PDA

View Full Version : And the next expansion is! *Spoiler*


ZexisStryfe
04-24-2010, 01:09 PM
<p>Well guys,</p><p>Most of you know me by now and know what I do, so lets get down to business!</p><p>With the pushing of New Halas to test, along came some straggling models that just don't belong.  That being said, most of the Halas/Frostfang items/models are labeled as exp07 (with the exception of the snow orcs), so it is easy to be confused. Prior to making this post I took a little run around Frostfang and what I will share here are things not seen in Frostfang. In fact, although the references to these models exist in the appearance.dat file, the models themselves have not been pushed out yet...</p><p>First on the list...</p><p style="padding-left: 30px;">13251 accessories/wearable_items/_exp07/ice_armor/leather/skirt13252 accessories/wearable_items/_exp07/ice_armor/leather/chest13253 accessories/wearable_items/_exp07/ice_armor/leather/feet13254 accessories/wearable_items/_exp07/ice_armor/leather/forearms13255 accessories/wearable_items/_exp07/ice_armor/leather/hands13256 accessories/wearable_items/_exp07/ice_armor/leather/head13257 accessories/wearable_items/_exp07/ice_armor/leather/legs13258 accessories/wearable_items/_exp07/ice_armor/leather/legs_noskirt13259 accessories/wearable_items/_exp07/ice_armor/leather/shoulders13260 accessories/wearable_items/_exp07/ice_armor/leather/shoulders_pauldrons</p><p>Hrm... could be Halas stuff...</p><p style="padding-left: 30px;">13365 _exp07/characters/monsters/vrewwx_dragon/vrewwx13368 _exp07/characters/monsters/vrewwx_dragon/vrewwx_baby</p><p>Ooo everyone's favorite ice dragon pup!</p><p style="padding-left: 30px;">13434 creatures/tu/elf_princess13435 creatures/tu/firiona_vie</p><p>Wait... what?</p><p style="padding-left: 30px;">13461 _exp07/characters/tool_users/othmir_male_base13656 _exp07/characters/tool_users/othmir_female_base</p><p>Could it be?!</p><p style="padding-left: 30px;">13731 _exp07/characters/tool_users/tserrina/tserrina</p><p>ToFS!!!</p><p>There you have it guys... unless the Tower of Frozen Shadows floated off carrying a bunch of Othmir with it, the next expansion is- VELIOUS!</p><p>And just a nod as to how we are going to be getting there...</p><p style="padding-left: 30px;">13701 staticobjects/_exp07_prelude/druid_ring_phase113702 staticobjects/_exp07_prelude/druid_ring_phase1_loping13703 staticobjects/_exp07_prelude/druid_ring_phase1_nek13704 staticobjects/_exp07_prelude/druid_ring_phase1_zek13705 staticobjects/_exp07_prelude/druid_ring_phase213706 staticobjects/_exp07_prelude/druid_ring_phase2_loping13707 staticobjects/_exp07_prelude/druid_ring_phase2_nek13708 staticobjects/_exp07_prelude/druid_ring_phase2_zek13709 staticobjects/_exp07_prelude/druid_ring_phase313710 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_off13711 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_on13712 staticobjects/_exp07_prelude/druid_ring_phase3_loping_on13713 staticobjects/_exp07_prelude/druid_ring_phase3_nek13714 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_off13715 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_on13716 staticobjects/_exp07_prelude/druid_ring_phase3_zek13717 staticobjects/_exp07_prelude/druid_ring_phase3_zek_off13718 staticobjects/_exp07_prelude/druid_ring_phase3_zek_on</p><p>Looks like we will be rebuilding and repowering Druid Rings this summer/fall.</p><p>Enjoy the info guys... debate it... tell me I am wrong. We shall see!</p>

Gaige
04-24-2010, 01:20 PM
<p>They are going to ruin Velious <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Melanchol
04-24-2010, 01:38 PM
<p>not necessarily Gaige.</p><p>I think Velious can be done... if they give us Velious over the next two expansions, instead of trying to cram it into one.</p><p>make eq2 velious introduce us to the three factions, with quest hubs and open cities in each due to a truce amongst each faction. Give us instances, and some raids like Velketor, Tserrina, and a PR like version of Crystal Caverns ... don't forget contested Lodizal.</p><p>Then the following year, all hell breaks loose and we get faction wars, raiding in Thurg, Kael, Skyshrine... The ring war, Temple of Veeshan,  Sleepers tomb etc etc.</p><p>The Void expansion has covered two expansions.... i don't see why velious shouldn't.</p>

Cusashorn
04-24-2010, 01:46 PM
<p>Was there really any doubt?</p>

ZexisStryfe
04-24-2010, 02:37 PM
<p>Not really, but I was kinda hoping we would see the last few islands of Antonica first...</p>

Melanchol
04-24-2010, 03:04 PM
they ought to just include highhold keep with the next expansion and tailor it to the tradeksill peeps. Then we can finally lay that to rest. basing an entire expansion around it would be foolish imo. i admit kith would be fun though, but i don't see enough there to base an expansion off of. It had no dungeons attached.

yohann koldheart
04-24-2010, 04:04 PM
<p>imho they need to skip a expansion , put out a  adventure pack instead. and put the saved money into making the servers more stable .  server performance is compleatly terrible atm</p>

Rocc
04-24-2010, 04:14 PM
<p>Watch Velious be announed at the launce of EQ3. Would be a tough call not to stay and play the expansion.</p>

Mirander_1
04-24-2010, 04:57 PM
<p>Well, that settles that.</p><p>Out of curiosity, what do the files names for player races look like, in comparison to mob races?  I feel fairly sure that those file names label Othmir as mobs, and thus takes them out of the running as a possible player race, but it'd be good to make sure (interesting, though, that they have both male and female models, not many mobs have that...).  </p>

Cusashorn
04-24-2010, 09:24 PM
<p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p>Well, that settles that.</p><p>Out of curiosity, what do the files names for player races look like, in comparison to mob races?  I feel fairly sure that those file names label Othmir as mobs, and thus takes them out of the running as a possible player race, but it'd be good to make sure (interesting, though, that they have both male and female models, not many mobs have that...).  </p></blockquote><p>Where do you see anything about a player race?</p>

Mirander_1
04-24-2010, 11:42 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p>Well, that settles that.</p><p>Out of curiosity, what do the files names for player races look like, in comparison to mob races?  I feel fairly sure that those file names label Othmir as mobs, and thus takes them out of the running as a possible player race, but it'd be good to make sure (interesting, though, that they have both male and female models, not many mobs have that...).  </p></blockquote><p>Where do you see anything about a player race?</p></blockquote><p>Nowhere.</p><p>But let's be honest, they probably aren't going to keep the ratio of good to evil races unequal forever, and the next expansion is as good a place as any for them to add the next race (unless the next race is just coming in a patch, like the Arasai).  Othmir have been one of the more commonly requested Velious race to have playable; and since we have the Othmir's files handy now, it makes sense to see if we can or cannot rule them out now as an option, as that lets us better frame future speculation.</p>

Cusashorn
04-25-2010, 12:01 AM
<p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p>Well, that settles that.</p><p>Out of curiosity, what do the files names for player races look like, in comparison to mob races?  I feel fairly sure that those file names label Othmir as mobs, and thus takes them out of the running as a possible player race, but it'd be good to make sure (interesting, though, that they have both male and female models, not many mobs have that...).  </p></blockquote><p>Where do you see anything about a player race?</p></blockquote><p>Nowhere.</p><p>But let's be honest, they probably aren't going to keep the ratio of good to evil races unequal forever, and the next expansion is as good a place as any for them to add the next race (unless the next race is just coming in a patch, like the Arasai).  Othmir have been one of the more commonly requested Velious race to have playable; and since we have the Othmir's files handy now, it makes sense to see if we can or cannot rule them out now as an option, as that lets us better frame future speculation.</p></blockquote><p>Ahh good point. I forgot all about that... All the more reason they should be introducing one with New Halas. What are they gonna do, make another city for Velious itself and thus disrupt the balance again?</p>

Hikinami
04-25-2010, 12:14 AM
<p>All I have to say is...A DUH</p>

Mirander_1
04-25-2010, 01:12 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Ahh good point. I forgot all about that... All the more reason they should be introducing one with New Halas. What are they gonna do, make another city for Velious itself and thus disrupt the balance again?</p></blockquote><p>My guess is that New Halas will be the final starting city added to the game.  New races after this point will likely have the lore of being refugees from whatever land the expansion has us going to, and have them start in the already-existing cities. </p>

Cusashorn
04-25-2010, 01:31 AM
<p>Probably right. You could establish an outpost for them in the expansion, but just state that they chose to migrate to the cities and align themselves with Qeynos because they helped them first or something.</p>

