please don't do this.  Weapons and armor that 3 people will ever see are bad.</p>

Kordran
08-12-2010, 05:45 PM
<p><cite>kcirrot wrote:</cite></p><blockquote><p><cite>DiotrumFGK wrote:</cite></p><blockquote><p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p></blockquote><p>Please don't do this.  Weapons and armor that 3 people will ever see are bad.</p></blockquote><p>Unless you're one of those 3 people. Then it's spectacularly awesome.</p><p>I think what he's getting at is for them to include items that everyone <em>really</em>, <em><strong>really</strong></em> wants but only a relatively small number of players can actually get because it requires a sigificant amount of time, cooperation and teamwork that you typically only see in a dedicated raiding guild willing to put in months of work to get there.</p>

kcirrot
08-12-2010, 05:57 PM
<p><cite>Arandar@Everfrost wrote:</cite></p><blockquote><p><cite>kcirrot wrote:</cite></p><blockquote><p><cite>DiotrumFGK wrote:</cite></p><blockquote><p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p></blockquote><p>Please don't do this.  Weapons and armor that 3 people will ever see are bad.</p></blockquote><p>Unless you're one of those 3 people. Then it's spectacularly awesome.</p><p>I think what he's getting at is for them to include items that everyone <em>really</em>, <em><strong>really</strong></em> wants but only a relatively small number of players can actually get because it requires a sigificant amount of time, cooperation and teamwork that you typically only see in a dedicated raiding guild willing to put in months of work to get there.</p></blockquote><p>I understood his point.  I just don't want them to do this.  In fact, I think it would be remarkably foolish for them to do so.  I have no problem with raiding, but I don't want it to be job.  I have no problem with them creating loot that's statistically better than anything else.  But it shouldn't be so good that it requires folks to make raiding a second job.  In addtion, I think they should make raiding more accessible, not less.</p><p>This desire to turn this game into a niche for hardcore raiders is abhorrent to me.  I'm hoping the devs don't go that way.  If they do though, no harm, no foul.  There's plenty of other games out there.</p>

halloweene
08-12-2010, 06:54 PM
<p>Wondering how they will deal with flying mounts on pvp server? Ppl already escaping fights much too easily already...</p>

Ilovecows
08-12-2010, 07:42 PM
<p><cite>kcirrot wrote:</cite></p><blockquote><p><cite>Arandar@Everfrost wrote:</cite></p><blockquote><p><cite>kcirrot wrote:</cite></p><blockquote><p><cite>DiotrumFGK wrote:</cite></p><blockquote><p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p></blockquote><p>Please don't do this.  Weapons and armor that 3 people will ever see are bad.</p></blockquote><p>Unless you're one of those 3 people. Then it's spectacularly awesome.</p><p>I think what he's getting at is for them to include items that everyone <em>really</em>, <em><strong>really</strong></em> wants but only a relatively small number of players can actually get because it requires a sigificant amount of time, cooperation and teamwork that you typically only see in a dedicated raiding guild willing to put in months of work to get there.</p></blockquote><p>I understood his point.  I just don't want them to do this.  In fact, I think it would be remarkably foolish for them to do so.  I have no problem with raiding, but I don't want it to be job.  I have no problem with them creating loot that's statistically better than anything else.  But it shouldn't be so good that it requires folks to make raiding a second job.  In addtion, I think they should make raiding more accessible, not less.</p><p>This desire to turn this game into a niche for hardcore raiders is abhorrent to me.  I'm hoping the devs don't go that way.  If they do though, no harm, no foul.  There's plenty of other games out there.</p></blockquote><p>It wouldn't be so much of a difference to you.  all it would be is that the people who put in a lot of time and effort to the game are able to get something better than someone who doesn't play very much.</p><p>I don't know how you might think about this, but someone who plays 10x as much as you should get something better than you, be it appearence or something they can actually use.</p>

gritar
08-13-2010, 01:29 AM
<p>Any chance that you will be bringing a beloved class from EQ to EQ2. I know that I am not the only one that would like to see the return of the beast master (lord). A true icon from EQ would be much loved and played by many here that have crossed over from the original.</p>

Ocello
08-13-2010, 01:49 AM
<p><cite>gritar wrote:</cite></p><blockquote><p>Any chance that you will be bringing a beloved class from EQ to EQ2. I know that I am not the only one that would like to see the return of the beast master (lord). A true icon from EQ would be much loved and played by many here that have crossed over from the original.</p></blockquote><p>Yeah prolly for 50K station cash.</p><p>Otherwise I see no cahnce of that happening unless the game wasx absolutely hopeless and they used it as a last-ditch effort to gain interest.  The way people are talking now that time wont be too far off...</p>

BleemTeam
08-13-2010, 03:00 AM
<p>No.</p>

Trelyn_Willowleaf
08-13-2010, 04:10 AM
<p>I would like to see raiding more accessable. I love the battlegrounds Q that pulls from all servers, maybe a raid Q could do the same? If not a pull from all servers at least a pull from the server you are on. No im not a diehard raider due to time schedules I must keep in real life but the 4hrs here and there I can play would be greatly improved if there was such a Q or set up that would tailor to my needs(and others like me) <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Finora
08-13-2010, 11:33 AM
<p><cite>Steppen@Nagafen wrote:</cite></p><blockquote><p>It wouldn't be so much of a difference to you.  all it would be is that the people who put in a lot of time and effort to the game are able to get something better than someone who doesn't play very much.</p><p>I don't know how you might think about this, but someone who plays 10x as much as you should get something better than you, be it appearence or something they can actually use.</p></blockquote><p>I think you fail to understand just how much the non raiders actually play. I can't raid anymore due to RL concerns even if I still wanted to and I am on far far more than my friends in a raiding guild. </p><p>Now, don't get me wrong, I think raiders should get awesome gear, they should absolutely get items that are unique in appearance. I'm not arguing against that. I 'm just pointing out that just because someone is a non-raider doesn't mean they aren't playing a lot or dedicated to what they are doing. They just aren't spending their time learning raid strategy.</p>

Izba_nagafen
08-13-2010, 12:12 PM
<p>What a crap expansion, again.. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p><p>2 overland zones..</p><p>300quests.. and prolly 100 of them are city repeatables..</p><p>sad,sad..</p>

Bosconi
08-13-2010, 12:17 PM
<p><span style="color: #ff6600;">Yeah, it'd be cool to see another expansion with content rivaling Rise of Kunark.</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">We definitely need a LOT more contested dungeons with very desirable loot.</span></p><p><span style="color: #ff0000;">Sprawling, crazy, cavernous, spiralling contested dungeons are what MAKE the immersive experience of an RPG.</span></p><p><span style="color: #ff6600;">Plus Mythical 2.0s would be speshul...</span></p><p><span style="color: #ff6600;">Progression-based access to content can provide longevity and replay value for a long time.</span></p>

