View Full Version : Devouring Mist and Noxious dot
644446592
06-13-2010, 12:33 PM
<p>Please remove indication of this spell in dots window. It's useless informations and it's prevents determine event noxious dot on some raid mobs.</p>
soundslikewood
06-28-2010, 03:30 PM
<p>/Agree</p><p>On sages for example I remove the spell from my hotbar or I'll cast it through force of habit and folks will be wasting a whack of pots trying to cure it.</p><p>Second the request to please remove the detrimental icon associated with Devouring Mist.</p>
Phelon_Skellhound
06-28-2010, 06:41 PM
<p>This has been brought up numerous times already.... *shrug* It's just not on their priorty list at least that we know of..</p>
Drodin
07-07-2010, 03:04 AM
<p>This should be a quick, painless fix. Please just take the nox icon away when this spell is active. </p><p>In the past nobody really cared if there was a random nox on the SK but now in a raid encounter or 2 this xpac that nox can be confused with other important information. </p>
I think the title of this thread may be a reason it's being overlooked, but I could be wrong. It's specifically the uncureable noxious icon that needs removed from Devouring Mist, has nothing to do with DoTs. Anyhow, AGREE please remove the noxious ICON from Devouring Mist. For example, last night I'm playing my alt Sk on RT3. I would love to use Devouring Mist on the heroic adds... but if I do, it confuses people with Star Charged Soul who run to me to clear. So I end up not using it. I can't see any purpose to the uncureable icon - it doesn't make the spell more difficult to use or more / less powerful, it doesn't grant information to healers that they need to know. Perhaps a new thread with accurate title would help get the attention?
skycruise
09-27-2010, 03:41 PM
<p>The uncurable noxious dot is silly, what was the resoning for having it in the first place? this needs to be changed so that the spell can be used in several raid encounters.</p>
MirageKnight
11-22-2010, 07:20 AM
<p>bump, need this fix asap.</p><p>Also get crit healing back for crusaders.DEV asking crusader for more stats to work just like INT and STR before; now potency.</p><p>I don't care how much crusader be nerfed in PvP combats (I'm sorry for those PvP) but fighter class should be work on critical chance, multiple attack and crit bonus only for most of aggro, dps, heal/tap (which are crusaders way of "mitigate" (reduce rate of hp going down) in combat unlike warriors/brawlers). </p><p>Don't make crusaders back on where it was, where needing more stats than other fighters.</p>
Bruener
11-22-2010, 08:15 PM
<p>From Test update notes of Oct 19:</p><p><strong>ABILITIESShadowknight</strong></p><ul><li>Devouring Mist should no longer show up as an incurable noxious effect on the caster.</li></ul><p>Not sure why this hasn't made it to Live yet.</p>
Phelon_Skellhound
11-23-2010, 10:08 PM
<p>interesting...</p>
soundslikewood
12-16-2010, 04:03 PM
<p>Thanks for making that change guys.</p>
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