Halo of G4
04-25-2010, 07:16 AM
<p><cite>Melancholie@Oasis wrote:</cite></p><blockquote><p>not necessarily Gaige.</p><p>I think Velious can be done... if they give us Velious over the next two expansions, instead of trying to cram it into one.</p><p>make eq2 velious introduce us to the three factions, with quest hubs and open cities in each due to a truce amongst each faction. Give us instances, and some raids like Velketor, Tserrina, and a PR like version of Crystal Caverns ... don't forget contested Lodizal.</p><p>Then the following year, all hell breaks loose and we get faction wars, raiding in Thurg, Kael, Skyshrine... The ring war, Temple of Veeshan,  Sleepers tomb etc etc.</p><p>The Void expansion has covered two expansions.... i don't see why velious shouldn't.</p></blockquote><p>The void expansion is pretty much the embodiment of EQ2. It is one of the primary basis of the EQ2 storyline and game itself.</p><p>Velious itself will probably be small and deformed. It melted once and "refrozen" meaning it probably took a drastic change where only a collective parts of land are showing.</p><p>Also they're going to do what they did with all the other expansions. Since this expansion might only hit up on level 90, then it will probably have two large 85-90 solo zones with your typical instances and maybe a contested dungeon. Don't expect a carbon copy of eq1's flat single white textured zones.</p>

KniteShayd
04-25-2010, 07:18 AM
<p>They'll probably add em in just after Halas, like they did the Arasai.  If not as a surprise during NH's release.</p>

KniteShayd
04-25-2010, 07:20 AM
<p><cite>Vulkoor@Antonia Bayle wrote:</cite></p><blockquote><p>And just a nod as to how we are going to be getting there...</p><p style="padding-left: 30px;">13701 staticobjects/_exp07_prelude/druid_ring_phase113702 staticobjects/_exp07_prelude/druid_ring_phase1_loping13703 staticobjects/_exp07_prelude/druid_ring_phase1_nek13704 staticobjects/_exp07_prelude/druid_ring_phase1_zek13705 staticobjects/_exp07_prelude/druid_ring_phase213706 staticobjects/_exp07_prelude/druid_ring_phase2_loping13707 staticobjects/_exp07_prelude/druid_ring_phase2_nek13708 staticobjects/_exp07_prelude/druid_ring_phase2_zek13709 staticobjects/_exp07_prelude/druid_ring_phase313710 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_off13711 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_on13712 staticobjects/_exp07_prelude/druid_ring_phase3_loping_on13713 staticobjects/_exp07_prelude/druid_ring_phase3_nek13714 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_off13715 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_on13716 staticobjects/_exp07_prelude/druid_ring_phase3_zek13717 staticobjects/_exp07_prelude/druid_ring_phase3_zek_off13718 staticobjects/_exp07_prelude/druid_ring_phase3_zek_on</p><p>Looks like we will be rebuilding and repowering Druid Rings this summer/fall.</p><p>Enjoy the info guys... debate it... tell me I am wrong. We shall see!</p></blockquote><p>'Bout [Removed for Content]' time! But what about EL!! It has rings too!</p>

shadowscale
04-25-2010, 10:53 AM
<p>... we better have the option of sideing with the claws of veeshan again... or whats left of them.</p><p>guessing if we are faceing keryfem then we would be helping them seal/remove him onece and for all. the claws never liked him eather, so would have common goals with the rest of norrath. still seemed rather friendly anyway back in EQ1.</p><p>unless they pull a VP... that was mean...</p>

ZexisStryfe
04-25-2010, 11:04 AM
<p>As of yet, I don't see anything labelled as a player race, but for future reference, this is how they are labelled-</p><p style="padding-left: 30px;">53 ec/pc/ratonga/ratonga_male54 ec/pc/ratonga/ratonga_female</p>

Cusashorn
04-25-2010, 01:20 PM
<p><cite>Euri@Antonia Bayle wrote:</cite></p><blockquote><p>They'll probably add em in just after Halas, like they did the Arasai.  If not as a surprise during NH's release.</p></blockquote><p>They released the Arasai with Neriak though, and the Testers would know an indication of a new race on test server right now.</p>

Rijacki
04-25-2010, 01:40 PM
<p><cite>Halo of G4 wrote:</cite></p><blockquote><p>Don't expect a carbon copy of eq1's flat single white textured zones.</p></blockquote><p>EQ1's Velious didn't have just single white textured zones. There were a few (very few, though) different climate areas with different terrains including a tropical jungle type area with panthers and, I think, rapters.</p>

Zhern
04-27-2010, 11:35 AM
<p>I don’t think they need a new race. I would be happy with new skins or more options for character creation. I think they need to come out with two expansions this year or once this year then one the first of next year. I guessed Velious would be on the list of expansions. But I am really wanting a underfoot type of expansion, even though I did enjoy Velious in EQ1.</p>

Cusashorn
04-27-2010, 11:54 AM
<p><cite>Tuttotus@Antonia Bayle wrote:</cite></p><blockquote><p>I don’t think they need a new race. I would be happy with new skins or more options for character creation. I think they need to come out with two expansions this year or once this year then one the first of next year. I guessed Velious would be on the list of expansions. But I am really wanting a underfoot type of expansion, even though I did enjoy Velious in EQ1.</p></blockquote><p>For the sake of balance there has to be another good race though. There has to be.</p>

VikingGamer
04-27-2010, 01:47 PM
<p>They should convert the barbarians from neutral to good. That would give us our race balance as well as fitting better with the alignment of the new city as well as barbarian lore. Of course I would love to see a new race as well, but I just don't see it happening very soon.</p>

shadowscale
04-27-2010, 01:49 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Tuttotus@Antonia Bayle wrote:</cite></p><blockquote><p>I don’t think they need a new race. I would be happy with new skins or more options for character creation. I think they need to come out with two expansions this year or once this year then one the first of next year. I guessed Velious would be on the list of expansions. But I am really wanting a underfoot type of expansion, even though I did enjoy Velious in EQ1.</p></blockquote><p>For the sake of balance there has to be another good race though. There has to be.</p></blockquote><p>considering we basicly kick the crap out the gurdain of balance in SF.... does that rule still apply?</p><p>.... my vote is for othmir...</p>

Iamken
04-27-2010, 02:29 PM
<p>We'll get Velious, but it wont be the same velious we know and love from EQ1. I don't believe they will do it over 2 expansions either. They will probably give us some of the most popular features and leave out the others. Obviously there will be some form of TOFS. I have a feeling they wont repeat the 3 competing faction system like old Velious, but you never know.</p>

Carpediem
04-27-2010, 04:07 PM
<p>I think it's good that this info got leaked early. It gives us time to feedback what we would like to see in the expansion while they have time to add it in there, instead of announcing the release and having 4-5 months to push it out and no time to add the zones that people who loved the original Velious want to see in the expansion.</p><p>This expansion is very dear to a lot of old EQ1 fans, so Sony is going to need to be very careful how they do this.</p><p>A few things that NEED to be in this are:</p><p>1) The three factions (Kromzek, Coldain and Veeshan) as well as armor rewards to go with the one you choose.</p><p>2) Ice, should seem obvious but you never know with these guys.</p><p>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here grinding and doing camp checks. It will not be the same if it is a instance.</p><p>4) Sleeper's Tomb, along with needing to be flagged to get in (like VP was).</p><p>5) Temple of Veeshan. It should have all three wings and a mean contested guarding the front. I really liked the idea of it being in Western Wastes (a zone with mainly dragons as it's mob population).</p><p>6) Kael Drakkel. This city was a tough place and should be so again.</p><p>There are other things that would be really nice to see, but not as important like Dragon Necropolis and Siren's Grotto.</p><p>I'm really looking forward to this and hope they do it right.</p>

Cusashorn
04-27-2010, 04:43 PM
<p><cite>VikingGamer wrote:</cite></p><blockquote><p>They should convert the barbarians from neutral to good. That would give us our race balance as well as fitting better with the alignment of the new city as well as barbarian lore. Of course I would love to see a new race as well, but I just don't see it happening very soon.</p></blockquote><p>So what does that mean for all the Barbarians living in Freeport? The ones who, during thier loss of Halas, turned to Freeport simply because it was a place they could live. Lucan offered them a place to live, and they took it. It wasn't because they were evil, but they adapted to such ways over time.</p>

kelvmor
04-27-2010, 10:08 PM
<p>If they try to give us otter people as a race...</p><p>No. I don't want to think about it.</p><p>I'd -much- rather just have new skins or something or Coldain colorations for dwarves or something.</p>

Gungo
04-27-2010, 11:51 PM
<p><cite>Tuttotus@Antonia Bayle wrote:</cite></p><blockquote><p>I don’t think they need a new race. I would be happy with new skins or more options for character creation. I think they need to come out with two expansions this year or once this year then one the first of next year. I guessed Velious would be on the list of expansions. But I am really wanting a underfoot type of expansion, even though I did enjoy Velious in EQ1.</p></blockquote><p>I dont think we will get an underfoot expansion. As with all planes on norrath we will get a SHARD of zone. I fully expect a Shard of underfoot ZONE either raid or group zone added this expansion cycle.</p><p>Honestly if they want to BALANCE the player races then just make coldain as a good aligned player race. Considering arasai are just reskinned fae I honestly dont think it will matter. Spend the time creating a new player race and just create more appearance options for existing models.</p>

Mirander_1
04-28-2010, 12:50 AM
<p><cite>Gungo wrote:</cite></p><blockquote><p>I dont think we will get an underfoot expansion. As with all planes on norrath we will get a SHARD of zone. I fully expect a Shard of underfoot ZONE either raid or group zone added this expansion cycle.</p></blockquote><p>I think when the majority of people suggest the Underfoot, they're talking about the actual Underfoot (ie: Norrath's version of the Underdark), not the Plane of Underfoot (Brell's realm).</p>

