View Full Version : You know your in a crappy BG match when!!
bryan4171
04-13-2010, 02:55 PM
<p>Well i thought i would start this one up see what we can get.</p><p>Ill start simple since this is what made me think of it, that and those redneck jokes.</p><p>The only communication you get out of your entire group are stupid macros!! </p>
i've won a lot of matches where no one talked. i pretty much know it's gonna be a bad bg : when non tanks try to lead a push. when someone on my team rages at me (zerk) for not taunting when said rager got blown up by rift.
Dareena
04-13-2010, 03:04 PM
<p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p>
i sympathize with the hunters. i have all the gear so i just wanna pick fights tbh. i still want my team to win, and i don't want them to feel like i let them down, but i'm mostly just looking for fights. wtb a deathmatch bg.
bryan4171
04-13-2010, 04:29 PM
<p>I got a new one:</p><p>In the middle of the match you lose control of your own toon!!!! i could not move, turn do anything but watch him run around like auto run was on, and try and target and cast random crap. No detrimental effects lasted till i was out of zone.</p>
Mosha D'Khan
04-13-2010, 04:43 PM
<p>you have no healers and the other teams has 2. when both teams are complete PUG</p>
Shorcon
04-13-2010, 05:28 PM
<p><cite>Tenka@Nagafen wrote:</cite></p><blockquote>i've won a lot of matches where no one talked. i pretty much know it's gonna be a bad bg : when non tanks try to lead a push. when someone on my team rages at me (zerk) for not taunting when said rager got blown up by rift.</blockquote><p>[Removed for Content]. Good one.</p>
Zabom
04-13-2010, 06:07 PM
When you get zones in only to find that the match has started, you are already 400 points behind and the rest of your team is sitting down afk at the spawn point.
Yimway
04-13-2010, 06:49 PM
<p>Mine from lastnight...</p><p>You out heal your only healer in group (mystic) and you play the guard.</p>
Avirodar
04-15-2010, 12:18 PM
<p>You know you are in a bad BG gears PUG when where near the end of a match, people are too busy GGing and patting each other on the back, thinking they won, instead of paying attention to an active match. They end up losing the match because of it. Premature egratulations for the win!You know you are in a bad smugglers BG when the PUG 24vs24 team is doing very well, but when your score gets close to 1000, most of the raid swallows the stupid pill, and decides it is time to start running around solo. Trying to explain to people the value of being with your group is like crushing blood from a stone. Then at the end of the lost match, people are saying nice try, etc etc, when it was actually a pathetic choke by morons who can not maintain a simple working strategy.Ahh, the joys of BGs!</p>
Crismorn
04-15-2010, 05:24 PM
<p><cite>Dareena@Lucan DLere wrote:</cite></p><blockquote><p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p></blockquote><p>Maybe you should stand by the healer.</p>
HeionEQ
04-15-2010, 06:30 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Dareena@Lucan DLere wrote:</cite></p><blockquote><p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p></blockquote><p>Maybe you should stand by the healer.</p></blockquote><p>I have seen this said more than once. How about healers doing thier job and protecting the relic holder, not the other way around.</p>
Crismorn
04-15-2010, 06:42 PM
<p><cite>HeionEQ wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Dareena@Lucan DLere wrote:</cite></p><blockquote><p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p></blockquote><p>Maybe you should stand by the healer.</p></blockquote><p>I have seen this said more than once. How about healers doing thier job and protecting the relic holder, not the other way around.</p></blockquote><p>Have you ever played a healer in eq2 before?</p><p>Dont answer that, because the answer is obviously no.</p>
Ralpmet
04-15-2010, 07:46 PM
<p>Seriously, the healer has 5 people to worry about besides himself. Not only that, but 75% of the tanks in pug's aren't taunting for you, so You're trying to heal aoe damage on your group, and keep yourself up at the same time. I don't care where you are, if you're not by me you're going to die and that's your own fault. You end the game faster by wiping the other team while you hold the relic then just hiding the relic somewhere anyway.</p>
Shankapotomus
04-15-2010, 08:12 PM
<p>How about when I parse of 1,000,000 on the heal parse and still have scrubs yelling at me about heals?</p>
HeionEQ
04-15-2010, 08:24 PM
<p>The comment was specifically about Klak. Until there is a big gold icon on the map letting everyone know where the healer is, it's lot eaier to follow the relic holder. I have run probably close to 300 klak rounds and unless you're pounding the other team, I think you will find the majority follow the same strat. Poeple running away from the relic holder = fail.</p><p>Other maps, I agree.</p>
Jacobian21
04-18-2010, 05:07 AM
