View Full Version : So GU 57 Where is the content?
BChizzle
08-06-2010, 03:53 PM
<p>Other then pushing RMT into our faces where exactly is the content for this GU?</p>
ashen1973
08-06-2010, 04:03 PM
<p>Was wondering this myself.</p><p>Bug fixes and the like are all well and good (and needed), but, we need more new content to see us through until the next expansion.</p><p>Next expac just announced as launching in Feb 11.</p><p>This means we get GU57 in August and GU58 in November.</p><p>Just been announced at fanfair that GU58 will include</p><p>Possible new event besides frost fell and nights of the dead.New itemization for sf bossesReitemization in 1-20SF Hot zonesMore armor pieces for marks</p><p>So, apart from a 'possible' new live event, no new 'content' here either (im sure if there was any new zones, dungeons or gameplay content it would have been mentioned before the above)</p><p>So, in each GU from Sundered Frontier launch to Velious launch the only new gameplay content we have seen is</p><p>New Halas (delayed SF expac content)</p><p>Battlegrounds (delayed SF content)</p><p>Icy keep raid zone (delayed SF content)</p><p>Underfoot Depths raid zone</p><p>Storyline system (new content? or just a fancying up of the quest journal)</p><p>PvP Warfields</p><p>New live event</p><p>(Many thanks to Feldon over at Eq2wire.com for the fan faire updates)</p>
Titigabe
08-06-2010, 04:15 PM
<p>Yes, this is "an empty year" in terms of content ... S'F is really boring, too small dungeons, linear solo timelines, only two adventuring zones ... And a new farming system called Manaar. We were just out of Void Shards. The new X2 raid is way too hard for small Guilds and not in line with what we had with WoE wich is the best Guild experience I had.</p><p>Beside a new dungeon wich should be revealed at Fan Fair, I wonder what we'll have to wait until next Feb. I saw many people in my Guild who stopped playing EQ2 because they felt really disappointed and started getting bored.</p><p>The EQ2e annouce as well as the "revamp" (awful downgrade) of particule effects did not gave them the desire to come back at all ...</p><p>Thank you for ruining our community with such stupid decision.</p>
ashen1973
08-06-2010, 04:21 PM
<p><cite>Titigabe wrote:</cite></p><blockquote><p>Yes, this is "an empty year" in terms of content ... S'F is really boring, too small dungeons, linear solo timelines, only two adventuring zones ... And a new farming system called Manaar. We were just out of Void Shards. The new X2 raid is way too hard for small Guilds and not in line with what we had with WoE wich is the best Guild experience I had.</p><p>Beside a new dungeon wich should be revealed at Fan Fair, I wonder what we'll have to wait until next Feb. I saw many people in my Guild <span style="color: #ffcc00;">who stopped playing EQ2 because they felt really disappointed and started getting bored</span>.</p><p>The EQ2e annouce as well as the "revamp" (server downgrade) of particules effect did not gave them the desire to come back at all ...</p><p>Thank you for ruining our community with such stupid decision.</p></blockquote><p>I can understand this</p><p>I started palying Eq2 at launch, played solidly through until TSo launched.</p><p>In November 09 I reached a point, for the first time, where I was not enjoying the game enough to login, this was 12 months after the last expac.</p><p>I started playing again just before SF launched. Made it until July (5 months after the expac) before boredom started to set in.</p><p>Im now in a position where I log in very rarely, the launch of EQ2x being what could well be the final straw :/</p>
Paddyo
08-06-2010, 06:34 PM
<p>Perhaps its time the development team is reminded that this new 3 month update cycle was SUPPOSED to be so that we would get bigger and better updates.</p><p>And Smokejumper promised something "really exciting" with the next game update and then the excitment involved in what the new expansion was...I hope that EQ2 Extended isn't supposed to be that something exciting, because HELLO, the majority of your community is NOT excited about our game being stolen, stuck on a new server and then all new accounts being funnelled into that server with a new payment model.</p><p>Not exciting, at all.</p><p>Come on. Do something viable in three months, instead of fixing stuff that shouldn't have been broke in the first place.</p>
Thunndar316
08-06-2010, 06:42 PM
<p>Yeah try fixing Perah Celsis</p>
Guy De Alsace
08-06-2010, 10:19 PM
<p>New expac will be released on EQ2X only more than likely. To ensure live dies even quicker than they hoped.</p>
ElnAckom
08-06-2010, 11:56 PM