Rainmare
04-28-2010, 01:06 AM
<p>I think ToV is going to be gone....or it's going to be Kera's stronghold.</p><p>Kael Drakkel maybe around...or consumed by the Wakening lands by now.</p><p>however I think more important then Velks as a dungeon would be the Dragon Necropolis as one. personally, I'd be happy if I NEVER have to see another snow spider ever again.</p><p>I think Thurgadin survived...wether or not the Coldain still own it may be up or grabs, but I bet the city itself survived.</p>

Cusashorn
04-28-2010, 01:52 AM
<p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p><cite>Gungo wrote:</cite></p><blockquote><p>I dont think we will get an underfoot expansion. As with all planes on norrath we will get a SHARD of zone. I fully expect a Shard of underfoot ZONE either raid or group zone added this expansion cycle.</p></blockquote><p>I think when the majority of people suggest the Underfoot, they're talking about the actual Underfoot (ie: Norrath's version of the Underdark), not the Plane of Underfoot (Brell's realm).</p></blockquote><p>Aye. Sub-Tunaria. I wouldn't mind seeing what's down there. I'd imagine a LOT of Bugbears and Roekillik.</p>

LordPazuzu
04-28-2010, 02:57 AM
<p>I've been begging for Othmir as a player race for years now.  I want a fez cap dammit.</p>

Puddlejump
04-28-2010, 02:11 PM
<p><cite>Meaghan@Lucan DLere wrote:</cite></p><blockquote><p>I've been begging for Othmir as a player race for years now.  I want a fez cap dammit.</p></blockquote><p>I hope they bring back the Othmir steel drum bands too.  I remember going fishing next to Othmir camps back in EQ1 just to hang out with them.</p>

Anestacia
04-29-2010, 10:59 AM
<p>Othmir Music Please!!  Kthanks!</p>

TheSpin
04-29-2010, 11:23 AM
I'm pretty sure the next new race will be a good-aligned pink skinned troll race. Perhaps based on the TSO models.

Zenigame
04-29-2010, 01:14 PM
<p>So do we have any type of model viewing programs (I remember this was a way to check out new models before they went live on EQ1) to see this stuff?</p>

Sorann
04-29-2010, 02:54 PM
<p><cite>Vulkoor@Antonia Bayle wrote:</cite></p><blockquote><p>Well guys,</p><p>Most of you know me by now and know what I do, so lets get down to business!</p><p>With the pushing of New Halas to test, along came some straggling models that just don't belong.  That being said, most of the Halas/Frostfang items/models are labeled as exp07 (with the exception of the snow orcs), so it is easy to be confused. Prior to making this post I took a little run around Frostfang and what I will share here are things not seen in Frostfang. In fact, although the references to these models exist in the appearance.dat file, the models themselves have not been pushed out yet...</p><p>First on the list...</p><p style="padding-left: 30px;">13251 accessories/wearable_items/_exp07/ice_armor/leather/skirt13252 accessories/wearable_items/_exp07/ice_armor/leather/chest13253 accessories/wearable_items/_exp07/ice_armor/leather/feet13254 accessories/wearable_items/_exp07/ice_armor/leather/forearms13255 accessories/wearable_items/_exp07/ice_armor/leather/hands13256 accessories/wearable_items/_exp07/ice_armor/leather/head13257 accessories/wearable_items/_exp07/ice_armor/leather/legs13258 accessories/wearable_items/_exp07/ice_armor/leather/legs_noskirt13259 accessories/wearable_items/_exp07/ice_armor/leather/shoulders13260 accessories/wearable_items/_exp07/ice_armor/leather/shoulders_pauldrons</p><p>Hrm... could be Halas stuff...</p><p style="padding-left: 30px;">13365 _exp07/characters/monsters/vrewwx_dragon/vrewwx13368 _exp07/characters/monsters/vrewwx_dragon/vrewwx_baby</p><p>Ooo everyone's favorite ice dragon pup!</p><p style="padding-left: 30px;">13434 creatures/tu/elf_princess13435 creatures/tu/firiona_vie</p><p>Wait... what?</p><p style="padding-left: 30px;">13461 _exp07/characters/tool_users/othmir_male_base13656 _exp07/characters/tool_users/othmir_female_base</p><p>Could it be?!</p><p style="padding-left: 30px;">13731 _exp07/characters/tool_users/tserrina/tserrina</p><p>ToFS!!!</p><p>There you have it guys... unless the Tower of Frozen Shadows floated off carrying a bunch of Othmir with it, the next expansion is- VELIOUS!</p><p>And just a nod as to how we are going to be getting there...</p><p style="padding-left: 30px;">13701 staticobjects/_exp07_prelude/druid_ring_phase113702 staticobjects/_exp07_prelude/druid_ring_phase1_loping13703 staticobjects/_exp07_prelude/druid_ring_phase1_nek13704 staticobjects/_exp07_prelude/druid_ring_phase1_zek13705 staticobjects/_exp07_prelude/druid_ring_phase213706 staticobjects/_exp07_prelude/druid_ring_phase2_loping13707 staticobjects/_exp07_prelude/druid_ring_phase2_nek13708 staticobjects/_exp07_prelude/druid_ring_phase2_zek13709 staticobjects/_exp07_prelude/druid_ring_phase313710 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_off13711 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_on13712 staticobjects/_exp07_prelude/druid_ring_phase3_loping_on13713 staticobjects/_exp07_prelude/druid_ring_phase3_nek13714 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_off13715 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_on13716 staticobjects/_exp07_prelude/druid_ring_phase3_zek13717 staticobjects/_exp07_prelude/druid_ring_phase3_zek_off13718 staticobjects/_exp07_prelude/druid_ring_phase3_zek_on</p><p>Looks like we will be rebuilding and repowering Druid Rings this summer/fall.</p><p>Enjoy the info guys... debate it... tell me I am wrong. We shall see!</p></blockquote><p>May EverQuest II be with you.... always! Finally, we get to see Velious... if they do introduce velious it will be the most awesome thing ever! Seriously, I don't think they've ruined any expansions yet... the game is cool... it's perfect, and I think it works fine, so if they haven't ruined any other thing about EQ2 for me, then that means they won't ruin Velious for me... not sure about everybody in this game but still... HOORAY!</p><p><img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /></p>

LordPazuzu
04-30-2010, 03:19 AM
<p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Vulkoor@Antonia Bayle wrote:</cite></p><blockquote><p>stuff</p></blockquote><p>May EverQuest II be with you.... always! Finally, we get to see Velious... if they do introduce velious it will be the most awesome thing ever! Seriously, I don't think they've ruined any expansions yet... the game is cool... it's perfect, and I think it works fine, so if they haven't ruined any other thing about EQ2 for me, then that means they won't ruin Velious for me... not sure about everybody in this game but still... HOORAY!</p><p><img src="/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" /></p></blockquote><p>Wow, I laughed so hard I peed a little.  Thank you.</p>

guillero
05-04-2010, 08:21 AM
<p>Didn't you say last year that the new expansion would be Velious. Based on the exact same way of found reference files.</p><p>Didn't turned out to be Velious after all isn't? As we got Odus instead.</p><p>Just saying.</p>

Cusashorn
05-04-2010, 11:55 AM
<p><cite>Jerokane@Antonia Bayle wrote:</cite></p><blockquote><p>Didn't you say last year that the new expansion would be Velious. Based on the exact same way of found reference files.</p><p>Didn't turned out to be Velious after all isn't? As we got Odus instead.</p><p>Just saying.</p></blockquote><p>Those files referenced things relating in a generally vague sense to "Cold" and "ice". This one actually references an NPC race and zone actually found on Velious.</p>

LordPazuzu
05-04-2010, 09:08 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Jerokane@Antonia Bayle wrote:</cite></p><blockquote><p>Didn't you say last year that the new expansion would be Velious. Based on the exact same way of found reference files.</p><p>Didn't turned out to be Velious after all isn't? As we got Odus instead.</p><p>Just saying.</p></blockquote><p>Those files referenced things relating in a generally vague sense to "Cold" and "ice". This one actually references an NPC race and zone actually found on Velious.</p></blockquote><p>Actually, someone use the reference files to dispel the notion that it was Velious when they found Odus files.  People, myself included, thought it would be Velious based on the Order of Rime update.</p><p>Rumor(Gaige) has it that they had originally intended to do a Velious expansion and changed it to Odus part way through.</p>

ke'la
05-06-2010, 06:01 AM
<p><cite>Jerokane@Antonia Bayle wrote:</cite></p><blockquote><p>Didn't you say last year that the new expansion would be Velious. Based on the exact same way of found reference files.</p><p>Didn't turned out to be Velious after all isn't? As we got Odus instead.</p><p>Just saying.</p></blockquote><p>Nope, this was the guy trying to tell everyone it was going to be Odus... no one would listen to him because of the Rime stuff.</p>