DiotrumFGK
08-13-2010, 03:04 PM
<p>My comments about special loot were the things that made EQ great, and RoK for that matter as later stated.  Everyone having access to everything just because they are level 90 is stupid and does nothing to reward a guild for hours and hours of progression work.</p><p>I don't know about your server, but on mine you can buy T3 (top tier) armor in auction and be as well equip'd as ANYONE on the server without ever killing a single raid mob.  That's just stupid.  Give the core raiders something great to work toward and reward them for months of work when they get there.  Don't just make everything farm status so any plat farmer on the server can be uber geared.  That just drives all kinds of bad things including well geared players who guilds assume are great because they are fully geared, but yet they can't do anything with the toon.</p><p>In the old days if a player had and item "x", it meant they were skilled enough to do it themselves.  That's what I want to see.</p>

Ulreka
08-14-2010, 02:23 AM
<p><cite>Diotrum@Mistmoore wrote:</cite></p><blockquote><p>I don't know about your server, but on mine you can buy T3 (top tier) armor in auction and be as well equip'd as ANYONE on the server without ever killing a single raid mob.  That's just stupid. </p></blockquote><p>Actually, by using your own example, there is good loot for raiders, that only raiders are getting.</p><p>But then after they have what they need they are selling it.</p><p>That's the <em>player base</em> making the most of what they got (i.e. gear sales are usually for guild/plat splits). I do not see that as the fault of the game designers.</p><p>- Reka</p>

gourdon
08-14-2010, 03:09 AM
<p><cite>Izba_nagafen wrote:</cite></p><blockquote><p>What a crap expansion, again.. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p><p>2 overland zones..</p><p>300quests.. and prolly 100 of them are city repeatables..</p><p>sad,sad..</p></blockquote><p>I was thinking something similar.  This expansion is going to be smaller than Sentinel's Fate.</p>

Harvash
08-14-2010, 01:05 PM
<p><cite>gritar wrote:</cite></p><blockquote><p>Any chance that you will be bringing a beloved class from EQ to EQ2. I know that I am not the only one that would like to see the return of the beast master (lord). A true icon from EQ would be much loved and played by many here that have crossed over from the original.</p></blockquote><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=453618" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=453618</a></p><p>For the love of all that is holy, stop with this crap.</p>

dawy
08-14-2010, 07:09 PM
<p><cite>Bosconi wrote:</cite></p><blockquote><p><span style="color: #ff6600;">Yeah, it'd be cool to see another expansion with content rivaling Rise of Kunark.</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">We definitely need a LOT more contested dungeons with very desirable loot.</span></p><p><span style="color: #ff0000;">Sprawling, crazy, cavernous, spiralling contested dungeons are what MAKE the immersive experience of an RPG.</span></p><p><span style="color: #ff6600;">Plus Mythical 2.0s would be speshul...</span></p><p><span style="color: #ff6600;">Progression-based access to content can provide longevity and replay value for a long time.</span></p></blockquote><p>I gave RoK a lot of stick when it came out but in all fairness the replayabilty of it is immesnse a great xpac something we'vve not had since not by a long way.</p>

Winter
08-14-2010, 08:20 PM
<p><span style="color: #cc99ff; font-size: medium;">Super duper excited for this expac. It looks like the most epic expac in a few expansions, so I'm just over the moon about it. I still think Fae need to be able to fly though rather than use flying mounts. ROFLMAO. Maybe a toggle skill gotten from a quest or something.</span></p><p><span style="color: #cc99ff; font-size: medium;">When I saw the video at Fan Faire, I recognized a ton of old locales and it seriously appears to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p>

Maroger
08-15-2010, 08:38 PM
<p><cite>gourdon wrote:</cite></p><blockquote><p><cite>Izba_nagafen wrote:</cite></p><blockquote><p>What a crap expansion, again.. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p><p>2 overland zones..</p><p>300quests.. and prolly 100 of them are city repeatables..</p><p>sad,sad..</p></blockquote><p>I was thinking something similar.  This expansion is going to be smaller than Sentinel's Fate.</p></blockquote><p>I hope we don't get a bunch of sky islands again and mazes for outdoor zones. Kunark was the best expansion ever and they will have to work some to beat that.</p>

Gaige
08-15-2010, 08:45 PM
<p><cite>Winter wrote:</cite></p><blockquote><p><span style="color: #cc99ff; font-size: medium;">I recognized a ton of old locales and it seriously appears to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p></blockquote><p>You can tell that the content does the original EQ content justice by a 90 second fly over video that mostly shows art and a few mobs?</p>

Sola
08-17-2010, 05:02 PM
<p>My hope is that they will change their direction a bit and make an expansion pack like "Echoes of Faydwer".  It really baffles me that the EQ2 team have not followed EoF's model.  In EoF we really got a great expansion pack!  It provided zones for all levels.  For returning customers (i.e. a large part of SOE's potential income as every x-pack shows) it really entices us for the ability to have new places to play at all levels.  For new players it provides more diversity.  And for veterans it provides more incentives for them to "mentor" new and returning players to earn more AA exp as well as encourage newbs to stay onboard.  As it stands, from about level 25 to about 85 our zones are limited with the current expanion pack planned.</p><p>Devs, please highly consider returning to what made EoF a great expansion pack!</p>

Barx
08-17-2010, 05:11 PM
<p><cite>Sola wrote:</cite></p><blockquote><p>My hope is that they will change their direction a bit and make an expansion pack like "Echoes of Faydwer".  It really baffles me that the EQ2 team have not followed EoF's model.  In EoF we really got a great expansion pack!  It provided zones for all levels.  For returning customers (i.e. a large part of SOE's potential income as every x-pack shows) it really entices us for the ability to have new places to play at all levels.  For new players it provides more diversity.  And for veterans it provides more incentives for them to "mentor" new and returning players to earn more AA exp as well as encourage newbs to stay onboard.  As it stands, from about level 25 to about 85 our zones are limited with the current expanion pack planned.</p><p>Devs, please highly consider returning to what made EoF a great expansion pack!</p></blockquote><p>At the time EoF came out, there was only the shattered lands zones when it came to leveling up to 50. Now there's those plus EoF (plus TD plus Frostfang plus DLW for 1-20) and there really is not a need for more content mid-range. Continually adding content in that range just waters the content down and wastes developer time. I could see if the lower-level zones were packed or if there wasn't enough content to go through to level, but there's more than enough. They have to keep building on the high end to give people a place to go, and their mechanism of 2 expansions to a tier that has held since KoS keeps up with that pattern, as by the time the content is no longer top tier there is more than enough for leveling up through that tier solo (plus content to do group / raid).</p>

