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Zabjade
05-30-2010, 09:01 PM
<p><span style="color: #00cc00;">Aside from the In-Game reason of G-Fay not needing two Druid Rings (So it is not on the rebuild list), what is the lore reason for it being there again?</span></p><p><span style="color: #00cc00;">My EQ1 Characters played in Western Antonica most of the time.</span></p>

Cusashorn
05-30-2010, 09:29 PM
<p>The Quellious diety line has you travelling there to meditate because it's in a secluded area. I believe the current druid ring was built because the old one had been partially destroyed and shifted to a hard to access area of the Faydark due to the cataclysms and Growth's influence leaking into the Faydark.</p>

Zabjade
05-30-2010, 09:54 PM
<p><span style="color: #00cc00;">But wasn't there a second Druid Ring ther in EQ1 that was also destroyed, just trying to clarify?</span></p>

Rainmare
05-30-2010, 10:20 PM
<p>not in Gfay, no.</p>

Cusashorn
05-30-2010, 10:36 PM
<p>If anything, the real question should be when was the 2nd one built?</p>

Iskandar
05-30-2010, 10:48 PM
<p>If I were to guess, I'd say during the war... Dark Elf troops were all over the place, so Kelethin would need closer transport options than the Butcherblock rings. But that's just a 100% wild guess <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p>

Kamimura
05-31-2010, 01:42 AM
<p><cite>Iskandar wrote:</cite></p><blockquote><p>If I were to guess, I'd say during the war... Dark Elf troops were all over the place, so Kelethin would need closer transport options than the Butcherblock rings. But that's just a 100% wild guess <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p></blockquote><p>Greater Faydark already had a druid ring by that point though, as there was one there in EQL. So if we were to guess that the ancient rings are the ones we knew from EQL, and the changes to GFay are the reason they became harder to reach and the reasons new ones were built, we could guess they're pretty recent? Especially since teleportation was cut off for so long there'd be no reason to have built new ones for a while... Unless, perhaps, one set of rings was not for teleportation, but for something else...</p>

Jaranna
05-31-2010, 02:34 AM
<p>Looking over the map of the zone, there seemed to be an abandoned druid ring near Kelethin.  So, it seems that the fae just reactivated it in the years between games.</p><p><a href="http://www.eqtitan.com/eqatlas/greaterfaydarkmap.html">http://www.eqtitan.com/eqatlas/grea...faydarkmap.html</a></p>

Kamimura
05-31-2010, 03:05 AM
<p><cite>Jaranna wrote:</cite></p><blockquote><p>Looking over the map of the zone, there seemed to be an abandoned druid ring near Kelethin.  So, it seems that the fae just reactivated it in the years between games.</p><p><a href="http://www.eqtitan.com/eqatlas/greaterfaydarkmap.html">http://www.eqtitan.com/eqatlas/grea...faydarkmap.html</a></p></blockquote><p>But there are two rings in Greater Faydark at this point in time. The Ancient Rings at loc -304.00, 50.00, 27.00, and the druid rings we port in to now at  217.12, 12.60, 2.07. So at some point in time GFay went from having one ring in EQL to the two we have now.</p>

Eritius
05-31-2010, 04:13 AM
<p>Wood Elves and Fae are really into druidism. Thats why they have two. Shoot the Dark Elves have at least one.</p>

Iskandar
05-31-2010, 05:32 AM
<p><cite>Nevissa@Crushbone wrote:</cite></p><blockquote><p>Greater Faydark already had a druid ring by that point though, as there was one there in EQL.</p></blockquote><p>hmm.. well, unless it's something that was added more recently (I haven't really kept up with EQ1 for a few years now <img src="/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" />), neither Lesser nor Greater Fay had an active druid ring in EQ1. In EQ1, the druid ring near Kelethin was already inactive and broken.</p><p>This may help some... on Zam, the EQ1 druid's Ring spells:<a href="http://everquest.allakhazam.com/search.html?q=ring+of#Spells">http://everquest.allakhazam.com/sea...=ring+of#Spells</a>Note that "Ring of Faydark" was only a spell clicky on the Ranger's Tolan breastplate. Ranja Gate! <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p><p>This shows the EQ1 transportation system as of their Secrets of Faydwer expansion... not really sure how current it is now tho:<a href="http://www.thesilentminority.net/faq/misc/movement.php">http://www.thesilentminority.net/fa...sc/movement.php</a></p><p>Oh, here's a silly question... if the rings went inactive when the gods departed, what was powering them if the power of the gods was still absent?</p>

ke'la
05-31-2010, 08:27 AM
<p><cite>Iskandar wrote:</cite></p><blockquote><p><cite>Nevissa@Crushbone wrote:</cite></p><blockquote><p>Greater Faydark already had a druid ring by that point though, as there was one there in EQL.</p></blockquote><p>hmm.. well, unless it's something that was added more recently (I haven't really kept up with EQ1 for a few years now <img src="/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" />), neither Lesser nor Greater Fay had an active druid ring in EQ1. In EQ1, the druid ring near Kelethin was already inactive and broken.</p><p>This may help some... on Zam, the EQ1 druid's Ring spells:<a href="http://everquest.allakhazam.com/search.html?q=ring+of#Spells">http://everquest.allakhazam.com/sea...=ring+of#Spells</a>Note that "Ring of Faydark" was only a spell clicky on the Ranger's Tolan breastplate. Ranja Gate! <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p><p>This shows the EQ1 transportation system as of their Secrets of Faydwer expansion... not really sure how current it is now tho:<a href="http://www.thesilentminority.net/faq/misc/movement.php">http://www.thesilentminority.net/fa...sc/movement.php</a></p><p>Oh, here's a silly question... if the rings went inactive when the gods departed, what was powering them if the power of the gods was still absent?</p></blockquote><p>Teleportation magic didn't stop because the gods departed. It stoped because the last thing the gods did befor leaving was switch of powersupplies to the Teleportation methods.</p>