ke'la
05-06-2010, 06:11 AM
<p><cite>akaglty wrote:</cite></p><blockquote><p>I think it's good that this info got leaked early. It gives us time to feedback what we would like to see in the expansion while they have time to add it in there, instead of announcing the release and having 4-5 months to push it out and no time to add the zones that people who loved the original Velious want to see in the expansion.</p><p>This expansion is very dear to a lot of old EQ1 fans, so Sony is going to need to be very careful how they do this.</p><p>A few things that NEED to be in this are:</p><p>1) The three factions (Kromzek, Coldain and Veeshan) as well as armor rewards to go with the one you choose.</p><p><span style="color: #00ff00;">The Coldain are floating around on New Halas/Frostfang, so I doupt there would be many left on Velious, Don't know about Kromzek or Veeshan, but it looks like those Rime guys pritty much have much of Velious locked up, though Keryfrm might have something to say about that.</span></p><p>2) Ice, should seem obvious but you never know with these guys.</p><p><span style="color: #00ff00;">The Devs have stated that much of Velious melted and refroze so many of the ice features maybe gone, and thier might be more colorful areas, it will still be mostly ice.</span></p><p>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here grinding and doing camp checks. It will not be the same if it is a instance.</p><p><span style="color: #00ff00;">Sorry, that just isn't how EQ2 is run, I am willing to bet atleast some of the remembered zones will be instanced, though story baised ones(like Unrest) would be better then Tank/Spank ones.</span></p><p>4) Sleeper's Tomb, along with needing to be flagged to get in (like VP was).</p><p><span style="color: #00ff00;">Why would this be the big deal zone? There is no Sleeper anymore. Though if it was renamed Keryfrm's lair then maybe.</span></p><p>5) Temple of Veeshan. It should have all three wings and a mean contested guarding the front. I really liked the idea of it being in Western Wastes (a zone with mainly dragons as it's mob population).</p><p><span style="color: #00ff00;">My guess is this is where Keryfrm will be hanging out, if we get to fight him in this expainsion. </span></p><p>6) Kael Drakkel. This city was a tough place and should be so again.</p><p>There are other things that would be really nice to see, but not as important like Dragon Necropolis and Siren's Grotto.</p><p>I'm really looking forward to this and hope they do it right.</p></blockquote>

Solarax
05-06-2010, 08:50 AM
<p>in EQ1 the velious expansion was pure AWESOMENESS.</p><p>this last expansion has me doubting but i hope they can do velious right and i do believe its large enough that it could easily be done in 2 but would be even better if it was done in 3 expansions to focus on the story and feel of the 3 at war races more.</p><p>eq2 is loosing that feel that eq1 had . the one of wonderment and excitement from exploring and achieving.</p><p>the last expansion to me felt barren.</p><p>the TS part of it was good  but all the quests where to linear and connected in the timeline and there wasnt enough disjointed or unconnected content that branches out . it was just ..way.. to predictable. </p><p>personally i think there also needs to be PERMENANT ELEMENTS of the game that come from making choices in game that cant be undone and require several verifications the way betraying is done. give us a little customization.</p><p>interaction , make us feel the story not just click the text boxes as fast as possible...</p>

Vaedaer
05-06-2010, 09:47 AM
<p><cite>kela wrote:</cite></p><blockquote>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here grinding and doing camp checks. It will not be the same if it is a instance.Sorry, that just isn't how EQ2 is run, I am willing to bet atleast some of the remembered zones will be instanced, though story baised ones(like Unrest) would be better then Tank/Spank ones.</blockquote><p>Why cant Velketor be contested? How is that not how EQ2 is run? Isn't the hole contested? aren't many of the dungeons in kos contested? Stormhold? Fallen Gate? Sebilis? Chardok? etc etc.</p><p>Velk should be contested, it would make it fun, i know the big raid zones like tov and what not wouldn't be contested but still, contested velk would be fun, it only has one boss mob, well, and Lord Bob (Lord Doljonijiarnimorinar) So Velketor could be a X2 /shrug maybe lord bob too.</p>

Dreyco
05-06-2010, 12:57 PM
<p>I would be a little leery about more and more contested zones.  Time has shown that regardless of how many people clammor for contested dungeons, they are generally under-used and under-utilized.  The glory days of EverQuest I are long gone where you would have entire groups of people sitting at the zone-ins waiting and looking for groups.  The Hole?  As neat as it is?  Is a barren wasteland of people.  Most are doing the instanced content.</p><p>This could maybe be improved by a better quest path within the dungeon itself encouraging a crawl moreso than repeatable quests, but I don't know if that will change it all too much.</p>

Sorann
05-06-2010, 01:17 PM
<p><cite>Vulkoor@Antonia Bayle wrote:</cite></p><blockquote><p>Well guys,</p><p>Most of you know me by now and know what I do, so lets get down to business!</p><p>With the pushing of New Halas to test, along came some straggling models that just don't belong.  That being said, most of the Halas/Frostfang items/models are labeled as exp07 (with the exception of the snow orcs), so it is easy to be confused. Prior to making this post I took a little run around Frostfang and what I will share here are things not seen in Frostfang. In fact, although the references to these models exist in the appearance.dat file, the models themselves have not been pushed out yet...</p><p>First on the list...</p><p style="padding-left: 30px;">13251 accessories/wearable_items/_exp07/ice_armor/leather/skirt13252 accessories/wearable_items/_exp07/ice_armor/leather/chest13253 accessories/wearable_items/_exp07/ice_armor/leather/feet13254 accessories/wearable_items/_exp07/ice_armor/leather/forearms13255 accessories/wearable_items/_exp07/ice_armor/leather/hands13256 accessories/wearable_items/_exp07/ice_armor/leather/head13257 accessories/wearable_items/_exp07/ice_armor/leather/legs13258 accessories/wearable_items/_exp07/ice_armor/leather/legs_noskirt13259 accessories/wearable_items/_exp07/ice_armor/leather/shoulders13260 accessories/wearable_items/_exp07/ice_armor/leather/shoulders_pauldrons</p><p>Hrm... could be Halas stuff...</p><p style="padding-left: 30px;">13365 _exp07/characters/monsters/vrewwx_dragon/vrewwx13368 _exp07/characters/monsters/vrewwx_dragon/vrewwx_baby</p><p>Ooo everyone's favorite ice dragon pup!</p><p style="padding-left: 30px;">13434 creatures/tu/elf_princess13435 creatures/tu/firiona_vie</p><p>Wait... what?</p><p style="padding-left: 30px;">13461 _exp07/characters/tool_users/othmir_male_base13656 _exp07/characters/tool_users/othmir_female_base</p><p>Could it be?!</p><p style="padding-left: 30px;">13731 _exp07/characters/tool_users/tserrina/tserrina</p><p>ToFS!!!</p><p>There you have it guys... unless the Tower of Frozen Shadows floated off carrying a bunch of Othmir with it, the next expansion is- VELIOUS!</p><p>And just a nod as to how we are going to be getting there...</p><p style="padding-left: 30px;">13701 staticobjects/_exp07_prelude/druid_ring_phase113702 staticobjects/_exp07_prelude/druid_ring_phase1_loping13703 staticobjects/_exp07_prelude/druid_ring_phase1_nek13704 staticobjects/_exp07_prelude/druid_ring_phase1_zek13705 staticobjects/_exp07_prelude/druid_ring_phase213706 staticobjects/_exp07_prelude/druid_ring_phase2_loping13707 staticobjects/_exp07_prelude/druid_ring_phase2_nek13708 staticobjects/_exp07_prelude/druid_ring_phase2_zek13709 staticobjects/_exp07_prelude/druid_ring_phase313710 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_off13711 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_on13712 staticobjects/_exp07_prelude/druid_ring_phase3_loping_on13713 staticobjects/_exp07_prelude/druid_ring_phase3_nek13714 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_off13715 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_on13716 staticobjects/_exp07_prelude/druid_ring_phase3_zek13717 staticobjects/_exp07_prelude/druid_ring_phase3_zek_off13718 staticobjects/_exp07_prelude/druid_ring_phase3_zek_on</p><p>Looks like we will be rebuilding and repowering Druid Rings this summer/fall.</p><p>Enjoy the info guys... debate it... tell me I am wrong. We shall see!</p></blockquote><p>I would love to see this for myself... if I find this, i'm gonna go ahead and cheer and run around the world 99999999 times in 5 seconds.  Nah, just kidding, but still... this is gonna be awesome.  With New Halas coming out on the live servers, it makes sense that Velious would be the next expansion for sure.  Thank you SOE! You're a lifesaver!</p><p>PS: I made this post before, but look below for something I probably didn't say...</p><p>The one thing about Velious is that it's a continent of ice, but probably won't look the same.  I think the reason they got rid of qeynos and freeport in the new halas patch was because they wanted to make it into 4 starting places, because look... we started with 1 starting place, then it got split into 2, and now it's being split into 4. </p><p>1 was made into 2 so that evil and good wouldn't share the same place.  Now 2 is becoming 4 to give both sides a more selective choice, without making it into 6 places which would be too many.  Because of this, you now have 4 isles of refuge that look really cool. </p><p>I think they used a chunck of velious for a new starting area for 2 reasons... 1: Because we have been wanting to see Velious for like... FOREVER! and 2: Because Velious is probably gonna be the next expansion.  They listened to us, and are giving us Velious, and they waited so that there would be alot of suspense... and then finally, BOOM! Velious is coming. </p><p>This makes alot of sense. Kelethin and Neriak are like Qeynos and Freeport now for starting out, and Timorous Deep and New Halas are like a kelethin and neriak now.  They said they wanted to re-purpose Qeynos and Freeport, which probably means they're being given a new purpose, probably in the next expansion pack, Velious. </p><p>They might become higher level areas and stuff.  This is to give players high level cities instead of all low level cities.  Makes sense right?  Qeynos and Freeport are the grandest cities of all in Norrath, so it makes sense to have them be for high levels. </p><p>THIS is the cool part: If we get a new race for Velious, then they would fit New Halas, making New Halas have an assigned race.  This is my guess.  Hope this is the truth.  HOORAY FOR VELIOUS! LONG LIVE EVERQUEST!</p>