Sola
08-17-2010, 05:28 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sola wrote:</cite></p><blockquote><p>My hope is that they will change their direction a bit and make an expansion pack like "Echoes of Faydwer".  It really baffles me that the EQ2 team have not followed EoF's model.  In EoF we really got a great expansion pack!  It provided zones for all levels.  For returning customers (i.e. a large part of SOE's potential income as every x-pack shows) it really entices us for the ability to have new places to play at all levels.  For new players it provides more diversity.  And for veterans it provides more incentives for them to "mentor" new and returning players to earn more AA exp as well as encourage newbs to stay onboard.  As it stands, from about level 25 to about 85 our zones are limited with the current expanion pack planned.</p><p>Devs, please highly consider returning to what made EoF a great expansion pack!</p></blockquote><p>At the time EoF came out, there was only the shattered lands zones when it came to leveling up to 50. Now there's those plus EoF (plus TD plus Frostfang plus DLW for 1-20) and there really is not a need for more content mid-range. Continually adding content in that range just waters the content down and wastes developer time. I could see if the lower-level zones were packed or if there wasn't enough content to go through to level, but there's more than enough. They have to keep building on the high end to give people a place to go, and their mechanism of 2 expansions to a tier that has held since KoS keeps up with that pattern, as by the time the content is no longer top tier there is more than enough for leveling up through that tier solo (plus content to do group / raid).</p></blockquote><p>EoF did build high raid content as well as mid-range content.  Saying that there is not a need for more content is your opinion and not a fact.  Many of us enjoy more things than raid content.  Many of EQ2's player base are those like me who are casual gamers and/or just have too much going on in real life that we can't make a MMO our second job.  So we don't spend 40 hours+ a week in raid content.</p><p>I'm NOT saying to take away from end game content.  What I am saying is to diversify more.  These x-Packs where AA's are increased and levels are not provide the perfect opportunity to build on the midrange content and provide other ways for high level veterans, casual players, and newbs to intermingle at low and midlevel ranges.  I agree that there is plenty of low level content with the release of Halas and Timorous zones, but midlevel content has not been added too since EoF and before that not since game release.</p><p>Anyhow, just because you believe midlevel content is NOT needed or a waste for the devs to focus on does NOT mean that it's a fact.  There are more type of players out there than just the guild and friends you play with and we too like to get our moneys worth.</p>

Barx
08-17-2010, 05:34 PM
<p>I never said mid-range content was bad, just that given the current trend in expansion size they don't have the ability to provide enough high-end content to keep that group happy while still providing mid-range content as well <em>in the expansion</em>. The current trend seems to be more along the lines of low- to mid-range content being added or updated in GUs with the  actual expansions reserved for the high-end stuff. The trend also seems to focus on reworking and improving existing content rather than adding all new, which I support since it can be done more quickly and since it does not lead to 5-10 different places to go for the same levels. I'd rather see that continue to happen in GUs rather than just more low-end zones added on top in expansions and the old zones left to rot (or continue rotting, as the case may be).</p>

Cepheus80
08-17-2010, 06:48 PM
<p><cite>Ocello wrote:</cite></p><blockquote><p><cite>gritar wrote:</cite></p><blockquote><p>Any chance that you will be bringing a beloved class from EQ to EQ2. I know that I am not the only one that would like to see the return of the beast master (lord). A true icon from EQ would be much loved and played by many here that have crossed over from the original.</p></blockquote></blockquote><p>Rift will have Beardlords, think they're calling them Beastermasters though~.</p>

Winter
08-18-2010, 01:23 AM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><span style="color: #cc99ff; font-size: medium;">I recognized a ton of old locales and it seriously <span style="text-decoration: underline;">appears</span> to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p></blockquote><p>You can tell that the content does the original EQ content justice by a 90 second fly over video that mostly shows art and a few mobs?</p></blockquote><p><span style="color: #cc99ff; font-size: medium;">Appears. As in appearance. I would never assume something DOES justice - but they do APPEAR do to justice to the original content. Hopefully, that makes more sense. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I'm sure they'll do great! I'm looking forward to trying it out.</span></p>

Mono
08-18-2010, 01:58 PM
<p><cite>Winter wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><span style="color: #cc99ff; font-size: medium;">I recognized a ton of old locales and it seriously <span style="text-decoration: underline;">appears</span> to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p></blockquote><p>You can tell that the content does the original EQ content justice by a 90 second fly over video that mostly shows art and a few mobs?</p></blockquote><p><span style="color: #cc99ff; font-size: medium;">Appears. As in appearance. I would never assume something DOES justice - but they do APPEAR do to justice to the original content. Hopefully, that makes more sense. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> I'm sure they'll do great! I'm looking forward to trying it out.</span></p></blockquote><p>what makes you think for one reason they'll do great?! its going to be awful just like the last three expansions.</p>

MaCloud1032
08-18-2010, 02:07 PM
Adding mid range content does not do much for vets. Midrange content does not off upgrades to gear or introduce difficulty. Mentoring to see the new content would be trevial to those mentored. AA would be pointless as most gains would be cut due to the mentoring. Revamp the old stuff all you want but keep new content for the higher ups

MurFalad
08-18-2010, 02:58 PM
<p><cite>Finora@Everfrost wrote:</cite></p><blockquote><p>I think you fail to understand just how much the non raiders actually play. I can't raid anymore due to RL concerns even if I still wanted to and I am on far far more than my friends in a raiding guild. </p><p>Now, don't get me wrong, I think raiders should get awesome gear, they should absolutely get items that are unique in appearance. I'm not arguing against that. I 'm just pointing out that just because someone is a non-raider doesn't mean they aren't playing a lot or dedicated to what they are doing. They just aren't spending their time learning raid strategy.</p></blockquote><p>Yep, at the Fanfaire I met quite a few people who were hardcore players of EQ2, but didn't raid so I'd doubt that SOE would go down the raid only route for EQ2 (unless they took the WoW route and made everything else so easy that there was nothing to do but raid...).</p><p>Me personally, I'm actually hoping that this expansion is going to be much more interactive then the previous ones. </p><p>What I'd like to see is something like a war going on with 2-3 factions and a way for players to get involved with each faction no matter what they do (tradeskillers could produce equipment and then see guards wearing it/eating it for the food buff etc, PVPers can take on PVP quests, PVEers can do PVP/PVE battles, or quest for items to aid their faction), and have villages, towers, castles, mines etc all change hands as the battles ebb and flow. </p><p>Then allow how the zone is controlled to change over time as the factions battle it out, it would be cool to log in each day and have an ever changing zone to adventure in, I can but dream <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Sola
08-19-2010, 01:17 PM
<p><cite>MurFalad wrote:</cite></p><blockquote><p><cite>Finora@Everfrost wrote:</cite></p><blockquote><p>I think you fail to understand just how much the non raiders actually play. I can't raid anymore due to RL concerns even if I still wanted to and I am on far far more than my friends in a raiding guild. </p><p>Now, don't get me wrong, I think raiders should get awesome gear, they should absolutely get items that are unique in appearance. I'm not arguing against that. I 'm just pointing out that just because someone is a non-raider doesn't mean they aren't playing a lot or dedicated to what they are doing. They just aren't spending their time learning raid strategy.</p></blockquote><p>Yep, at the Fanfaire I met quite a few people who were hardcore players of EQ2, but didn't raid so I'd doubt that SOE would go down the raid only route for EQ2 (unless they took the WoW route and made everything else so easy that there was nothing to do but raid...).</p><p>Me personally, I'm actually hoping that this expansion is going to be much more interactive then the previous ones. </p><p>What I'd like to see is something like a war going on with 2-3 factions and a way for players to get involved with each faction no matter what they do (tradeskillers could produce equipment and then see guards wearing it/eating it for the food buff etc, PVPers can take on PVP quests, PVEers can do PVP/PVE battles, or quest for items to aid their faction), and have villages, towers, castles, mines etc all change hands as the battles ebb and flow. </p><p>Then allow how the zone is controlled to change over time as the factions battle it out, it would be cool to log in each day and have an ever changing zone to adventure in, I can but dream <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Yes, I agree about the whole faction thing.  Those of us who were around when EQ1 was "the game" remember how much fun the faction thing was in the original Velious.  You either sided with the giants or the dragons.  A few people I knew sided with the giants 1st, got the items they wanted, then spent many hours switching their faction to the dragons.  It was really a lot of fun and had some great epic events and raids as well as provided mid-level content...</p>