<p>How about when you get into a ganak or smugglers run and the raid leader doesn't read chat channels... and doesn't move anyone around? You get groups with no healers, with 3 healers... with no tanks.. stacking shaman, etc. </p><p>Or you get someone go LD or camp out and have an empty spot in ganak.. a new person gets added to group 3 and the raidleader is a [Removed for Content] not reading chat or looking at their raid window so they don't ever move that person from the group by themselves.</p><p>As the healer you get the relic first and run to a hall near your base only to find that your entire group is ignoring the relic holder and just fighting for the hell of it to pvp.. and half the other team is who followed you to kill you and take it back. Unobservant groups FTL!</p><p>Or you get a run where most of the group/raid is there just for the pvp.. not trying to do the actual mechanics of the zone (relics, flags, towers).. and you lose cuz they were too busy fighting.</p>
Megavolt
04-18-2010, 01:25 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>HeionEQ wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Dareena@Lucan DLere wrote:</cite></p><blockquote><p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p></blockquote><p>Maybe you should stand by the healer.</p></blockquote><p>I have seen this said more than once. How about healers doing thier job and protecting the relic holder, not the other way around.</p></blockquote><p>Have you ever played a healer in eq2 before?</p><p>Dont answer that, because the answer is obviously no.</p></blockquote><p>I hate it when people don't understand the basic strat of the match</p>
MadHatter1
04-18-2010, 03:25 PM
<p>You know it's going to be a bad one when, You are in Ganak and both teams are in the middle. It's an all out brawl with both flag carriers in the middle, and no one can kill anyone.</p>
Raznor2
04-18-2010, 08:54 PM
<p>You know your in a bad BG when: 1. Your 2x pug in smugglers is going against a x4 premade.</p><p>2. When the other team in ganak is 12 brawlers with 100 percent run speed going like the jamacian track team for your flag.</p><p>3. When your best healers in raid are a necromancer, a dirge, and a paladin.</p><p>4. You swarm a tower in smugglers only to watch the entire raid run past without capturing said tower.</p><p>5. Noone wants to pick up the relic in gears.</p><p>6. The raid leader is 6 years old and thinks matching the colors of all the lil symbols is neat.</p><p>7. Timetravelling is on the other team to "test" things.</p><p>8. An assassin named Sneaky McSneakerson thinks the best way to capture the flag is to run right into half a dozen snaring classes.</p><p>9. Tadakatsu is leading your team's dps parse followed closely by the defiler's dog.</p><p>And the tenth way you know your in a bad bg:</p><p>10. Atan is your tank, Tricky is your dps, the healer is afk with his two botted token leeches and the other team has two healers, a berzerker, a bruiser, a paladin and a shadow knight <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /> </p><p>Raznor</p><p>Edit: grammar</p>
Neskonlith
04-20-2010, 08:37 PM
<p><cite>Raznor@Nagafen wrote:</cite></p><blockquote><p>9. Tadakatsu is leading your team's dps parse followed closely by the defiler's dog.</p></blockquote><p><span style="color: #ff0000;">lol doooOOOOOOoooomed!</span></p><p><span style="color: #ff0000;">Today was another Ganak battle where we had the scoring lead, and then our uber paladin from LDL decides to sit in the revive spot to talk about his AAs with hid guildies, drowning out our raid voice chat.</span></p><p><span style="color: #ff0000;">We're trying to call for help at the flag while he sits 40m away doing nothing, and no one can hear because he is too busy roleplaying a pvp player.</span></p><p><span style="color: #ff0000;">We end up losing the contest since his RP of a lame Token leecher was more important to him - h</span><span style="color: #ff0000;">appily, he was sitting doing nothing long enough for a my AFK vote to register.</span></p><p><span style="color: #ff0000;">Stay classy, Paladin "G" from LDL!</span></p><p><img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p>
StaticLex
04-20-2010, 09:38 PM
<p>How do you know you're in a failboat BG?1.) You have no tank and/or healer.2.) If you do have a tank and/or healer.. all of their buffs are macroed with huge dramatic messages.3.) Your group is mostly rocking T8 mastercrafted gear with a few pieces of broker jewelry.4.) Someone asks 'What do we do in this map?'.5.) Someone else asks "Who's the tank?".6.) Someone actually takes the time to answer #4 or #5.</p>
<p><cite>StaticLex wrote:</cite></p><blockquote><p>5.) Someone else asks "Who's the tank?".</p></blockquote>
Notsovilepriest
04-21-2010, 02:21 AM
