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View Full Version : New Marketplace Items: Storm Cloud Mounts and Clockwork Models


Amnerys
07-29-2010, 12:17 AM
<p style="text-align: center;"><img src="http://eq2players.station.sony.com/content/en/news/banners/newerbanners/station_cash_banner.jpg" width="400" height="150" /></p><p>This week's items will have you traveling Norrath aboard a little black stormcloud, and adding that tinkerer's touch to your home. Check out these new additions to the Marketplace in EverQuest II.</p><p><a href="http://everquest2.com/news/read/082010/3632" target="_blank">Read More</a></p>

Chiyoiche
07-29-2010, 01:47 PM
<p>question....are they really plushies if their made of metal? lol <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Sola
07-29-2010, 02:40 PM
<p>The clouds suffer from the same disparity in appearance as the rugs do for Arasai's and Fae's.  Would it be possible to update their graphics so that they stalk like other races?  I know the graphics artist wanted them to look different, but such mounts look abnormal for them to ride.</p>

Amnerys
07-29-2010, 03:59 PM
<p><cite>Chiyoiche@Antonia Bayle wrote:</cite></p><blockquote><p>question....are they really plushies if their made of metal? lol <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Well, you might not want to give them cuddles... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Amnerys
07-29-2010, 04:03 PM
<p><cite>Sola wrote:</cite></p><blockquote><p>The clouds suffer from the same disparity in appearance as the rugs do for Arasai's and Fae's.  Would it be possible to update their graphics so that they stalk like other races?  I know the graphics artist wanted them to look different, but such mounts look abnormal for them to ride.</p></blockquote><p>Hmm... This might be a suggestion to post in the Look and Feel forum. Perhaps post a screenshot of what you mean? I haven't seen an Arasai or Fae on these mounts yet.</p><p>Thanks for submitting your feeback!</p>

Nohara
07-29-2010, 04:37 PM
The clouds look great, but I'm slightly troubled by the fact that they're (however slightly) superior to the Prowlers - they have identical stats and price, but the clouds get slowfall and the Prowlers don't. Now, this isn't a *huge* deal, but if I were in the market for an SC mount (I'm not), I'd be dubious about buying one, knowing that a couple of months from now a new one might come down the pike that's just a little better, statistically.

KerowynnKaotic
07-29-2010, 04:43 PM
<p><cite>Nohara wrote:</cite></p><blockquote>The clouds look great, but I'm slightly troubled by the fact that they're (however slightly) superior to the Prowlers - they have identical stats and price, but the clouds get slowfall and the Prowlers don't. Now, this isn't a *huge* deal, but if I were in the market for an SC mount (I'm not), I'd be dubious about buying one, knowing that a couple of months from now a new one might come down the pike that's just a little better, statistically.</blockquote><p>None of the animal based mounts have slow fall in game.  But, now, all the carpets & clouds in game have slow fall so that's just a continuation of in-game logic. </p><p>I suppose if they ever do introduce a Pegasus or Dragon mount, those would (should) have slow fall on them but I wouldn't be holding my breath for either of those just yet.</p><p>---</p><p>I'm very tempted by the Storm Cloud for my Fury.  I'm generally always in a bad mood.  I figure its best to give people warnings on it.  <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>Still slightly annoyed that they keep putting in the +stats, though.  This isn't the F2P side .. yet.</p>

Nohara
07-29-2010, 08:02 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p>None of the animal based mounts have slow fall in game.  But, now, all the carpets & clouds in game have slow fall so that's just a continuation of in-game logic.</p></blockquote><p>Oh, sure, the in-game logic is fine, makes perfect sense.  The out-of-game logic is a little iffier, I think.  If it costs the same, it should offer the same benefits, and the choice should be an aesthetic one, not a mechanical one.</p>

Garnaf
07-29-2010, 09:55 PM
<p><cite>Nohara wrote:</cite></p><blockquote><p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p>None of the animal based mounts have slow fall in game.  But, now, all the carpets & clouds in game have slow fall so that's just a continuation of in-game logic.</p></blockquote><p>Oh, sure, the in-game logic is fine, makes perfect sense.  The out-of-game logic is a little iffier, I think.  If it costs the same, it should offer the same benefits, and the choice should be an aesthetic one, not a mechanical one.</p></blockquote><p>For me, it would be.  Since I have Safe Fall as a racial skill and I dislike falling so slowly, I tend to avoid slowfall mounts and prefer horse type ones.  I'd pick a prowler over a cloud because it's my personal preference  (that said I'm still quite happy with my Rime mount.  Yea I need a better one, like the Farris Disk from Palace, but again that's a slowfall mount and I don't like those)</p>

Nohara
07-30-2010, 04:13 AM
<p><cite>Dranikos@Butcherblock wrote:</cite></p><blockquote><p>For me, it would be.  Since I have Safe Fall as a racial skill and I dislike falling so slowly, I tend to avoid slowfall mounts and prefer horse type ones.  </p></blockquote><p>My apologies for stating the obvious if you already knew this, but pressing and holding spacebar turns off slowfall for the duration - most handy when you accidentally back off the edge of the world in SF and want to speed up the whole 'plummeting to your death' phase.  (Or, ah, so I understand.  Not that I've ever actually done such a thing myself, of course.  *vigorous head-shake*.  Nuh-uh, not me...)</p>

