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View Full Version : Progression path?


quorthon
04-20-2010, 11:29 AM
<p>Hi all,</p><p>Really enjoying my necro atm, level 81 and 130 or so AA.</p><p>I'm working through Moors of Ykesha solo timeline and leveling towards 90 with a 75/25 XP split in favour of "regular" XP.</p><p>I hope this lets me hit 90 with a good splat of AA (200 or so?)</p><p>First Question is:</p><p>Whats the most rewarding and fun progression path? Stick with Moors till i done then proceed to Sentinels Fate zones? or head straight to SF now? and is my time spent in Moors "wasted" ?</p><p>Must say I not really enjoying the Moors progression thus far <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>Second Question(s):</p><ul><li>Are there any "must have" factions or currency to work on?</li><li>What gear progression should I attempt ? or just stick with GM?</li><li>What about epic? are aspects of it soloable and should I start work on them now?</li><li>What about spells? I'm aspiring to get Expert/GM for all core spells (pets first natch)</li><li>Any dungeons/mini-raids I should be farming for gear to "gear up"?</li></ul><p>ANy other good pointers to help me develop my necro are HUGELY appreciatted.</p><p>Q</p>

Nanran
04-20-2010, 01:02 PM
<p>I am glad I'm not the only one who had a tough time enjoying Moors, but it is never wasted; you get exp, AA and achievements out of it.</p><p>Don't over think it so much, you can blow through SF from 80 to 90 in about 16 hours with the solo content alone, I made it last a month by doing sage, adorner, transmuter, and tinkerer at the same time.  All the factions in SF are pretty easy to get aside from the extremely long panda line.</p><p>As an aside for any SOE employees reading, seriously how did the guy who got assigned to slow everyone's progression down by making a quest line with 43 some odd run here-click this-run back quests in a row take it?  Did he resign, I would have.</p><p>I got some pretty sweet Potency items from the last couple factions you get ending with the Deepwater Pavilion.</p><p>Gear is usually fine with GM.</p><p>Get to 86 and expert your tank pet, then start researching him.  Alternately I hear good things about the mage pet being the main tank pet with hp boosting gear but I have yet to run across any.  I like the mage pet for BG if that interests you.</p>