ke'la
05-07-2010, 01:53 AM
<p><cite>Vaedaer@Blackburrow wrote:</cite></p><blockquote><p><cite>kela wrote:</cite></p><blockquote>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here grinding and doing camp checks. It will not be the same if it is a instance.Sorry, that just isn't how EQ2 is run, I am willing to bet atleast some of the remembered zones will be instanced, though story baised ones(like Unrest) would be better then Tank/Spank ones.</blockquote><p>Why cant Velketor be contested? How is that not how EQ2 is run? Isn't the hole contested? aren't many of the dungeons in kos contested? Stormhold? Fallen Gate? Sebilis? Chardok? etc etc.</p><p>Velk should be contested, it would make it fun, i know the big raid zones like tov and what not wouldn't be contested but still, contested velk would be fun, it only has one boss mob, well, and Lord Bob (Lord Doljonijiarnimorinar) So Velketor could be a X2 /shrug maybe lord bob too.</p></blockquote><p>I was talking more about the long camps etc.</p>

ke'la
05-07-2010, 01:59 AM
<p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p>The one thing about Velious is that it's a continent of ice, but probably won't look the same.  I think the reason they got rid of qeynos and freeport in the new halas patch was because they wanted to make it into 4 starting places, because look... we started with 1 starting place, then it got split into 2, and now it's being split into 4. </p><p>1 was made into 2 so that evil and good wouldn't share the same place.  Now 2 is becoming 4 to give both sides a more selective choice, without making it into 6 places which would be too many.  Because of this, you now have 4 isles of refuge that look really cool. </p><p>I think they used a chunck of velious for a new starting area for 2 reasons... 1: Because we have been wanting to see Velious for like... FOREVER! and 2: Because Velious is probably gonna be the next expansion.  They listened to us, and are giving us Velious, and they waited so that there would be alot of suspense... and then finally, BOOM! Velious is coming. </p><p>This makes alot of sense. Kelethin and Neriak are like Qeynos and Freeport now for starting out, and Timorous Deep and New Halas are like a kelethin and neriak now.  They said they wanted to re-purpose Qeynos and Freeport, which probably means they're being given a new purpose, probably in the next expansion pack, Velious. </p><p>They might become higher level areas and stuff.  This is to give players high level cities instead of all low level cities.  Makes sense right?  Qeynos and Freeport are the grandest cities of all in Norrath, so it makes sense to have them be for high levels. </p><p>THIS is the cool part: If we get a new race for Velious, then they would fit New Halas, making New Halas have an assigned race.  This is my guess.  Hope this is the truth.  HOORAY FOR VELIOUS! LONG LIVE EVERQUEST!</p></blockquote><p>I would say the reason they are turning off the Qeynos and FP islands is very simple, what is the first tip given to every new player in the game, no matter were thier charactor starts, Head to TD ASAP, why? because it is SOOOO much better then any other starting area in game, especally Qeynos and FP. I seriously doupt the devs want people's first experiance in EQ2 to be two of the worst zones in game, and I am sorry but both of those zones are far very bad compaired to pritty much any other leveling area in the game, even if you include all the outer city areas as part of those zones.</p>

Vaedaer
05-07-2010, 10:00 AM
<p><cite>kela wrote:</cite></p><blockquote>I was talking more about the long camps etc.</blockquote><p>Oh ... my apologies then. ^^</p>

Cusashorn
05-07-2010, 10:31 AM
<p><cite>kela wrote:</cite></p><p><span ><p><cite>akaglty wrote:</cite></p><blockquote><p>I think it's good that this info got leaked early. It gives us time to feedback what we would like to see in the expansion while they have time to add it in there, instead of announcing the release and having 4-5 months to push it out and no time to add the zones that people who loved the original Velious want to see in the expansion.</p><p>This expansion is very dear to a lot of old EQ1 fans, so Sony is going to need to be very careful how they do this.</p><p>A few things that NEED to be in this are:</p><p>1) The three factions (Kromzek, Coldain and Veeshan) as well as armor rewards to go with the one you choose.</p><p><span style="color: #00ff00;">The Coldain are floating around on New Halas/Frostfang, so I doupt there would be many left on Velious, Don't know about Kromzek or Veeshan, but it looks like those Rime guys pritty much have much of Velious locked up, though Keryfrm might have something to say about that.</span></p><p><span style="color: #3366ff;">The Coldain in New Halas are merely only a hunting party. If there are that many Coldain in New Halas, then there are 10 times more still on Velious.</span></p><p>2) Ice, should seem obvious but you never know with these guys.</p><p><span style="color: #00ff00;">The Devs have stated that much of Velious melted and refroze so many of the ice features maybe gone, and thier might be more colorful areas, it will still be mostly ice.</span></p><p><span style="color: #3366ff;">I expect more rock to be showing, but still mostly snow and ice.</span></p><p>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here grinding and doing camp checks. It will not be the same if it is a instance.</p><p><span style="color: #00ff00;">Sorry, that just isn't how EQ2 is run, I am willing to bet atleast some of the remembered zones will be instanced, though story baised ones(like Unrest) would be better then Tank/Spank ones.</span></p><p><span style="color: #3366ff;">Sanctum of the Scaleborn, The Hole, Palace of the Awakened, Stormhold, Fallen Gate, Blackburrow, Wailing Caves, Permafrost, Solusek's Eye, Shimmering Citadel, Obelisk of Lost Souls, Lost Temple of Cazic Thule, Karnor's Castle, Chardok, Sebilis, Rivervale, Clefts of Rujark, Crushbone, Klak'anon. All are contested zones.</span></p><p>4) Sleeper's Tomb, along with needing to be flagged to get in (like VP was).</p><p><span style="color: #00ff00;">Why would this be the big deal zone? There is no Sleeper anymore. Though if it was renamed Keryfrm's lair then maybe.</span></p><p><span style="color: #3366ff;">It would be Kerafyrm's Lair if anything, and there's no way it wouldn't be in Velious.</span></p><p>5) Temple of Veeshan. It should have all three wings and a mean contested guarding the front. I really liked the idea of it being in Western Wastes (a zone with mainly dragons as it's mob population).</p><p><span style="color: #00ff00;">My guess is this is where Keryfrm will be hanging out, if we get to fight him in this expainsion. </span></p><p>6) Kael Drakkel. This city was a tough place and should be so again.</p><p><span style="color: #3366ff;">It wasn't hard to simply run through the city to get to Wakening Lands, but I think it should still be around. The Arena part of the zone was a good place to raid, including fighting the Avatar of War. The original one.</span></p><p>There are other things that would be really nice to see, but not as important like Dragon Necropolis and Siren's Grotto.</p><p><span style="color: #3366ff;">They're just as important as everything else.</span></p><p>I'm really looking forward to this and hope they do it right.</p></blockquote></span></p>

Eshaac
05-07-2010, 10:32 AM
<p><cite>Rocc@Unrest wrote:</cite></p><blockquote><p>Watch Velious be announed at the launce of EQ3. Would be a tough call not to stay and play the expansion.</p></blockquote><p>Ok, umm where on these forums or anywhere else is there anything mentioned about an EQ3 launch?</p>

Cusashorn
05-07-2010, 10:33 AM
<p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Rocc@Unrest wrote:</cite></p><blockquote><p>Watch Velious be announed at the launce of EQ3. Would be a tough call not to stay and play the expansion.</p></blockquote><p>Ok, umm where on these forums or anywhere else is there anything mentioned about an EQ3 launch?</p></blockquote><p>There isn't. Everyone just assumes there's going to be one.</p>

Eshaac
05-07-2010, 11:34 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Rocc@Unrest wrote:</cite></p><blockquote><p>Watch Velious be announed at the launce of EQ3. Would be a tough call not to stay and play the expansion.</p></blockquote><p>Ok, umm where on these forums or anywhere else is there anything mentioned about an EQ3 launch?</p></blockquote><p>There isn't. Everyone just assumes there's going to be one.</p></blockquote><p>Ah, yes, the ever popular magical word.. "assumes" </p>

Katanalla
05-07-2010, 12:37 PM
<p>I just want my war rabbit mount <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