<p>The Mark comment reminds me to reiterate something I'd hoped to see rolled back: Can we eliminate the "trivialized" mechanic for Void Shard instances? Especially now that there is superior armor through other means, those of us who love questing and really enjoyed guild groups using mentoring to do Void Shard instances in Befallen and such miss that a great deal.</p><p>There's no incentive to take advantage of the content in those zones if they can only be accomplished at color-con. I understand the desire to hold a certain line on achieving things, but who on earth would invest the time necessary to get sufficient Void Shards for Shard Armor now?</p><p>Don't shut people out of deprecated content. It might have made sense before SF, but doesn't really now. Just my take.</p>
<p><cite>Guy De Alsace wrote:</cite></p><blockquote><p>New expac will be released on EQ2X only more than likely. To ensure live dies even quicker than they hoped.</p></blockquote><p>no they will want to see how many people shell out the cash for the expac first.. but it will not matter this game will not make another 6 moths without anyrhing new in it...</p>
BChizzle
08-07-2010, 06:45 AM
<p>Am I wrong for feeling ripped off here? Less updates but more content was what was promised while it seems they have spent their extra time not on content but on garbage.</p><p>I mean seriously am I not getting new zones to play in and new quests and new gear so that you guys can put a big SC on the UI?</p>
ShinGoku
08-07-2010, 07:05 AM
<p>I don't really care about the station cash button, I really don't.</p><p>What I DO care about is new content going into game to keep things interesting enough to carry on playing till the new expac. This GU is pathetic, just pathetic. There is simply nothing to this update and its taken 3 months of paid time to do?!</p><p>Prove me wrong by all means and add some update notes to show more CONTENT being put in, in which case I will eat my humble pie and like it.</p>
Myrien
08-07-2010, 02:26 PM
<p><cite>Sesketh@Everfrost wrote:</cite></p><blockquote><p>The Mark comment reminds me to reiterate something I'd hoped to see rolled back: Can we eliminate the "trivialized" mechanic for Void Shard instances? Especially now that there is superior armor through other means, those of us who love questing and really enjoyed guild groups using mentoring to do Void Shard instances in Befallen and such miss that a great deal.</p><p>There's no incentive to take advantage of the content in those zones if they can only be accomplished at color-con. I understand the desire to hold a certain line on achieving things, but who on earth would invest the time necessary to get sufficient Void Shards for Shard Armor now?</p><p>Don't shut people out of deprecated content. It might have made sense before SF, but doesn't really now. Just my take.</p></blockquote><p>You can still mentor down to as low as level 50 and do the void shard zones. They <em>do</em> get easier when you mentor down. You also have the advantage of getting AA, possible loot, and possible coin. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Rick777
08-07-2010, 07:45 PM
<p><cite>BChizzle wrote:</cite></p><blockquote><p>Am I wrong for feeling ripped off here? Less updates but more content was what was promised while it seems they have spent their extra time not on content but on garbage.</p><p>I mean seriously am I not getting new zones to play in and new quests and new gear so that you guys can put a big SC on the UI?</p></blockquote><p>Nope, you aren't wrong to feel that way. This whole time the only thing they have been working on is F2P and RMT. The whole sham of a "UI upgrade" is just to put that big SC button in our faces. I'm quite surprised that they actually thought we would buy that we were really getting an upgrade to the UI. I'm also curious as to what happened to less updates and more content.</p>
Bilil
08-08-2010, 12:52 AM
<p>Yeah, kinda seems like they're just trying to force Extended down our throats, making graphics worse (SOGA and the particle effects) and just try to make us believe we should be happy. Lol.</p>
ShinGoku
08-08-2010, 06:09 PM
<p>Like I said, perhaps there will be a surprise addition of stuff to do?</p>
Shizune
08-08-2010, 07:02 PM
<p>I know being negative is frowned upon on these forums but looks like a pretty worthless GU to me.</p>
Whilhelmina
08-08-2010, 07:45 PM
<p>Additions are :</p><p>- 3 new questlines in newbie zones (all but TD): pretty linear still, but, well, what would one expect? ...</p><p>- 3 new tradeskill questlines in T2, T3 and T4: 27 very good quests with very good rewards, (well, 36 quests if you do both evil and good side on 2 different chars for the T2 questline). They're nice and fun and Domino rocks.</p><p>- New Halas writs in Moors</p><p>So... 6 new questlines, 2 city tasks, a revamped Gorowyn (if it can be called an addition) and... er.. .well...</p><p>ah, yes, there is an addition : SC button and SC items on regular merchants...</p><p>Yeah, it's the RMT updtate... Give us all your $$$!</p><p>This update will be a big failure and is a big downgrade.</p>
