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vinere
06-26-2010, 01:02 AM
<p>Any chance this can be changed to a until canceled buff.. you can leave the 13 min reuse.. or change it to be even higher.. but having to "guess" at what point in a fight you might die, is rather anoying. </p>

Rahatmattata
06-26-2010, 09:27 AM
<p>They should change it to a 3 minute recast with 3 procs.</p>

Grumpy_Warrior_01
06-27-2010, 12:24 PM
<p><cite>Rahatmattata wrote:</cite></p><blockquote><p>They should change it to a 3 minute recast with 3 procs.</p></blockquote><p>My god, man.  That would be stupidly overpowered.</p><p>oh, wait....  <img src="/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" /></p>

Landiin
06-27-2010, 02:38 PM
lol

Wasuna
06-28-2010, 12:45 PM
<p>The worst part is that I usually die when I'm stunned which means I couldn't click Unyielding will even if I wanted to.</p>

Qmulous
06-28-2010, 01:11 PM
<p><cite>Grumpy_Warrior_01 wrote:</cite></p><blockquote><p><cite>Rahatmattata wrote:</cite></p><blockquote><p>They should change it to a 3 minute recast with 3 procs.</p></blockquote><p>My god, man.  That would be stupidly overpowered.</p><p>oh, wait....  <img src="/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" /></p></blockquote><p>That would make you a Shadowknight <img src="/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" /></p>

Obadiah
06-28-2010, 03:20 PM
<p>Remember any changes to UW itself also impact us Berserkers. I wouldn't protest those listed above but think you would prefer to have your changes come through AA. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>I would change the current Guardian AA to add 1 minute (or even 2) to the duration per point in addition to the health bonus, which I would increase to 10% per pt.</p><p>Personally I would like to see the Guardian go back to having some "protecting the group" function, rather than having group protection abilities like sphere that have essentially become self-protection abilities. To that end another option would be keeping the AA as-is but having the 5th point apply the ability to every member of the group. IOW for the 3 minutes it's up, everyone in the group has it - with no death penalty because that same 5th point took it away.</p><p>But I don't play a Guardian. And I drink a lot. So nevermind.</p>

vinere
06-28-2010, 04:05 PM
<p><cite>Kurgan@Everfrost wrote:</cite></p><blockquote><p>Remember any changes to UW itself also impact us Berserkers. I wouldn't protest those listed above but think you would prefer to have your changes come through AA. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>I would change the current Guardian AA to add 1 minute (or even 2) to the duration per point in addition to the health bonus, which I would increase to 10% per pt.</p><p>Personally I would like to see the Guardian go back to having some "protecting the group" function, rather than having group protection abilities like sphere that have essentially become self-protection abilities. To that end another option would be keeping the AA as-is but having the 5th point apply the ability to every member of the group. IOW for the 3 minutes it's up, everyone in the group has it - with no death penalty because that same 5th point took it away.</p><p>But I don't play a Guardian. And I drink a lot. So nevermind.</p></blockquote><p> We alrdy have a group death save.. tho its only 30 sec duration, with a red adorment, it gets 3 shots.</p><p>I just hate having to guess when to use my CLASS deathsave.  Overall my Tinkering deathsave saves me more often then my UW.. and thats just stupid.</p>

Wasuna
06-28-2010, 04:14 PM
<p>Not interested in putting more AA's into it than we had to already to fix the [Removed for Content] ability.</p><p>Also, group death save would probably mean it saves one gorup member and then expires. No offense but if the tank and healer are up then the group can usually recover. I would hate for a DPS to get the death save and the healer and I die right after that.</p>

Obadiah
06-28-2010, 04:37 PM
<p>See, Sentry Watch, while nice and class defining, is kinda foofy though and has a short duration. Plus the Guardian takes damage.</p><p>That's why I specifically said having the ability "apply to every member of the group". IOW, every member of the group now has Unyielding Will for 3 minutes. If Bob the Cleric dies, he comes back to life. If Joe the Troub then dies, he comes back to life. 6 different, totally independent instances of Unyielding Will w/ no death penalty at no additional AA cost above and beyond you've already spent. Group protection, not something that just gets absorbed by the first person who triggers it.</p><p>Just ... again ... I don't think you want to make the base ability better because that means we get it too. Not that I'd protest having it as an until canceled buff. <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" /> But that also, IMO, would be something decent to add to that 5th point in the AA for it.</p>

RafaelSmith
06-29-2010, 11:23 AM
<p>The boost to UW we got in SF is really nice.  I use it all the time now.....usually it never triggers and just expires.  Currently it heals me for 65ish% which is more than enough and handy especially in those oddball groups.</p><p>Personally I would like for it to be until-cancelled or triggered with a appropriate recast(5min?) if it triggers.</p><p>Just take away the "anticipate a death in the next 3min" part which is stupid and annoying.</p><p>As for raids.....I think if personal death saves are triggering you have bigger problems that are not gonna be made better by having more triggers, etc.</p>

Yimway
06-29-2010, 02:44 PM
<p><cite>Gaylon@Mistmoore wrote:</cite></p><blockquote><p>The boost to UW we got in SF is really nice.  I use it all the time now.....usually it never triggers and just expires.  Currently it heals me for 65ish% which is more than enough and handy especially in those oddball groups.</p></blockquote><p>TBH, I'm usually the last person to die anyways, so UW has little to no use for me outside of PVP.</p><p>There are some rare cases raiding that I will fire it off when all useful things are down and I think something nasty is about to happen.  But to be honest, with roa and jcap rotations, its pretty rare that stoneskins or LMS is not available when needed.</p>