DiotrumFGK
08-19-2010, 03:52 PM
<p>The discussion on levels is mute, all of that was decided before the first whiteboard was drawn up, and all the zone maps and content maps are already been completed in rough form.  Nothing of this magnitude is going to change now.</p><p>IMO low level zones are a waste going forward in a game 6 years in.  There are 6 unique starting zones now, which is more than most people will have alts.  Not to mention the average level of each account main has to be 80+ at this point and brand new subscriptions I'm sure have been on the decline for years now.  SOE needs to keep people playing and provide content of such quality that old players will return.  I'm hopeful DoV will do just that.</p>

Toolbar
11-09-2010, 09:51 AM
<p>I'm hoping this isn't going to be an easy grind where in one month everyone has ground through the new content and gets bored and decides to leave which causes a server merge somewhere down the road. And you need to turn off the xp slush which is so easy to get ppl are getting lvl 90 in less then one week which is to easy and ppl get bored after decide to leave the game.</p>

feldon30
11-09-2010, 11:11 AM
Well, the level isn't going up, so it's all about the AAs.

Dramira
11-09-2010, 11:58 AM
<p><cite>Toolbar wrote:</cite></p><blockquote><p>I'm hoping this isn't going to be an easy grind where in one month everyone has ground through the new content and gets bored and decides to leave which causes a server merge somewhere down the road. And you need to turn off the xp slush which is so easy to get ppl are getting lvl 90 in less then one week which is to easy and ppl get bored after decide to leave the game.</p></blockquote><p>This.</p><p>Or just make 90 stuff more interesting so players want to do it all and they have fun checking it out. </p><p>PS Im not feeling the flying mount thing. Lol, I hope I dont NEED one. </p><p>"<span style="font-family: arial, sans-serif;">Hundreds of new weapons and items – Customize your character and in-game home in thousands of ways"</span></p><p>I rolled my eyes. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>I wish there was more customization and not just the same looking armor styles. So not expecting anything amazing or too different.</p><p>Well, lets hope I like this one, I'm willing to give it a try. I hated Kunark, just didnt like the zones or anything, this looks a bit more fun, hope so. Im not thrilled or anything but lets see what happens.</p>

WildiwenBloodbriar
11-11-2010, 12:06 AM
<p>For those that are just going to bash the expansion, why are you here? For those that are saying this expansion is small, I keep hearing its split in two.</p><p>YES, this expansion has HUGE shoes to fill if it hopes to live up to the EQ1 Velious. We will see how things pan out. If you haven't played the expansion yet, you have no grounds to say that it sucks. Wait for it to come out before passing judgement.</p>

Lodrelhai
11-11-2010, 05:46 AM
<p>From what they said at FanFaire, Velious is split - this is only the begining of it.  More will be released as the game continues, either with live updates or the next expansion or (most likely, I think) both.</p><p>Honestly, that seems to be the current trend.  New expansions have less content, but new content is released most GUs - an instance, a raid, new live events, etc.  I suspect this is, in part, to reduce the number of accounts that activate for the new expansion, power-play through it in 2-3 months, then cancel the account until the next expansion.</p><p>As for the flying mounts, and current "flying" mounts that don't actually fly, we were it's unlikely current mounts will fly - they'll think about fae learning it.  The new flying mounts are going to be quested, so don't expect to get one on your new lvl 20 alt.  They will be faster in the air than current mounts, but no word on if they'll be faster than in-zone mounts (griffons and such).   They will also be able to run on the ground, probably not as fast as they can fly. They will work in all overland zones, which will have curved ceilings - ie, you can get really high up mid-zone, but heading towards the zone boundaries it will come down and herd you towards the regular zone lines.  So no getting to TS from Antonica by flying over the Hidden Vale.  Sky zones might have a floor - or they might just leave the auto-kill spot if you fly too low.  Players cannot engage in combat in the air - but they didn't say whether players fleeing combat could take to the air, not that I wrote down anyway.  And at the time it was not planned for the hide-mount option to work on flying mounts, so unless they change their minds we won't be able to fly around like Superman.  Since we didn't know we'd be getting appearance mounts at the time, no one asked if we'll be able to override the appearance of flying mounts with regular mounts - personally, I'm hoping to ride around on a flying Nightmare or Mist Runner.</p><p>Yeah, okay, I took a lot of notes on the trivial stuff...</p>

Aull
11-11-2010, 10:58 AM
<p>I would like to see more overland zones. Seeing something new is nice.</p>

quiarrah
11-11-2010, 02:33 PM
<p><cite>halloweene wrote:</cite></p><blockquote><p>Wondering how they will deal with flying mounts on pvp server? Ppl already escaping fights much too easily already...</p></blockquote><p>Well if they do it anything like WoW . .. you can't "escape" on your flying mount once you are in battle. Once "knocked off" your mount by an arrow or a spell, you cannot re-mount agin until you are out of battle.</p><p>So . . .. if they take their. . . .Lead? from Blizzard. . . .I dont think we will have much to worry about. (And actually in when you are in PVP in WoW . .You can't fly.)</p>

Shade Slayer
11-17-2010, 11:16 AM
<p><cite>Mono wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><span style="font-size: medium; color: #cc99ff;">I recognized a ton of old locales and it seriously <span style="text-decoration: underline;">appears</span> to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p></blockquote><p>You can tell that the content does the original EQ content justice by a 90 second fly over video that mostly shows art and a few mobs?</p></blockquote><p><span style="font-size: medium; color: #cc99ff;">Appears. As in appearance. I would never assume something DOES justice - but they do APPEAR do to justice to the original content. Hopefully, that makes more sense. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> I'm sure they'll do great! I'm looking forward to trying it out.</span></p></blockquote><p>what makes you think for one reason they'll do great?! its going to be awful just like the last three expansions.</p></blockquote><p>People love to whine and complain. It blows my mind how many people continuously pay to play a game they CLAIM to think is horrible. This hamburger tastes disgusting...I'll take another!!!</p>

DrkVsr
11-17-2010, 03:58 PM
<p><span style="font-size: medium; color: #993300; font-family: comic sans ms,sans-serif;">Who is that guy frozen in the doorway?</span></p>

