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View Full Version : Questions about Current Update 5/16/2010


Katz
05-16-2010, 11:11 AM
<p>1. The bells are being consolidated.  The gulid hall amenitie bells are to have different "appearances".</p><p>Q1:  My assumption is that each bell will have the exact same function and there is no point in having them all.</p><p>Is this correct?</p><p>Q2: Will guild halls be able to sell redundant bell amenities back and recoop their spent coin and status points?</p>

Rocc
05-16-2010, 02:48 PM
<p><cite>Katz wrote:</cite></p><blockquote><p>1. The bells are being consolidated.  The gulid hall amenitie bells are to have different "appearances".</p><p>Q1:  My assumption is that each bell will have the exact same function and there is no point in having them all.</p><p>Is this correct?</p><p><span style="color: #ff6600;">No. There's two different bell systems now. One for world travel and one for local travel.</span></p><p>Q2: Will guild halls be able to sell redundant bell amenities back and recoop their spent coin and status points?</p><p><span style="color: #ff6600;">Dont sell it, you will need it. Spires get you to Sundred Frontier where as a bell will not (anymore). New druid portal have opened up all over Norrath. They no long require you to harvest a bush to use. You'll see the destinations are different on differnet amenities but WOW it's a huge difference!!! No more going here to get there kinda thing. One example would be Everfrost. You no longer need to catch it from Thundering Steppes.</span></p></blockquote>

Katz
05-16-2010, 03:51 PM
<p>Hmmm....I'm a little confused here.  Right now the guild hall has a bell for the shattered lands (only one with multiple destinations), a bell for mara, a bell for kunark (gets you to kylong plains dock), and a bell that gets you to butcherblock.docks.</p><p>Those are the mariner bells for the guild hall.</p><p>The spires and the druid ring are separate from the bells and I'm not asking about them, just the bells.</p><p>So, my question is:  are those all consolidated into one now as far as traveling goes?</p>

Cyliena
05-16-2010, 04:20 PM
<p><cite>Katz wrote:</cite></p><blockquote><p>Hmmm....I'm a little confused here.  Right now the guild hall has a bell for the shattered lands (only one with multiple destinations), a bell for mara, a bell for kunark (gets you to kylong plains dock), and a bell that gets you to butcherblock.docks.</p><p>Those are the mariner bells for the guild hall.</p><p>The spires and the druid ring are separate from the bells and I'm not asking about them, just the bells.</p><p>So, my question is:  are those all consolidated into one now as far as traveling goes?</p></blockquote><p>I think Rocc misunderstood your question.</p><p>The short answer is yes, all four bells do the same thing. I went through and outlined all the travel amenity changes here, it also includes spire changes: <a href="http://eq2.zam.com/wiki/GU56_Travel_Amenities" target="_blank" rel="nofollow">http://eq2.zam.com/wiki/GU56_Travel_Amenities</a></p>

Armawk
05-16-2010, 05:41 PM
<p><cite>Katz wrote:</cite></p><blockquote><p>Q2: Will guild halls be able to sell redundant bell amenities back and recoop their spent coin and status points?</p></blockquote><p>I would imagine you have been using the facilities previously purchased till now, so you can expect to be selling them back at the normal rate for selling back old facilities you no longer require.</p>

Katz
05-16-2010, 05:49 PM
<p>Thank you for the link.  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>