Anestacia
05-07-2010, 01:29 PM
<p>I wouldn't be surprised to see Velious as a 2 part expansion.  It would be something different but considering how much people loved the frozen lands and how, above all other continents, most people wanted Velious to be done RIGHT, they might just do it.</p><p>It's not time for a level increase yet.  It could happen but wouldn't follow the pattern.  Also, we havent had an "all level range" expansion since Echoes of Faydwer and it might just be time for another.  Velious in EQ1 started mid level so it wouldnt be too farfetched for it not to be a highend only expansion here either.  Also, EoF served its purpose by grabbing old EQ1 and new players alike to the game based solely on peoples fond memories of Kelethin, Butcherblock, etc. and we see what a New Player Push we are going through atm.</p><p>Velious 2011 (assuming its in Februrary) could deal with half the continent like Iceclad, Great Divide, Eastern Wastes, Cobalt Scar, and thier dungeons/instances such as Velks, Kael, ToFS, Skysrine, etc.  The level ranges could go from 20ish-90.  Thurgadin set up as the tradeskill quest hub and put in some serious faction grinds with the Dragons, Giants and Dwarves.  That potentially could keep us busy for quite a while if done correctly.</p><p>Then Velious 2012 would introduce the level increase to 100 and add in the remaining zones like Wakening Lands, Dragon Necropolis, Western Wastes, ToV, etc.  This would be the final stand against Kerafyrm and possibly the end of the dragons as prophsized in EoF.  Some of those zones would be rearanged possibly, that was just a quick spout of zones off the top of my head.</p><p>I know the idea of another EoF style expansion makes some people cringe but others love it.  I, for one, am an Altoholic and love to start new classes and having a new area to do so would be bliss.  However they do it, I hope that it is done right and honestly I dont see it being done perfectly in just one expansion.  We will see and either way I am looking forward to returning to Velious!!</p>

ttobey
05-07-2010, 01:30 PM
<p>I want to animate Sol Ro again. I vote for Planes of POWWWEEERRRR!</p>

Rocc
05-07-2010, 01:38 PM
<p><cite>ttobey wrote:</cite></p><blockquote><p>I want to animate Sol Ro again. I vote for Planes of POWWWEEERRRR!</p></blockquote><p>OMG PoP would be the coolest thing ever! Remember all the fun times we had in Plane of Knowledge? A nuetral city where we could spam our languages to friends or random buffing people running by you. That's one of my most memorable times in EQ. Then there was getting Time flagged.....</p><p>OH YAAAAAAAAA!</p>

Sorann
05-07-2010, 01:43 PM
<p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>It's actually not EQ3, it's EQN, or EverQuest Next.  I was thinking it'd be for console and not computer, because that's the pattern they seem to be going in. </p><p>They had EQ1, then EQOA, then EQ2, and now EQN.  EQOA was for console and EQ1 was, as you know, for computer, and so is EQ2.  I think they'd be releasing EQ3 after EQN.  And then another console game and then EQ4 and such. </p><p>EQN would probably be another time period altogether, just like EQOA was.  It may be way in the future, or in the past, but either way, it's not EQ3.  EQ3 can only be in the future as it's a sequel, and EQN would be a sequel to EQOA. </p><p>This means there would be two totally different EverQuest series that are set both in Norrath and have the same lore, but a different story.  You have the console series, and the PC series. </p><p>EQN is supposed to be for Playstation 3.  Basically, this means that EQN will probably NOT be a PC game, but nobody knows for sure.  It may be a PC game, I don't know, but either way, it's a totally different series. </p><p>It's kinda like the WWII Call of Duty and the Modern Warfare Call of Duty.  Two different series sharing the same title.  They both share the same lore and everything, as WWII happened and would be known by characters of Modern Warfare, but it's a whole different storyline. </p><p>This means that we'll probably be seeing EQ3 a year after EQN, like EQ2 came a year after EQOA.  This is definetely not known yet as to whether it will be a year afterwards that an EQ3 will come to life, or whether it'll be later, or at the same time. </p><p>At the max, it'd probably be 2 or 3 years.  EQN is basically going to be the next installment of the console series.  The PC series uses a number instead of a word for each sequel. </p><p>You can call them EverQuest Console Series, and EverQuest PC Series.  It makes sense for SOE to make a console version of the game, in a whole different series. </p><p>If EQN ever gets released, expect to see EQ2 Graphics and see better graphics in EQ3.  They are trying to make two cool series for EverQuest.  The PC series seems to be more successful though. </p><p>This is probably because most MMOs are on PC, so most people want to play EverQuest on PC.  They also made Champions of Norrath, so there would be an offline version of the game, and they made Legends of Norrath so that there would be a TCG version of the game. </p><p>It makes sense for Legends of Norrath to be online and on PC, as not everybody has people to play cards with.  SOE has been doing alot more good things than Blizzard who makes WoW, and I'm shocked that nobody has realized what they're trying to do. </p><p>They are trying to give us a fun playing environment.  The only reason WoW is more popular is because of the commercials.  The commercials they make are jokes to me. </p><p>They don't show the depth of the game.  They use commericals that have nothing to do with the game except for a few things so that it will interest people that have no clue about games. </p><p>Mr. T Mohawk Grenade is used to get people who have no idea about anything to do with MMOs and are not interested in them.  With a commercial like that, it gets people interested in something that they wouldn't be interested in otherwise. </p><p>This is why kids get into that game, because commercials they use would usually get a child's attention.  Anyways, back to the original topic. </p><p>EQN will have EQ2 graphics, continue EQOA, possibly be on computer but not likely, possibly be on both PC and Console which is about a 50 / 50 chance, fill in gaps in the story of EQ, have a UI similiar to EQ2's UI, or a little improved, work the same way as EQ2, and possibly either start off where EQ2 left off, or be part of new lore inbetween EQOA and EQ1.  Whatever it is, it will be good. </p><p>My opinion about it is that it will most likely start off in the earliest gap after EQOA.  The reason I think that people are thinking it's going to be a sequel is because it MIGHT start off after EQ2.  This is because the gap between EQ1 and EQ2 is supposedly being filled by Legends of Norrath.  I'll have to check.  It would probably be placed in the earliest gap that hasn't been filled yet.  I'll come back and explain more, and I think I may have kept repeating myself.  Oh well... lol.</p><p><span style="text-decoration: underline;">EDIT </span></p><p>Legends of Norrath is supposedly set two thousand years before EQ2, and EQ1 is set 500 years before EQ2, and EQOA is set like... 1,000 years before EQ1 or something... so Legends of Norrath is before EQOA, which means that Champions of Norrath and Legends of Norrath fill in the gap before EQ1. </p><p>At least I think so.  If you're talking about actual gaps, then that means EQN will be set inbetween EQ1 and EQ2.  It's a sequel to EQOA.  EQ3 will be a sequel to EQ2.  Hopefully this is the case.  I'm going to make a post about this soon.</p>

Eshaac
05-07-2010, 02:17 PM
<p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>.</p></blockquote><p>Ok, I doubt it.  I think you might have dreamed it, but if SOE made that type of major announcement it would not be something that no can remember when it was said.  Something that major is not something that gets pushed asside and forgotten about.  And yes, EQ3 would be something that is major.  There would be all kinds of talk about what they thing it will be like and what races/classes new or old etc....</p><p>So I doubt SOE announced it. </p>

Sorann
05-07-2010, 02:33 PM
<p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>.</p></blockquote><p>Ok, I doubt it.  I think you might have dreamed it, but if SOE made that type of major announcement it would not be something that no can remember when it was said.  Something that major is not something that gets pushed asside and forgotten about.  And yes, EQ3 would be something that is major.  There would be all kinds of talk about what they thing it will be like and what races/classes new or old etc....</p><p>So I doubt SOE announced it. </p></blockquote><p>There WAS talk about it.  Maybe you just didn't hear about it.  The talk is still going on, just not as often.  SOE did announce it, and it HAD started out as a rumor, but then SOE gave a hint about it.  Look in at this stuff instead.</p>

Vortexelemental
05-07-2010, 03:07 PM
<p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>.</p></blockquote><p>Ok, I doubt it.  I think you might have dreamed it, but if SOE made that type of major announcement it would not be something that no can remember when it was said.  Something that major is not something that gets pushed asside and forgotten about.  And yes, EQ3 would be something that is major.  There would be all kinds of talk about what they thing it will be like and what races/classes new or old etc....</p><p>So I doubt SOE announced it. </p></blockquote><p>It was announced in two places, once at fan faire with the conclusion of the Evercracked documentary and before that at the end of the collectors edition art book for the 5th anniversary of EQ2, and 10th of EQ.</p>

Iamken
05-07-2010, 03:31 PM
<p><cite>ttobey wrote:</cite></p><blockquote><p>I want to animate Sol Ro again. I vote for Planes of POWWWEEERRRR!</p></blockquote><p>I would LOVE more than anything to see Planes of Power for EQ2...but I doubt it is possible. That was my favorite expansion in EQ1.  =)</p>

Neiloch
05-07-2010, 04:32 PM
Yes EQ3 was confirmed, google "EQ Next"