Cusashorn
08-08-2010, 11:18 PM
<p>I honestly wonder if Michael Eisner isn't running SoE or something, because I feel more and more betrayed with each passing day with this update.</p>
Enica
08-09-2010, 12:06 AM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Additions are :</p><p>- 3 new questlines in newbie zones (all but TD): pretty linear still, but, well, what would one expect? ...</p><p>- 3 new tradeskill questlines in T2, T3 and T4: 27 very good quests with very good rewards, (well, 36 quests if you do both evil and good side on 2 different chars for the T2 questline). They're nice and fun and Domino rocks.</p><p>- New Halas writs in Moors</p><p>So... 6 new questlines, 2 city tasks, a revamped Gorowyn (if it can be called an addition) and... er.. .well...</p><p>ah, yes, there is an addition : SC button and SC items on regular merchants...</p><p>Yeah, it's the RMT updtate... Give us all your $$$!</p><p>This update will be a big failure and is a big downgrade.</p></blockquote><p>I've only run through the starting quests for New Halas since the update, but they added something new there - a 50% run speed horse. I've heard they did the same in Darklight. I keep meaning to run another character through there to see.</p>
ccarro
08-09-2010, 10:33 AM
<p>It honestly feels like this game has been sold out. Enough with the RMT stuff sony. It's a turn off to new players and the community. Yeah it might bring in some cash but it has long term effects which are gonna kill the game and keep people from buying future sony games.</p><p>As for the game content...........where is it? Seriously. Quarterly updates were promised to bring bigger updates with more content. All the content that has been released since SF has been horrible. Icy Keep....really.....I mean, REALLY?!?! The Underfoot Depths is good for high end raiders but the majority of the player base wont venture far into it. Yes, Halas is a nice addition, but you can't give us one new starting area and take 2 away and try to claim you added content.</p><p>Here is what I think the player base would like. Add in a few more instances and one more raid zone early from the velious expansion. Do it as a lead in to the expansion or whatever. If this expansion is as big as it is claimed to be (which I doubt), then you should have plenty of content to do this.</p>
Wolfsbaine
08-09-2010, 11:59 AM
<p>Well people forgot to mention the GU's before SF. The one where lucan was kidnapped. If I recall 2 updates before SF he was kidnapped and there was 3 quests evil side, and 2 quests good side that talked about that. There was some fun lore that came with those quests, but that was all. We did have 1 update that was only bug stomps which I do appreciate that. I am seeing us get less and less content. I didn't really care for SF. I did some of the Beta Testing and early into the Beta testing I lost interest in it. I didnt like the farming of shards during TSO, and I dont like the Marks, BG token, Seals, and Eci Token grinds of SF. I think it kinda sucks that you have to constantly farm zones to save up some type of token to get average, and even raid gear. Now we have this crap. I do love domino. She puts out great stuff. I just hate the TS grind from 1-90. I am seeing less of a reason to even bother with my sub. I would love to see things go back to the way they were when I fist started playing this game. You started out in the colonies, and then you would take the ships to your city and you would have to do a mini event. If you made a wiz in qeynos then you would start off as a mage at level one and then you would become a sorcerer, and if I am not mistaken you had to do a quest to become your subclass to be able to level up. Then at 19 had to do another quest to level to 20 and become your final class. Then we had our spirit shard runs when we died. It sucked when we died and had to go find our bodies, but we worked harder to keep from dying. I know I did. Some places I just tried to find the safest way to get my body back. EQ2 was alot harder back in those days, BUT I loved that. Now I can do the RAF thing with a friend and in 1d 6h of total gameplay I can PL a toon from 10 to 80. They wont have that much AA, but that is with 1 level 80+ toon mentoring. Plus the toon that is mentoring gets a couple levels out of the deal. EQ2 has been my first and only MMO out there, but I am starting to wonder about games like Star Trek Online. Dont get me wrong I have loved EQ2 since the first time I installed it and ran the game, just harder to keep an interest in it. I log on to chat in the channels more then anything.</p>