Cusashorn
05-31-2010, 12:44 PM
<p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote><p>Shoot the Dark Elves have at least one.</p></blockquote><p>Yes, that's another ring that has no explanation.... or for that matter, Dark Elves even taking interest in nature at all.</p>

Eritius
05-31-2010, 01:28 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote><p>Shoot the Dark Elves have at least one.</p></blockquote><p>Yes, that's another ring that has no explanation.... or for that matter, Dark Elves even taking interest in nature at all.</p></blockquote><p>Did you ever do the Darklight Wood timeline? Or heck visit the Shadow Oak POI.</p>

Cusashorn
05-31-2010, 01:55 PM
<p>I did, and I know it explained it, but it's still something completely out of character for the Dark Elves as a race. I know 500 years is a long time, but the Dark Elves never showed any interest in Nature back in EQlive. All I'm saying is that there was no pre-existing interest between the two games.</p>

Zabjade
05-31-2010, 03:02 PM
<p><span style="color: #00cc00;">I can see them being interested in CONTROLLING nature locally.</span></p>

Kamimura
05-31-2010, 03:18 PM
<p><cite>Iskandar wrote:</cite></p><blockquote><p><cite>Nevissa@Crushbone wrote:</cite></p><blockquote><p>Greater Faydark already had a druid ring by that point though, as there was one there in EQL.</p></blockquote><p>hmm.. well, unless it's something that was added more recently (I haven't really kept up with EQ1 for a few years now <img src="/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" />), neither Lesser nor Greater Fay had an active druid ring in EQ1. In EQ1, the druid ring near Kelethin was already inactive and broken.</p><p>Oh, here's a silly question... if the rings went inactive when the gods departed, what was powering them if the power of the gods was still absent?</p></blockquote><p>Oh yeah, that's right (it's been several years for me, as well :p), I remember finding that very annoying as a wood elf druid, heh. Kinda makes more questions for me though... why was it inactive then? And why not activate it instead of building a new one if it were still accessable?</p>

Meirril
06-02-2010, 10:36 AM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">I can see them being interested in CONTROLLING nature locally.</span></p></blockquote><p>That would make sense. However, during the Warden epic you go to the druid shrine and talk with the druids there for guidence. Over half of the druids you interact with are dark elves and they strike you as totally benivolent and forthwright. Totally out of character of what you'd expect from the race. You could say that the path that took them to becomming such high ranking wardens removed from them their dark elf prejudices but that doesn't explain why they are allowed to stay on Neriak's front lawn!</p><p>I do find it intersting that the most powerful concentration of druids found in EQ2 is basically sponsored by the Tier'dal.</p>

Zabjade
06-02-2010, 11:31 AM
<p><span style="color: #00cc00;">Perhaps the control stuff is a ruse, and the Tier'Dal Druids is an encalve of semi-useful social outcasts.</span></p>

Saroc_Luclin
06-07-2010, 12:23 AM
AFAIK, in EQLive there's the inactive druid ring that's near Kelethin, and then there's another druid ring in Lesser Faydark that has been corrupted and is near Mistmore's Castle. Otherwise the only other rings on Faydwer are in Steamfont Mountains and BBMountains.

Zabjade
06-07-2010, 12:49 PM
<p><span style="color: #00cc00;">I thought there might have been a broken ring in the Faydark, but since I never played there in live, all I had was a reference in a fan-webcomic about a bezerker Froglok who was a tool of Thule.</span></p>

Gungo
06-09-2010, 04:14 PM
<p>There is also another non rebuilt druid ring near the gfay zone line in Lfay. Also the mara druid ring is also not rebuilt. Any other non rebuilt rings?</p>

Zabjade
06-10-2010, 12:45 PM
<p><span style="color: #00cc00;">I Forgot about the Mara Druid Ring, lol. I guess that there is less desire to travel there?</span></p>

Gungo
06-10-2010, 12:50 PM
<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">I Forgot about the Mara Druid Ring, lol. I guess that there is less desire to travel there?</span></p></blockquote><p>I dunno i think it would be useful. There is also a ring in lesser faydark near the thexian camp that could use a rebuild. </p>

Cusashorn
06-10-2010, 03:06 PM
<p>Mara is too dangerous to rebuild, what with the heroics and epics living right inside it.</p><p>Lesser Faydark may just be unnessicary to rebuild given how easy it is to access the zone from Butcherblock, Greater Faydark, or Loping Plains.</p>

Gungo
06-10-2010, 03:23 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Mara is too dangerous to rebuild, what with the heroics and epics living right inside it.</p><p>Lesser Faydark may just be unnessicary to rebuild given how easy it is to access the zone from Butcherblock, Greater Faydark, or Loping Plains.</p></blockquote><p>There are NO heroics anywhere inside Mara ring and the EPIC is non agro and out of agro range near a TREE. Furthermore if someone does activate the EPIC. It LOCKS on the individual. </p><p>Lfay may be unnecessary but it is still convenient.</p>

Cusashorn
06-10-2010, 03:25 PM
<p>It's still not safe for anyone to travel from where the druid ring is located. If anyone wants to go to the village of Shin, they can take a traveling bell. If they want to travel to Forsaken City, well... That's not really all that great a reason to build the druid rings there just so it will serve as easy access to a dungeon.</p>