Darkennz
11-18-2010, 01:20 PM
<p><cite>Shade Slayer wrote:</cite></p><blockquote><p><cite>Mono wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Winter wrote:</cite></p><blockquote><p><span style="font-size: medium; color: #cc99ff;">I recognized a ton of old locales and it seriously <span style="text-decoration: underline;">appears</span> to do it all justice. Can't wait to try it out. Keep up the great work, guys!</span></p></blockquote><p>You can tell that the content does the original EQ content justice by a 90 second fly over video that mostly shows art and a few mobs?</p></blockquote><p><span style="font-size: medium; color: #cc99ff;">Appears. As in appearance. I would never assume something DOES justice - but they do APPEAR do to justice to the original content. Hopefully, that makes more sense. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /> I'm sure they'll do great! I'm looking forward to trying it out.</span></p></blockquote><p>what makes you think for one reason they'll do great?! its going to be awful just like the last three expansions.</p></blockquote><p>People love to whine and complain. It blows my mind how many people continuously pay to play a game they CLAIM to think is horrible. This hamburger tastes disgusting...I'll take another!!!</p></blockquote><p>I completely agree with poster above. Hilarious how many people are complaining on this thread and they are just criticizing the hell out of the game and the new expansion (before it comes out) but yet, they're still playing the game! /clap</p><p>I like Winter's attitude, at least giving the new expansion the benefit of the doubt. I'm personally pretty excited for any new content we can get. Seems like this new expac will definitely change some things around, just like GU58. Come on February!! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Hecula
11-19-2010, 12:03 AM
<p><cite>Shade Slayer wrote:</cite></p><blockquote><p>People love to whine and complain. It blows my mind how many people continuously pay to play a game they CLAIM to think is horrible. This hamburger tastes disgusting...I'll take another!!!</p></blockquote><p>If I'm looking for fast food I'll go for the best burger that's available. But I'm going to be wishing it was prime rib or chateaubriand or something. And as soon as that Tuesday night 10oz prime rib for $12.99 special at the casino comes out....</p>

mikbove
11-29-2010, 02:07 PM
<p>I'm having trouble finding information about how much the pack will cost and also if it can be pre-ordered.  Anyone able to point me in the right direction or has that info not been released yet?  Cheers in advance <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Also is this an adventure pack or an actual expansion like what Sentinals Fate was?  I'm looking forward to it, but hoping we are not ha ving the same problems as last time puchasing it, that is my only concern.  Otherwise I'm quite looking forward to being able to fly.</p>

Calthine
11-29-2010, 02:13 PM
<p><cite>mikbove wrote:</cite></p><blockquote><p>I'm having trouble finding information about how much the pack will cost and also if it can be pre-ordered.  Anyone able to point me in the right direction or has that info not been released yet?  Cheers in advance <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Also is this an adventure pack or an actual expansion like what Sentinals Fate was?  I'm looking forward to it, but hoping we are not ha ving the same problems as last time puchasing it, that is my only concern.  Otherwise I'm quite looking forward to being able to fly.</p></blockquote><p>Pricing and pre-order info is not available yet. Here's the Press Release and pother known information:  <a href="http://eq2.zam.com/wiki/Destiny_of_Velious">Destiny of Velious</a></p><p>They don't do Advetnure Packs any more, it's an expansion.  That, and it was announced as an expansion at Fan Faire.</p>

MurFalad
11-29-2010, 02:17 PM
<p>My first big question though for Destiny of Velious, will we be able to actually buy the retail game in Europe?</p><p>If there is no international distributor they'll be missing out on a lot of potential customers outside of the US.</p><p>(And if anyone things retail distribution is pointless, then why bother with it in the US?  I'm sure its a plus for the health of the game whenever it happens).</p>

mikbove
11-29-2010, 02:26 PM
<p><cite>Calthine wrote:</cite></p><blockquote><p><cite>mikbove wrote:</cite></p><blockquote><p>I'm having trouble finding information about how much the pack will cost and also if it can be pre-ordered.  Anyone able to point me in the right direction or has that info not been released yet?  Cheers in advance <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Also is this an adventure pack or an actual expansion like what Sentinals Fate was?  I'm looking forward to it, but hoping we are not ha ving the same problems as last time puchasing it, that is my only concern.  Otherwise I'm quite looking forward to being able to fly.</p></blockquote><p>Pricing and pre-order info is not available yet. Here's the Press Release and pother known information:  <a href="http://eq2.zam.com/wiki/Destiny_of_Velious">Destiny of Velious</a></p><p>They don't do Advetnure Packs any more, it's an expansion.  That, and it was announced as an expansion at Fan Faire.</p></blockquote><p>Thanks for the info, I can now stop trawling the forums <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Zabjade
11-29-2010, 03:04 PM
<p><span style="color: #00cc00;">Looks likes parts of Velious have thoawed out some. </span></p><p><span style="color: #00cc00;"></span></p><p><span style="color: #00cc00;">BTW when will we get to <strong>actually chop down trees</strong> instead of harvesting Windfall </span></p>

Dawnslight
11-29-2010, 04:59 PM
<p>the game vanguard saga of heros was the one you could chop down trees not eq2</p>

Myxx
11-30-2010, 06:24 PM
<p><span style="color: #cc99ff;">Darkeenz wrote: "I'm personally pretty excited for any new content we can get. Seems like this new expac will definitely change some things around, just like GU58. Come on February!! </span><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />"</p><p>I am very much looking forward to new areas to explore and raid. Just wondering.. why they wait until February.</p><p>Most other mmo's are releasing their expansions before the Christmas holidays taking advantage of the shopping season. Blizzards expansion is being released December 7, 2010. The collector edition is $150. It includes an in game mount , trading card start packs, an art book, a mousepad with the expansion name, a behind the scenes video and a cd with game music. </p><p>They used their marketing smarts by releasing before christmas. Can you imagine how much $$ they're making at $150 a pop. If Sony wants to increase profits they should have released this expansion in December instead of pushing marketplace markdowns. </p><p>If SOE did this , we'd all be playing EQ2 Christmas morning (instead of some other game)  lol</p>

Gaige
11-30-2010, 06:27 PM
<p>They don't go against WoW because they'd lose and be humiliated.</p>

Ulrichvon
11-30-2010, 06:52 PM
<p>The only way they'll have the resources to get back to a holiday expansion release is to simply skip a year.</p>

Zabjade
11-30-2010, 07:09 PM
<p><cite>Dawnslight@Befallen wrote:</cite></p><blockquote><p>the game vanguard saga of heros was the one you could chop down trees not eq2</p></blockquote><p><span style="color: #00cc00;">Your point? I never played Vangaurd would still like to chop down trees and get wood that hasn't been chewed on my the massive regional trermites!</span><img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /></p>