ShinGoku
08-10-2010, 06:24 PM
<p>I'm starting to feel the same way.</p><p>Once you have gotten your toons leveled etc other than the finger nails on a blackboard style grinding of AA there isn't much to really do. Another shard run? /wrists</p>
Laiina
08-10-2010, 07:35 PM
<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Additions are :</p><p>- 3 new tradeskill questlines in T2, T3 and T4: 27 very good quests with very good rewards, (well, 36 quests if you do both evil and good side on 2 different chars for the T2 questline). They're nice and fun and Domino rocks....</p></blockquote><p>Has anyone noticed the almost total lack of any new tradeskill quests for SF?</p>
Alenna
08-10-2010, 08:03 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>I honestly wonder if Michael Eisner isn't running SoE or something, because I feel more and more betrayed with each passing day with this update.</p></blockquote><p>LOL as a life long disney fan I've been beginning to wonder about that myself.</p>
Shiirr
08-10-2010, 09:25 PM
<p><cite>Shizune@Nektulos wrote:</cite></p><blockquote><p>I know being negative is frowned upon on these forums but looks like a pretty worthless GU to me.</p></blockquote><p>Unfortunately, since SmokeJumper has taken the reins, all that's left is to feel negative. </p><p>I generally am willing to let a few things slide (been playing since launch on a different account, so you know what I mean), but every time I log into the forums, I see another reason to quit playing. I talked friends & family into playing this game. Sorry, I mean I talked friends & family into playing EQ2; this really isn't EQ2 anymore. It's more like EQ2 at 95, senile, feeble, barely able to acknowledge someone entering the room, and awaiting the grim reaper. When they launch the F2P version, that'll be the reaper at the door.</p><p>On the upside, Rift should be out next year. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Terrius
08-10-2010, 09:37 PM
<p><cite>Shiirr@Blackburrow wrote:</cite></p><blockquote><p>Unfortunately, since SmokeJumper has taken the reins, all that's left is to feel negative. </p></blockquote><p>QFTEven brenlo didnt make me hate him this much, this fast.</p>
Obadiah
08-13-2010, 01:26 PM
<p>So, is that really it? I mean, UI changes, a few low level tradeskill quests, changes to low level abilities, unnecessary nerfs ... and no content?</p>
EndevorX
08-13-2010, 02:05 PM
<p><span style="color: #ff6600;">Well, I don't think we can expect much.</span></p><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">Like they said, they're trying to focus on expansion content, and given that TSO and SF are meager in comparison to RoK, I think we can't really argue that we should let them try to make DOV somehow one-up SF...</span></p>
Gaige
08-13-2010, 03:27 PM
<p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p></blockquote><p>We are consistently, constantly and progressively told that EQ2's budget should be fine because of all the money SC brings in, right?</p><p>So why the terribly small GUs, terribly small team and absolute lack of motivation by the team to do anything at all unless they can somehow charge more money for it.</p>
Lord Destyn
08-13-2010, 04:30 PM
<p><cite>Laiina wrote:</cite></p><blockquote><p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p>Additions are :</p><p>- 3 new tradeskill questlines in T2, T3 and T4: 27 very good quests with very good rewards, (well, 36 quests if you do both evil and good side on 2 different chars for the T2 questline). They're nice and fun and Domino rocks....</p></blockquote><p>Has anyone noticed the almost total lack of any new tradeskill quests for SF?</p></blockquote><p>Really? Sentinels Fate has WAY MORE TS quests then ANY other xpac before it. You can literaly quest a crafter from 80-85 without ever crafting from a single recipe book, leaving 10 books of first combines for bonus xp to get 5 levels. Plus the TS signature quest for your crafting weapon. To be honest there has not been any crafting quests in updates since but w/ that much crafting content in the actual xpac, what did you really expect ?....cant have your cake AND eat it too.</p>
EndevorX