<p><cite>Brickfist wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>HeionEQ wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Dareena@Lucan DLere wrote:</cite></p><blockquote><p>It's crappy when my brigand has to duo with a mage as the Klak relic holders while the tank, healer, and other players ignore us the entire match to hunt around the central area (while leaving us completely unguarded).</p></blockquote><p>Maybe you should stand by the healer.</p></blockquote><p>I have seen this said more than once. How about healers doing thier job and protecting the relic holder, not the other way around.</p></blockquote><p>Have you ever played a healer in eq2 before?</p><p>Dont answer that, because the answer is obviously no.</p></blockquote><p>I hate it when people don't understand the basic strat of the match</p></blockquote><p>I won't heal people that run away with the relic during the intial fight especially, There is a much higher chance of losing the relic having to run a relic holder while the whole other team is beating on you than it is to let that stupid relic holder run off on their own, die, and let a person that understands the idea of staying with the group.</p>
Vlahkmaak
04-21-2010, 03:02 AM
<p>You know its not good when:</p><p>1.) Your necro beats the fury in your Klak grp on the heal parse by 32k.</p><p>2.) Your up by almost 300 points in smugglers, all 4 outside posts captured, you happy as a fat cow sitting on the enemy respawn point playing whack-a-mole on the same 5 stupid people reviving there for the past 5 minutes when some malecontent begins screetching "we have to have center guys, we cannot win w/o center" and slowly you see random dots on your HUD map slowly start attacking the x3 on top of center 1-3 at a time feeding points to the enemy no matter how much you try to ensure them that the larger number in your teams color means that we are indeed winning w/o center.</p><p>3.) You notice a guardian zone into your Klak pug when you have no healer - what a waste of a spot!</p>
Skylissa
04-21-2010, 10:07 AM
<p><span style="color: #993366; font-size: small;">How about when.. </span></p><p><span style="color: #993366; font-size: small;">1)You have to chase down the relic holder around the map trying to heal them - but relic holder never stops</span></p><p><span style="color: #993366; font-size: small;"> OR .. And I do get a laugh out of this .. </span></p><p><span style="color: #993366; font-size: small;">2) Your group has the relic by your spawn (everyone is together and doing fine), relic holder sees the other team incoming and runs the other way and doesn't come back... ends up dying on the other side of the map...</span></p><p><span style="color: #993366; font-size: small;">No, these people were NOT feared, I've literally seen them jump onto the up and down platform and jump off it to the other side and kept going... I think maybe one of them I've ran into, that did this, did stop after jumping across to the other side - than died, but same thing...</span></p><p><span style="color: #993366; font-size: small;">Sometimes it makes me wonder if these players didn't go into the BG working for the other team. I don't know though - for me, it gets comical when those situations happen. </span></p><p><span style="color: #993366; font-size: small;">On a lighter note ... (something to punk on myself about) .. and something I've done that I know sucks for my team is when I'm not paying attention to who grabs the relic and they run off by the spawn point and I don't realize this until either; </span></p><p><span style="color: #993366; font-size: small;">A) He's dead, B) Other team runs up to grab the dropped relic or C) My team points this out after the guy dies. </span></p><p><span style="color: #993366; font-size: small;">BG's are fun though, and some do get to be hectic or clownish. I've enjoyed playing with all of you guys and have had some very interesting groups .. See you on the battlefield <img src="/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" />. </span></p>
mysticalone
04-21-2010, 10:38 AM
<p><cite>HeionEQ wrote:</cite></p><blockquote><p>The comment was specifically about Klak. Until there is a big gold icon on the map letting everyone know where the healer is, it's lot eaier to follow the relic holder. I have run probably close to 300 klak rounds and unless you're pounding the other team, I think you will find the majority follow the same strat. Poeple running away from the relic holder = fail.</p><p>Other maps, I agree.</p></blockquote><p>yeah this is how I play. I am not fussy at who picks up the relic because tis the first one to grab it when it drops that has the upper hand. Step 2 is to run away fast with it out of lineo f fire and hopefully a few follow you. Its not always easy to get out of combat for a combatant however technically the healer should not be in full combat and be able to disengage and run after the relic holder. That leaves the remaining people unable to get away due to taunts,combat etc with no heals and they will either kill who remains or die due to lack of heals. So the only way to play klakanon proficiently with no communication and in a pug is to protect the relic regardless of who has it. This does not mean that all team members stay with the relic the scenario changes, but if you have a healer to be honest sticking together is the best bet. However that requires everyone to have their minimap open and the minute they see that joe