View Full Version : Semi-transparent character heads?
Brutus2
04-13-2010, 09:35 PM
<p>Not a major issue but all my character's heads are sort of see through. You can look right through their head and see the hair on the back of their head or an NPC standing behind them for example. Not a major issue but I was just curious if there is a graphic setting I can tweak to fix this?</p>
Brutus2
04-15-2010, 05:18 PM
<p>I have been playing with the graphic settings in game and discovered the issue only occurs on GPU shadows.</p><p>Using GPU shadows, I can turn up all the shadows settings and have a really nice looking enviornment that also runs very smoothly. The only problem is the skin on my character's heads is nearly transparent (looks like a ghost). </p><p>If I switch to CPU shadows the heads become solid again but the game slows down so badly I have to turn all shadows off to make the game playable.</p><p>So basically, I can use GPU shadows with the transparent heads or have solid heads and all shadows turned off. The game really looks nice in GPU shadow mode and still runs smootly so I would like to use that but having my character look like a ghost is actually pretty annoying.</p><p>Any suggestions or solutions to make this work?</p>
TSR-DanielH
04-15-2010, 08:47 PM
<p>I've opened this thread several times hoping I'd think of something new and I still can't think of something that would cause this. What driver version are you running for your graphics card? Have you updated it recently? That might be a good place to start.</p>
Brutus2
04-15-2010, 11:19 PM
<p><cite>TSR-DanielH wrote:</cite></p><blockquote><p>I've opened this thread several times hoping I'd think of something new and I still can't think of something that would cause this. What driver version are you running for your graphics card? Have you updated it recently? That might be a good place to start.</p></blockquote><p>I am using an ATI Radeon HD 2600 XT and ATI Catalyst™ 10.3 Display Driver for Windows Vista (32 bit)</p><p>I updated my graphics card drivers today, but it made no difference. I have continued playing with settings and have some more information but no answer yet.</p><p>Using GPU Shadows, setting the GPU resolution to x3 causes the "ghost" effect where the character skin becomes kind of transparent and a sillouette of all objects behind the character can be seen through his head, the ear on the other side of his head, etc.</p><p>Using GPU Shadows, setting the GPU resolution to x2 makes the skin more solid and now only objects behind the character that are casting a shadow can be seen through the skin. So if there is an object casting a shadow you can see the object and it's shadow through the character's head but if I spin the camera around and look at his head from the other side it looks completly solid and normal because there is nothing behind him casting a shadow.</p><p>Using CPU shadows turns off all shadows no matter what other settings I have checked and the skin is completly solid all around.</p><p>Changing other shadows settings, sliders and/or check boxes does not have an effect that I have noticed (as far as the skin is concerned).</p><p><a href="http://yfrog.com/0peq2000016j" target="_blank">Screenshot taken using GPU Shadows, x2 resolution</a></p>
TSR-DanielH
04-16-2010, 08:47 PM
<p>If you haven't already, open the control panel for your graphics card and disable both the 'adaptive antialiasing' and 'catalyst AI' features. Both of those have been known to cause some strange issues with the game.</p>
Brutus2
04-16-2010, 09:05 PM
<p><cite>TSR-DanielH wrote:</cite></p><blockquote><p>If you haven't already, open the control panel for your graphics card and disable both the 'adaptive antialiasing' and 'catalyst AI' features. Both of those have been known to cause some strange issues with the game.</p></blockquote><p>I just disabled both of these as you suggesed and logged in but no change. GPU Shadows on 3x resolution still causes the "ghost" skin.</p>
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