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View Full Version : Housing - Way too dark inside.


Te'ana
04-30-2010, 02:46 PM
<p>I have my settings on Very High Quality and I cannot see the wood at all. It seems to be totally black with bright white stone. If I turn gamma all the way up I can just barely make out enough detail to find stairs and doors. I am using the standard interface and default settings for Very High Quality. What am I doing wrong?</p>

Barx
04-30-2010, 03:27 PM
<p>I'm seeing the same issue in Shader 3.0 (haven't checked it in 1.0 yet). Looks like something funky going on with the shaders; in this one screenshot, at a certain spot part of the room across the way looks normal-ish.</p><p><img src="http://farm4.static.flickr.com/3608/4566296384_72f44c90d5.jpg" width="500" height="262" /></p>

illaria
04-30-2010, 04:35 PM
<p>I think I am using the old shader but when I went and played on test I did not have this problem. The wood was much lighter, I will try and take a screenshot this evening and post it</p>

Jhanos
04-30-2010, 04:59 PM
<p>Are you using any additional light sources besides ambient light?</p>

Cyliena
04-30-2010, 05:14 PM
<p>It's definitely not that dark with shader 1.0... maybe I should try out the new shader finally and see how it ends up. I bet that's the problem.</p><p>Here's a pic from a similar angle using 1.0:</p><p><img src="http://eq2.zam.com/Im/Image/165458.png" width="840" height="512" /></p>

Te'ana
05-01-2010, 10:42 AM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p>I'm seeing the same issue in Shader 3.0 (haven't checked it in 1.0 yet). Looks like something funky going on with the shaders; in this one screenshot, at a certain spot part of the room across the way looks normal-ish.</p><p><img src="http://farm4.static.flickr.com/3608/4566296384_72f44c90d5.jpg" width="500" height="262" /></p></blockquote><p>This is very close to what I am seeing. Mine is even darker though. I am using Shader 3.0. I will try disabling it and see what happens.</p>

Cusashorn
05-01-2010, 11:23 AM
<p>Do you have your personal torch activated?</p>

Te'ana
05-01-2010, 05:12 PM
<p>I tried with and without it, there was no discernable difference. Opting out of Shader 3.0 fixed the problem. I will /bug it.</p>

Cyliena
05-01-2010, 07:21 PM
<p>Make sure you post in Imago-Quem's <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=475005" target="_blank">Shader 3.0 2010</a> post, too. He seems to check that frequently. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

MoiraesFate
05-02-2010, 01:28 PM
<p>I'm using the old shader and its beautiful to me. Not nearly as dark as what you're seeing.</p>

Barx
05-02-2010, 04:50 PM
<p><cite>MoiraesFate wrote:</cite></p><blockquote><p>I'm using the old shader and its beautiful to me. Not nearly as dark as what you're seeing.</p></blockquote><p>The issue is only in the new Shader 3.0. In Shader 1.0 it looks fine.</p>

Xdatinelia
05-03-2010, 12:59 PM
<p>That's not the case, I wasn't useing shader 3.0 and saw that same thing everywhere, not just housing.  What finally fixed it for me was a total uninstall/reinstall of the test folder.  I am not sure what the problam was, but some graphical setting I had didn't play nice I am guessing.  It does seem limited to the areas that have some sort of shadowy texture brushed on.</p>

Jesdyr
05-03-2010, 01:03 PM
<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p><cite>MoiraesFate wrote:</cite></p><blockquote><p>I'm using the old shader and its beautiful to me. Not nearly as dark as what you're seeing.</p></blockquote><p>The issue is only in the new Shader 3.0. In Shader 1.0 it looks fine.</p></blockquote><p>It is funny because often it makes areas look pastel ... Guess if you average it all out it would look fine.</p>