Sydares
05-07-2010, 05:04 PM
<p><cite>ttobey wrote:</cite></p><blockquote><p>I want to animate Sol Ro again. I vote for Planes of POWWWEEERRRR!</p></blockquote><p>Permission granted.</p>

ke'la
05-07-2010, 05:19 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>kela wrote:</cite></p><p><span><p><cite>akaglty wrote:</cite></p><blockquote><p>I think it's good that this info got leaked early. It gives us time to feedback what we would like to see in the expansion while they have time to add it in there, instead of announcing the release and having 4-5 months to push it out and no time to add the zones that people who loved the original Velious want to see in the expansion.</p><p>This expansion is very dear to a lot of old EQ1 fans, so Sony is going to need to be very careful how they do this.</p><p>A few things that NEED to be in this are:</p><p>1) The three factions (Kromzek, Coldain and Veeshan) as well as armor rewards to go with the one you choose.</p><p><span style="color: #00ff00;">The Coldain are floating around on New Halas/Frostfang, so I doupt there would be many left on Velious, Don't know about Kromzek or Veeshan, but it looks like those Rime guys pritty much have much of Velious locked up, though Keryfrm might have something to say about that.</span></p><p><span style="color: #3366ff;">The Coldain in New Halas are merely only a hunting party. If there are that many Coldain in New Halas, then there are 10 times more still on Velious.</span></p><p>2) Ice, should seem obvious but you never know with these guys.</p><p><span style="color: #00ff00;">The Devs have stated that much of Velious melted and refroze so many of the ice features maybe gone, and thier might be more colorful areas, it will still be mostly ice.</span></p><p><span style="color: #3366ff;">I expect more rock to be showing, but still mostly snow and ice.</span></p><p><span style="color: #339966;">Ice and Snow yes, the devs already said it has refroze, but alot of the place will look differant because many of the features very well could have been formed soley by Ice.</span></p><p>3) Contested Velk's Labyrinth. I think everyone who played Velious spent months in here<strong> grinding and doing camp checks. </strong>It will not be the same if it is a instance.</p><p><span style="color: #00ff00;">Sorry, that just isn't how EQ2 is run, I am willing to bet atleast some of the remembered zones will be instanced, though story baised ones(like Unrest) would be better then Tank/Spank ones.</span></p><p><span style="color: #3366ff;">Sanctum of the Scaleborn, The Hole, Palace of the Awakened, Stormhold, Fallen Gate, Blackburrow, Wailing Caves, Permafrost, Solusek's Eye, Shimmering Citadel, Obelisk of Lost Souls, Lost Temple of Cazic Thule, Karnor's Castle, Chardok, Sebilis, Rivervale, Clefts of Rujark, Crushbone, Klak'anon. All are contested zones.</span></p><p><span style="color: #339966;">I already responded to someone else pointing this out, I was not talking about contested zones, thoughof those you listed how many where added in the last 2 expainsions? I was talking about the long camp times, and such. I fully expect the largest place on Valinous to be conested. </span></p><p>4) Sleeper's Tomb, along with needing to be flagged to get in (like VP was).</p><p><span style="color: #339966;">Why would this be the big deal zone? There is no Sleeper anymore. Though if it was renamed Keryfrm's lair then maybe.</span></p><p><span style="color: #3366ff;">It would be Kerafyrm's Lair if anything, and there's no way it wouldn't be in Velious.</span></p><p><span style="color: #339966;">That is my point the ONLY way it would be THE end game zone, wich is the only reason to require being flagged to get in, is if it is renamed Kerayfrm's Lair and that is where he has taken up residance, though IMO why would he hang out in his former prison by choice? and if he isn't hanging out there, then really aside from nestalga value there really isn't a major PLOT reason to go there, so it wouldn't be the major zone for the expainsion and as such wouldn't require flagging.</span></p><p>5) Temple of Veeshan. It should have all three wings and a mean contested guarding the front. I really liked the idea of it being in Western Wastes (a zone with mainly dragons as it's mob population).</p><p><span style="color: #00ff00;">My guess is this is where Keryfrm will be hanging out, if we get to fight him in this expainsion. </span></p><p>6) Kael Drakkel. This city was a tough place and should be so again.</p><p><span style="color: #3366ff;">It wasn't hard to simply run through the city to get to Wakening Lands, but I think it should still be around. The Arena part of the zone was a good place to raid, including fighting the Avatar of War. The original one.</span></p><p>There are other things that would be really nice to see, but not as important like Dragon Necropolis and Siren's Grotto.</p><p><span style="color: #3366ff;">They're just as important as everything else.</span></p><p>I'm really looking forward to this and hope they do it right.</p></blockquote></span></p></blockquote>

Xalmat
05-07-2010, 05:36 PM
<p>EverQuest Next is mentioned in the <a href="https://store.station.sony.com/hardgood.jsp?SKU=EQ1RE-HG-BK0609-EQ10TH" target="_blank">10th anniversary book</a>, which was sold at Fan Faire. It's pretty much a confirmed fact that EverQuest Next is in development, but they're being very tight lipped about it (probably a good idea).</p>

ke'la
05-07-2010, 05:36 PM
<p><cite>Vortexelemental@The Bazaar wrote:</cite></p><blockquote><p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>.</p></blockquote><p>Ok, I doubt it.  I think you might have dreamed it, but if SOE made that type of major announcement it would not be something that no can remember when it was said.  Something that major is not something that gets pushed asside and forgotten about.  And yes, EQ3 would be something that is major.  There would be all kinds of talk about what they thing it will be like and what races/classes new or old etc....</p><p>So I doubt SOE announced it. </p></blockquote><p>It was announced in two places, once at fan faire with the conclusion of the Evercracked documentary and before that at the end of the collectors edition art book for the 5th anniversary of EQ2, and 10th of EQ.</p></blockquote><p>It wasn't anounced it was more like they where Hinting at it being in development, remember DCUO was "knowen" to be in development LONG befor they "anounced" it as well, with people from SoE saying things like I am working on the Austin project, as a stand in for it. The same is true here. Then there is the job listing for a Sr Producer for a "Franchise Title" at SoE, what is thier Franchise game again?</p><p>Is EQN in development Yes, is it years from being published also yes.</p><p>As to the person saying it will be a PS3 game only and be like EQOA, and that the PC games will be numbered. I'll just point you to what Smed said about his biggest mistake with EQ2...calling it EQ2. The next Real EQ game MIGHT be crossplatform like DCUO is going to be, but I doupt it will be a PS3 exclusive, especally consitering that about the time it is going to be comming out Sony will have started talking about the PS4(though it would still be a few years befor release).</p><p>As for LoN, that game takes place "Now" AND/OR 500 years ago, it is consitered Lorewise to be a game played by your charactor at the time your charactor exsists, and it baisically like MtG to the people of Norath, though unlike MtG it is baised around Norathian Leagonds, Kinda like if someone made a TCG about King Arther. Those events may or may not have happened like they do in LoN.</p>

Nib
05-07-2010, 07:24 PM
<p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Eshaac@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Sorann@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: xx-large;">THIS IS DIRECTED AT THE POSTS ABOUT EQ3 ON PAGE FOUR OF THIS THREAD!!!</span></p><p>It's not assumed.  SOE announced it somewhere... I can't exactly remember where, but I think it was at fan faire.  If that's the case, then we will be getting an EQ3. </p><p>.</p></blockquote><p>Ok, I doubt it.  I think you might have dreamed it, but if SOE made that type of major announcement it would not be something that no can remember when it was said.  Something that major is not something that gets pushed asside and forgotten about.  And yes, EQ3 would be something that is major.  There would be all kinds of talk about what they thing it will be like and what races/classes new or old etc....</p><p>So I doubt SOE announced it. </p></blockquote><p>There WAS talk about it.  Maybe you just didn't hear about it.  The talk is still going on, just not as often.  SOE did announce it, and it HAD started out as a rumor, but then SOE gave a hint about it.  Look in at this stuff instead.</p></blockquote><p><a href="http://www.zam.com/story.html?story=19260" target="_blank" rel="nofollow">http://www.zam.com/story.html?story=19260</a></p>

Anestacia
05-07-2010, 08:09 PM
<p><cite>Niber wrote:</cite></p><blockquote><p><a rel="nofollow" href="http://www.zam.com/story.html?story=19260" target="_blank">http://www.zam.com/story.html?story=19260</a></p></blockquote><p>Most people here know about this.  However that link only says that they are working on another game for the EQ Franchise, its NOT an official announcement.</p><p>Personally, I hope it takes place during the Lost Age, way before EQOA even.  That part in history has always been a mystery and it would be nice to finally have some light shed on it.  It would also prevent having to dream up another alternate reality since almost nothing is known about that time.</p>

Dreyco
05-08-2010, 02:00 AM
<p>EQNext has been confirmed.. check out the EverCracked Documentary if you're unsure.</p><p>I would honestly think that EQNext IS probably an MMO.  Why wouldn't it be?  I would also think that they'll do it similar to how the old continents were.... unless they REALLY want their massive Antonica to be just a bunch of islands.  Which I doubt.</p>

Vaedaer
05-08-2010, 02:22 AM
<p><cite>Dreyco wrote:</cite></p><blockquote><p>EQNext has been confirmed.. check out the EverCracked Documentary if you're unsure.</p><p>I would honestly think that EQNext IS probably an MMO.  Why wouldn't it be?  I would also think that they'll do it similar to how the old continents were.... unless they REALLY want their massive Antonica to be just a bunch of islands.  Which I doubt.</p></blockquote><p>Or unless they want an EQ title done in another "universe" and not on Norrath itself.</p>