Kaitak
12-14-2010, 01:17 AM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">Looks likes parts of Velious have thoawed out some. </span></p><p><span style="color: #00cc00;"></span></p><p><span style="color: #00cc00;">BTW when will we get to <strong>actually chop down trees</strong> instead of harvesting Windfall </span></p></blockquote><p>Just FYI, freshly cut trees don't make very good, workable materials. They need to be dried, a process which happens naturally on felled, dead trees.</p>

Valizak
12-16-2010, 04:10 AM
<p><cite>Diotrum@Mistmoore wrote:</cite></p><blockquote><p>Oh hai, forgot one important thing.  It sucks now that anybody (even PUGs) can raid ALL of the content.  Return to the Sleeper days and give raiders a zone they earn access to. </p><p>...and if you guys make tier 1-2-3 raid armor with 1-3% increase per level and crap graphics again... well, just be prepared for backlash.  Remember how Sleeper weapons had a proc that no other weapon in game had... yeah, there you go. </p></blockquote><p>ALL? I believe you are mistaken sir, though I get your point, it is not accurate. What PUG has killed 4 rune Theer? or RnR? Really? You had to say ALL. Its not THAT bad.</p>

Valizak
12-16-2010, 04:16 AM
<p><cite>Diotrum@Mistmoore wrote:</cite></p><blockquote><p>My comments about special loot were the things that made EQ great, and RoK for that matter as later stated.  Everyone having access to everything just because they are level 90 is stupid and does nothing to reward a guild for hours and hours of progression work.</p><p>I don't know about your server, but on mine you can buy T3 (top tier) armor in auction and be as well equip'd as ANYONE on the server without ever killing a single raid mob.  That's just stupid.  Give the core raiders something great to work toward and reward them for months of work when they get there.  Don't just make everything farm status so any plat farmer on the server can be uber geared.  That just drives all kinds of bad things including well geared players who guilds assume are great because they are fully geared, but yet they can't do anything with the toon.</p><p>In the old days if a player had and item "x", it meant they were skilled enough to do it themselves.  That's what I want to see.</p></blockquote><p>This I agree with 100%</p>

Lafiell
12-29-2010, 03:00 PM
<p><cite>Titigabe wrote:</cite></p><blockquote><p>Also, I was glad to read that among the 6 raid instances they'll introduce in Velious, some of them were designed for 12 players!</p><p>I hope though that if they plan X2 raids, they'll remember the success of WoE and aim that king of raids to casual players.</p><p>They don't have to be trivial, they can be hard, but doable with good gear (MC/Legendary/Token). Not high end raid gear requiring.</p></blockquote><p>YES!!! While they do not have to drop gear as good as the 24 person horribly hard raids but gear that might make it so you stand a chance of making it through the 24 person raid zone to get that great gear or gear that would make it so you are not a detriment to the raid.</p>

Emorexia
01-01-2011, 02:06 PM
<p>Went to GameStop today to try and pre-order Velious, although.. It's not in their system and it releases in a month? Strange.</p>

Ashlie
01-01-2011, 11:32 PM
<p><cite>Emorexia@Antonia Bayle wrote:</cite></p><blockquote><p>Went to GameStop today to try and pre-order Velious, although.. It's not in their system and it releases in a month? Strange.</p></blockquote><p>Neither myself or any of my friends have seen any info about being able to pre-order Velious yet.</p>

Emorexia
01-03-2011, 04:34 PM
<p><cite>Ashlie@Mistmoore wrote:</cite></p><blockquote><p><cite>Emorexia@Antonia Bayle wrote:</cite></p><blockquote><p>Went to GameStop today to try and pre-order Velious, although.. It's not in their system and it releases in a month? Strange.</p></blockquote><p>Neither myself or any of my friends have seen any info about being able to pre-order Velious yet.</p></blockquote><p>Seems kinda strange to me, with the game supposedly releasing in a month, there should be some sort of information or advertisment or.. at least something.</p><p>Guess we'll find out and see.</p>

darcain
01-06-2011, 04:51 PM
<p><span style="color: #ff00ff;">that could be becouse some [Removed for Content] thout that it be cheaper and better to go full didgtle download and no more disk or colecter adition for 1 if sony realy going this way i be stopin my 5 accounts and leaving there no way im spending 40 to 60 usd to spend a day to download game and allso not have my disks i like haveing my products and hate ppl that force u to buy data yes i know the game is data but at lease i have disk that i can hold in my own two hands</span></p>

Caltros
01-06-2011, 06:24 PM
<p>I would prefer hard copies as well, but will take what I can get, would love a collector's edition either way it is offered.</p><p>I am assuming with no info on hard copies it will be digital only, when I worked in the gaming industry 3 mos was a minimum to have shops get in pre-orders.</p>

Seablade
01-06-2011, 06:54 PM
<p>I've been concerned that it's digital all the way this time around and from now on.Here's my reasoning:</p><ol><li>As of yet, there is no pre-order on any previously known seller, such as Amazon, GameStop, BestBuy, etc., and this is usually done at least 2 months prior (at least in my recollection, but I could be wrong).</li><li>It's quite easy for them to sell you an expansion digitally now and they save the cost of manufacture, printing,  and distribution.  They have the system in place for purchasing items via SC credits including expansions.</li><li>If you look at what is available on EQ2x it's obvious that they are going to continue to expand the available purchasing options for the game and in my estimation this will include expansions.</li></ol><p>At this late time, especially since the offical release is slated for early Feb., it seems unlikely that we will see a boxed copy or a boxed collector's edition; I won't hold my breath on it.</p><p>I know things must change as the world is not what it used to be when EQ2 was first released, but it's nice to buy a boxed copy of something with real media.</p>

vochore
01-06-2011, 07:12 PM
<p>just think of how much sony will save by going full digital download,but ya it will suck if we cant have a hardcopy of velious.</p><p>if they do go full digital download they will prob offer preorder at the soe store and if you buy it they could actualy start downloading most of the game weeks ahead of release then on launch day e-mail you your code and activate it...ready to play as soon as the servers come up.</p>

Wingrider01
01-07-2011, 09:02 AM
<p><cite>vochore wrote:</cite></p><blockquote><p>just think of how much sony will save by going full digital download,but ya it will suck if we cant have a hardcopy of velious.</p><p>if they do go full digital download they will prob offer preorder at the soe store and if you buy it they could actualy start downloading most of the game weeks ahead of release then on launch day e-mail you your code and activate it...ready to play as soon as the servers come up.</p></blockquote><p>on a application that is update as frequently as online games are and the lead time required to get the install disk from master to retail product, the code is already 6-10 weeks out of date - you are still going to end up with a possible 40-70 percent file replacement.</p><p>For one player games that almost neve get updated - physical copy is logical, for something that can is updated weekly it is not viable.</p>

Dawnslight
01-07-2011, 03:13 PM
<p>if i have to download the expansion it will put me over my download quota for the YEAR.  im on a isp that monitors every mega bite you download or upload.  if i go over they will shut me down. ;(</p><p>For that reason alone i sincerely hope they have dov on a usb pill or disks</p>