08-13-2010, 06:38 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p></blockquote><p>We are consistently, constantly and progressively told that EQ2's budget should be fine because of all the money SC brings in, right?</p><p>So why the terribly small GUs, terribly small team and absolute lack of motivation by the team to do anything at all unless they can somehow charge more money for it.</p></blockquote><p><span style="color: #ff6600;">Where are we told this?</span></p><p><span style="color: #ff6600;">Where is there any information about SOE's budget and health as a company aside from the 3 lackluster expansions SOE's primary, hit title is going to have had?</span></p><p><span style="color: #ff6600;">TSO, SF, DOV just won't compare at all to the amount of content RoK had. </span></p><p><span style="color: #ff6600;">How can it be that their finances are somehow where they should be when it comes to reigning in all the frailties of EQ2?</span></p><p><span style="color: #ff6600;">Just doesn't seem realistic.</span></p><p><span style="color: #ff6600;">The most hope SOE might have atm is Free Realms, and from analyses I've seen, Free Realms takes a ton more "players" to match the revenue of EQ2.</span></p><p><span style="color: #ff6600;">I know the word from Smedley is that things will be run until they're no longer profitable, but I dunno, could be that EverQuest, Pox Nora, Magic the Gathering: Tactics, DC Universe, The Agency, and EverQuest Next are taking their share of the pie (nottt to mention SWG, V:SoH, PotBS...err).</span></p><p><span style="color: #ff6600;">I still don't know why the images of Freeport and Qeynos Feldon has on his page are billed as in-game screenshots when they look like pure, unadulterated concept art...</span></p>
Yimway
08-13-2010, 06:43 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p></blockquote><p>We are consistently, constantly and progressively told that EQ2's budget should be fine because of all the money SC brings in, right?</p><p>So why the terribly small GUs, terribly small team and absolute lack of motivation by the team to do anything at all unless they can somehow charge more money for it.</p></blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p>
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p></blockquote><p>We are consistently, constantly and progressively told that EQ2's budget should be fine because of all the money SC brings in, right?</p><p>So why the terribly small GUs, terribly small team and absolute lack of motivation by the team to do anything at all unless they can somehow charge more money for it.</p></blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p></blockquote><p>We have also been told that subs are up from what they have been in previous years. And yet, smaller dev team along with the income from SC, and we are still getting less then we did before...</p>
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p></blockquote><p>Surprise, surprise. SOEs biggest Fanboy chimes in again in defense of SOE.</p><p>There is some new Tradeskill stuff though, to be fair. And some revamping of 1-20... But even for SOE, this is a sub-par GU. Its really obvious alot of effort has gone into EQ2X.</p>
EndevorX
08-13-2010, 07:04 PM
<p><cite>Ondten@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p></blockquote><p>Surprise, surprise. SOEs biggest Fanboy chimes in again in defense of SOE.</p><p>There is some new Tradeskill stuff though, to be fair. And some revamping of 1-20... But even for SOE, this is a sub-par GU. Its really obvious alot of effort has gone into EQ2X.</p></blockquote><p><span style="color: #ff6600;">I dunno, mentioning that it's likely for DOV to flop as half an expansion doesn't sound very fanboyish to me...</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">And Xill, don't forget Legends of Norrath!</span></p><p><span style="color: #ff6600;">People make entire businesses and livelihoods off of scamming Norrathians, selling Legends of Norrath's intellectual property SOE created that SOE should be using to embetter their content to attract more customers to continue the vicious cycle!</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">Instead of offering monthly Choose a Loot loot cards in the EQ2X Platinum bundle to eliminate the illicit LoN market and return revenue to SOE, they ignore that little bit about their UAASL (User Agreement and Software License)...</span></p><p><span style="color: #ff6600;">I just think there are some out of touch people at work up at SOE (onoes morale!!!1!!!!!!11!! I am sry!!...plz accept CPR...).</span></p><p><span style="color: #ff6600;">Ooooor it's possible there are some who are actually selling all the LoN loot cards under the table...but who really knows.</span></p><p><span style="color: #ff0000;">I don't seriously consider that possibility, it's just kinda ironic the ridiculous approach SOE took to battlegrounds exploiters who were even first time offenders over THESE PEOPLE who have far more impact on SOE's business model (all the other exploits notwithstanding, as well).</span></p>