Uwopo
05-10-2010, 09:53 AM
<p>Velious would be great and PoP would be interesting as well.</p><p>Let's just jump over Gates of Discord and Omens of War, though...</p>

Cusashorn
05-10-2010, 01:11 PM
<p><cite>Uwopo@Antonia Bayle wrote:</cite></p><blockquote><p>Velious would be great and PoP would be interesting as well.</p><p>Let's just jump over Gates of Discord and Omens of War, though...</p></blockquote><p>Not part of our universe. Why would you want it to be?</p>

Calthine
05-11-2010, 10:15 PM
<p>Woot!  <a href="http://eq2.zam.com/story.html?story=22314" target="_blank" rel="nofollow">http://eq2.zam.com/story.html?story=22314</a></p>

Adiene
05-13-2010, 04:25 AM
<p>ToFS + Tserrina = WIN ...</p><p>and that is all I got to say about that <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Onnyx
05-13-2010, 10:06 AM
<p>EQ2s designed for lv 200 so it is possible.</p>

Maegyssa
05-13-2010, 11:54 PM
<p>I, for one, would love to see a new race, and continue seeing them.  Where did the Drakkin go, anyway?  I admit, as I've just returned to Norrath after being away for some time that my lore/history needs polish, that the question above may be somewhat newbish.  Perhaps someone might fill me in as to what happened to an entire race?</p><p>The idea of returning to Velious is exciting, regarless of how much it may be unlike the old Velious we remember.  Certainly, we want the 3 factions and apparently we want the Othmir, as well.  One question on my mind is:" Do we want the Coldain Prayer Shawl????"</p><p>Further, as far as the more distant future is concerned, I wouldn't mind seeing something PoPish, especially if we could have our guild halls in neutral territory like the Plane of Knowledge.</p><p>A great new feature would be to add the ability to search one's bank inventory by keyword.</p><p>I'm gonna pack my warm coat and snow boots, just in case.</p>

LordPazuzu
05-14-2010, 02:54 AM
<p>All I can say is if they r*pe our memories there will be hell to pay.</p>

Cusashorn
05-14-2010, 11:33 AM
<p><cite>Maegyssa wrote:</cite></p><blockquote><p>I, for one, would love to see a new race, and continue seeing them.  Where did the Drakkin go, anyway?  I admit, as I've just returned to Norrath after being away for some time that my lore/history needs polish, that the question above may be somewhat newbish.  Perhaps someone might fill me in as to what happened to an entire race?</p></blockquote><p>Stated by a developer as they were created as a result of events that didn't start until after the time split, the Drakkin canonically don't exist in EQ2.</p>

Killustrator
05-17-2010, 09:04 PM
<p>I'd rather see a canine race, than a [Removed for Content] otter race.  Dogs need love too.</p>

Alteri_1
05-18-2010, 10:14 AM
<p><cite>Vulkoor@Antonia Bayle wrote:</cite></p><blockquote>And just a nod as to how we are going to be getting there...<p style="padding-left: 30px;">13701 staticobjects/_exp07_prelude/druid_ring_phase113702 staticobjects/_exp07_prelude/druid_ring_phase1_loping13703 staticobjects/_exp07_prelude/druid_ring_phase1_nek13704 staticobjects/_exp07_prelude/druid_ring_phase1_zek13705 staticobjects/_exp07_prelude/druid_ring_phase213706 staticobjects/_exp07_prelude/druid_ring_phase2_loping13707 staticobjects/_exp07_prelude/druid_ring_phase2_nek13708 staticobjects/_exp07_prelude/druid_ring_phase2_zek13709 staticobjects/_exp07_prelude/druid_ring_phase313710 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_off13711 staticobjects/_exp07_prelude/druid_ring_phase3_ferrott_on13712 staticobjects/_exp07_prelude/druid_ring_phase3_loping_on13713 staticobjects/_exp07_prelude/druid_ring_phase3_nek13714 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_off13715 staticobjects/_exp07_prelude/druid_ring_phase3_stonebrunt_on13716 staticobjects/_exp07_prelude/druid_ring_phase3_zek13717 staticobjects/_exp07_prelude/druid_ring_phase3_zek_off13718 staticobjects/_exp07_prelude/druid_ring_phase3_zek_on</p><p>Looks like we will be rebuilding and repowering Druid Rings this summer/fall.</p><p>Enjoy the info guys... debate it... tell me I am wrong. We shall see!</p></blockquote><p>Umm, it seems Nek is REALLY borked.  Multiple rebuild phases, but no activation?</p>

Jaremai
05-18-2010, 10:31 AM
<p>I'd predict the coldain prayer shawl to be the "next" crafter epic-type item.</p><p>Question is what would the ring be.. other than a pain the butt to get?  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Starley
05-18-2010, 11:40 AM
<p><cite>Jaremai@Guk wrote:</cite></p><blockquote><p>I'd predict the coldain prayer shawl to be the "next" crafter epic-type item.</p><p>Question is what would the ring be.. other than a pain the butt to get?  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Oh please Oh please Oh please oh PLEASE let this happen!!!! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Thrads
05-18-2010, 01:10 PM
<p>Want... Othmir... so... bad...</p>

ke'la
05-18-2010, 04:47 PM
<p><cite>Killustrator wrote:</cite></p><blockquote><p>I'd rather see a canine race, than a [Removed for Content] otter race.  Dogs need love too.</p></blockquote><p>I do believe it was stated earlier in the thread that the Otter people's files have the naming conventions of NPCs not PCs, so for now atleast they are not a player race.</p>

ke'la
05-18-2010, 04:53 PM
<p><cite>Cusashorn wrote:</cite></p><blockquote><p><cite>Maegyssa wrote:</cite></p><blockquote><p>I, for one, would love to see a new race, and continue seeing them.  Where did the Drakkin go, anyway?  I admit, as I've just returned to Norrath after being away for some time that my lore/history needs polish, that the question above may be somewhat newbish.  Perhaps someone might fill me in as to what happened to an entire race?</p></blockquote><p>Stated by a developer as they were created as a result of events that didn't start until after the time split, the Drakkin canonically don't exist in EQ2.</p></blockquote><p>We really didn't need a Dev explination for this, though it is nice to have. Because, the Drakkin where created after the invasion of the plane of time and therefor don't nessicarally have to be in EQ2.</p><p>They also where created by SoE long after EQ2 launched, and are an exsample of the reason for the time split/alterant future in the first place. Basically it gives both EQ2 and EQ1 devs creative freedom, for EQ2 freedom to control what happened the last 500 years, without effecting EQ1, and it gives EQ1 the ablity to add more or less anything they want, as long as the origins start after the Invasion of the Plane of Time without forcing EQ2 devs to do lore gymnastics to fit the new "history" in.</p>

Dreyco
05-19-2010, 10:44 PM
<p>They had better bring back <span style="border-collapse: collapse; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px;"> <a href="http://eqbeastiary.allakhazam.com/search.shtml?id=6060">Lord Doljonijiarnimorinar</a>!!!!</span></p>

Maroger
05-22-2010, 04:25 PM
<p>Please don't change it too much. I liked the old Halas better than the new one. THe land need not be made with biggerand more gigantic buildings. I want the EQ1 VElious - don't wreck it like you did Halas. The old Halas had so much atmosphere and this new one looks like some over built gargantuan development. I want the atmosphere of the Velious and not one that looks like it is some developer set of McMansions.</p>

BleemTeam
05-23-2010, 02:57 AM
<p>ahem... that's  Lord Bob.</p>

ke'la
05-24-2010, 12:43 AM
<p><cite>Maroger wrote:</cite></p><blockquote><p>Please don't change it too much. I liked the old Halas better than the new one. THe land need not be made with biggerand more gigantic buildings. I want the EQ1 VElious - don't wreck it like you did Halas. The old Halas had so much atmosphere and this new one looks like some over built gargantuan development. I want the atmosphere of the Velious and not one that looks like it is some developer set of McMansions.</p></blockquote><p>One thing you have to remember with Halas, is EVERYTHING about it is NEW, and that was stated from the first anouncement. It is likly nowhere near Everfrost anymore, it is definatly not founded by the same race. Really other then being blessed by Marr it has nothing in commin with Halas.</p>

Starley
05-24-2010, 03:39 PM
<p><cite>Dreyco wrote:</cite></p><blockquote><p>They had better bring back <span style="border-collapse: collapse; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px;"> <a href="http://eqbeastiary.allakhazam.com/search.shtml?id=6060">Lord Doljonijiarnimorinar</a>!!!!</span></p></blockquote><p>Some folks from my old EQ1 guild used to say that the person who named him must have seized on their keyboard before hitting enter.</p>

Gungo
05-24-2010, 04:40 PM
<p><cite>Maroger wrote:</cite></p><blockquote><p>Please don't change it too much. I liked the old Halas better than the new one. THe land need not be made with biggerand more gigantic buildings. I want the EQ1 VElious - don't wreck it like you did Halas. The old Halas had so much atmosphere and this new one looks like some over built gargantuan development. I want the atmosphere of the Velious and not one that looks like it is some developer set of McMansions.</p></blockquote><p>The New Halas really has nothing in common to the old Halas. The only connection is that it was given the name by mithniel Marr. The old halas was completely destroyed.</p>