Gromph
01-07-2011, 05:33 PM
<p>I don't find this strange at all. You need to think as SOE (and maybe have some business understanding).</p><p>* It will be digital download. It cost less. (And all subs have internet access).</p><p>* The whole marketing budget goes to EQ2X. It is where SOE thinks they can add subscribers. (Probably they have failed to add subs to EQ2 thru marketing or it didnt pay off).</p><p>* EQ2 players don't need marketing. They already know about DoV. Therefore no marketing now.</p><p>* DoV will probably come to EQ2 first and to EQ2X later. Thus, marketing for DoV can be done later, at release for EQ2X.</p><p>* EQ2 players will get new content first (or can be seen as paying testers, which ever you prefer).</p>

Shade Slayer
01-08-2011, 09:58 AM
<p><cite>Hecula wrote:</cite></p><blockquote><p><cite>Shade Slayer wrote:</cite></p><blockquote><p>People love to whine and complain. It blows my mind how many people continuously pay to play a game they CLAIM to think is horrible. This hamburger tastes disgusting...I'll take another!!!</p></blockquote><p>If I'm looking for fast food I'll go for the best burger that's available. But I'm going to be wishing it was prime rib or chateaubriand or something. And as soon as that Tuesday night 10oz prime rib for $12.99 special at the casino comes out....</p></blockquote><p>It's a bad comparison. You NEED food. You don't NEED video games. I love music deeply, but if all music in the world disappeared except for Miley Cyrus, I just wouldn't listen to music. Apparently, you would listen to Miley Cyrus. If you hate this game, stand by your principles and quit subscribing. People who continuously pay for what they believe is a bad product can't have much self respect.</p><p>I've played video games since before even the Atari came out and this game by far has more content than any other game I've ever seen. There's far more to do than any one person could ever accomplish. The reason you continue to play is because it's a good game. It's just human nature to whine and complain. Human nature annoys me. The main mistake Sony has made with this game is trying to appease all the whiners.</p>

Rainmare
01-08-2011, 11:09 AM
<p>I don't want a digital download. I much prefer my hard disks and pretty box art and little collector item. now maybe they won't have a collector version and that don't bother me much but I do want my disks. it also makes reinstalling easier. just pop in the disks, no navigating through the web and waiting in qeues.</p>

ShadyCharacter
01-10-2011, 07:15 AM
<p><cite>vochore wrote:</cite></p><blockquote><p>just think of how much sony will save by going full digital download,but ya it will suck if we cant have a hardcopy of velious.</p><p>if they do go full digital download they will prob offer preorder at the soe store and if you buy it they could actualy start downloading most of the game weeks ahead of release then on launch day e-mail you your code and activate it...ready to play as soon as the servers come up.</p></blockquote><p>Yes SOE please have a pre-load option. February 8 is release date, is it too much to ask to be able to play on February 8th instead of spending it waiting for a painfully slow 2 gig download on overloaded servers?</p><p>You have a point Wingrider but your 40 - 70% is just a guess. Even if it isnt overstated preload will still save time. There will of course be updates up to and including release day but preload is still viable, and will still as I said save time, probably significant time on release day.</p>

Old_Oeridians
01-11-2011, 09:01 PM
<p>I really dislike the idea of digital download being the only way to get Destiny of Velious.I do understand the logistics behind DVD-ROM media files being out of date with SOE starting their betas so late in the process and the constant update work they do. However, even if I must re-patch 50-70% of the new files that still saves me hours of patching on the other 50-30%. Plus other customers will be using those same download servers and maybe downloading the entire compilation pack instead of just the new files. That is a ridiculous amount of downloading that some folks will be doing. My paks directory alone as of today is 10.7 GB. That puts serious lag and competition for downloading on the servers.If SOE is truly going to do digital download only they need to say something soon and offer a pre-order at a discounted price since they will see 100% of the profit. If they are not paying for DVD masters and such then we shouldn't be expected to pay the same price we did for Sentinel's Fate where I did get a really nice box, media, and extras. Early downloads of some content for folks pre-order flagged would also be a good thing. I would love to have most of this downloaded and just need to do a small patch on launch day and go.Thanks.PS: If SOE is expecting some kind of delay for the launch to finish the expansion and make it better then that is totally cool with me. Finish it. But please let us know ASAP. You promised February 8th and that is less than a month away. Sometimes companies can't make their promises and letting your customers now as soon as possible is the best policy.</p>

Old_Oeridians
01-11-2011, 09:07 PM
<p><cite>Gromph wrote:</cite></p><blockquote><p>* DoV will probably come to EQ2 first and to EQ2X later. Thus, marketing for DoV can be done later, at release for EQ2X.</p></blockquote><p>I find it unlikely that one set of players would the content before the other since some of the EQ2X players are using copied characters and are maintaining payments for both services. I am sure that would irritate those folks no end.</p>

Anestacia
01-11-2011, 10:51 PM
<p><cite>Pardot@Guk wrote:</cite></p><blockquote><p><cite>Gromph wrote:</cite></p><blockquote><p>* DoV will probably come to EQ2 first and to EQ2X later. Thus, marketing for DoV can be done later, at release for EQ2X.</p></blockquote><p>I find it unlikely that one set of players would the content before the other since some of the EQ2X players are using copied characters and are maintaining payments for both services. I am sure that would irritate those folks no end.</p></blockquote><p>EQ2 and EQ2x will get it the same day.  It's been stated more than once.</p><p>I really wish they would let us know whats going on, though.  If its a delay then people need to know as some take days off and most jobs need a little advance notice.  If its not delayed then we are less than a month away and the whole community is still in the dark as to how they will need to purchase this expansion.</p><p>My personal thought is that Sentinel's Fate was the last ditch effort to get EQ2 on retail shelves...apparently it was unsucessful.  Even with basically <em>forcing</em> us to buy SF in retail stores (in order to play a week earlier) I still have a hard time finding it on shelves and IF i see it, its a dusty copy or two on the bottom shelf.  So if they decided to go Direct Download only then it probably is a wise decision.  I personally own hard copies of every EQ1 Expansion (up to GoD when i quit) and every EQ2 expansion so to not have one now will kind of suck but I still think its probably a good financial move IF they do go that route.</p><p>Moral of the story...SoE, let us know something soon please!  If not an official Preorder notice atleast a red name response to know if we are still on track for the 8th.</p>

NrthnStar5
01-11-2011, 11:36 PM
<p>I still see SF on store shelves... mostly at Best Buy, and sometimes even GameStop. I just saw a couple CE boxes at Gamestop just a couple of weeks ago. Never had a problem finding it on store shelves.</p>

DrkVsr
01-12-2011, 10:14 AM
<p><span style="font-size: medium; color: #993300; font-family: comic sans ms,sans-serif;">Wasn't the original Velious Digital only? The only way ah could get it was going DD even though managed to get every other release in a box</span></p>

Cyliena
01-12-2011, 11:08 AM
<p><cite>DrkVsr wrote:</cite></p><blockquote><p><span style="font-size: medium; font-family: comic sans ms,sans-serif; color: #993300;">Wasn't the original Velious Digital only? </span></p></blockquote><p>No, I still have the box for Scars of Velious around here somewhere. I don't think they went to digital only until sometime after PoP.</p>