Mustang8259
08-13-2010, 07:23 PM
<p>I'll add my voice to this:</p><p>SOE bring back the content and updates and quit with the cheesy crap! (nerfing spell anims. reorganizing the UI, reorganizing lower level spells, reorganizing class alignments of good/neutral/evil...) Although there might be some small need for some of this stuff, the sad fact is that this whole update seems to revolve around it and there is not hardly any NEW content for the time and money that we all pay into this game. And if you come out with the excuse that everyones too busy working on DoV then it better darn-well be an awesome expansion!</p><p>*edited for spelling and my poor grammar lol*</p>
EndevorX
08-13-2010, 07:27 PM
<p><cite>Mustang8259 wrote:</cite></p><blockquote><p>I'll add my voice to this:</p><p>SOE bring back the content and updates and quit with the cheesy crap! (nerfing spell anims. reorganizing the UI, reorganizing lower level spells, reorganizing class alignments of good/neutral/evil...) Although there might be some small need for some of this stuff, the sad fact is that this whole update seems to revolve around it and there is not hardly any NEW content for the time and money that we all pay into this game. And if you come out with the excuse that everyones too busy working on DoV then it better darn-well be an awesome!</p></blockquote><p><span style="color: #ff6600;">I completely agree.</span></p><p><span style="color: #ff6600;">Renaming all the spells/combat arts into tasteless, mechanical, numeric upgrades was bad.</span></p><p><span style="color: #ff6600;">Consolidating stats was bad, and we never even had a report on whether this even affected server performance positively.</span></p><p><span style="color: #ff6600;">Nerfing spell animations/particle effects is bad (these are all so mostly bland and they truly need to be an OPTION, NOT default).</span></p><p><span style="color: #ff6600;">Reorganizing newbie spell/combat arts is also bad.</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">I feel like whoever is allowing such orders to go through for these SOE employees is, perhaps, inadvertently insulting the productivity these workers could have.</span></p><p><span style="color: #ff6600;">I'm not saying lose heart because nothing is being done right or nothing will ever be good enough, but priorities can surely be re-evaluated for the embetterment of the overall brand and individual employee constribution.</span></p><p><span style="color: #ff6600;">I agree that F2P has the potential to be a mega cash cow, but copying competitors without care to player feedback when a THOROUGH array of options are presented, I dont think, is the best way to take advantage of that.</span></p><p><span style="color: #ff6600;"></span></p><p><span style="color: #ff6600;">Maybe the 3 month update cycle is better than the 1 month and kinda makes up for the scale of expansions at the beginning, but I really don't know and can't remember whether monthly updates carried substantial enough content.</span></p><p><span style="color: #ff0000;">But that whole "Producer's Letter" Brenlo made after the fighter revamp was scrapped, how they were supposedly going to take a "WHOLE NEW" approach with being receptive to player feedback, I think there's yet ways to go.</span></p><p><span style="color: #ff0000;">For instance, players able to conduct forum polling should be allowed, but response participation limited by IP and account/email.</span></p><p><span style="color: #ff0000;"></span></p><p><span style="color: #ff0000;">Employees might find it some good to all have blogs (in their own forum section, not on some foreign website) and make a quick note of what decisions they're responsible and accountable for, so players can appropriately focus feedback toward the most reasonable outlet.</span></p><p><span style="color: #ff0000;">If these people are afraid of personal, real life backlash, the blogs authors can be anonymous, distinguished only by basic alphabet letters (SOE Employee A, A1, A2, A3, Z4, Z2, N, M5, etc).</span></p><p><span style="color: #ff6600;">(P.S. Mustang8259!!! You misspelled neutral, but I fixed it in my quote of you, in case you make the appropriate change. hahaha.) ;D</span></p>
Silverzx
08-14-2010, 12:14 PM
<p>GU 57 is about improving EQ2x. all the messing around with tutorial and low level stuff like more classes being neutral and changing the ui is so new eq2x players have a easier time getting into the game. screw content, who needs that when eq2x isn't even ready yet</p>
