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dalponis
04-07-2010, 12:04 PM
<p>Hey guys.</p><p>Okay, the Warrior WIS line is completely useless. The mitigation increase is lesser than that of the character development! I mean, I could save my AA and go 'increase physical mitigation' in character development.</p><p>How about turnining the mitgation increase into a damage reduction? Perhaps turning the shield bash into a group AoE knockdown that increases hate would be good too. Just hate, it's all I care about really.</p><p>Let me know what you think!</p>

wwd2
04-07-2010, 12:09 PM
<p>I would love to the the Wisdom Line become more usefull.  Bellysmash only works less than a third of the time.  I am tired of seeing the "No targets in range" message when my toon is standing on top of her knocked-down target.  I went with the line because it ungimped the offense and defense stances.</p>

Kota
04-08-2010, 03:20 AM
<p><cite>dalponis wrote:</cite></p><blockquote><p>Hey guys.</p><p>Okay, the Warrior WIS line is completely useless. The mitigation increase is lesser than that of the character development! I mean, I could save my AA and go 'increase physical mitigation' in character development.</p></blockquote><p>i have both</p>

Prayt
04-08-2010, 09:39 AM
<p>I would say change the +DPS into a + to autoattack with a 2 hander equipped and change the physical mit bonus to a .5% per rank damage prevention.  Would make this a badass AA line and give fighter 2 handers a reason for being. </p>

Raahl
04-29-2010, 03:09 PM
<p>I'd like to see it stay a defensive line.  Maybe turn the mitigation into a crit mitigation bonus?</p>

Kota
04-29-2010, 03:26 PM
i don't see anything wrong with it the way it is tbh

Raahl
04-29-2010, 03:42 PM
<p><cite>Tenka@Nagafen wrote:</cite></p><blockquote>i don't see anything wrong with it the way it is tbh</blockquote><p>The problem is that the mitigation bonus is so small it's not worth it.  Also add in that a decent equipped Warrior is within the diminishing returns of mitigation, adding an extra pittance of Mit really isn't going to make a difference.</p><p>It's been this way for a long while, even before most of the combat changes came along (aka pre LU-13).</p>