Warpax
08-02-2010, 09:48 AM
<p>any chance you'd consider decreasing the frequency of the thunder and increasing the frequency of the lightning  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Haohmaru
08-02-2010, 06:12 PM
<p><cite>Warpax wrote:</cite></p><blockquote><p>any chance you'd consider decreasing the frequency of the thunder and increasing the frequency of the lightning  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>There are some changes to the sound in the works. It won't constantly crackle/zap as it does now, which was a bit excessive. We're also making the cloud look a little more active and stormy, so to speak. And yes, there's a bit more lightning too :)</p>

Hirofortis
08-02-2010, 06:45 PM
<p><cite>Kaisha@Permafrost wrote:</cite></p><blockquote><p><cite>Nohara wrote:</cite></p><blockquote>The clouds look great, but I'm slightly troubled by the fact that they're (however slightly) superior to the Prowlers - they have identical stats and price, but the clouds get slowfall and the Prowlers don't. Now, this isn't a *huge* deal, but if I were in the market for an SC mount (I'm not), I'd be dubious about buying one, knowing that a couple of months from now a new one might come down the pike that's just a little better, statistically.</blockquote><p>None of the animal based mounts have slow fall in game.  But, now, all the carpets & clouds in game have slow fall so that's just a continuation of in-game logic. </p><p>I suppose if they ever do introduce a Pegasus or Dragon mount, those would (should) have slow fall on them but I wouldn't be holding my breath for either of those just yet.</p><p>---</p><p>I'm very tempted by the Storm Cloud for my Fury.  I'm generally always in a bad mood.  I figure its best to give people warnings on it.  <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>Still slightly annoyed that they keep putting in the +stats, though.  This isn't the F2P side .. yet.</p></blockquote><p>Really what they are saying is the stuff that has stats is the minimum level that they expect people to be at.  Truthfully I don't care anymore.  I have given up and figure we can all retire our crafters when SC has more stuff than we have recipes.  It would be nice if they would give us quests for stuff in norrath for our recipe books. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Would make all the new stuff a bit more palatable. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

KerowynnKaotic
08-02-2010, 07:05 PM
<p><cite>Hirofortis@Everfrost wrote:</cite></p><blockquote><p>*snipped - scroll up*</p><p>Really what they are saying is the stuff that has stats is the minimum level that they expect people to be at.  Truthfully I don't care anymore.  <strong>I have given up and figure we can all retire our crafters when SC has more stuff than we have recipes</strong>.  It would be nice if they would give us quests for stuff in norrath for our recipe books. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  Would make all the new stuff a bit more palatable. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>When/If I am forced to retire my Crafter(s) .. I retire my Character/Accounts.  </p><p>It won't be and isn't a seperate subject to me.  I Craft .. therefore I am.</p><p>I'll weep a tear or 2 over it but I'll still click that cancel button when that time comes. </p><p>I have as much loyality to SOE as they have to me.</p><p>---------</p><p>BTW, I decided against the Storm Cloud.  I like the idea behind it but I prefer my 77.5% non-mount runspeed and don't like being in a perma crouch, it makes my shoulders hunch in RL for some reason.</p>

Warpax
08-03-2010, 06:11 PM
<p><cite>Haohmaru wrote:</cite></p><blockquote><p><cite>Warpax wrote:</cite></p><blockquote><p>any chance you'd consider decreasing the frequency of the thunder and increasing the frequency of the lightning  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>There are some changes to the sound in the works. It won't constantly crackle/zap as it does now, which was a bit excessive. We're also making the cloud look a little more active and stormy, so to speak. And yes, there's a bit more lightning too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p>woohoo! any idea when this will happen?</p>

Warpax
08-28-2010, 08:03 PM
<p><cite>Haohmaru wrote:</cite></p><blockquote><p><cite>Warpax wrote:</cite></p><blockquote><p>any chance you'd consider decreasing the frequency of the thunder and increasing the frequency of the lightning  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>There are some changes to the sound in the works. It won't constantly crackle/zap as it does now, which was a bit excessive. We're also making the cloud look a little more active and stormy, so to speak. And yes, there's a bit more lightning too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p></blockquote><p>Has this happened yet? cause the sound is still annoying as heck</p>

Zabjade
08-31-2010, 02:02 PM
<p><span style="color: #00cc00;">Page no longer exists. </span></p>

Barx
08-31-2010, 02:22 PM
<p>The page is there, it's just not at that link anymore. It has to do with the use of /current/ in the path -- when it's no longer current the link stops working. The permalink for that page is here: <a href="http://everquest2.com/news/read/072010/3632" target="_blank" rel="nofollow">http://everquest2.com/news/read/072010/3632</a></p><p>They need to just start using permalinks from the start rather than that /current/ shortcut stuff.</p>