<p><cite>Silverzx wrote:</cite></p><blockquote><p>GU 57 is about improving EQ2x. all the messing around with tutorial and low level stuff like more classes being neutral and changing the ui is so new eq2x players have a easier time getting into the game. screw content, who needs that when eq2x isn't even ready yet</p></blockquote><p>QFE</p>
ccarro
08-15-2010, 11:56 AM
<p><span >Expansions and Adventure Packs</span></p><p><span >-The Bloodline Chronicles - 21 March 2005</span></p><p><span >-The Splitpaw Saga - 28 June 2005</span></p><p><span >- Desert of Flames - 13 September 2005</span></p><p><span >- </span><span >Kingdom of Sky - 21 February 2006</span></p><p><span >- The Fallen Dynasty - 14 June 2006</span></p><p><span >- Echoes of Faydwer - 14 November 2006</span></p><p><span >- Rise of Kunark - 13 November 2007</span></p><p><span >- The Shadow Odyssey - 18 Novmeber 2008</span></p><p><span >- Sentinel's Fate - 16 February 2010</span></p><p><span >Looking at the release dates of new content (minus a couple game updates where actual content was added like that Icy Keep crap) when the Adventure Packs were being released was when we got the most new game content. I would be happy to pay $10 to $15 bucks for an adventure pack just to have something NEW!</span></p><p><span >The quartery updates need to go away and bring back the old way of doing things!</span></p>
EndevorX
08-15-2010, 01:35 PM
<p><cite>Circadian@Unrest wrote:</cite></p><blockquote><p><span>Expansions and Adventure Packs</span></p><p><span>-The Bloodline Chronicles - 21 March 2005</span></p><p><span>-The Splitpaw Saga - 28 June 2005</span></p><p><span>- Desert of Flames - 13 September 2005</span></p><p><span>- </span><span>Kingdom of Sky - 21 February 2006</span></p><p><span>- The Fallen Dynasty - 14 June 2006</span></p><p><span>- Echoes of Faydwer - 14 November 2006</span></p><p><span>- Rise of Kunark - 13 November 2007</span></p><p><span>- The Shadow Odyssey - 18 Novmeber 2008</span></p><p><span>- Sentinel's Fate - 16 February 2010</span></p><p><span>Looking at the release dates of new content (minus a couple game updates where actual content was added like that Icy Keep crap) when the Adventure Packs were being released was when we got the most new game content. I would be happy to pay $10 to $15 bucks for an adventure pack just to have something NEW!</span></p><p><span style="color: #ff0000;"><span>The quartery updates need to go away and bring back the old way of doing things!</span></span></p></blockquote><p><span style="color: #ff6600;">Probably gonna find agreement there.</span></p><p><span style="color: #ff6600;">3-month updates are feeling sparse sometimes... ;o</span></p>
BChizzle
08-17-2010, 02:59 AM
<p>So with 1 day remaining I would like to congratulate the SOE dev team on releasing by far the absolute worst GU to date. Even the so called bug update GU had more content.</p>
Kordran
08-17-2010, 06:40 AM
<p><cite>BChizzle wrote:</cite></p><blockquote><p>Am I wrong for feeling ripped off here? Less updates but more content was what was promised while it seems they have spent their extra time not on content but on garbage.</p></blockquote><p>This is just conjecture on my part, but I'd expect to see a shift to focusing on the new/low-level player experience in the game with the release of EQ2X. They know the fresh money to be made is going to be in that area; I'd venture that the majority of EQ2X players won't even progress much further than level 50. Bronze/Silver is ideal for that level range, and there's a ton of content from 1-50 that can be easily done even with treasured gear and adept spells. I'm sure there will be new content, but aside from the next expansion, I'll bet you that most if it is going to be geared towards the under-level-50 crowd.</p>
Striikor
08-17-2010, 08:27 AM
<p><cite>Ondten@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p></blockquote><p>Surprise, surprise. SOEs biggest Fanboy chimes in again in defense of SOE.</p><p>There is some new Tradeskill stuff though, to be fair. And some revamping of 1-20... But even for SOE, this is a sub-par GU. Its really obvious alot of effort has gone into EQ2X.</p></blockquote><p>Oh please! Read what he wrote. Atan says the updates we are getting are small. They are small so we can get 1/2 an expansion update not a full expansion. And you say that is 'Fanboy'. Can you not discern the obvious sarcasm?</p>
