View Full Version : Wards Don't Protect Relic Holders??
Barruk
04-09-2010, 08:51 PM
<p>I've started running BG with my Defiler, and one of the more frustrating issues is trying to heal the relic holder. Wards of any sort apparently do not protect against the damage caused by holding the relic; That puts shamans at a big disadvantage, as that's our primary healing focus. </p><p>I'm not looking for anything out of the ordinary, I just think wards should protect the relic holder from damage, just as a druid's HOTs heal their damage and clerics heals do.</p>
Armawk
04-09-2010, 09:34 PM
<p><cite>Cobblepot@Antonia Bayle wrote:</cite></p><blockquote><p>I've started running BG with my Defiler, and one of the more frustrating issues is trying to heal the relic holder. Wards of any sort apparently do not protect against the damage caused by holding the relic; That puts shamans at a big disadvantage, as that's our primary healing focus. </p><p>I'm not looking for anything out of the ordinary, I just think wards should protect the relic holder from damage, just as a druid's HOTs heal their damage and clerics heals do.</p></blockquote><p>What? Im pretty sure they do.. I mean people would have noticed, surely.</p>
Barruk
04-09-2010, 11:30 PM
<p><cite>shaunfletcher wrote:</cite></p><blockquote><p><cite>Cobblepot@Antonia Bayle wrote:</cite></p><blockquote><p>I've started running BG with my Defiler, and one of the more frustrating issues is trying to heal the relic holder. Wards of any sort apparently do not protect against the damage caused by holding the relic; That puts shamans at a big disadvantage, as that's our primary healing focus. </p><p>I'm not looking for anything out of the ordinary, I just think wards should protect the relic holder from damage, just as a druid's HOTs heal their damage and clerics heals do.</p></blockquote><p>What? Im pretty sure they do.. I mean people would have noticed, surely.</p></blockquote><p>I've been in a group where there was no one attacking (yet) on myself and the relic holder, with our single-target ward on them... And the holder took full damage with the ward still at full strength. This was as recent as yesterday.</p>
KatrinaDeath
04-09-2010, 11:52 PM
<p><cite>shaunfletcher wrote:</cite></p><blockquote><p><cite>Cobblepot@Antonia Bayle wrote:</cite></p><blockquote><p>I've started running BG with my Defiler, and one of the more frustrating issues is trying to heal the relic holder. Wards of any sort apparently do not protect against the damage caused by holding the relic; That puts shamans at a big disadvantage, as that's our primary healing focus. </p><p>I'm not looking for anything out of the ordinary, I just think wards should protect the relic holder from damage, just as a druid's HOTs heal their damage and clerics heals do.</p></blockquote><p>What? Im pretty sure they do.. I mean people would have noticed, surely.</p></blockquote><p>Nope. Something to do with relic being focus damage. It's a PITA</p>
Armawk
04-10-2010, 01:57 AM
<p>[Removed for Content] thats a silly bug. Im glad I havent played my mystic in there yet.. Ill stick with my others till it is changed. Everyone should /bug it though, no way it should be like that</p>
skidmark
04-10-2010, 12:33 PM
<p>Do reactives work on it? I believe when I did the Test Copy before release they didn't.</p>
Ambrin
04-10-2010, 01:29 PM
<p>Reactives and wards do not protect against relic damage, you can only heal through it with direct heals.</p>
Ralpmet
04-10-2010, 05:09 PM
<p>This is not true, divine aura prevents the relics damage. I guess that's not really a ward though.</p>
Shorcon
04-10-2010, 07:34 PM
<p><cite>Ralpmet wrote:</cite></p><blockquote><p>This is not true, divine aura prevents the relics damage. I guess that's not really a ward though.</p></blockquote><p>Direct heals only. A necro has a better chance of healing you then a sham/cleric IMO. Druids are loving this.</p>
Ralpmet
04-10-2010, 08:26 PM
<p>I don't think you understood me, you CAN prevent the damage from being done to yourself.</p><p>However, it will not proc anything on you, wards will be ignored, reactives will be ignored. Clerics still have superb single target heals by the way, so I have no clue what you're talking about with necros.</p>
KatrinaDeath
04-10-2010, 08:28 PM
<p><cite>Ralpmet wrote:</cite></p><blockquote><p>I don't think you understood me, you CAN prevent the damage from being done to yourself.</p><p>However, it will not proc anything on you, wards will be ignored, reactives will be ignored. Clerics still have superb single target heals by the way, so I have no clue what you're talking about with necros.</p></blockquote><p>Necros have a pretty large ST heal. Granted it takes a portion of their own health but they can get that back rather quickly.</p>
Ruffinx
04-11-2010, 01:22 AM
<p>It would be nice if the wards worked but this is really a non-issue. It's very easy to heal the relic holder. Defiler has 2 direct heals, a group heal, another (long reuse) group heal, and heals attached to our wards via the myth buff. I'm sure Mystics have pretty much the same spells. It may be easier for druids but this difference has had little outcome on the many matches I've been a part of on my Defiler.</p>
skidmark
04-11-2010, 01:42 AM
<p>Even though you heal the holder fine, it does appear to be an oversight on the developers part.</p>
Yimway
04-12-2010, 01:18 PM
<p>It would be better if wards, reactives, stoneskins, and even interceeds worked on mitigating the gear. All of which would make the match more interesting with the odd group makups from the matchmaker.</p>
Blambil
04-12-2010, 03:23 PM
<p><cite>Ambrin@Nagafen wrote:</cite></p><blockquote><p>Reactives and wards do not protect against relic damage, you can only heal through it with direct heals.</p></blockquote><p>... which translates into .. "fury/warden" only healing, because Heal Over Time (HoT's) work just fine.. everybody else spends the entire match single/group healing their butts off, only to end up not being able to keep up, and ending up near the bottom of the heal parse.</p><p>Broken and needs to be fixed please.</p>
Raknid
04-12-2010, 03:43 PM
<p>Healers are defined by their "specialties" beyond direct healing. Clerics are defined by reactives, shaman are defined by wards, and druids are defined by HoTs. Seems illogincal to me that two of the three archetypes cannot use their class defining abilites to heal the relic holder.</p>
Timjan
04-13-2010, 02:26 PM
<p>Learn to use your direct heals and complain less. Every healer have at least three. Works fine for me.</p>
Blambil
04-18-2010, 04:11 AM
<p><span style="font-family: verdana, arial, helvetica, sans-serif; color: #ffffff; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;">Broken and needs to be fixed please.</span></p>
Jacobian21
04-18-2010, 04:52 AM
<p>I agree it would be nice to have this fixed, but if they do, then they should fix it so that things like choker damage is protected by wards too, shouldn't it?? (I've been complaining about that for ages)</p>
Valind
04-18-2010, 07:55 AM
<p>Then you've been clueless for ages. Choker damage has always been wardable.</p>
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