blow from their side has picked up the relic to follow that relic. That includes healers. Joe blow will have the relic for a finite amount of time with no heals. He likely has like very little health from attempting to grab it while fighting so you have no time to dawdle as a healer and decide who to heal. The choice is clear the one with the relic is the first target until you can get organized as a group of 6 to defend the relic the choice is very simple. </p><p>Relic holder is number 1 priority. Its not rocket science you go to the spot where the relic is on the map. You disengage combat by any means necessary as soon as possible to achieve this goal. That means healers not being in true combat are probably the easiest to get away. Dont stay with those fighting that are with no relic. Run to where the relic holder is he matters. I dont know of how many matches we could of won because the healer decided he wanted to stay and fight people that made no difference to the match cause the relic had been picked up and moved to a safer location.</p>
Notsovilepriest
04-21-2010, 01:24 PM
<p><cite>mysticalone wrote:</cite></p><blockquote><p><cite>HeionEQ wrote:</cite></p><blockquote><p>The comment was specifically about Klak. Until there is a big gold icon on the map letting everyone know where the healer is, it's lot eaier to follow the relic holder. I have run probably close to 300 klak rounds and unless you're pounding the other team, I think you will find the majority follow the same strat. Poeple running away from the relic holder = fail.</p><p>Other maps, I agree.</p></blockquote><p>yeah this is how I play. I am not fussy at who picks up the relic because tis the first one to grab it when it drops that has the upper hand. Step 2 is to run away fast with it out of lineo f fire and hopefully a few follow you. Its not always easy to get out of combat for a combatant however technically the healer should not be in full combat and be able to disengage and run after the relic holder. That leaves the remaining people unable to get away due to taunts,combat etc with no heals and they will either kill who remains or die due to lack of heals. So the only way to play klakanon proficiently with no communication and in a pug is to protect the relic regardless of who has it. This does not mean that all team members stay with the relic the scenario changes, but if you have a healer to be honest sticking together is the best bet. However that requires everyone to have their minimap open and the minute they see that joe blow from their side has picked up the relic to follow that relic. That includes healers. Joe blow will have the relic for a finite amount of time with no heals. He likely has like very little health from attempting to grab it while fighting so you have no time to dawdle as a healer and decide who to heal. The choice is clear the one with the relic is the first target until you can get organized as a group of 6 to defend the relic the choice is very simple. </p><p>Relic holder is number 1 priority. Its not rocket science you go to the spot where the relic is on the map. You disengage combat by any means necessary as soon as possible to achieve this goal. That means healers not being in true combat are probably the easiest to get away. Dont stay with those fighting that are with no relic. Run to where the relic holder is he matters. I dont know of how many matches we could of won because the healer decided he wanted to stay and fight people that made no difference to the match cause the relic had been picked up and moved to a safer location.</p></blockquote><p>Yes, Punish your tank for doing their job and taunting people off you guys at the bottom and be locked in combat so highly unlikely to keep up with the out of combat people. The relic holder that runs off from the rest of the group is not worth it, IMO</p>
KatrinaDeath
04-21-2010, 02:09 PM
<p><cite>Shankapotomus@Nagafen wrote:</cite></p><blockquote><p>How about when I parse of 1,000,000 on the heal parse and still have scrubs yelling at me about heals?</p></blockquote><p>I get that a lot.</p><p>I have a macro I use which helps on the flames...</p><p>/g Following %t! Stay close for heals.</p><p>It's quite simple, I pick a tank and follow them. If there is no tank than some T1 dps class gets a free pocket healer. This has helped in my success in Den and Ganak. If you want to go rouge then fine but don't hold your tank/healer responsible for your death.</p>
Taldier
04-21-2010, 03:16 PM
<p><cite>Raznor@Nagafen wrote:</cite></p><blockquote><p>2. When the other team in ganak is 12 brawlers with 100 percent run speed going like the jamacian track team for your flag.</p></blockquote><p>I am totally going to find the other 11 bruisers I need for this uber strat. <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>
Blambil
04-21-2010, 05:06 PM
<p>...when you zone into Gears, and it's all mages and scouts...</p>
mysticalone
04-21-2010, 05:12 PM
