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View Full Version : Crusade 2 or Crusade 6?


Korhallen3
07-15-2010, 10:51 PM
<p>Okay, here's the question:</p><p>Which is worth more to a raid? Crusade 2 (Grandmaster) is (with AA) 1.3 potency, 5.16% heal potency and 45 wis, give or take. Crusade 6 (Master) is something like 70-80 wis, 1.3 potency, and 5.00% heal potency. With potency uncapped, my question is... to the raid, is 30-40 wisdom per healer > .16% heal potency per healer? A wash? Or can I really get away with using a level 34 GM choice? </p>

Jeal
07-18-2010, 03:59 AM
<p>the wisdom will make up for the potency + more resists for the raid in general.</p>

Prestissimo
07-18-2010, 03:52 PM
<p>From a preliminary test, agility gives about 0.01% potency per point on my troub, but all of his abilities are about 1-2k damage, 3k being the highest. At the same time, a piece of gear on my troub that gives 2.2% potency is getting soundly beat by a piece with 45 ability modifier and 3 agility in terms of what benefit I'm getting from it, and I'm sure that if I did the same test on my wizzy's ice comet or fusion it would be a different story. Basically I guess it all really depends on what the player has stat wise, their base damage/heals numbers, and what bonuses they have. Most healers are going to be in the 1-5k range for their heals base numbers (similar to my troub's abilities, so likely a similar percentage benefit) and their likely going to have wis out the butt with enough to spare for everyone, and probably not so much potency.</p><p>TBH, I'd go with which ever one you feel more secure in being the better choice because the difference is going to be marginal and definately by no stretch game breaking or worthy of causing or preventing a wipe.</p><p>Keep in mind that heal potency doesn't just affect healers (your heals being an example), but wis only affects healers.</p>