<p><cite>Xill wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Seliri@Nagafen wrote:</cite></p><blockquote><p><span style="color: #ff6600;">The balance of power is not with EQ2's budget, atm.</span></p></blockquote><p>We are consistently, constantly and progressively told that EQ2's budget should be fine because of all the money SC brings in, right?</p><p>So why the terribly small GUs, terribly small team and absolute lack of motivation by the team to do anything at all unless they can somehow charge more money for it.</p></blockquote><p>Keep in mind, the updates are really small so they have the resources available to release half an expansion in 6 months.</p></blockquote><p>We have also been told that subs are up from what they have been in previous years. And yet, smaller dev team along with the income from SC, and we are still getting less then we did before...</p></blockquote><p>No doubt you'll get awash of posts saying "we get the same ammount of content with 3 monthly LUs" very soon</p><p>Or maybe not becuase this sham of a an LU and thats what it is isnt undefenable its woeful.</p><p>I hold my hands in despair and take my hat off to SOE for the worst LU,no lets not call it that lets call it a LU-light its that bad in the games history.</p>
ShinGoku
08-17-2010, 09:40 AM
<p>I confess that after posting on this thread a few times and seeing the utter lack of content additions to the GU that this does qualify for the lightest on the groud GU evaaaaar.</p><p>Having to re-distribute my CA's and Spells across my hot bars does not make content!</p><p>Apart from revamping the UI and changing the spell distributions around, I find myself wondering what they have been doing for 3 months.</p><p>Does anyone else sometimes worry that we only have 3 devs left and thats why there is no content?</p><p>*edited due to my lame formatting*</p>
Gaige
08-17-2010, 12:14 PM
<p><cite>ShinGoku wrote:</cite></p><blockquote><p>Apart from revamping the UI and changing the spell distributions around, I find myself wondering what they have been doing for 3 months.</p></blockquote><p>Working on EQ2x. Almost everything in this GU was for EQ2x. Lower quality spell animations so poor people with terrible computers can play EQ2x for free. A new UI totally designed for EQ2x.</p><p>I find it amusing that Smokejumper said they'd fully support both Live and EQ2x and its already readily apparent from the first GU that EQ2x is going to get the majority of the dev time.</p><p>This shouldn't even be labeled a GU, its even worse than the typo correcting one.</p>
BigEv1984
08-17-2010, 12:18 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>ShinGoku wrote:</cite></p><blockquote><p>Apart from revamping the UI and changing the spell distributions around, I find myself wondering what they have been doing for 3 months.</p></blockquote><p>Working on EQ2x. Almost everything in this GU was for EQ2x. Lower quality spell animations so poor people with terrible computers can play EQ2x for free. A new UI totally designed for EQ2x.</p><p>I find it amusing that Smokejumper said they'd fully support both Live and EQ2x and its already readily apparent from the first GU that EQ2x is going to get the majority of the dev time.</p><p>This shouldn't even be labeled a GU, its even worse than the typo correcting one.</p></blockquote><p>Couldn't agree more this whole thing is an insult to dedicated EQ2 players. Just makes you wonder how much worse things will get from here.</p>
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>ShinGoku wrote:</cite></p><blockquote><p>Apart from revamping the UI and changing the spell distributions around, I find myself wondering what they have been doing for 3 months.</p></blockquote><p>Working on EQ2x. Almost everything in this GU was for EQ2x. Lower quality spell animations so poor people with terrible computers can play EQ2x for free. A new UI totally designed for EQ2x.</p><p>I find it amusing that Smokejumper said they'd fully support both Live and EQ2x and its already readily apparent from the first GU that EQ2x is going to get the majority of the dev time.</p><p>This shouldn't even be labeled a GU, its even worse than the typo correcting one.</p></blockquote><p>august 2010 the month the content died.</p>
Laenai
08-17-2010, 01:25 PM
<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>ShinGoku wrote:</cite></p><blockquote><p>Apart from revamping the UI and changing the spell distributions around, I find myself wondering what they have been doing for 3 months.</p></blockquote><p>Working on EQ2x. Almost everything in this GU was for EQ2x. Lower quality spell animations so poor people with terrible computers can play EQ2x for free. A new UI totally designed for EQ2x.</p><p>I find it amusing that Smokejumper said they'd fully support both Live and EQ2x and its already readily apparent from the first GU that EQ2x is going to get the majority of the dev time.</p><p>This shouldn't even be labeled a GU, its even worse than the typo correcting one.</p></blockquote><p>+1</p>
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