TemberWolf
01-16-2011, 12:34 PM
<p><a href="http://www.everquest2.com/news/read/current/3817" target="_blank" rel="nofollow">http://www.everquest2.com/news/read/current/3817</a></p><p>EverQuest II - Destiny of Velious will be available for pre-order beginning on Tuesday, January 18, 2011! This exciting new expansion to the world of Norrath will be released on February 22, 2011.</p>

Caltros
01-16-2011, 05:08 PM
<p>Amazon and Gamestop have it available for pre-order, Amazon has the cover art, Gamestop has the details.</p>

SeaCats
01-16-2011, 06:16 PM
<p>Tried to pre-ordar DoV online with Gamestop but they are no longer taking pre-ordars<img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />.  I call them and they said that they were out of stock....! The person I talk to said that they have no more in the warehouse at this time. I thought this to be strange, but maybe not. <img src="/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" /></p>

Starley
01-16-2011, 07:29 PM
<p><cite>Aurelis wrote:</cite></p><blockquote><p>Mmhm...  Dozens of new armor sets...  30 new creatures...  six raid instances...  hmm hmm...  300 new quests?  Want to buy book-to-quest ratio!  Come on... can we get ONE dropped book quest, even if it's at .015%?  ):  There've been worse to farm for!  Just one... come on~</p><p>Interesting stuff, though!  I'm looking forward to some fun!</p></blockquote><p>THIS THIS!!! x 7</p><p>What made Velious so fantastic in EQ1 was mostly the amazing lore. Put it in the books and give it to us for something to do! your fans will thank you, praise you and scream your name for it!</p>

Old_Oeridians
01-16-2011, 07:45 PM
<p><cite>SeaCats wrote:</cite></p><blockquote><p>Tried to pre-ordar DoV online with Gamestop but they are no longer taking pre-ordars<img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" />.  I call them and they said that they were out of stock....! The person I talk to said that they have no more in the warehouse at this time. I thought this to be strange, but maybe not. <img src="/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" /></p></blockquote><p>All this information for pre-order was just entered into everyone's computer systems. Normally this kind of business is conducted 90 days in advance so you will have to give them some time to get it sorted out. This is a rush job and afterthought compared to the release of Sentinel's Fate. I would suggest you walk into a game stop on Tuesday and pre-order it. They should be able to take your money by then. If you don't pre-order it I seriously doubt the local retailer will have copies on release day.</p>

Old_Oeridians
01-17-2011, 06:46 PM
<p>I pre-order reserved "Destiny of Velious" at GameStop today without any problems. It is in their computer and ready to go.</p><p>I also noticed they were stocking copies of Sentinel's Fate both regular and collector's edition. For many years my GameStop never stocked EQ2 so I was surprised. There were several million copies of the new WoW expansion there as well.</p>

Nynaeve
01-18-2011, 01:32 PM
<h3>February 8, 2011 Rewards</h3> <ul><li>Ice Wolf Mount</li><li>New <em>Freeblood</em> Vampire Race</li></ul> <p>Requires that a player has qualified for the December and January rewards and has purchased <em>EverQuest® II Destiny of Velious™</em>. <strong>Items awarded one per account and will be available when the expansion in released.</strong></p><p>Does this mean if I preorder today, I have to wait til Feb 8 to make a Vampire Alt?</p><p>Can I make as many Vampires as I like or just one?</p><p>Will all the Vampires I make receive the Vampire Lair if I buy the Vampire goodies addon in the shop one time?</p>

Juull
01-18-2011, 01:45 PM
<p><cite>Nynaeve wrote:</cite></p><blockquote><h3>February 8, 2011 Rewards</h3> <ul><li>Ice Wolf Mount</li><li>New <em>Freeblood</em> Vampire Race</li></ul> <p>Requires that a player has qualified for the December and January rewards and has purchased <em>EverQuest® II Destiny of Velious™</em>. <strong>Items awarded one per account and will be available when the expansion in released.</strong></p><p>Does this mean if I preorder today, I have to wait til Feb 8 to make a Vampire Alt?</p><p>Can I make as many Vampires as I like or just one?</p><p>Will all the Vampires I make receive the Vampire Lair if I buy the Vampire goodies addon in the shop one time?</p></blockquote><p>Pretty sure you arent going to be making a vampire until the expansion is released (2/22) regardless of when you preorder.  You're getting the race, so you can make as many as you want/have room for/buy additional slots for.  And the Lair and other goodies are single use addons, so you probably have to buy them for each and every vampire on your account.</p>

Nynaeve
01-18-2011, 01:59 PM
<p><cite>Juull@Antonia Bayle wrote:</cite></p><blockquote><p> And the Lair and other goodies are single use addons, so you probably have to buy them for each and every vampire on your account.</p></blockquote><p>thanks for the answers. if that's true... I am not amused! I'd understand a limitation for the lair.. but the rest is just crappy.</p>

Shade Slayer
02-03-2011, 09:42 PM
<p><cite>Hecula wrote:</cite></p><blockquote><p><cite>Shade Slayer wrote:</cite></p><blockquote><p>People love to whine and complain. It blows my mind how many people continuously pay to play a game they CLAIM to think is horrible. This hamburger tastes disgusting...I'll take another!!!</p></blockquote><p>If I'm looking for fast food I'll go for the best burger that's available. But I'm going to be wishing it was prime rib or chateaubriand or something. And as soon as that Tuesday night 10oz prime rib for $12.99 special at the casino comes out....</p></blockquote><p>You need food to live. You dont need a game. If you can't live without this agme, quit whining. Get a spine and stop paying for a product you hate.</p>

denmom
02-04-2011, 06:51 AM
<p><cite>Nynaeve wrote:</cite></p><blockquote><h3>February 8, 2011 Rewards</h3> <ul><li>Ice Wolf Mount</li><li>New <em>Freeblood</em> Vampire Race</li></ul> <p>Requires that a player has qualified for the December and January rewards and has purchased <em>EverQuest® II Destiny of Velious™</em>. <strong>Items awarded one per account and will be available when the expansion in released.</strong></p><p>Does this mean if I preorder today, I have to wait til Feb 8 to make a Vampire Alt?</p><p>Can I make as many Vampires as I like or just one?</p><p>Will all the Vampires I make receive the Vampire Lair if I buy the Vampire goodies addon in the shop one time?</p></blockquote><p>Wasn't the wolf mount changed to one per char?  Or am I misremembering something else that was changed from one per account to one per char?</p><p>If not, the mount really should be one per char like the Highland Stalker.  Of course we all know how it'll go: Want the Ice Wolf mount for your other characters?  Watch for it later in a Station Cash marketplace near you! <img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" /></p>

Khiara
02-04-2011, 07:30 AM
<p>Ok a bit confused..I have the Dec/Jan rewards...I thought as long as you preorder BEFORE launch that you got the FB unlock and other goodies?? Did I understand that wrong??</p>