Dethdlr
04-18-2010, 12:42 PM
<p>Any chance of adding a slider to control the opacity of the implied target arrow? There's one there for the target arrow but not the implied target arrow. As it is, it gets lost in the sea of mobs sometimes.</p><p>Most of the time, I target the tank. The tank sometimes flips back and forth between multiple mobs. When he does this, I have to find the back of the new target (main is an assassin). When this is a sea of mobs, this becomes much more difficult. The target arrow does a nice job of showing me where the tank is since I have the Opacity set to Full and the arrow size at Maximum. But the implied target arrow is a see through wispy thing that gets lost in the crowd more often than not. If I could set the opacity for the implied target arrow to Maximum, I could actually find the backs of the mobs easier. I've tried the other options for glow and outline and they help a bit too. But fights like the 4 named encounter in Cella are a pain. The periodic knockback sometimes jostles that tank a little which re-positions the mobs and the game of "find the back" begins again. I think this little change would help a good bit. It would also be nice to have a separate slider for Implied Target Arrow Size but that's extra. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>