<p><cite>Blambil@Nagafen wrote:</cite></p><blockquote><p>...when you zone into Gears, and it's all mages and scouts...</p></blockquote><p>dont know about anyone else but I have grown acustomed to going in like that to gears.. we even win at times..and often I forget what a healer is until I see one again in another situation..</p>
Alima_Tunare
04-21-2010, 11:47 PM
<p>How about when they tell your group to stay up top and your two healers immediately jump down and begin soloing on opposite sides of the zone lol.</p>
Zabom
04-21-2010, 11:51 PM
<p>....When you hit the "Queue self" button instead of the "Queue Group" or "Queue Raid"</p>
Meirril
04-22-2010, 02:01 AM
<p>You look at the raid window and see nothing but red and yellow icons.</p>
bryan4171
04-22-2010, 09:10 AM
<p><cite>MadHatter1 wrote:</cite></p><blockquote><p>You know it's going to be a bad one when, You are in Ganak and both teams are in the middle. It's an all out brawl with both flag carriers in the middle, and no one can kill anyone.</p></blockquote><p>I had one of these the other day and only died once my fingers were tired at the end of the match.</p>
BadBoyfriend
04-22-2010, 11:04 AM
<p>I'll play. How about in a Gears match, when the team finally decides to go in together to get the relic, gathers at the base, and begins a charge. Then the tank runs up to max range and starts firing arrows.</p><p>And as bonus crap on this one, I especially like it when people subsequently start complaining about me, a wizzy, running in and getting killed when that happens, instead of hanging out-of-range behind the tank and waiting for everyone else to get killed first.</p><p>Edited for this: If you are a tank, and that is your weak, so-called strategy, understand one thing - I'm not stopping. So if you're gonna charge, either go all the way, or stop pretending to be a tank.</p>
Avirodar
04-22-2010, 01:17 PM
<p><cite>BadBoyfriend wrote:</cite></p><blockquote><p>I'll play. How about in a Gears match, when the team finally decides to go in together to get the relic, gathers at the base, and begins a charge. Then the tank runs up to max range and starts firing arrows.</p><p>And as bonus crap on this one, I especially like it when people subsequently start complaining about me, a wizzy, running in and getting killed when that happens, instead of hanging out-of-range behind the tank and waiting for everyone else to get killed first.</p><p>Edited for this: If you are a tank, and that is your weak, so-called strategy, understand one thing - I'm not stopping. So if you're gonna charge, either go all the way, or stop pretending to be a tank.</p></blockquote><p>Love the pain.I queue for BGs solo, well over 95% of the time. I was in a gears PUG group. There was two tanks in my group, a zerker and an SK. Can you say AE agro control and AE DPS??I would constantly have at 3 or 4 of the opposing team DPS wailing on me at point blank range. My "heal parse" was primarily from being forced to spam heal myself like a lunatic, popping every special I had before inevitably dying from stun+kb chains, etc. I taken almost 3 times more damage then either of the tanks.When one just good zerker, or just one good SK, can lock groups down so effectively... When two of them completely suck the back end of a mule at obtaining any form of AE agro, it makes you wonder how some pathetic noobs even made it to level 90.</p>
<p><cite>BadBoyfriend wrote:</cite></p><blockquote><p>I'll play. How about in a Gears match, when the team finally decides to go in together to get the relic, gathers at the base, and begins a charge. Then the tank runs up to max range and starts firing arrows.</p></blockquote><p>solid strat tbh. not much fun, except for the laffs, but it works. not gonna explain how it works, because it's terribly annoying when someone's doing it to me and i'm in there trying to mosh.</p>
BadBoyfriend
04-22-2010, 04:00 PM
<p><cite>Tenka@Nagafen wrote:</cite></p><blockquote><p><cite>BadBoyfriend wrote:</cite></p><blockquote><p>I'll play. How about in a Gears match, when the team finally decides to go in together to get the relic, gathers at the base, and begins a charge. Then the tank runs up to max range and starts firing arrows.</p></blockquote><p>solid strat tbh. not much fun, except for the laffs, but it works. not gonna explain how it works, because it's terribly annoying when someone's doing it to me and i'm in there trying to mosh.</p></blockquote><p>Eh? You're kidding I assume. How is it a solid strat for the tank to fight at max range? Never mind, if you actually do have a reason, the answer might cause my brain to explode in a cacophony of faulty logic.</p><p>The tank's job is to get into the mix and take as much aggro as he can. That's it. Nothing more. But all tanks think of themselves as something more. That's the biggest problem on the BG's, tbh.</p>
who is your bg toon ? lvl 90 only btw. i will keep an eye out for you and demonstrate.
Mattax
04-28-2010, 09:05 AM
<p>After losing a Klak match with no-one saying a word in Voice chat someone asks....." What is the relic holder for" <img src="/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" /></p>
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